diff options
author | Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> | 2009-06-10 04:38:49 +0000 |
---|---|---|
committer | Benjamin Herrenschmidt <benh@kernel.crashing.org> | 2009-06-15 13:26:21 +1000 |
commit | c204ff65590837e6a9c50ca549497b4682682ec6 (patch) | |
tree | 8ba43efed25b4c7945f5e8e12b684b92e97f1a72 /arch | |
parent | d3352c9f1e8e2f2989d9686c8aa8acb4842fe75e (diff) |
ps3fb: Tear down FB setup during cleanup
During cleanup, use L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE to tear down the setup
done by L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP.
This allows unloading and reloading of ps3fb while the sound driver keeps the
GPU open.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Diffstat (limited to 'arch')
-rw-r--r-- | arch/powerpc/include/asm/ps3gpu.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/arch/powerpc/include/asm/ps3gpu.h b/arch/powerpc/include/asm/ps3gpu.h index 1037efae4a5..b2b89591907 100644 --- a/arch/powerpc/include/asm/ps3gpu.h +++ b/arch/powerpc/include/asm/ps3gpu.h @@ -31,6 +31,7 @@ #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 +#define L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE 0x603 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) @@ -75,4 +76,11 @@ static inline int lv1_gpu_fb_blit(u64 context_handle, u64 ddr_offset, pitch); } +static inline int lv1_gpu_fb_close(u64 context_handle) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE, 0, + 0, 0, 0); +} + #endif /* _ASM_POWERPC_PS3GPU_H */ |