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A specially-crafted Hierarchical File System (HFS) filesystem could cause
a buffer overflow to occur in a process's kernel stack during a memcpy()
call within the hfs_bnode_read() function (at fs/hfs/bnode.c:24). The
attacker can provide the source buffer and length, and the destination
buffer is a local variable of a fixed length. This local variable (passed
as "&entry" from fs/hfs/dir.c:112 and allocated on line 60) is stored in
the stack frame of hfs_bnode_read()'s caller, which is hfs_readdir().
Because the hfs_readdir() function executes upon any attempt to read a
directory on the filesystem, it gets called whenever a user attempts to
inspect any filesystem contents.
[amwang@redhat.com: modify this patch and fix coding style problems]
Signed-off-by: WANG Cong <amwang@redhat.com>
Cc: Eugene Teo <eteo@redhat.com>
Cc: Roman Zippel <zippel@linux-m68k.org>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Alexey Dobriyan <adobriyan@gmail.com>
Cc: Dave Anderson <anderson@redhat.com>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Many struct inode_operations in the kernel can be "const". Marking them const
moves these to the .rodata section, which avoids false sharing with potential
dirty data. In addition it'll catch accidental writes at compile time to
these shared resources.
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Signed-off-by: Josef Sipek <jsipek@fsl.cs.sunysb.edu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Some filesystems, instead of simply decrementing i_nlink, simply zero it
during an unlink operation. We need to catch these in addition to the
decrement operations.
Signed-off-by: Dave Hansen <haveblue@us.ibm.com>
Acked-by: Christoph Hellwig <hch@lst.de>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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When a filesystem decrements i_nlink to zero, it means that a write must be
performed in order to drop the inode from the filesystem.
We're shortly going to have keep filesystems from being remounted r/o between
the time that this i_nlink decrement and that write occurs.
So, add a little helper function to do the decrements. We'll tie into it in a
bit to note when i_nlink hits zero.
Signed-off-by: Dave Hansen <haveblue@us.ibm.com>
Acked-by: Christoph Hellwig <hch@lst.de>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This is a conversion to make the various file_operations structs in fs/
const. Basically a regexp job, with a few manual fixups
The goal is both to increase correctness (harder to accidentally write to
shared datastructures) and reducing the false sharing of cachelines with
things that get dirty in .data (while .rodata is nicely read only and thus
cache clean)
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Add the log level and a "hfs: " prefix to all kernel prints.
Signed-off-by: Roman Zippel <zippel@linux-m68k.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This adds NLS support to HFS. Using the kernel options iocharset and codepage
it's possible to map the disk encoding to a local mapping. If these options
are not used, it falls back to the old direct mapping.
Signed-off-by: Roman Zippel <zippel@linux-m68k.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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