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path: root/drivers/video/console/bitblit.c
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2005-09-09[PATCH] fbcon: Break up bit_putcs into its component functionsAntonino A. Daplas
The function bit_putcs() in drivers/video/console/bitblit.c is becoming large. Break it up into its component functions (bit_putcs_unaligned and bit_putcs_aligned). Incorporated fb_pad_aligned_buffer() optimization by Roman Zippel. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-09[PATCH] framebuffer: bit_putcs() optimization for 8x* fontsKnut Petersen
This trivial patch gives a performance boost to the framebuffer console Constructing the bitmaps that are given to the bitblit functions of the framebuffer drivers is time consuming. Here we avoide a call to the slow fb_pad_aligned_buffer(). The patch replaces that call with a simple but much more efficient bytewise copy. The kernel spends a significant time at this place if you use 8x* fonts. Every pixel displayed on your screen is prepared here. Some benchmark results: Displaying a file of 2000 lines with 160 characters each takes 889 ms system time using cyblafb on my system (I´m using a 1280x1024 video mode, resulting in a 160x64 character console) Displaying the same file with the enclosed patch applied to 2.6.13 only takes 760 ms system time, saving 129 ms or 14.5%. Font widths other than 8 are not affected. The advantage and correctness of this patch should be obvious. Signed-off-by: Knut Petersen <Knut_Petersen@t-online.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-09[PATCH] fbdev: Fix greater than 1 bit monochrome color handlingAntonino A. Daplas
Currently, fbcon assumes that the visual FB_VISUAL_MONO* is always 1 bit. According to Geert, there are old hardware where it's possible to have monochrome at 8-bit, but has only 2 colors, black - 0x00 and white - 0xff. Fix color handlers (fb_get_color_depth, and get_color) for this special case. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-21[PATCH] fbdev: stack reductionJames Simmons
Shrink the stack when calling the drawing alignment functions. Signed-off-by: James Simmons <jsimmons@www.infradead.org> Cc: "Antonino A. Daplas" <adaplas@hotpop.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-21[PATCH] fbdev: iomove removalJames Simmons
Since no one is using the inbuf, outbuf of struct fb_pixmap I removed their use in the framebuffer console. The idea is instead move the pixmap functionality below the accelerated functions intead of on top as the way it is now. If there is no objection please apply. This is against Linus latestr GIT tree. Thank you. Signed-off-by: James Simmons <jsimmons@www.infradead.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!