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-rw-r--r--drivers/char/drm/radeon_drm.h741
1 files changed, 0 insertions, 741 deletions
diff --git a/drivers/char/drm/radeon_drm.h b/drivers/char/drm/radeon_drm.h
deleted file mode 100644
index aab82e121e0..00000000000
--- a/drivers/char/drm/radeon_drm.h
+++ /dev/null
@@ -1,741 +0,0 @@
-/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
- *
- * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
- * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __RADEON_DRM_H__
-#define __RADEON_DRM_H__
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the X server file (radeon_sarea.h)
- */
-#ifndef __RADEON_SAREA_DEFINES__
-#define __RADEON_SAREA_DEFINES__
-
-/* Old style state flags, required for sarea interface (1.1 and 1.2
- * clears) and 1.2 drm_vertex2 ioctl.
- */
-#define RADEON_UPLOAD_CONTEXT 0x00000001
-#define RADEON_UPLOAD_VERTFMT 0x00000002
-#define RADEON_UPLOAD_LINE 0x00000004
-#define RADEON_UPLOAD_BUMPMAP 0x00000008
-#define RADEON_UPLOAD_MASKS 0x00000010
-#define RADEON_UPLOAD_VIEWPORT 0x00000020
-#define RADEON_UPLOAD_SETUP 0x00000040
-#define RADEON_UPLOAD_TCL 0x00000080
-#define RADEON_UPLOAD_MISC 0x00000100
-#define RADEON_UPLOAD_TEX0 0x00000200
-#define RADEON_UPLOAD_TEX1 0x00000400
-#define RADEON_UPLOAD_TEX2 0x00000800
-#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
-#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
-#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
-#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
-#define RADEON_REQUIRE_QUIESCENCE 0x00010000
-#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
-#define RADEON_UPLOAD_ALL 0x003effff
-#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
-
-/* New style per-packet identifiers for use in cmd_buffer ioctl with
- * the RADEON_EMIT_PACKET command. Comments relate new packets to old
- * state bits and the packet size:
- */
-#define RADEON_EMIT_PP_MISC 0 /* context/7 */
-#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
-#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
-#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
-#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
-#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
-#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
-#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
-#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
-#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
-#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
-#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
-#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
-#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
-#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
-#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
-#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
-#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
-#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
-#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
-#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
-#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
-#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
-#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
-#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
-#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
-#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
-#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
-#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
-#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
-#define R200_EMIT_TFACTOR_0 30 /* tf/7 */
-#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
-#define R200_EMIT_VAP_CTL 32 /* vap/1 */
-#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
-#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
-#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
-#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
-#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
-#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
-#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
-#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
-#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
-#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
-#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
