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/*
* utils.c
*
* Utility stuff
*
* (c) 2006-2010 Thomas White <taw@physics.org>
*
* Part of CrystFEL - crystallography with a FEL
*
*/
#include <libgen.h>
#include <math.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <gsl/gsl_matrix.h>
#include <gsl/gsl_vector.h>
#include <gsl/gsl_blas.h>
#include "utils.h"
#include "image.h"
/**
* SECTION:utils
* @short_description: Miscellaneous utilities
* @title: Utilities
* @section_id:
* @see_also:
* @include: "utils.h"
* @Image:
*
* Wibble
*/
/**
* show_matrix_eqn:
* @M: A matrix
* @v: A vector
* @r: The number of elements in @v and the side length of @M.
*
* Displays a matrix equation of the form @M.a = @v.
*
* @M must be square.
**/
void show_matrix_eqn(gsl_matrix *M, gsl_vector *v, int r)
{
int i, j;
for ( i=0; i<r; i++ ) {
STATUS("[ ");
for ( j=0; j<r; j++ ) {
STATUS("%+9.3e ", gsl_matrix_get(M, i, j));
}
STATUS("][ a%2i ] = [ %+9.3e ]\n", i, gsl_vector_get(v, i));
}
}
size_t notrail(char *s)
{
size_t i;
size_t munched = 0;
for ( i=strlen(s)-1; i>=0; i-- ) {
if ( (s[i] == ' ') || (s[i] == '\t') ) {
s[i] = '\0';
munched++;
} else {
return munched;
}
}
return munched;
}
void chomp(char *s)
{
size_t i;
if ( !s ) return;
for ( i=0; i<strlen(s); i++ ) {
if ( (s[i] == '\n') || (s[i] == '\r') ) {
s[i] = '\0';
return;
}
}
}
void progress_bar(int val, int total, const char *text)
{
double frac;
int n, i;
char s[1024];
const int width = 50;
if ( total == 0 ) return;
if ( !isatty(STDERR_FILENO) ) return;
if ( tcgetpgrp(STDERR_FILENO) != getpgrp() ) return;
frac = (double)val/total;
n = (int)(frac*width);
for ( i=0; i<n; i++ ) s[i] = '=';
for ( i=n; i<width; i++ ) s[i] = '.';
s[width] = '\0';
pthread_mutex_lock(&stderr_lock);
fprintf(stderr, "\r%s: |%s|", text, s);
if ( val == total ) fprintf(stderr, "\n");
pthread_mutex_unlock(&stderr_lock);
fflush(stdout);
}
double gaussian_noise(double expected, double stddev)
{
double x1, x2, noise;
/* A uniformly distributed random number between 0 and 1 */
x1 = ((double)random()/RAND_MAX);
x2 = ((double)random()/RAND_MAX);
noise = sqrt(-2.0*log(x1)) * cos(2.0*M_PI*x2);
return expected + noise*stddev;
}
static int fake_poisson_noise(double expected)
{
double rf = gaussian_noise(expected, sqrt(expected));
return (int)rf;
}
int poisson_noise(double expected)
{
double L;
int k = 0;
double p = 1.0;
/* For large values of the mean, we get big problems with arithmetic.
* In such cases, fall back on a Gaussian with the right variance. */
if ( expected > 100.0 ) return fake_poisson_noise(expected);
L = exp(-expected);
do {
double r;
k++;
r = (double)random()/(double)RAND_MAX;
p *= r;
} while ( p > L );
return k - 1;
}
/**
* SECTION:quaternion
* @short_description: Simple quaternion handling
* @title: Quaternion
* @section_id:
* @see_also:
* @include: "utils.h"
* @Image:
*
* There is a simple quaternion structure in CrystFEL. At the moment, it is
* only used when simulating patterns, as an argument to cell_rotate() to
* orient the unit cell.
*/
/**
* quaternion_modulus:
* @q: A %quaternion
*
* If a quaternion represents a pure rotation, its modulus should be unity.
*
* Returns: the modulus of the given quaternion.
**/
double quaternion_modulus(struct quaternion q)
{
return sqrt(q.w*q.w + q.x*q.x + q.y*q.y + q.z*q.z);
}
/**
* normalise_quaternion:
* @q: A %quaternion
*
* Rescales the quaternion such that its modulus is unity.
*
* Returns: the normalised version of @q
**/
struct quaternion normalise_quaternion(struct quaternion q)
{
double mod;
struct quaternion r;
mod = quaternion_modulus(q);
r.w = q.w / mod;
r.x = q.x / mod;
r.y = q.y / mod;
r.z = q.z / mod;
return r;
}
/**
* random_quaternion:
*
* Returns: a randomly generated, normalised, quaternion.
