diff options
-rw-r--r-- | arch/powerpc/platforms/ps3/setup.c | 42 | ||||
-rw-r--r-- | include/asm-powerpc/ps3.h | 9 |
2 files changed, 51 insertions, 0 deletions
diff --git a/arch/powerpc/platforms/ps3/setup.c b/arch/powerpc/platforms/ps3/setup.c index e62505e1881..13d669a8eca 100644 --- a/arch/powerpc/platforms/ps3/setup.c +++ b/arch/powerpc/platforms/ps3/setup.c @@ -24,6 +24,7 @@ #include <linux/root_dev.h> #include <linux/console.h> #include <linux/kexec.h> +#include <linux/bootmem.h> #include <asm/machdep.h> #include <asm/firmware.h> @@ -80,6 +81,46 @@ static void ps3_panic(char *str) for (;;) ; } + +static void prealloc(struct ps3_prealloc *p) +{ + if (!p->size) + return; + + p->address = __alloc_bootmem(p->size, p->align, __pa(MAX_DMA_ADDRESS)); + if (!p->address) { + printk(KERN_ERR "%s: Cannot allocate %s\n", __FUNCTION__, + p->name); + return; + } + + printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size, + p->address); +} + +#ifdef CONFIG_FB_PS3 +struct ps3_prealloc ps3fb_videomemory = { + .name = "ps3fb videomemory", + .size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024, + .align = 1024*1024 /* the GPU requires 1 MiB alignment */ +}; +#define prealloc_ps3fb_videomemory() prealloc(&ps3fb_videomemory) + +static int __init early_parse_ps3fb(char *p) +{ + if (!p) + return 1; + + ps3fb_videomemory.size = _ALIGN_UP(memparse(p, &p), + ps3fb_videomemory.align); + return 0; +} +early_param("ps3fb", early_parse_ps3fb); +#else +#define prealloc_ps3fb_videomemory() do { } while (0) +#endif + + static void __init ps3_setup_arch(void) { union ps3_firmware_version v; @@ -101,6 +142,7 @@ static void __init ps3_setup_arch(void) conswitchp = &dummy_con; #endif + prealloc_ps3fb_videomemory(); ppc_md.power_save = ps3_power_save; DBG(" <- %s:%d\n", __func__, __LINE__); diff --git a/include/asm-powerpc/ps3.h b/include/asm-powerpc/ps3.h index 4f5a1e01fda..e5982ad4657 100644 --- a/include/asm-powerpc/ps3.h +++ b/include/asm-powerpc/ps3.h @@ -388,4 +388,13 @@ struct ps3_vuart_port_device { int ps3_vuart_port_device_register(struct ps3_vuart_port_device *dev); +struct ps3_prealloc { + const char *name; + void *address; + unsigned long size; + unsigned long align; +}; + +extern struct ps3_prealloc ps3fb_videomemory; + #endif |