-#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
-#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
-#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
-#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
-#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
-#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
-#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
-#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
-#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
-#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
-#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
-#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
-#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
-#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
-#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
-#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
-#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
-#define R200_EMIT_PP_CUBIC_FACES_0 61
-#define R200_EMIT_PP_CUBIC_OFFSETS_0 62
-#define R200_EMIT_PP_CUBIC_FACES_1 63
-#define R200_EMIT_PP_CUBIC_OFFSETS_1 64
-#define R200_EMIT_PP_CUBIC_FACES_2 65
-#define R200_EMIT_PP_CUBIC_OFFSETS_2 66
-#define R200_EMIT_PP_CUBIC_FACES_3 67
-#define R200_EMIT_PP_CUBIC_OFFSETS_3 68
-#define R200_EMIT_PP_CUBIC_FACES_4 69
-#define R200_EMIT_PP_CUBIC_OFFSETS_4 70
-#define R200_EMIT_PP_CUBIC_FACES_5 71
-#define R200_EMIT_PP_CUBIC_OFFSETS_5 72
-#define RADEON_EMIT_PP_TEX_SIZE_0 73
-#define RADEON_EMIT_PP_TEX_SIZE_1 74
-#define RADEON_EMIT_PP_TEX_SIZE_2 75
-#define R200_EMIT_RB3D_BLENDCOLOR 76
-#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
-#define RADEON_EMIT_PP_CUBIC_FACES_0 78
-#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
-#define RADEON_EMIT_PP_CUBIC_FACES_1 80
-#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
-#define RADEON_EMIT_PP_CUBIC_FACES_2 82
-#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
-#define R200_EMIT_PP_TRI_PERF_CNTL 84
-#define R200_EMIT_PP_AFS_0 85
-#define R200_EMIT_PP_AFS_1 86
-#define R200_EMIT_ATF_TFACTOR 87
-#define R200_EMIT_PP_TXCTLALL_0 88
-#define R200_EMIT_PP_TXCTLALL_1 89
-#define R200_EMIT_PP_TXCTLALL_2 90
-#define R200_EMIT_PP_TXCTLALL_3 91
-#define R200_EMIT_PP_TXCTLALL_4 92
-#define R200_EMIT_PP_TXCTLALL_5 93
-#define R200_EMIT_VAP_PVS_CNTL 94
-#define RADEON_MAX_STATE_PACKETS 95
-
-/* Commands understood by cmd_buffer ioctl. More can be added but
- * obviously these can't be removed or changed:
- */
-#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
-#define RADEON_CMD_SCALARS 2 /* emit scalar data */
-#define RADEON_CMD_VECTORS 3 /* emit vector data */
-#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
-#define RADEON_CMD_PACKET3 5 /* emit hw packet */
-#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
-#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
-#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
- * doesn't make the cpu wait, just
- * the graphics hardware */
-#define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
-
-typedef union {
- int i;
- struct {
- unsigned char cmd_type, pad0, pad1, pad2;
- } header;
- struct {
- unsigned char cmd_type, packet_id, pad0, pad1;
- } packet;
- struct {
- unsigned char cmd_type, offset, stride, count;
- } scalars;
- struct {
- unsigned char cmd_type, offset, stride, count;
- } vectors;
- struct {
- unsigned char cmd_type, addr_lo, addr_hi, count;
- } veclinear;
- struct {
- unsigned char cmd_type, buf_idx, pad0, pad1;
- } dma;
- struct {
- unsigned char cmd_type, flags, pad0, pad1;
- } wait;
-} drm_radeon_cmd_header_t;
-
-#define RADEON_WAIT_2D 0x1
-#define RADEON_WAIT_3D 0x2
-
-/* Allowed parameters for R300_CMD_PACKET3
- */
-#define R300_CMD_PACKET3_CLEAR 0
-#define R300_CMD_PACKET3_RAW 1
-
-/* Commands understood by cmd_buffer ioctl for R300.
- * The interface has not been stabilized, so some of these may be removed
- * and eventually reordered before stabilization.
- */
-#define R300_CMD_PACKET0 1
-#define R300_CMD_VPU 2 /* emit vertex program upload */
-#define R300_CMD_PACKET3 3 /* emit a packet3 */
-#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
-#define R300_CMD_CP_DELAY 5
-#define R300_CMD_DMA_DISCARD 6
-#define R300_CMD_WAIT 7
-# define R300_WAIT_2D 0x1
-# define R300_WAIT_3D 0x2
-/* these two defines are DOING IT WRONG - however
- * we have userspace which relies on using these.