**/
struct quaternion random_quaternion()
{
struct quaternion q;
q.w = 2.0*(double)random()/RAND_MAX - 1.0;
q.x = 2.0*(double)random()/RAND_MAX - 1.0;
q.y = 2.0*(double)random()/RAND_MAX - 1.0;
q.z = 2.0*(double)random()/RAND_MAX - 1.0;
q = normalise_quaternion(q);
return q;
}
/**
* quaternion_valid:
* @q: A %quaternion
*
* Checks if the given quaternion is normalised.
*
* This function performs a nasty floating point comparison of the form
* <code>(modulus > 0.999) && (modulus < 1.001)</code>, and so should not be
* relied upon to spot anything other than the most obvious input error.
*
* Returns: 1 if the quaternion is normalised, 0 if not.
**/
int quaternion_valid(struct quaternion q)
{
double qmod;
qmod = quaternion_modulus(q);
/* Modulus = 1 to within some tolerance?
* Nasty allowance for floating-point accuracy follows... */
if ( (qmod > 0.999) && (qmod < 1.001) ) return 1;
return 0;
}
/**
* quat_rot
* @q: A vector (in the form of an %rvec)
* @z: A %quaternion
*
* Rotates a vector according to a quaternion.
*
* Returns: A rotated version of @p.
**/
struct rvec quat_rot(struct rvec q, struct quaternion z)
{
struct rvec res;
double t01, t02, t03, t11, t12, t13, t22, t23, t33;
t01 = z.w*z.x;
t02 = z.w*z.y;
t03 = z.w*z.z;
t11 = z.x*z.x;
t12 = z.x*z.y;
t13 = z.x*z.z;
t22 = z.y*z.y;
t23 = z.y*z.z;
t33 = z.z*z.z;
res.u = (1.0 - 2.0 * (t22 + t33)) * q.u
+ (2.0 * (t12 + t03)) * q.v
+ (2.0 * (t13 - t02)) * q.w;
res.v = (2.0 * (t12 - t03)) * q.u
+ (1.0 - 2.0 * (t11 + t33)) * q.v
+ (2.0 * (t01 + t23)) * q.w;
res.w = (2.0 * (t02 + t13)) * q.u
+ (2.0 * (t23 - t01)) * q.v
+ (1.0 - 2.0 * (t11 + t22)) * q.w;
return res;
}
/* Return non-zero if c is in delims */
static int assplode_isdelim(const char c, const char *delims)
{
size_t i;
for ( i=0; i<strlen(delims); i++ ) {
if ( c == delims[i] ) return 1;
}
return 0;
}
static int assplode_extract(char ***pbits, int n, size_t n_captured,
size_t start, const char *a)
{
char **bits = *pbits;
bits = realloc(bits, sizeof(char *)*(n+1));
bits[n] = malloc(n_captured+1);
memcpy(bits[n], a+start, n_captured);
bits[n][n_captured] = '\0';
n++;
*pbits = bits;
return n;
}
/* Split the string 'a' using 'delims' as a zero-terminated list of
* deliminators.
* Store each segment in bits[0...n] where n is the number of segments and is
* the return value. pbits = &bits
* Each segment needs to be freed with free() when finished with.
* The array of bits also needs to be freed with free() when finished with,
* unless n=0 in which case bits==NULL
*/
int assplode(const char *a, const char *delims, char ***pbits,
AssplodeFlag flags)
{
size_t i, start, n_captured;
int n, last_was_delim;
char **bits;
n = 0;
i = 0;
n_captured = 0;
start = 0;
last_was_delim = 0;
bits = NULL;
while ( i < strlen(a) ) {
if ( assplode_isdelim(a[i], delims) ) {
if ( n_captured > 0 ) {
/* This is a deliminator after a sequence of
* non-deliminator chars */
n = assplode_extract(&bits, n, n_captured,
start, a);
}
n_captured = 0;
if ( (flags & ASSPLODE_DUPS) && last_was_delim ) {
n = assplode_extract(&bits, n, 0, start, a);
}
last_was_delim = 1;
} else {
if ( n_captured == 0 ) {
/* No characters currently found, so this is the
* start */
start = i;
}
n_captured++;
last_was_delim = 0;
}
i++;
}
/* Left over characters at the end? */
if ( n_captured > 0 ) {
n = assplode_extract(&bits, n, n_captured, start, a);
}
*pbits = bits;
return n;
}
/**
* SECTION:reflitemlist
* @short_description: The index list and indexed arrays
* @title: ReflItemList
* @section_id:
* @see_also:
* @include: "utils.h"
* @Image:
*
* Wibble
*/
struct _reflitemlist {
struct refl_item *items;
int n_items;
int max_items;
};
void clear_items(ReflItemList *items)
{
items->n_items = 0;
}
static void alloc_items(ReflItemList *items)
{
items->items = realloc(items->items,
items->max_items*sizeof(struct refl_item));
}
/**
* new_items:
*
* Creates a new %ReflItemList.
