diff options
Diffstat (limited to 'drivers/gpu/drm/nouveau/nouveau_dma.c')
-rw-r--r-- | drivers/gpu/drm/nouveau/nouveau_dma.c | 76 |
1 files changed, 47 insertions, 29 deletions
diff --git a/drivers/gpu/drm/nouveau/nouveau_dma.c b/drivers/gpu/drm/nouveau/nouveau_dma.c index 7afbe8b40d5..50d9e67745a 100644 --- a/drivers/gpu/drm/nouveau/nouveau_dma.c +++ b/drivers/gpu/drm/nouveau/nouveau_dma.c @@ -126,47 +126,52 @@ OUT_RINGp(struct nouveau_channel *chan, const void *data, unsigned nr_dwords) chan->dma.cur += nr_dwords; } -static inline bool -READ_GET(struct nouveau_channel *chan, uint32_t *get) +/* Fetch and adjust GPU GET pointer + * + * Returns: + * value >= 0, the adjusted GET pointer + * -EINVAL if GET pointer currently outside main push buffer + * -EBUSY if timeout exceeded + */ +static inline int +READ_GET(struct nouveau_channel *chan, uint32_t *prev_get, uint32_t *timeout) { uint32_t val; val = nvchan_rd32(chan, chan->user_get); - if (val < chan->pushbuf_base || - val > chan->pushbuf_base + (chan->dma.max << 2)) { - /* meaningless to dma_wait() except to know whether the - * GPU has stalled or not - */ - *get = val; - return false; + + /* reset counter as long as GET is still advancing, this is + * to avoid misdetecting a GPU lockup if the GPU happens to + * just be processing an operation that takes a long time + */ + if (val != *prev_get) { + *prev_get = val; + *timeout = 0; + } + + if ((++*timeout & 0xff) == 0) { + DRM_UDELAY(1); + if (*timeout > 100000) + return -EBUSY; } - *get = (val - chan->pushbuf_base) >> 2; - return true; + if (val < chan->pushbuf_base || + val > chan->pushbuf_base + (chan->dma.max << 2)) + return -EINVAL; + + return (val - chan->pushbuf_base) >> 2; } int nouveau_dma_wait(struct nouveau_channel *chan, int size) { - uint32_t get, prev_get = 0, cnt = 0; - bool get_valid; + uint32_t prev_get = 0, cnt = 0; + int get; while (chan->dma.free < size) { - /* reset counter as long as GET is still advancing, this is - * to avoid misdetecting a GPU lockup if the GPU happens to - * just be processing an operation that takes a long time - */ - get_valid = READ_GET(chan, &get); - if (get != prev_get) { - prev_get = get; - cnt = 0; - } - - if ((++cnt & 0xff) == 0) { - DRM_UDELAY(1); - if (cnt > 100000) - return -EBUSY; - } + get = READ_GET(chan, &prev_get, &cnt); + if (unlikely(get == -EBUSY)) + return -EBUSY; /* loop until we have a usable GET pointer. the value * we read from the GPU may be outside the main ring if @@ -177,7 +182,7 @@ nouveau_dma_wait(struct nouveau_channel *chan, int size) * from the SKIPS area, so the code below doesn't have to deal * with some fun corner cases. */ - if (!get_valid || get < NOUVEAU_DMA_SKIPS) + if (unlikely(get == -EINVAL) || get < NOUVEAU_DMA_SKIPS) continue; if (get <= chan->dma.cur) { @@ -203,6 +208,19 @@ nouveau_dma_wait(struct nouveau_channel *chan, int size) * after processing the currently pending commands. */ OUT_RING(chan, chan->pushbuf_base | 0x20000000); + + /* wait for GET to depart from the skips area. + * prevents writing GET==PUT and causing a race + * condition that causes us to think the GPU is + * idle when it's not. + */ + do { + get = READ_GET(chan, &prev_get, &cnt); + if (unlikely(get == -EBUSY)) + return -EBUSY; + if (unlikely(get == -EINVAL)) + continue; + } while (get <= NOUVEAU_DMA_SKIPS); WRITE_PUT(NOUVEAU_DMA_SKIPS); /* we're now submitting commands at the start of |