From 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 Mon Sep 17 00:00:00 2001 From: Linus Torvalds Date: Sat, 16 Apr 2005 15:20:36 -0700 Subject: Linux-2.6.12-rc2 Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip! --- drivers/video/ffb.c | 1092 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1092 insertions(+) create mode 100644 drivers/video/ffb.c (limited to 'drivers/video/ffb.c') diff --git a/drivers/video/ffb.c b/drivers/video/ffb.c new file mode 100644 index 00000000000..10cd05059fe --- /dev/null +++ b/drivers/video/ffb.c @@ -0,0 +1,1092 @@ +/* ffb.c: Creator/Elite3D frame buffer driver + * + * Copyright (C) 2003 David S. Miller (davem@redhat.com) + * Copyright (C) 1997,1998,1999 Jakub Jelinek (jj@ultra.linux.cz) + * + * Driver layout based loosely on tgafb.c, see that file for credits. + */ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include "sbuslib.h" + +/* + * Local functions. + */ + +static int ffb_setcolreg(unsigned, unsigned, unsigned, unsigned, + unsigned, struct fb_info *); +static int ffb_blank(int, struct fb_info *); +static void ffb_init_fix(struct fb_info *); + +static void ffb_imageblit(struct fb_info *, const struct fb_image *); +static void ffb_fillrect(struct fb_info *, const struct fb_fillrect *); +static void ffb_copyarea(struct fb_info *, const struct fb_copyarea *); +static int ffb_sync(struct fb_info *); +static int ffb_mmap(struct fb_info *, struct file *, struct vm_area_struct *); +static int ffb_ioctl(struct inode *, struct file *, unsigned int, + unsigned long, struct fb_info *); +static int ffb_pan_display(struct fb_var_screeninfo *, struct fb_info *); + +/* + * Frame buffer operations + */ + +static struct fb_ops ffb_ops = { + .owner = THIS_MODULE, + .fb_setcolreg = ffb_setcolreg, + .fb_blank = ffb_blank, + .fb_pan_display = ffb_pan_display, + .fb_fillrect = ffb_fillrect, + .fb_copyarea = ffb_copyarea, + .fb_imageblit = ffb_imageblit, + .fb_sync = ffb_sync, + .fb_mmap = ffb_mmap, + .fb_ioctl = ffb_ioctl, + + /* XXX Use FFB hw cursor once fb cursor API is better understood... */ + .fb_cursor = soft_cursor, +}; + +/* Register layout and definitions */ +#define FFB_SFB8R_VOFF 0x00000000 +#define FFB_SFB8G_VOFF 0x00400000 +#define FFB_SFB8B_VOFF 0x00800000 +#define FFB_SFB8X_VOFF 0x00c00000 +#define FFB_SFB32_VOFF 0x01000000 +#define FFB_SFB64_VOFF 0x02000000 +#define FFB_FBC_REGS_VOFF 0x04000000 +#define FFB_BM_FBC_REGS_VOFF 0x04002000 +#define FFB_DFB8R_VOFF 0x04004000 +#define FFB_DFB8G_VOFF 0x04404000 +#define FFB_DFB8B_VOFF 0x04804000 +#define FFB_DFB8X_VOFF 0x04c04000 +#define FFB_DFB24_VOFF 0x05004000 +#define FFB_DFB32_VOFF 0x06004000 +#define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */ +#define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */ +#define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */ +#define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */ +#define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */ +#define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */ +#define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */ +#define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */ +#define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */ +#define FFB_FBC_KREGS_VOFF 0x0bc04000 +#define FFB_DAC_VOFF 0x0bc06000 +#define FFB_PROM_VOFF 0x0bc08000 +#define FFB_EXP_VOFF 0x0bc18000 + +#define FFB_SFB8R_POFF 0x04000000UL +#define FFB_SFB8G_POFF 0x04400000UL +#define FFB_SFB8B_POFF 0x04800000UL +#define FFB_SFB8X_POFF 0x04c00000UL +#define FFB_SFB32_POFF 0x05000000UL +#define FFB_SFB64_POFF 0x06000000UL +#define FFB_FBC_REGS_POFF 