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Run idle threads with preempt disabled.
Also corrected a bugs in arm26's cpu_idle (make it actually call schedule()).
How did it ever work before?
Might fix the CPU hotplugging hang which Nigel Cunningham noted.
We think the bug hits if the idle thread is preempted after checking
need_resched() and before going to sleep, then the CPU offlined.
After calling stop_machine_run, the CPU eventually returns from preemption and
into the idle thread and goes to sleep. The CPU will continue executing
previous idle and have no chance to call play_dead.
By disabling preemption until we are ready to explicitly schedule, this bug is
fixed and the idle threads generally become more robust.
From: alexs <ashepard@u.washington.edu>
PPC build fix
From: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
MIPS build fix
Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Original patch by Harald Welte, with feedback from Herbert Xu
and testing by Sébastien Bernard.
EBTABLES, ARP tables, and IP/IP6 tables all assume that cpus
are numbered linearly. That is not necessarily true.
This patch fixes that up by calculating the largest possible
cpu number, and allocating enough per-cpu structure space given
that.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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