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/*
* reflist.c
*
* Fast reflection/peak list
*
* (c) 2011 Thomas White <taw@physics.org>
*
* Part of CrystFEL - crystallography with a FEL
*
*/
#include <stdlib.h>
#include <assert.h>
#include <stdio.h>
#include "reflist.h"
#include "utils.h"
struct _refldata {
signed int h;
signed int k;
signed int l;
/* Partiality and related geometrical stuff */
double r1; /* First excitation error */
double r2; /* Second excitation error */
double p; /* Partiality */
int clamp1; /* Clamp status for r1 */
int clamp2; /* Clamp status for r2 */
/* Location in image */
double fs;
double ss;
/* The distance from the exact Bragg position to the coordinates
* given above. */
double excitation_error;
/* Non-zero if this reflection can be used for scaling */
int scalable;
/* Intensity */
double intensity;
double esd_i;
/* Phase */
double phase;
/* Redundancy */
int redundancy;
/* Total squared difference between all estimates of this reflection
* and the estimated mean value */
double sum_squared_dev;
};
struct _reflection {
/* Listy stuff */
unsigned int serial; /* Unique serial number, key */
struct _reflection *child[2]; /* Child nodes */
struct _reflection *parent; /* Parent node */
struct _reflection *next; /* Next and previous in doubly linked */
struct _reflection *prev; /* list of duplicate reflections */
/* Payload */
struct _refldata data;
};
struct _reflist {
struct _reflection *head;
};
#define SERIAL(h, k, l) (((h)+256)*512*512 + ((k)+256)*512 + ((l)+256))
/**************************** Creation / deletion *****************************/
static Reflection *new_node(unsigned int serial)
{
Reflection *new;
new = calloc(1, sizeof(struct _reflection));
new->serial = serial;
new->next = NULL;
new->prev = NULL;
new->child[0] = NULL;
new->child[1] = NULL;
return new;
}
/* Create a reflection list */
RefList *reflist_new()
{
RefList *new;
new = malloc(sizeof(struct _reflist));
/* Create pseudo-root with invalid indices.
* The "real" root will be the left child of this. */
new->head = new_node(SERIAL(257, 257, 257));
return new;
}
static void recursive_free(Reflection *refl)
{
if ( refl->child[0] != NULL ) recursive_free(refl->child[0]);
if ( refl->child[1] != NULL ) recursive_free(refl->child[1]);
free(refl);
}
void reflist_free(RefList *list)
{
if ( list == NULL ) return;
recursive_free(list->head);
free(list);
}
/********************************** Search ************************************/
/* Return the first reflection in 'list' with the given indices, or NULL */
Reflection *find_refl(const RefList *list, INDICES)
{
unsigned int search = SERIAL(h, k, l);
Reflection *refl = list->head->child[0];
while ( refl != NULL ) {
if ( search < refl->serial ) {
if ( refl->child[0] != NULL ) {
refl = refl->child[0];
} else {
/* Hit the bottom of the tree */
return NULL;
}
} else if ( search > refl->serial ) {
if ( refl->child[1] != NULL ) {
refl = refl->child[1];
} else {
/* Hit the bottom of the tree */
return NULL;
}
} else {
assert(search == refl->serial);
assert(h == refl->data.h);
assert(k == refl->data.k);
assert(l == refl->data.l);
return refl;
}
}
return NULL;
}
/* Find the next reflection in 'refl's list with the same indices, or NULL */
Reflection *next_found_refl(Reflection *refl)
{
if ( refl->next != NULL ) assert(refl->serial == refl->next->serial);
return refl->next; /* Well, that was easy... */
}
/********************************** Getters ***********************************/
double get_excitation_error(const Reflection *refl)
{
return refl->data.excitation_error;
}
void get_detector_pos(const Reflection *refl, double *fs, double *ss)
{
*fs = refl->data.fs;
*ss = refl->data.ss;
}
void get_indices(const Reflection *refl,
signed int *h, signed int *k, signed int *l)
{
*h = refl->data.h;
*k = refl->data.k;
*l = refl->data.l;
}
double get_partiality(const Reflection *refl)
{
return refl->data.p;
}
double get_intensity(const Reflection *refl)
{
return refl->data.intensity;
}
void get_partial(const Reflection *refl, double *r1, double *r2, double *p,
int *clamp_low, int *clamp_high)
{
*r1 = refl->data.r1;
*r2 = refl->data.r2;
*p = get_partiality(refl);
*clamp_low = refl->data.clamp1;
*clamp_high = refl->data.clamp2;
}
int get_scalable(const Reflection *refl)