- * The wait interface is backwards compat new
- * code should use the NEW_WAIT defines below
- * THESE ARE NOT BIT FIELDS
- */
-# define R300_WAIT_2D_CLEAN 0x3
-# define R300_WAIT_3D_CLEAN 0x4
-
-# define R300_NEW_WAIT_2D_3D 0x3
-# define R300_NEW_WAIT_2D_2D_CLEAN 0x4
-# define R300_NEW_WAIT_3D_3D_CLEAN 0x6
-# define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
-
-#define R300_CMD_SCRATCH 8
-
-typedef union {
- unsigned int u;
- struct {
- unsigned char cmd_type, pad0, pad1, pad2;
- } header;
- struct {
- unsigned char cmd_type, count, reglo, reghi;
- } packet0;
- struct {
- unsigned char cmd_type, count, adrlo, adrhi;
- } vpu;
- struct {
- unsigned char cmd_type, packet, pad0, pad1;
- } packet3;
- struct {
- unsigned char cmd_type, packet;
- unsigned short count; /* amount of packet2 to emit */
- } delay;
- struct {
- unsigned char cmd_type, buf_idx, pad0, pad1;
- } dma;
- struct {
- unsigned char cmd_type, flags, pad0, pad1;
- } wait;
- struct {
- unsigned char cmd_type, reg, n_bufs, flags;
- } scratch;
-} drm_r300_cmd_header_t;
-
-#define RADEON_FRONT 0x1
-#define RADEON_BACK 0x2
-#define RADEON_DEPTH 0x4
-#define RADEON_STENCIL 0x8
-#define RADEON_CLEAR_FASTZ 0x80000000
-#define RADEON_USE_HIERZ 0x40000000
-#define RADEON_USE_COMP_ZBUF 0x20000000
-
-/* Primitive types
- */
-#define RADEON_POINTS 0x1
-#define RADEON_LINES 0x2
-#define RADEON_LINE_STRIP 0x3
-#define RADEON_TRIANGLES 0x4
-#define RADEON_TRIANGLE_FAN 0x5
-#define RADEON_TRIANGLE_STRIP 0x6
-
-/* Vertex/indirect buffer size
- */
-#define RADEON_BUFFER_SIZE 65536
-
-/* Byte offsets for indirect buffer data
- */
-#define RADEON_INDEX_PRIM_OFFSET 20
-
-#define RADEON_SCRATCH_REG_OFFSET 32
-
-#define RADEON_NR_SAREA_CLIPRECTS 12
-
-/* There are 2 heaps (local/GART). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
-#define RADEON_LOCAL_TEX_HEAP 0
-#define RADEON_GART_TEX_HEAP 1
-#define RADEON_NR_TEX_HEAPS 2
-#define RADEON_NR_TEX_REGIONS 64
-#define RADEON_LOG_TEX_GRANULARITY 16
-
-#define RADEON_MAX_TEXTURE_LEVELS 12
-#define RADEON_MAX_TEXTURE_UNITS 3
-
-#define RADEON_MAX_SURFACES 8
-
-/* Blits have strict offset rules. All blit offset must be aligned on
- * a 1K-byte boundary.
- */
-#define RADEON_OFFSET_SHIFT 10
-#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
-#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
-
-#endif /* __RADEON_SAREA_DEFINES__ */
-
-typedef struct {
- unsigned int red;
- unsigned int green;
- unsigned int blue;
- unsigned int alpha;
-} radeon_color_regs_t;
-
-typedef struct {
- /* Context state */
- unsigned int pp_misc; /* 0x1c14 */
- unsigned int pp_fog_color;
- unsigned int re_solid_color;
- unsigned int rb3d_blendcntl;
- unsigned int rb3d_depthoffset;
- unsigned int rb3d_depthpitch;
- unsigned int rb3d_zstencilcntl;
-
- unsigned int pp_cntl; /* 0x1c38 */
- unsigned int rb3d_cntl;
- unsigned int rb3d_coloroffset;
- unsigned int re_width_height;
- unsigned int rb3d_colorpitch;
- unsigned int se_cntl;
