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/*
* render.h
*
* Render a high dynamic range buffer in some sensible way
*
* Copyright © 2012 Thomas White <taw@physics.org>
*
* This file is part of CrystFEL.
*
* CrystFEL is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CrystFEL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CrystFEL. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifndef RENDER_H
#define RENDER_H
enum {
SCALE_COLOUR,
SCALE_MONO,
SCALE_INVMONO,
SCALE_RATIO
};
/* Colour scale lookup */
extern void render_scale(double val, double max, int scale,
double *rp, double *gp, double *bp);
#endif /* RENDER_H */
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