0x00600000UL +#define FFB_BM_FBC_REGS_POFF 0x00600000UL +#define FFB_DFB8R_POFF 0x01000000UL +#define FFB_DFB8G_POFF 0x01400000UL +#define FFB_DFB8B_POFF 0x01800000UL +#define FFB_DFB8X_POFF 0x01c00000UL +#define FFB_DFB24_POFF 0x02000000UL +#define FFB_DFB32_POFF 0x03000000UL +#define FFB_FBC_KREGS_POFF 0x00610000UL +#define FFB_DAC_POFF 0x00400000UL +#define FFB_PROM_POFF 0x00000000UL +#define FFB_EXP_POFF 0x00200000UL +#define FFB_DFB422A_POFF 0x09000000UL +#define FFB_DFB422AD_POFF 0x09800000UL +#define FFB_DFB24B_POFF 0x0a000000UL +#define FFB_DFB422B_POFF 0x0b000000UL +#define FFB_DFB422BD_POFF 0x0b800000UL +#define FFB_SFB16Z_POFF 0x0c800000UL +#define FFB_SFB8Z_POFF 0x0c000000UL +#define FFB_SFB422_POFF 0x0d000000UL +#define FFB_SFB422D_POFF 0x0d800000UL + +/* Draw operations */ +#define FFB_DRAWOP_DOT 0x00 +#define FFB_DRAWOP_AADOT 0x01 +#define FFB_DRAWOP_BRLINECAP 0x02 +#define FFB_DRAWOP_BRLINEOPEN 0x03 +#define FFB_DRAWOP_DDLINE 0x04 +#define FFB_DRAWOP_AALINE 0x05 +#define FFB_DRAWOP_TRIANGLE 0x06 +#define FFB_DRAWOP_POLYGON 0x07 +#define FFB_DRAWOP_RECTANGLE 0x08 +#define FFB_DRAWOP_FASTFILL 0x09 +#define FFB_DRAWOP_BCOPY 0x0a +#define FFB_DRAWOP_VSCROLL 0x0b + +/* Pixel processor control */ +/* Force WID */ +#define FFB_PPC_FW_DISABLE 0x800000 +#define FFB_PPC_FW_ENABLE 0xc00000 +/* Auxiliary clip */ +#define FFB_PPC_ACE_DISABLE 0x040000 +#define FFB_PPC_ACE_AUX_SUB 0x080000 +#define FFB_PPC_ACE_AUX_ADD 0x0c0000 +/* Depth cue */ +#define FFB_PPC_DCE_DISABLE 0x020000 +#define FFB_PPC_DCE_ENABLE 0x030000 +/* Alpha blend */ +#define FFB_PPC_ABE_DISABLE 0x008000 +#define FFB_PPC_ABE_ENABLE 0x00c000 +/* View clip */ +#define FFB_PPC_VCE_DISABLE 0x001000 +#define FFB_PPC_VCE_2D 0x002000 +#define FFB_PPC_VCE_3D 0x003000 +/* Area pattern */ +#define FFB_PPC_APE_DISABLE 0x000800 +#define FFB_PPC_APE_ENABLE 0x000c00 +/* Transparent background */ +#define FFB_PPC_TBE_OPAQUE 0x000200 +#define FFB_PPC_TBE_TRANSPARENT 0x000300 +/* Z source */ +#define FFB_PPC_ZS_VAR 0x000080 +#define FFB_PPC_ZS_CONST 0x0000c0 +/* Y source */ +#define FFB_PPC_YS_VAR 0x000020 +#define FFB_PPC_YS_CONST 0x000030 +/* X source */ +#define FFB_PPC_XS_WID 0x000004 +#define FFB_PPC_XS_VAR 0x000008 +#define FFB_PPC_XS_CONST 0x00000c +/* Color (BGR) source */ +#define FFB_PPC_CS_VAR 0x000002 +#define FFB_PPC_CS_CONST 0x000003 + +#define FFB_ROP_NEW 0x83 +#define FFB_ROP_OLD 0x85 +#define FFB_ROP_NEW_XOR_OLD 0x86 + +#define FFB_UCSR_FIFO_MASK 0x00000fff +#define FFB_UCSR_FB_BUSY 0x01000000 +#define FFB_UCSR_RP_BUSY 0x02000000 +#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY) +#define FFB_UCSR_READ_ERR 0x40000000 +#define FFB_UCSR_FIFO_OVFL 0x80000000 +#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL) + +struct ffb_fbc { + /* Next vertex registers */ + u32 xxx1[3]; + volatile u32 alpha; + volatile u32 red; + volatile u32 green; + volatile u32 blue; + volatile u32 depth; + volatile u32 y; + volatile u32 x; + u32 xxx2[2]; + volatile u32 ryf; + volatile u32 rxf; + u32 xxx3[2]; + + volatile u32 dmyf; + volatile u32 dmxf; + u32 xxx4[2]; + volatile u32 ebyi; + volatile u32 ebxi; + u32 xxx5[2]; + volatile u32 by; + volatile u32 bx; + u32 dy; + u32 dx; + volatile u32 bh; + volatile u32 bw; + u32 xxx6[2]; + + u32 xxx7[32]; + + /* Setup unit vertex state register */ + volatile u32 suvtx; + u32 xxx8[63]; + + /* Control registers */ + volatile u32 ppc; + volatile u32 wid; + volatile u32 fg; + volatile u32 bg; + volatile u32 consty; + volatile u32 constz; + volatile u32 xclip; + volatile u32 dcss; + volatile u32 vclipmin; + volatile u32 vclipmax; + volatile