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With this we're very close to getting all of the current TCP
refactorings in my dccp-2.6 tree merged, next changeset will export
some functions needed by the current DCCP code and then dccp-2.6.git
will be born!
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This creates struct inet_connection_sock, moving members out of struct
tcp_sock that are shareable with other INET connection oriented
protocols, such as DCCP, that in my private tree already uses most of
these members.
The functions that operate on these members were renamed, using a
inet_csk_ prefix while not being moved yet to a new file, so as to
ease the review of these changes.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This paves the way to generalise the rest of the sock ID lookup
routines and saves some bytes in TCPv4 TIME_WAIT sockets on distro
kernels (where IPv6 is always built as a module):
[root@qemu ~]# grep tw_sock /proc/slabinfo
tw_sock_TCPv6 0 0 128 31 1
tw_sock_TCP 0 0 96 41 1
[root@qemu ~]#
Now if a protocol wants to use the TIME_WAIT generic infrastructure it
only has to set the sk_prot->twsk_obj_size field with the size of its
inet_timewait_sock derived sock and proto_register will create
sk_prot->twsk_slab, for now its only for INET sockets, but we can
introduce timewait_sock later if some non INET transport protocolo
wants to use this stuff.
Next changesets will take advantage of this new infrastructure to
generalise even more TCP code.
[acme@toy net-2.6.14]$ grep built-in /tmp/before.size /tmp/after.size
/tmp/before.size: 188646 11764 5068 205478 322a6 net/ipv4/built-in.o
/tmp/after.size: 188144 11764 5068 204976 320b0 net/ipv4/built-in.o
[acme@toy net-2.6.14]$
Tested with both IPv4 & IPv6 (::1 (localhost) & ::ffff:172.20.0.1
(qemu host)).
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Lots of places just needs the states, not even linux/tcp.h, where this
enum was, needs it.
This speeds up development of the refactorings as less sources are
rebuilt when things get moved from net/tcp.h.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This should really be in a inet_connection_sock, but I'm leaving it
for a later optimization, when some more fields common to INET
transport protocols now in tcp_sk or inet_sk will be chunked out into
inet_connection_sock, for now its better to concentrate on getting the
changes in the core merged to leave the DCCP tree with only DCCP
specific code.
Next changesets will take advantage of this move to generalise things
like tcp_bind_hash, tcp_put_port, tcp_inherit_port, making the later
receive a inet_hashinfo parameter, and even __tcp_tw_hashdance, etc in
the future, when tcp_tw_bucket gets transformed into the struct
timewait_sock hierarchy.
tcp_destroy_sock also is eligible as soon as tcp_orphan_count gets
moved to sk_prot.
A cascade of incremental changes will ultimately make the tcp_lookup
functions be fully generic.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This is to break down the complexity of the series of patches,
making it very clear that this one just does:
1. renames tcp_ prefixed hashtable functions and data structures that
were already mostly generic to inet_ to share it with DCCP and
other INET transport protocols.
2. Removes not used functions (__tb_head & tb_head)
3. Removes some leftover prototypes in the headers (tcp_bucket_unlock &
tcp_v4_build_header)
Next changesets will move tcp_sk(sk)->bind_hash to inet_sock so that we can
make functions such as tcp_inherit_port, __tcp_inherit_port, tcp_v4_get_port,
__tcp_put_port, generic and get others like tcp_destroy_sock closer to generic
(tcp_orphan_count will go to sk->sk_prot to allow this).
Eventually most of these functions will be used passing the transport protocol
inet_hashinfo structure.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Make TSO segment transmit size decisions at send time not earlier.
The basic scheme is that we try to build as large a TSO frame as
possible when pulling in the user data, but the size of the TSO frame
output to the card is determined at transmit time.
This is guided by tp->xmit_size_goal. It is always set to a multiple
of MSS and tells sendmsg/sendpage how large an SKB to try and build.
Later, tcp_write_xmit() and tcp_push_one() chop up the packet if
necessary and conditions warrant. These routines can also decide to
"defer" in order to wait for more ACKs to arrive and thus allow larger
TSO frames to be emitted.
A general observation is that TSO elongates the pipe, thus requiring a
larger congestion window and larger buffering especially at the sender
side. Therefore, it is important that applications 1) get a large
enough socket send buffer (this is accomplished by our dynamic send
buffer expansion code) 2) do large enough writes.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Allow using setsockopt to set TCP congestion control to use on a per
socket basis.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Allow TCP to have multiple pluggable congestion control algorithms.
Algorithms are defined by a set of operations and can be built in
or modules. The legacy "new RENO" algorithm is used as a starting
point and fallback.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This chunks out the accept_queue and tcp_listen_opt code and moves
them to net/core/request_sock.c and include/net/request_sock.h, to
make it useful for other transport protocols, DCCP being the first one
to use it.
Next patches will rename tcp_listen_opt to accept_sock and remove the
inline tcp functions that just call a reqsk_queue_ function.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Ok, this one just renames some stuff to have a better namespace and to
dissassociate it from TCP:
struct open_request -> struct request_sock
tcp_openreq_alloc -> reqsk_alloc
tcp_openreq_free -> reqsk_free
tcp_openreq_fastfree -> __reqsk_free
With this most of the infrastructure closely resembles a struct
sock methods subset.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Kept this first changeset minimal, without changing existing names to
ease peer review.
Basicaly tcp_openreq_alloc now receives the or_calltable, that in turn
has two new members:
->slab, that replaces tcp_openreq_cachep
->obj_size, to inform the size of the openreq descendant for
a specific protocol
The protocol specific fields in struct open_request were moved to a
class hierarchy, with the things that are common to all connection
oriented PF_INET protocols in struct inet_request_sock, the TCP ones
in tcp_request_sock, that is an inet_request_sock, that is an
open_request.
I.e. this uses the same approach used for the struct sock class
hierarchy, with sk_prot indicating if the protocol wants to use the
open_request infrastructure by filling in sk_prot->rsk_prot with an
or_calltable.
Results? Performance is improved and TCP v4 now uses only 64 bytes per
open request minisock, down from 96 without this patch :-)
Next changeset will rename some of the structs, fields and functions
mentioned above, struct or_calltable is way unclear, better name it
struct request_sock_ops, s/struct open_request/struct request_sock/g,
etc.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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