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Diffstat (limited to 'arch/x86/kernel/process_32.c')
-rw-r--r--arch/x86/kernel/process_32.c39
1 files changed, 2 insertions, 37 deletions
diff --git a/arch/x86/kernel/process_32.c b/arch/x86/kernel/process_32.c
index 4b3cfdf5421..b76b38ff962 100644
--- a/arch/x86/kernel/process_32.c
+++ b/arch/x86/kernel/process_32.c
@@ -72,47 +72,12 @@ unsigned long thread_saved_pc(struct task_struct *tsk)
return ((unsigned long *)tsk->thread.sp)[3];
}
-#ifdef CONFIG_HOTPLUG_CPU
-#include <asm/nmi.h>
-
-static void cpu_exit_clear(void)
-{
- int cpu = raw_smp_processor_id();
-
- idle_task_exit();
-
- cpu_uninit();
- irq_ctx_exit(cpu);
-
- cpu_clear(cpu, cpu_callout_map);
- cpu_clear(cpu, cpu_callin_map);
-
- numa_remove_cpu(cpu);
- c1e_remove_cpu(cpu);
-}
-
-/* We don't actually take CPU down, just spin without interrupts. */
-static inline void play_dead(void)
-{
- /* This must be done before dead CPU ack */
- cpu_exit_clear();
- mb();
- /* Ack it */
- __get_cpu_var(cpu_state) = CPU_DEAD;
-
- /*
- * With physical CPU hotplug, we should halt the cpu
- */
- local_irq_disable();
- /* mask all interrupts, flush any and all caches, and halt */
- wbinvd_halt();
-}
-#else
+#ifndef CONFIG_SMP
static inline void play_dead(void)
{
BUG();
}
-#endif /* CONFIG_HOTPLUG_CPU */
+#endif
/*
* The idle thread. There's no useful work to be