u32 vclipzmin; + volatile u32 vclipzmax; + volatile u32 dcsf; + volatile u32 dcsb; + volatile u32 dczf; + volatile u32 dczb; + + u32 xxx9; + volatile u32 blendc; + volatile u32 blendc1; + volatile u32 blendc2; + volatile u32 fbramitc; + volatile u32 fbc; + volatile u32 rop; + volatile u32 cmp; + volatile u32 matchab; + volatile u32 matchc; + volatile u32 magnab; + volatile u32 magnc; + volatile u32 fbcfg0; + volatile u32 fbcfg1; + volatile u32 fbcfg2; + volatile u32 fbcfg3; + + u32 ppcfg; + volatile u32 pick; + volatile u32 fillmode; + volatile u32 fbramwac; + volatile u32 pmask; + volatile u32 xpmask; + volatile u32 ypmask; + volatile u32 zpmask; + volatile u32 clip0min; + volatile u32 clip0max; + volatile u32 clip1min; + volatile u32 clip1max; + volatile u32 clip2min; + volatile u32 clip2max; + volatile u32 clip3min; + volatile u32 clip3max; + + /* New 3dRAM III support regs */ + volatile u32 rawblend2; + volatile u32 rawpreblend; + volatile u32 rawstencil; + volatile u32 rawstencilctl; + volatile u32 threedram1; + volatile u32 threedram2; + volatile u32 passin; + volatile u32 rawclrdepth; + volatile u32 rawpmask; + volatile u32 rawcsrc; + volatile u32 rawmatch; + volatile u32 rawmagn; + volatile u32 rawropblend; + volatile u32 rawcmp; + volatile u32 rawwac; + volatile u32 fbramid; + + volatile u32 drawop; + u32 xxx10[2]; + volatile u32 fontlpat; + u32 xxx11; + volatile u32 fontxy; + volatile u32 fontw; + volatile u32 fontinc; + volatile u32 font; + u32 xxx12[3]; + volatile u32 blend2; + volatile u32 preblend; + volatile u32 stencil; + volatile u32 stencilctl; + + u32 xxx13[4]; + volatile u32 dcss1; + volatile u32 dcss2; + volatile u32 dcss3; + volatile u32 widpmask; + volatile u32 dcs2; + volatile u32 dcs3; + volatile u32 dcs4; + u32 xxx14; + volatile u32 dcd2; + volatile u32 dcd3; + volatile u32 dcd4; + u32 xxx15; + + volatile u32 pattern[32]; + + u32 xxx16[256]; + + volatile u32 devid; + u32 xxx17[63]; + + volatile u32 ucsr; + u32 xxx18[31]; + + volatile u32 mer; +}; + +struct ffb_dac { + volatile u32 type; + volatile u32 value; + volatile u32 type2; + volatile u32 value2; +}; + +struct ffb_par { + spinlock_t lock; + struct ffb_fbc *fbc; + struct ffb_dac *dac; + + u32 flags; +#define FFB_FLAG_AFB 0x00000001 +#define FFB_FLAG_BLANKED 0x00000002 + + u32 fg_cache __attribute__((aligned (8))); + u32 bg_cache; + u32 rop_cache; + + int fifo_cache; + + unsigned long physbase; + unsigned long fbsize; + + char name[64]; + int prom_node; + int prom_parent_node; + int dac_rev; + int board_type; + struct list_head list; +}; + +static void FFBFifo(struct ffb_par *par, int n) +{ + struct ffb_fbc *fbc; + int cache = par->fifo_cache; + + if (cache - n < 0) { + fbc = par->fbc; + do { cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK) - 8; + } while (cache - n < 0); + } + par->fifo_cache = cache - n; +} + +static void FFBWait(struct ffb_par *par) +{ + struct ffb_fbc *fbc; + int limit = 10000; + + fbc = par->fbc; + do { + if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_BUSY) == 0) + break; + if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0) { + upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr); + } + udelay(10); + } while(--limit > 0); +} + +static int ffb_sync(struct fb_info *p) +{ + struct ffb_par *par = (struct ffb_par *) p->par; + + FFBWait(par); + return 0; +} + +static __inline__ void ffb_rop(struct ffb_par *par, u32 rop) +{ + if (par->rop_cache != rop) { + FFBFifo(par, 1); + upa_writel(rop, &par->fbc->rop); + par->rop_cache = rop; + } +} + +static void ffb_switch_from_graph(struct ffb_par *par) +{ + struct