-
- /* Vertex format state */
- unsigned int se_coord_fmt; /* 0x1c50 */
-
- /* Line state */
- unsigned int re_line_pattern; /* 0x1cd0 */
- unsigned int re_line_state;
-
- unsigned int se_line_width; /* 0x1db8 */
-
- /* Bumpmap state */
- unsigned int pp_lum_matrix; /* 0x1d00 */
-
- unsigned int pp_rot_matrix_0; /* 0x1d58 */
- unsigned int pp_rot_matrix_1;
-
- /* Mask state */
- unsigned int rb3d_stencilrefmask; /* 0x1d7c */
- unsigned int rb3d_ropcntl;
- unsigned int rb3d_planemask;
-
- /* Viewport state */
- unsigned int se_vport_xscale; /* 0x1d98 */
- unsigned int se_vport_xoffset;
- unsigned int se_vport_yscale;
- unsigned int se_vport_yoffset;
- unsigned int se_vport_zscale;
- unsigned int se_vport_zoffset;
-
- /* Setup state */
- unsigned int se_cntl_status; /* 0x2140 */
-
- /* Misc state */
- unsigned int re_top_left; /* 0x26c0 */
- unsigned int re_misc;
-} drm_radeon_context_regs_t;
-
-typedef struct {
- /* Zbias state */
- unsigned int se_zbias_factor; /* 0x1dac */
- unsigned int se_zbias_constant;
-} drm_radeon_context2_regs_t;
-
-/* Setup registers for each texture unit
- */
-typedef struct {
- unsigned int pp_txfilter;
- unsigned int pp_txformat;
- unsigned int pp_txoffset;
- unsigned int pp_txcblend;
- unsigned int pp_txablend;
- unsigned int pp_tfactor;
- unsigned int pp_border_color;
-} drm_radeon_texture_regs_t;
-
-typedef struct {
- unsigned int start;
- unsigned int finish;
- unsigned int prim:8;
- unsigned int stateidx:8;
- unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
- unsigned int vc_format; /* vertex format */
-} drm_radeon_prim_t;
-
-typedef struct {
- drm_radeon_context_regs_t context;
- drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
- drm_radeon_context2_regs_t context2;
- unsigned int dirty;
-} drm_radeon_state_t;
-
-typedef struct {
- /* The channel for communication of state information to the
- * kernel on firing a vertex buffer with either of the
- * obsoleted vertex/index ioctls.
- */
- drm_radeon_context_regs_t context_state;
- drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
-
- /* The current cliprects, or a subset thereof.
- */
- struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
-
- /* Counters for client-side throttling of rendering clients.
- */
- unsigned int last_frame;
- unsigned int last_dispatch;
- unsigned int last_clear;
-
- struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
- 1];
- unsigned int tex_age[RADEON_NR_TEX_HEAPS];
- int ctx_owner;
- int pfState; /* number of 3d windows (0,1,2ormore) */
- int pfCurrentPage; /* which buffer is being displayed? */
- int crtc2_base; /* CRTC2 frame offset */
- int tiling_enabled; /* set by drm, read by 2d + 3d clients */
-} drm_radeon_sarea_t;
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (xf86drmRadeon.h)
- *
- * KW: actually it's illegal to change any of this (backwards compatibility).
- */
-
-/* Radeon specific ioctls
- * The device specific ioctl range is 0x40 to 0x79.
