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-rw-r--r--Documentation/fb/deferred_io.txt75
-rw-r--r--Documentation/fb/s3fb.txt12
2 files changed, 83 insertions, 4 deletions
diff --git a/Documentation/fb/deferred_io.txt b/Documentation/fb/deferred_io.txt
new file mode 100644
index 00000000000..73cf9fb7cf6
--- /dev/null
+++ b/Documentation/fb/deferred_io.txt
@@ -0,0 +1,75 @@
+Deferred IO
+-----------
+
+Deferred IO is a way to delay and repurpose IO. It uses host memory as a
+buffer and the MMU pagefault as a pretrigger for when to perform the device
+IO. The following example may be a useful explaination of how one such setup
+works:
+
+- userspace app like Xfbdev mmaps framebuffer
+- deferred IO and driver sets up nopage and page_mkwrite handlers
+- userspace app tries to write to mmaped vaddress
+- we get pagefault and reach nopage handler
+- nopage handler finds and returns physical page
+- we get page_mkwrite where we add this page to a list
+- schedule a workqueue task to be run after a delay
+- app continues writing to that page with no additional cost. this is
+ the key benefit.
+- the workqueue task comes in and mkcleans the pages on the list, then
+ completes the work associated with updating the framebuffer. this is
+ the real work talking to the device.
+- app tries to write to the address (that has now been mkcleaned)
+- get pagefault and the above sequence occurs again
+
+As can be seen from above, one benefit is roughly to allow bursty framebuffer
+writes to occur at minimum cost. Then after some time when hopefully things
+have gone quiet, we go and really update the framebuffer which would be
+a relatively more expensive operation.
+
+For some types of nonvolatile high latency displays, the desired image is
+the final image rather than the intermediate stages which is why it's okay
+to not update for each write that is occuring.
+
+It may be the case that this is useful in other scenarios as well. Paul Mundt
+has mentioned a case where it is beneficial to use the page count to decide
+whether to coalesce and issue SG DMA or to do memory bursts.
+
+Another one may be if one has a device framebuffer that is in an usual format,
+say diagonally shifting RGB, this may then be a mechanism for you to allow
+apps to pretend to have a normal framebuffer but reswizzle for the device
+framebuffer at vsync time based on the touched pagelist.
+
+How to use it: (for applications)
+---------------------------------
+No changes needed. mmap the framebuffer like normal and just use it.
+
+How to use it: (for fbdev drivers)
+----------------------------------
+The following example may be helpful.
+
+1. Setup your structure. Eg:
+
+static struct fb_deferred_io hecubafb_defio = {
+ .delay = HZ,
+ .deferred_io = hecubafb_dpy_deferred_io,
+};
+
+The delay is the minimum delay between when the page_mkwrite trigger occurs
+and when the deferred_io callback is called. The deferred_io callback is
+explained below.
+
+2. Setup your deferred IO callback. Eg:
+static void hecubafb_dpy_deferred_io(struct fb_info *info,
+ struct list_head *pagelist)
+
+The deferred_io callback is where you would perform all your IO to the display
+device. You receive the pagelist which is the list of pages that were written
+to during the delay. You must not modify this list. This callback is called
+from a workqueue.
+
+3. Call init
+ info->fbdefio = &hecubafb_defio;
+ fb_deferred_io_init(info);
+
+4. Call cleanup
+ fb_deferred_io_cleanup(info);
diff --git a/Documentation/fb/s3fb.txt b/Documentation/fb/s3fb.txt
index 8a04c0da0c9..2c97770bdba 100644
--- a/Documentation/fb/s3fb.txt
+++ b/Documentation/fb/s3fb.txt
@@ -35,10 +35,12 @@ Supported Features
* suspend/resume support
* DPMS support
-Text mode is supported even in higher resolutions, but there is limitation
-to lower pixclocks (maximum between 50-60 MHz, depending on specific hardware).
-This limitation is not enforced by driver. Text mode supports 8bit wide fonts
-only (hardware limitation) and 16bit tall fonts (driver limitation).
+Text mode is supported even in higher resolutions, but there is limitation to
+lower pixclocks (maximum usually between 50-60 MHz, depending on specific
+hardware, i get best results from plain S3 Trio32 card - about 75 MHz). This
+limitation is not enforced by driver. Text mode supports 8bit wide fonts only
+(hardware limitation) and 16bit tall fonts (driver limitation). Text mode
+support is broken on S3 Trio64 V2/DX.
There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
@@ -73,6 +75,8 @@ Known bugs
==========
* cursor disable in text mode doesn't work
+ * text mode broken on S3 Trio64 V2/DX
+
--
Ondrej Zajicek <santiago@crfreenet.org>