ffb_fbc *fbc = par->fbc; + struct ffb_dac *dac = par->dac; + unsigned long flags; + + spin_lock_irqsave(&par->lock, flags); + FFBWait(par); + par->fifo_cache = 0; + FFBFifo(par, 7); + upa_writel(FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE| + FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST, + &fbc->ppc); + upa_writel(0x2000707f, &fbc->fbc); + upa_writel(par->rop_cache, &fbc->rop); + upa_writel(0xffffffff, &fbc->pmask); + upa_writel((1 << 16) | (0 << 0), &fbc->fontinc); + upa_writel(par->fg_cache, &fbc->fg); + upa_writel(par->bg_cache, &fbc->bg); + FFBWait(par); + + /* Disable cursor. */ + upa_writel(0x100, &dac->type2); + if (par->dac_rev <= 2) + upa_writel(0, &dac->value2); + else + upa_writel(3, &dac->value2); + + spin_unlock_irqrestore(&par->lock, flags); +} + +static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info) +{ + struct ffb_par *par = (struct ffb_par *) info->par; + + /* We just use this to catch switches out of + * graphics mode. + */ + ffb_switch_from_graph(par); + + if (var->xoffset || var->yoffset || var->vmode) + return -EINVAL; + return 0; +} + +/** + * ffb_fillrect - REQUIRED function. Can use generic routines if + * non acclerated hardware and packed pixel based. + * Draws a rectangle on the screen. + * + * @info: frame buffer structure that represents a single frame buffer + * @rect: structure defining the rectagle and operation. + */ +static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) +{ + struct ffb_par *par = (struct ffb_par *) info->par; + struct ffb_fbc *fbc = par->fbc; + unsigned long flags; + u32 fg; + + if (rect->rop != ROP_COPY && rect->rop != ROP_XOR) + BUG(); + + fg = ((u32 *)info->pseudo_palette)[rect->color]; + + spin_lock_irqsave(&par->lock, flags); + + if (fg != par->fg_cache) { + FFBFifo(par, 1); + upa_writel(fg, &fbc->fg); + par->fg_cache = fg; + } + + ffb_rop(par, (rect->rop == ROP_COPY ? + FFB_ROP_NEW : + FFB_ROP_NEW_XOR_OLD)); + + FFBFifo(par, 5); + upa_writel(FFB_DRAWOP_RECTANGLE, &fbc->drawop); + upa_writel(rect->dy, &fbc->by); + upa_writel(rect->dx, &fbc->bx); + upa_writel(rect->height, &fbc->bh); + upa_writel(rect->width, &fbc->bw); + + spin_unlock_irqrestore(&par->lock, flags); +} + +/** + * ffb_copyarea - REQUIRED function. Can use generic routines if + * non acclerated hardware and packed pixel based. + * Copies on area of the screen to another area. + * + * @info: frame buffer structure that represents a single frame buffer + * @area: structure defining the source and destination. + */ + +static void +ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area) +{ + struct ffb_par *par = (struct ffb_par *) info->par; + struct ffb_fbc *fbc = par->fbc; + unsigned long flags; + + if (area->dx != area->sx || + area->dy == area->sy) { + cfb_copyarea(info, area); + return; + } + + spin_lock_irqsave(&par->lock, flags); + + ffb_rop(par, FFB_ROP_OLD); + + FFBFifo(par, 7); + upa_writel(FFB_DRAWOP_VSCROLL, &fbc->drawop); + upa_writel(area->sy, &fbc->by); + upa_writel(area->sx, &fbc->bx); + upa_writel(area->dy, &fbc->dy); + upa_writel(area->dx, &fbc->dx); + upa_writel(area->height, &fbc->bh); + upa_writel(area->width, &fbc->bw); + + spin_unlock_irqrestore(&par->lock, flags); +} + +/** + * ffb_imageblit - REQUIRED function. Can use generic routines if + * non acclerated hardware and packed pixel based. + * Copies a image from system memory to the screen. + * + * @info: frame buffer structure that represents a single frame buffer + * @image: structure defining the image. + */ +static void ffb_imageblit(struct fb_info *info, const struct fb_image *image) +{ + struct