- */
-#define DRM_RADEON_CP_INIT 0x00
-#define DRM_RADEON_CP_START 0x01
-#define DRM_RADEON_CP_STOP 0x02
-#define DRM_RADEON_CP_RESET 0x03
-#define DRM_RADEON_CP_IDLE 0x04
-#define DRM_RADEON_RESET 0x05
-#define DRM_RADEON_FULLSCREEN 0x06
-#define DRM_RADEON_SWAP 0x07
-#define DRM_RADEON_CLEAR 0x08
-#define DRM_RADEON_VERTEX 0x09
-#define DRM_RADEON_INDICES 0x0A
-#define DRM_RADEON_NOT_USED
-#define DRM_RADEON_STIPPLE 0x0C
-#define DRM_RADEON_INDIRECT 0x0D
-#define DRM_RADEON_TEXTURE 0x0E
-#define DRM_RADEON_VERTEX2 0x0F
-#define DRM_RADEON_CMDBUF 0x10
-#define DRM_RADEON_GETPARAM 0x11
-#define DRM_RADEON_FLIP 0x12
-#define DRM_RADEON_ALLOC 0x13
-#define DRM_RADEON_FREE 0x14
-#define DRM_RADEON_INIT_HEAP 0x15
-#define DRM_RADEON_IRQ_EMIT 0x16
-#define DRM_RADEON_IRQ_WAIT 0x17
-#define DRM_RADEON_CP_RESUME 0x18
-#define DRM_RADEON_SETPARAM 0x19
-#define DRM_RADEON_SURF_ALLOC 0x1a
-#define DRM_RADEON_SURF_FREE 0x1b
-
-#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
-#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
-#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
-#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
-#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
-#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
-#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
-#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
-#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
-#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
-#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
-#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
-#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
-#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
-#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
-#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
-#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
-#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
-#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
-#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
-#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
-#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
-#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
-#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
-#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
-#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
-#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
-
-typedef struct drm_radeon_init {
- enum {
- RADEON_INIT_CP = 0x01,
- RADEON_CLEANUP_CP = 0x02,
- RADEON_INIT_R200_CP = 0x03,
- RADEON_INIT_R300_CP = 0x04
- } func;
- unsigned long sarea_priv_offset;
- int is_pci;
- int cp_mode;
- int gart_size;
- int ring_size;
- int usec_timeout;
-
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
-
- unsigned long fb_offset;
- unsigned long mmio_offset;
- unsigned long ring_offset;
- unsigned long ring_rptr_offset;
- unsigned long buffers_offset;
- unsigned long gart_textures_offset;
-} drm_radeon_init_t;
-
-typedef struct drm_radeon_cp_stop {
- int flush;
- int idle;
-} drm_radeon_cp_stop_t;
-
-typedef struct drm_radeon_fullscreen {
- enum {
- RADEON_INIT_FULLSCREEN = 0x01,
- RADEON_CLEANUP_FULLSCREEN = 0x02
- } func;
-} drm_radeon_fullscreen_t;
-
-#define CLEAR_X1 0
-#define CLEAR_Y1 1
-#define CLEAR_X2 2
-#define CLEAR_Y2 3
-#define CLEAR_DEPTH 4
-
-typedef union drm_radeon_clear_rect {
- float f[5];
- unsigned int ui[5];
-} drm_radeon_clear_rect_t;
-
-typedef struct drm_radeon_clear {
- unsigned int flags;
- unsigned int clear_color;
- unsigned int clear_depth;
- unsigned int color_mask;
- unsigned int depth_mask; /* misnamed field: should be stencil */
- drm_radeon_clear_rect_t __user *depth_boxes;
-} drm_radeon_clear_t;
-
-typedef struct drm_radeon_vertex {
- int prim;
- int idx; /* Index of vertex buffer */
- int count; /* Number of vertices in buffer */
- int discard; /* Client finished with buffer? */
-} drm_radeon_vertex_t;
-
-typedef struct drm_radeon_indices {
- int prim;
- int idx;
- int start;
- int end;
- int discard; /* Client finished with buffer? */
-} drm_radeon_indices_t;
-
-/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
- * - allows multiple primitives and state changes in a single ioctl
- * - supports driver change to emit native primitives
- */
-typedef struct drm_radeon_vertex2 {
- int idx; /* Index of vertex buffer */
- int discard; /* Client finished with buffer? */
- int nr_states;
- drm_radeon_state_t __user *state;
- int nr_prims;
- drm_radeon_prim_t __user *prim;
-} drm_radeon_vertex2_t;
-
-/* v1.3 - obsoletes drm_radeon_vertex2
- * - allows arbitarily large cliprect list
- * - allows updating of tcl packet, vector and scalar state
- * - allows memory-efficient description of state updates
- * - allows state to be emitted without a primitive
- * (for clears, ctx switches)
- * - allows more than one dma buffer to be referenced per ioctl
- * - supports tcl driver
- * - may be extended in future versions with new cmd types, packets
- */
-typedef struct drm_radeon_cmd_buffer {
- int bufsz;
- char __user *buf;
- int nbox;
- struct drm_clip_rect __user *boxes;
-} drm_radeon_cmd_buffer_t;
-
-typedef struct drm_radeon_tex_image {
- unsigned int x, y; /* Blit coordinates */
- unsigned int width, height;
- const void __user *data;
-} drm_radeon_tex_image_t;
-
-typedef struct drm_radeon_texture {
- unsigned int offset;
- int pitch;
- int format;
- int width; /* Texture image coordinates */
- int height;
- drm_radeon_tex_image_t __user *image;
-} drm_radeon_texture_t;
-
-typedef struct drm_radeon_stipple {
- unsigned int __user *mask;
-} drm_radeon_stipple_t;
-
-typedef struct drm_radeon_indirect {
- int idx;
- int start;
- int end;
- int discard;
-} drm_radeon_indirect_t;
-
-/* enum for card type parameters */
-#define RADEON_CARD_PCI 0
-#define RADEON_CARD_AGP 1
-#define RADEON_CARD_PCIE 2
-
-/* 1.3: An ioctl to get parameters that aren't available to the 3d
- * client any other way.