*
* Returns: The new list, or NULL.
**/
ReflItemList *new_items()
{
ReflItemList *new;
new = malloc(sizeof(ReflItemList));
if ( new == NULL ) return NULL;
new->max_items = 1024;
new->n_items = 0;
new->items = NULL;
alloc_items(new);
return new;
}
void delete_items(ReflItemList *items)
{
if ( items == NULL ) return;
if ( items->items != NULL ) free(items->items);
free(items);
}
void add_item_with_op(ReflItemList *items, signed int h, signed int k,
signed int l, int op)
{
if ( items->n_items == items->max_items ) {
items->max_items += 1024;
alloc_items(items);
}
items->items[items->n_items].h = h;
items->items[items->n_items].k = k;
items->items[items->n_items].l = l;
items->items[items->n_items].op = op;
items->n_items++;
}
void add_item(ReflItemList *items, signed int h, signed int k, signed int l)
{
add_item_with_op(items, h, k, l, 0);
}
int find_item(ReflItemList *items,
signed int h, signed int k, signed int l)
{
int i;
for ( i=0; i<items->n_items; i++ ) {
if ( items->items[i].h != h ) continue;
if ( items->items[i].k != k ) continue;
if ( items->items[i].l != l ) continue;
return 1;
}
return 0;
}
static int find_op(ReflItemList *items, int op)
{
int i;
for ( i=0; i<items->n_items; i++ ) {
if ( items->items[i].op == op ) return 1;
}
return 0;
}
struct refl_item *get_item(ReflItemList *items, int i)
{
if ( i >= items->n_items ) return NULL;
return &items->items[i];
}
int num_items(const ReflItemList *items)
{
return items->n_items;
}
void union_op_items(ReflItemList *items, ReflItemList *newi)
{
int n, i;
n = num_items(newi);
for ( i=0; i<n; i++ ) {
struct refl_item *r = get_item(newi, i);
if ( find_op(items, r->op) ) continue;
add_item_with_op(items, r->h, r->k, r->l, r->op);
}
}
void union_items(ReflItemList *items, ReflItemList *newi)
{
int n, i;
n = num_items(newi);
for ( i=0; i<n; i++ ) {
struct refl_item *r = get_item(newi, i);
if ( find_item(items, r->h, r->k, r->l) ) continue;
add_item_with_op(items, r->h, r->k, r->l, r->op);
}
}
ReflItemList *intersection_items(ReflItemList *i1, ReflItemList *i2)
{
int n, i;
ReflItemList *res = new_items();
n = num_items(i1);
for ( i=0; i<n; i++ ) {
struct refl_item *r = get_item(i1, i);
if ( find_item(i2, r->h, r->k, r->l) ) {
add_item_with_op(res, r->h, r->k, r->l, r->op);
}
}
return res;
}
char *check_prefix(char *prefix)
{
int r;
struct stat statbuf;
char *new;
size_t len;
/* Is "prefix" a directory? */
r = stat(prefix, &statbuf);
if ( r != 0 ) {
/* "prefix" probably doesn't exist. This is fine - assume
* the user knows what they're doing, and that "prefix"
* suffixed with the actual filename will produce something
* sensible. */
return prefix;
}
if ( !S_ISDIR(statbuf.st_mode) ) {
/* Also fine, as above. */
return prefix;
}
/* Does the prefix end in a slash? */
if ( prefix[strlen(prefix)-1] == '/' ) {
/* This looks sensible. */
return prefix;
}
STATUS("Your prefix ('%s') is a directory, but doesn't end"
" with a slash. I'm going to add it for you.\n", prefix);
STATUS("If this isn't what you want, run with --no-check-prefix.\n");
len = strlen(prefix)+2;
new = malloc(len);
snprintf(new, len, "%s/", prefix);
free(prefix);
return new;
}
char *safe_basename(const char *in)
{
int i;
char *cpy;
char *res;
cpy = strdup(in);
/* Get rid of any trailing slashes */
for ( i=strlen(cpy)-1; i>0; i-- ) {
if ( cpy[i] == '/' ) {
cpy[i] = '\0';
} else {
break;
}
}
/* Find the base name */
for ( i=strlen(cpy)-1; i>0; i-- ) {
if ( cpy[i] == '/' ) {
i++;
break;
}
}
res = strdup(cpy+i);
/* If we didn't find a previous slash, i==0 so res==cpy */
free(cpy);
return res;
}
#ifdef GSL_FUDGE
/* Force the linker to bring in CBLAS to make GSL happy */
void utils_fudge_gslcblas()
{
STATUS("%p\n", cblas_sgemm);
}
#endif
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