{
return refl->data.scalable;
}
int get_redundancy(const Reflection *refl)
{
return refl->data.redundancy;
}
double get_sum_squared_dev(const Reflection *refl)
{
return refl->data.sum_squared_dev;
}
double get_esd_intensity(const Reflection *refl)
{
return refl->data.esd_i;
}
double get_phase(const Reflection *refl)
{
return refl->data.phase;
}
/********************************** Setters ***********************************/
void copy_data(Reflection *to, const Reflection *from)
{
memcpy(&to->data, &from->data, sizeof(struct _refldata));
}
void set_detector_pos(Reflection *refl, double exerr, double fs, double ss)
{
refl->data.excitation_error = exerr;
refl->data.fs = fs;
refl->data.ss = ss;
}
void set_partial(Reflection *refl, double r1, double r2, double p,
double clamp_low, double clamp_high)
{
refl->data.r1 = r1;
refl->data.r2 = r2;
refl->data.p = p;
refl->data.clamp1 = clamp_low;
refl->data.clamp2 = clamp_high;
}
void set_int(Reflection *refl, double intensity)
{
refl->data.intensity = intensity;
}
void set_scalable(Reflection *refl, int scalable)
{
refl->data.scalable = scalable;
}
void set_redundancy(Reflection *refl, int red)
{
refl->data.redundancy = red;
}
void set_sum_squared_dev(Reflection *refl, double dev)
{
refl->data.sum_squared_dev = dev;
}
void set_esd_intensity(Reflection *refl, double esd)
{
refl->data.esd_i = esd;
}
void set_ph(Reflection *refl, double phase)
{
refl->data.phase = phase;
}
/********************************* Insertion **********************************/
static void insert_node(Reflection *head, Reflection *new)
{
Reflection *refl;
refl = head;
while ( refl != NULL ) {
if ( new->serial < refl->serial ) {
if ( refl->child[0] != NULL ) {
refl = refl->child[0];
} else {
refl->child[0] = new;
new->parent = refl;
return;
}
} else if ( new->serial > refl->serial ) {
if ( refl->child[1] != NULL ) {
refl = refl->child[1];
} else {
refl->child[1] = new;
new->parent = refl;
return;
}
} else {
/* New reflection is identical to a previous one */
assert(refl->serial == new->serial);
while ( refl->next != NULL ) {
refl = refl->next;
}
refl->next = new;
new->prev = refl;
return;
}
}
}
Reflection *add_refl(RefList *list, INDICES)
{
Reflection *new;
new = new_node(SERIAL(h, k, l));
new->data.h = h; new->data.k = k, new->data.l = l;
if ( list->head == NULL ) {
list->head = new;
new->parent = NULL;
} else {
insert_node(list->head, new);
}
return new;
}
/********************************** Deletion **********************************/
static void lr_delete(Reflection *refl, int side)
{
int other = 1-side;
int i;
Reflection *pre;
pre = refl->child[side];
while ( pre->child[other] != NULL ) pre = pre->child[other];
assert(refl->next == NULL);
assert(refl->prev == NULL); /* Should have been caught previously */
refl->data = pre->data;
refl->serial = pre->serial;
/* If the predecessor node had duplicates, we need to fix things up. */
assert(pre->prev == NULL);
refl->next = pre->next;
if ( pre->next != NULL ) {
refl->next->prev = refl;
}
for ( i=0; i<2; i++ ) {
if ( pre->parent->child[i] == pre ) {
pre->parent->child[i] = pre->child[side];
}
}
if ( pre->child[side] != NULL ) {
pre->child[side]->parent = pre->parent;
}
free(pre);
}
void delete_refl(Reflection *refl)
{
int i;
/* Is this a duplicate, and not the first one? */
if ( refl->prev != NULL ) {
refl->prev->next = refl->next;
if ( refl->next != NULL ) refl->next->prev = refl->prev;
free(refl);
return;
}
/* Is this the first duplicate of many? */
if ( refl->next != NULL ) {
assert(refl->next->prev == refl);
assert(refl->prev == NULL);
refl->next->parent = refl->parent;
refl->next->prev = NULL;
for ( i=0; i<2; i++ ) {
refl->next->child[i] = refl->child[i];
if ( refl->parent->child[i] == refl ) {
refl->parent->child[i] = refl->next;
}
if ( refl->child[i] != NULL ) {
refl->child[i]->parent = refl->next;
}
}
free(refl);
return;
}
assert(refl->next == NULL);
assert(refl->prev == NULL);
/* Two child nodes? */
if ( (refl->child[0] != NULL) && (refl->child[1] != NULL ) ) {
if ( random() > RAND_MAX/2 ) {
lr_delete(refl, 0);
} else {
lr_delete(refl, 1);
}
} else if ( refl->child[0] != NULL ) {
/* One child, left */
for ( i=0; i<2; i++ ) {
if ( refl->parent->child[i] == refl ) {
refl->parent->child[i] = refl->child[0];
}
}