- */
-#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
-#define RADEON_PARAM_LAST_FRAME 2
-#define RADEON_PARAM_LAST_DISPATCH 3
-#define RADEON_PARAM_LAST_CLEAR 4
-/* Added with DRM version 1.6. */
-#define RADEON_PARAM_IRQ_NR 5
-#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
-/* Added with DRM version 1.8. */
-#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
-#define RADEON_PARAM_STATUS_HANDLE 8
-#define RADEON_PARAM_SAREA_HANDLE 9
-#define RADEON_PARAM_GART_TEX_HANDLE 10
-#define RADEON_PARAM_SCRATCH_OFFSET 11
-#define RADEON_PARAM_CARD_TYPE 12
-#define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
-#define RADEON_PARAM_FB_LOCATION 14 /* FB location */
-
-typedef struct drm_radeon_getparam {
- int param;
- void __user *value;
-} drm_radeon_getparam_t;
-
-/* 1.6: Set up a memory manager for regions of shared memory:
- */
-#define RADEON_MEM_REGION_GART 1
-#define RADEON_MEM_REGION_FB 2
-
-typedef struct drm_radeon_mem_alloc {
- int region;
- int alignment;
- int size;
- int __user *region_offset; /* offset from start of fb or GART */
-} drm_radeon_mem_alloc_t;
-
-typedef struct drm_radeon_mem_free {
- int region;
- int region_offset;
-} drm_radeon_mem_free_t;
-
-typedef struct drm_radeon_mem_init_heap {
- int region;
- int size;
- int start;
-} drm_radeon_mem_init_heap_t;
-
-/* 1.6: Userspace can request & wait on irq's:
- */
-typedef struct drm_radeon_irq_emit {
- int __user *irq_seq;
-} drm_radeon_irq_emit_t;
-
-typedef struct drm_radeon_irq_wait {
- int irq_seq;
-} drm_radeon_irq_wait_t;
-
-/* 1.10: Clients tell the DRM where they think the framebuffer is located in
- * the card's address space, via a new generic ioctl to set parameters
- */
-
-typedef struct drm_radeon_setparam {
- unsigned int param;
- int64_t value;
-} drm_radeon_setparam_t;
-
-#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
-#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
-#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
-#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
-#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
-#define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
-/* 1.14: Clients can allocate/free a surface
- */
-typedef struct drm_radeon_surface_alloc {
- unsigned int address;
- unsigned int size;
- unsigned int flags;
-} drm_radeon_surface_alloc_t;
-
-typedef struct drm_radeon_surface_free {
- unsigned int address;
-} drm_radeon_surface_free_t;
-
-#define DRM_RADEON_VBLANK_CRTC1 1
-#define DRM_RADEON_VBLANK_CRTC2 2
-
-#endif