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This patch fixes up sources after conversion by Lindent.
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
Cc: Jan Kara <jack@ucw.cz>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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This patch converts UDF coding style to kernel coding style using Lindent.
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
Cc: Jan Kara <jack@ucw.cz>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Make UDF use get_bh() instead of directly accessing b_count and use
brelse() instead of udf_release_data() which does just brelse()...
Signed-off-by: Jan Kara <jack@suse.cz>
Acked-by: Christoph Hellwig <hch@infradead.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Introduce a structure extent_position to store a position of an extent and
the corresponding buffer_head in one place.
Signed-off-by: Jan Kara <jack@suse.cz>
Acked-by: Christoph Hellwig <hch@infradead.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Use sector_t and loff_t for file offsets in UDF filesystem. Otherwise an
overflow may occur for long files. Also make inode_bmap() return offset in
the extent in number of blocks instead of number of bytes - for most
callers this is more convenient.
Signed-off-by: Jan Kara <jack@suse.cz>
Acked-by: Christoph Hellwig <hch@infradead.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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This patch removes pointers to the defunct UDF mailing list.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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