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Olaf Hering pointed out that SAA7146_CLIPPING_MEM would become
very large for PAGE_SIZE > 4K.
In fact, the number of clipping windows is limited to 16,
and calculate_clipping_registers_rect() does not use more
than 256 bytes. SAA7146_CLIPPING_MEM adjusted accordingly.
Thanks-to: Olaf Hering <olaf@aepfle.de>
Acked-by: Michael Hunold <hunold@linuxtv.org>
Signed-off-by: Oliver Endriss <o.endriss@gmx.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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videodev2.h
The videodev.h and videodev2.h describe the public API for V4L and V4L2.
It shouldn't have there any kernel-specific stuff. Those were moved to
v4l2-dev.h.
This patch removes some uneeded headers and include v4l2-common.h on all
V4L driver. This header includes device implementation of V4L2 API provided
on v4l2-dev.h as well as V4L2 internal ioctls that provides connections
between master driver and its i2c devices.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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Video_buf were concerned to allow PCI devices to be used as
video capture devices. This patch extends video_buf features
by virtualizing pci-dependent functions and allowing other
type of devices to use it.
It is still DMA centric, although it may be used also by
devices that emulates scatter/gather behavior or a DMA device
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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- Implemented v4l2 api for sliced vbi data output
to pass WSS data from userspace to the av7110
Signed-off-by: Oliver Endriss <o.endriss@gmx.de>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
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Clean up whitespaces at v4l/dvb files
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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- Fixing headers to compile cleanly.
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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