From 7e044e056a6aa0dc695db50461d7b326fde15e8b Mon Sep 17 00:00:00 2001 From: Dmitry Torokhov Date: Sat, 9 May 2009 16:08:05 -0700 Subject: Input: serio - do not use deprecated dev.power.power_state Signed-off-by: Dmitry Torokhov --- drivers/input/gameport/gameport.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'drivers/input/gameport') diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 0279d6983cc..ac11be08585 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -723,7 +723,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner * Temporarily disable automatic binding because probing * takes long time and we are better off doing it in kgameportd */ - drv->ignore = 1; + drv->ignore = true; error = driver_register(&drv->driver); if (error) { @@ -736,7 +736,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner /* * Reset ignore flag and let kgameportd bind the driver to free ports */ - drv->ignore = 0; + drv->ignore = false; error = gameport_queue_event(drv, NULL, GAMEPORT_ATTACH_DRIVER); if (error) { driver_unregister(&drv->driver); @@ -753,7 +753,7 @@ void gameport_unregister_driver(struct gameport_driver *drv) mutex_lock(&gameport_mutex); - drv->ignore = 1; /* so gameport_find_driver ignores it */ + drv->ignore = true; /* so gameport_find_driver ignores it */ gameport_remove_pending_events(drv); start_over: -- cgit v1.2.3