Age | Commit message (Collapse) | Author |
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Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
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include/linux/platform.h contained nothing that was actually used except
the default_idle() prototype, and is therefore removed by this patch.
This patch does the following with the platform specific default_idle()
functions on different architectures:
- remove the unused function:
- parisc
- sparc64
- make the needlessly global function static:
- arm
- h8300
- m68k
- m68knommu
- s390
- v850
- x86_64
- add a prototype in asm/system.h:
- cris
- i386
- ia64
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Acked-by: Patrick Mochel <mochel@digitalimplant.org>
Acked-by: Kyle McMartin <kyle@parisc-linux.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Add the missing pm_power_off's for the h8300, v850 and xtensa
architectures.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Cc: Yoshinori Sato <ysato@users.sourceforge.jp>
Cc: Miles Bader <uclinux-v850@lsi.nec.co.jp>
Cc: Chris Zankel <chris@zankel.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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)
From: Adrian Bunk <bunk@stusta.de>
- create one common dump_thread() prototype in kernel.h
- dump_thread() is only used in fs/binfmt_aout.c and can therefore be
removed on all architectures where CONFIG_BINFMT_AOUT is not
available
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Run idle threads with preempt disabled.
Also corrected a bugs in arm26's cpu_idle (make it actually call schedule()).
How did it ever work before?
Might fix the CPU hotplugging hang which Nigel Cunningham noted.
We think the bug hits if the idle thread is preempted after checking
need_resched() and before going to sleep, then the CPU offlined.
After calling stop_machine_run, the CPU eventually returns from preemption and
into the idle thread and goes to sleep. The CPU will continue executing
previous idle and have no chance to call play_dead.
By disabling preemption until we are ready to explicitly schedule, this bug is
fixed and the idle threads generally become more robust.
From: alexs <ashepard@u.washington.edu>
PPC build fix
From: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
MIPS build fix
Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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