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Diffstat (limited to 'arch/i386/kernel/process.c')
-rw-r--r--arch/i386/kernel/process.c20
1 files changed, 9 insertions, 11 deletions
diff --git a/arch/i386/kernel/process.c b/arch/i386/kernel/process.c
index e06f2dc7123..5f8cfa6b794 100644
--- a/arch/i386/kernel/process.c
+++ b/arch/i386/kernel/process.c
@@ -152,21 +152,19 @@ static void poll_idle (void)
/* We don't actually take CPU down, just spin without interrupts. */
static inline void play_dead(void)
{
+ /* This must be done before dead CPU ack */
+ cpu_exit_clear();
+ wbinvd();
+ mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
- /* We shouldn't have to disable interrupts while dead, but
- * some interrupts just don't seem to go away, and this makes
- * it "work" for testing purposes. */
- /* Death loop */
- while (__get_cpu_var(cpu_state) != CPU_UP_PREPARE)
- cpu_relax();
-
+ /*
+ * With physical CPU hotplug, we should halt the cpu
+ */
local_irq_disable();
- __flush_tlb_all();
- cpu_set(smp_processor_id(), cpu_online_map);
- enable_APIC_timer();
- local_irq_enable();
+ while (1)
+ __asm__ __volatile__("hlt":::"memory");
}
#else
static inline void play_dead(void)