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path: root/drivers/input/joystick/xpad.c
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2007-10-27Input: xpad - add more USB IDsJoshua J Bowman
Add USB IDs of Mad Catz Wired Xbox 360 Controller and Pelican 'TSZ' Wired Xbox 360 Controller. Signed-off-by: Joshua J Bowman <bowmanj@augsburg.edu> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-10-19get rid of input BIT* duplicate definesJiri Slaby
get rid of input BIT* duplicate defines use newly global defined macros for input layer. Also remove includes of input.h from non-input sources only for BIT macro definiton. Define the macro temporarily in local manner, all those local definitons will be removed further in this patchset (to not break bisecting). BIT macro will be globally defined (1<<x) Signed-off-by: Jiri Slaby <jirislaby@gmail.com> Cc: <dtor@mail.ru> Acked-by: Jiri Kosina <jkosina@suse.cz> Cc: <lenb@kernel.org> Acked-by: Marcel Holtmann <marcel@holtmann.org> Cc: <perex@suse.cz> Acked-by: Mauro Carvalho Chehab <mchehab@infradead.org> Cc: <vernux@us.ibm.com> Cc: <malattia@linux.it> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-07-18Input: xpad - use le16_to_cpup when parsing data streamDmitry Torokhov
Use avaliable functions instead of doing it all manually. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-18Input: xpad - add support for leds on xbox 360 padJan Kratochvil
Export LEDs on Xbox360 pad via led subsystem as a single device in /sys/class/leds/xpad[0-9]+. Xbox360 pad has four leds, which form a circle. Unfortunately the leds can't be controlled independently and can only display a predefined set of patterns (for example one is turned on wile others are off or a rotating pattern - 1-2-3-4). To activate a pattern one needs to send a specific command to the device (see http://www.free60.org/wiki/Gamepad). Led subsystem allows us to set brightness, but there is nothing like brightness on this device. So brightness is actually interpreted as the command (only values between 0 and 14 are accepted). Signed-off-by: Jan Kratochvil <honza@jikos.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10Input: xpad - fix report for dpad and inverted Y and RY axes on xbox 360Dmitry Torokhov
Make the driver report Y/RY up as positive value and down as negative. Also make DPAD mapping the same as classic xpad. Reported-by: Brian Magnuson <bdmagnuson@gmail.com> Tested-by: Jan Kratochvil <honza@jikos.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10Input: xpad - make xpad_play_effect() staticAdrian Bunk
xpad_play_effect() does not need to be global. Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10Input: xpad - fix check for succesful usb_buffer_allocJan Kratochvil
Signed-off-by: Jan Kratochvil <honza@jikos.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10Input: xpad - add Xbox360 gamepad rumble supportJan Kratochvil
Implementation is using force feedback support for memoryless devices. Signed-off-by: Jan Kratochvil <honza@jikos.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10Input: xpad - add support for Xbox 360 gamepadJan Kratochvil
Xbox 360 gamepad is slightly different then the previous model so it has its own version of process_packet method. Detection of this new device relies on USB_DEVICE_INTERFACE_PROTOCOL macro. This device got vendor specific subclass so it can't be matched with USB_INTERFACE_INFO and we need only one interface protocol from four availaible. It means USB_DEVICE can't be used either. Added xpad360_btn structure with additional buttons for x360 gamepad. Added xtype into xpad_device structure to distinguish between different types of xbox devices. Signed-off-by: Jan Kratochvil <honza@jikos.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-05-08Merge master.kernel.org:/pub/scm/linux/kernel/git/dtor/inputLinus Torvalds
* master.kernel.org:/pub/scm/linux/kernel/git/dtor/input: Input: move USB miscellaneous devices under drivers/input/misc Input: move USB mice under drivers/input/mouse Input: move USB gamepads under drivers/input/joystick Input: move USB touchscreens under drivers/input/touchscreen Input: move USB tablets under drivers/input/tablet Input: i8042 - fix AUX port detection with some chips Input: aaed2000_kbd - convert to use polldev library Input: drivers/usb/input - usb_buffer_free() cleanup Input: synaptics - don't complain about failed resets Input: pull input.h into uinpit.h Input: drivers/usb/input - fix sparse warnings (signedness) Input: evdev - fix some sparse warnings (signedness, shadowing) Input: drivers/joystick - fix various sparse warnings Input: force feedback - make sure effect is present before playing
2007-05-08Input: move USB gamepads under drivers/input/joystickDmitry Torokhov
This will allow concentrating all input devices in one place in {menu|x|q}config. Signed-off-by: Dmitry Torokhov <dtor@mail.ru> Acked-by: Greg Kroah-Hartman <gregkh@suse.de>