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2009-01-16powerpc/ps3: Printing fixups for l64 to ll64 conversion arch/powerpcStephen Rothwell
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2009-01-16powerpc/ps3: clear_bit()/set_bit() operate on unsigned longsStephen Rothwell
This fixes these compiler warning: arch/powerpc/platforms/ps3/interrupt.c:109: warning: passing argument 2 of 'clear_bit' from incompatible pointer type arch/powerpc/platforms/ps3/interrupt.c:130: warning: passing argument 2 of 'set_bit' from incompatible pointer type Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2009-01-16powerpc/ps3: The lv1_ routines have u64 parametersStephen Rothwell
We just fix up the reference parameters as the others are dealt with by arithmetic promotion rules and don't cause warnings. This removes warnings like this: arch/powerpc/platforms/ps3/interrupt.c:327: warning: passing argument 1 of 'lv1_construct_event_receive_port' from incompatible pointer type Also, these: drivers/ps3/ps3-vuart.c:462: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type drivers/ps3/ps3-vuart.c:592: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2008-05-02[POWERPC] PS3: Make ps3_virq_setup and ps3_virq_destroy staticGeert Uytterhoeven
The routines ps3_virq_setup() and ps3_virq_destroy() are used in only one file, so make them static. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-04-01[POWERPC] PS3: Fix unlikely typo in ps3_get_irqRoel Kluin
Fix a typo bug 'unlikely(x) == y' and add an unlikely() call to an unlikely code path in the PS3 interrupt routine ps3_get_irq(). Signed-off-by: Roel Kluin <12o3l@tiscali.nl> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-09-14[POWERPC] Invert null match behaviour for irq_hostsMichael Ellerman
Currently if you don't specify a match callback for your irq_host it's assumed you match everything. This is a kind of opt-out approach, and turns out to be the exception rather than the rule. So change the semantics to be opt-in, ie. you don't match anything unless you provide a match callback. This in itself isn't very useful, but will allow us to provide a default match implementation in a subsequent patch. Signed-off-by: Michael Ellerman <michael@ellerman.id.au> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-09-14[POWERPC] Add an optional device_node pointer to the irq_hostMichael Ellerman
The majority of irq_host implementations (3 out of 4) are associated with a device_node, and need to stash it somewhere. Rather than having it somewhere different for each host, add an optional device_node pointer to the irq_host structure. Signed-off-by: Michael Ellerman <michael@ellerman.id.au> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Use clear_bitGeoff Levand
Replace the inline asm with bitops in the PS3 interrupt chip mask routines. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Rename processor id symbolsGeoff Levand
Rename the PS3 static symbols node to ppe_id and cpu to thread_id to clarify usage. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Vuart reworkGeoff Levand
PS3 vuart updates to reflect the new PS3 unified device support. - Move vuart devices to the PS3 system bus. - Replace use of ps3_vuart_port_device with ps3_system_bus_device. - Make the PS3 vuart bus driver a loadable module. - Add remove() and shutdown() routines. - Move ps3_vuart_work into ps3_vuart_port_priv.tx_list. - Remove redundant spinlock ps3_vuart_work.lock. - No longer free ps3_vuart_port_device.priv on shutdown. - Cleanup Kconfig defs. - Export symbols needed for modular port drivers. - Arrange to use port numbers found in repository. - Fix bugs in ps3_vuart_read_async() and polled reading - Cleanup handling of shared interrupt with ps3_vuart_bus_interrupt_get() and ps3_vuart_bus_interrupt_put() - Add more comments to vuart.c. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: System-bus reworkGeoff Levand
Rework the PS3 system bus to unify device support. - DMA region sizes must be a power of two - storage bus DMA updates: - Small fixes for the PS3 DMA core: o fix alignment bug o kill superfluous test o indentation o spelling o export ps3_dma_region_{create,free}() - ps3_dma_region_init(): o Add `addr' and `len' parameters, so you can create a DMA region that does not cover all memory (use `NULL' and `0' to cover all memory). This is needed because there are not sufficient IOMMU resources to have all DMA regions cover all memory. o Uninline - Added remove and shutdown routines to all drivers. - Added loadable module support to all drivers. - Added HV calls for iopte management (needed by sound driver). Signed-off-by: MOKUNO Masakazu <mokuno@sm.sony.co.jp> Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Kexec supportGeoff Levand
Fixup the core platform parts needed for kexec to work on the PS3. - Setup ps3_hpte_clear correctly. - Mask interrupts on irq removal. - Release all hypervisor resources. - Create new routine ps3_shutdown_IRQ() Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Simplify definition of DBGGeert Uytterhoeven
Simplify the PS3 definition of DBG. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Move chip mask defs upGeoff Levand
This just moves the definitions of the PS3 chip_mask routines up above the irq setup routines. This change is needed for the kexec updates that follow. Also adds some inline documentation to the routines. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Use __maybe_unusedGeoff Levand
Change the PS3 debug routines from using the GCC specific '__attribute__ ((unused))' to the preprocessor macro __maybe_unused. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-02[POWERPC] ps3/interrupt.c uses get_hard_smp_processor_idStephen Rothwell
and so needs to include asm/smp.h for a UP build to work. Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-05-02[POWERPC] PS3: Interrupt routine fixups.Geoff Levand
Fixups for the ps3 interrupt routines to support all HV device in a generic way. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-09[PATCH] ps3: missing exportsAl Viro
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-02-07[POWERPC] PS3: Move system bus to platform directoryGeoff Levand
Move the PS3 system bus routines from drivers/ps3 to arch/powerpc/platforms/ps3. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: fix interrupt bmpGeoff Levand
Add a comment and a preprocessor macro to help clearify the alignment needs of the PS3 interrupt bitmap. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: add interrupt alloc for outletsGeert Uytterhoeven
PS3 interrupt core update: - Add ps3_alloc_irq() and ps3_free_irq(), to allocate a virtual interrupt number for an interrupt outlet, which is needed by the PS3 GPU frame buffer device and audio drivers Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: bind interrupt to cpuGeoff Levand
Change the PS3 irq allocation routines to take an argument indicating which cpu (processor thread) the interrupt should be serviced on. The current system configuration favors device interrupts that are serviced on cpu0, so that is used as the default. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: cleanup interrupt bmp routinesBenjamin Herrenschmidt
Change the PS3 interrupt bitmask routines to be lockless. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: smp interrupt fixesGeoff Levand
PS3 fixups for interrups on SMP. Fixes the alignment of the interrupt status bitmap, changes the hypervisor interrupt calls to the '_ext' versions that take an explicit processor thread ID. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: rename interrupt symbolsGeoff Levand
Rename some PS3 interrupt symbols to avoid name clashes and aid debugging. No change to code. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-01-24[POWERPC] ps3_free_io_irq: Fix inverted error checkGeert Uytterhoeven
ps3_free_io_irq: Fix inverted error check after calling lv1_destruct_io_irq_outlet(). Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2006-12-04[POWERPC] ps3: add interrupt supportGeoff Levand
Adds routines to interface with the PS3 interrupt services. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>