refl->child[0]->parent = refl->parent;
free(refl);
} else if (refl->child[1] != NULL ) {
/* One child, right */
for ( i=0; i<2; i++ ) {
if ( refl->parent->child[i] == refl ) {
refl->parent->child[i] = refl->child[1];
}
}
refl->child[1]->parent = refl->parent;
free(refl);
} else {
/* Leaf node */
for ( i=0; i<2; i++ ) {
if ( refl->parent->child[i] == refl ) {
refl->parent->child[i] = NULL;
}
}
free(refl);
}
}
/********************************* Iteration **********************************/
struct _reflistiterator {
int stack_size;
int stack_ptr;
Reflection **stack;
};
Reflection *first_refl(RefList *list, RefListIterator **piter)
{
RefListIterator *iter;
iter = malloc(sizeof(struct _reflistiterator));
iter->stack_size = 32;
iter->stack = malloc(iter->stack_size*sizeof(Reflection *));
iter->stack_ptr = 0;
*piter = iter;
Reflection *refl = list->head->child[0];
do {
if ( refl != NULL ) {
iter->stack[iter->stack_ptr++] = refl;
if ( iter->stack_ptr == iter->stack_size ) {
iter->stack_size += 32;
iter->stack = realloc(iter->stack,
iter->stack_size*sizeof(Reflection *));
}
refl = refl->child[0];
continue;
}
if ( iter->stack_ptr == 0 ) {
free(iter->stack);
free(iter);
return NULL;
}
refl = iter->stack[--iter->stack_ptr];
return refl;
} while ( 1 );
}
Reflection *next_refl(Reflection *refl, RefListIterator *iter)
{
int returned = 1;
do {
if ( returned ) refl = refl->child[1];
returned = 0;
if ( refl != NULL ) {
iter->stack[iter->stack_ptr++] = refl;
if ( iter->stack_ptr == iter->stack_size ) {
iter->stack_size += 32;
iter->stack = realloc(iter->stack,
iter->stack_size*sizeof(Reflection *));
}
refl = refl->child[0];
continue;
}
if ( iter->stack_ptr == 0 ) {
free(iter->stack);
free(iter);
return NULL;
}
return iter->stack[--iter->stack_ptr];
} while ( 1 );
}
/*********************************** Voodoo ***********************************/
static int recursive_depth(Reflection *refl)
{
int depth_left, depth_right;
if ( refl == NULL ) return 0;
depth_left = recursive_depth(refl->child[0]);
depth_right = recursive_depth(refl->child[1]);
return 1 + biggest(depth_left, depth_right);
}
static int recursive_count(Reflection *refl)
{
int count_left, count_right;
if ( refl == NULL ) return 1;
count_left = recursive_count(refl->child[0]);
count_right = recursive_count(refl->child[1]);
return 1 + count_left + count_right;
}
static int tree_to_vine(Reflection *root)
{
Reflection *vine_tail = root;
Reflection *remainder = vine_tail->child[0];
int size = 0;
while ( remainder != NULL ) {
if ( remainder->child[1] == NULL ) {
vine_tail = remainder;
remainder = remainder->child[0];
size++;
} else {
Reflection *tmp = remainder->child[1];
remainder->child[1] = tmp->child[0];
if ( tmp->child[0] != NULL ) {
tmp->child[0]->parent = remainder;
}
tmp->child[0] = remainder;
if ( remainder != NULL ) remainder->parent = tmp;
remainder = tmp;
vine_tail->child[0] = tmp;
if ( tmp != NULL ) tmp->parent = vine_tail;
}
}
return size;
}
static void compress(Reflection *root, int count)
{
Reflection *scan = root;
int i;
for ( i=1; i<=count; i++ ) {
Reflection *child;
child = scan->child[0];
scan->child[0] = child->child[0];
if ( child->child[0] != NULL ) {
child->child[0]->parent = scan;
}
scan = scan->child[0];
child->child[0] = scan->child[1];
if ( scan->child[1] != NULL ) {
scan->child[1]->parent = child;
}
scan->child[1] = child;
if ( child != NULL ) {
child->parent = scan;
}
}
}
static void vine_to_tree(Reflection *root, int size)
{
int leaf_count = size + 1 - pow(2.0, floor(log(size+1)/log(2.0)));
compress(root, leaf_count);
size -= leaf_count;
while ( size > 1 ) {
compress(root, size / 2);
size = size / 2;
}
}
void optimise_reflist(RefList *list)
{
int n_items;
int size;
const int verbose = 0;
n_items = recursive_count(list->head->child[0]);
if ( verbose ) {
STATUS("Tree depth = %i\n",
recursive_depth(list->head->child[0]));
STATUS("Number of items = %i\n", n_items);
STATUS("Optimum depth = %5.2f\n", floor(log(n_items)/log(2.0)));
}
/* Now use the DSW algorithm to rebalance the tree */
size = tree_to_vine(list->head);
vine_to_tree(list->head, size);
if ( verbose ) {
STATUS("Tree depth after rebalancing = %i\n",
recursive_depth(list->head->child[0]));
}
}
int num_reflections(RefList *list)
{
return recursive_count(list->head->child[0]);
}
|