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Diffstat (limited to 'drivers/mfd/glamo/glamo-core.h')
-rw-r--r--drivers/mfd/glamo/glamo-core.h32
1 files changed, 22 insertions, 10 deletions
diff --git a/drivers/mfd/glamo/glamo-core.h b/drivers/mfd/glamo/glamo-core.h
index 17017b03fb5..0adba965b25 100644
--- a/drivers/mfd/glamo/glamo-core.h
+++ b/drivers/mfd/glamo/glamo-core.h
@@ -3,18 +3,30 @@
#include <linux/mfd/glamo.h>
+/* Amount of Glamo memory */
+#define GLAMO_INTERNAL_RAM_SIZE 0x800000
+
+/* Arbitrarily determined amount for the hardware cursor */
+#define GLAMO_CURSOR_SIZE (4096)
+#define GLAMO_MMC_BUFFER_SIZE (64 * 1024) /* 64k MMC buffer */
+/* Remaining memory will be used for 2D and 3D graphics */
+#define GLAMO_FB_SIZE (GLAMO_INTERNAL_RAM_SIZE \
+ - GLAMO_CURSOR_SIZE \
+ - GLAMO_MMC_BUFFER_SIZE)
+/* A 640x480, 16bpp, double-buffered framebuffer */
+#if (GLAMO_FB_SIZE < (640 * 480 * 4)) /* == 0x12c000 */
+#error Not enough Glamo VRAM for framebuffer!
+#endif
+
/* for the time being, we put the on-screen framebuffer into the lowest
* VRAM space. This should make the code easily compatible with the various
- * 2MB/4MB/8MB variants of the Smedia chips */
-#define GLAMO_OFFSET_VRAM 0x800000
-#define GLAMO_OFFSET_FB (GLAMO_OFFSET_VRAM)
-
-/* we only allocate the minimum possible size for the framebuffer to make
- * sure we have sufficient memory for other functions of the chip */
-/*#define GLAMO_FB_SIZE (640*480*4) *//* == 0x12c000 */
-#define GLAMO_INTERNAL_RAM_SIZE 0x800000
-#define GLAMO_MMC_BUFFER_SIZE (64 * 1024)
-#define GLAMO_FB_SIZE (GLAMO_INTERNAL_RAM_SIZE - GLAMO_MMC_BUFFER_SIZE)
+ * 2MB/4MB/8MB variants of the Smedia chips
+ * glamo-fb.c assumes FB comes first, followed by cursor, so DON'T MOVE THEM
+ * (see glamo_regs[] in glamo-fb.c for more information) */
+#define GLAMO_MEM_BASE (0x800000)
+#define GLAMO_OFFSET_FB (0x000000)
+#define GLAMO_OFFSET_CURSOR (GLAMO_OFFSET_FB + GLAMO_FB_SIZE)
+#define GLAMO_OFFSET_MMC (GLAMO_OFFSET_CURSOR + GLAMO_CURSOR_SIZE)
enum glamo_pll {
GLAMO_PLL1,