ffb_par *par = (struct ffb_par *) info->par; + struct ffb_fbc *fbc = par->fbc; + const u8 *data = image->data; + unsigned long flags; + u32 fg, bg, xy; + u64 fgbg; + int i, width, stride; + + if (image->depth > 1) { + cfb_imageblit(info, image); + return; + } + + fg = ((u32 *)info->pseudo_palette)[image->fg_color]; + bg = ((u32 *)info->pseudo_palette)[image->bg_color]; + fgbg = ((u64) fg << 32) | (u64) bg; + xy = (image->dy << 16) | image->dx; + width = image->width; + stride = ((width + 7) >> 3); + + spin_lock_irqsave(&par->lock, flags); + + if (fgbg != *(u64 *)&par->fg_cache) { + FFBFifo(par, 2); + upa_writeq(fgbg, &fbc->fg); + *(u64 *)&par->fg_cache = fgbg; + } + + if (width >= 32) { + FFBFifo(par, 1); + upa_writel(32, &fbc->fontw); + } + + while (width >= 32) { + const u8 *next_data = data + 4; + + FFBFifo(par, 1); + upa_writel(xy, &fbc->fontxy); + xy += (32 << 0); + + for (i = 0; i < image->height; i++) { + u32 val = (((u32)data[0] << 24) | + ((u32)data[1] << 16) | + ((u32)data[2] << 8) | + ((u32)data[3] << 0)); + FFBFifo(par, 1); + upa_writel(val, &fbc->font); + + data += stride; + } + + data = next_data; + width -= 32; + } + + if (width) { + FFBFifo(par, 2); + upa_writel(width, &fbc->fontw); + upa_writel(xy, &fbc->fontxy); + + for (i = 0; i < image->height; i++) { + u32 val = (((u32)data[0] << 24) | + ((u32)data[1] << 16) | + ((u32)data[2] << 8) | + ((u32)data[3] << 0)); + FFBFifo(par, 1); + upa_writel(val, &fbc->font); + + data += stride; + } + } + + spin_unlock_irqrestore(&par->lock, flags); +} + +static void ffb_fixup_var_rgb(struct fb_var_screeninfo *var) +{ + var->red.offset = 0; + var->red.length = 8; + var->green.offset = 8; + var->green.length = 8; + var->blue.offset = 16; + var->blue.length = 8; + var->transp.offset = 0; + var->transp.length = 0; +} + +/** + * ffb_setcolreg - Optional function. Sets a color register. + * @regno: boolean, 0 copy local, 1 get_user() function + * @red: frame buffer colormap structure + * @green: The green value which can be up to 16 bits wide + * @blue: The blue value which can be up to 16 bits wide. + * @transp: If supported the alpha value which can be up to 16 bits wide. + * @info: frame buffer info structure + */ +static int ffb_setcolreg(unsigned regno, + unsigned red, unsigned green, unsigned blue, + unsigned transp, struct fb_info *info) +{ + u32 value; + + if (regno >= 256) + return 1; + + red >>= 8; + green >>= 8; + blue >>= 8; + + value = (blue << 16) | (green << 8) | red; + ((u32 *)info->pseudo_palette)[regno] = value; + + return 0; +} + +/** + * ffb_blank - Optional function. Blanks the display. + * @blank_mode: the blank mode we want. + * @info: frame buffer structure that represents a single frame buffer + */ +static int +ffb_blank(int blank, struct fb_info *info) +{ + struct ffb_par *par = (struct ffb_par *) info->par; + struct ffb_dac *dac = par->dac; + unsigned long flags; + u32 tmp; + + spin_lock_irqsave(&par->lock, flags); + + FFBWait(par); + + switch (blank) { + case FB_BLANK_UNBLANK: /* Unblanking */ + upa_writel(0x6000, &dac->type); + tmp = (upa_readl(&dac->value) | 0x1); + upa_writel(0x6000, &dac->type); + upa_writel(tmp, &dac->value); + par->flags &= ~FFB_FLAG_BLANKED; + break; + + case FB_BLANK_NORMAL: /* Normal blanking */ + case FB_BLANK_VSYNC_SUSPEND: /* VESA blank (vsync off) */ + case FB_BLANK_HSYNC_SUSPEND: /* VESA blank (hsync off) */ + case FB_BLANK_POWERDOWN: /* Poweroff */ + upa_writel(0x6000, &dac->type); + tmp = (upa_readl(&dac->value) & ~0x1); + upa_writel(0x6000, &dac->type); + upa_writel(tmp, &dac->value); + par->flags |= FFB_FLAG_BLANKED; + break; + } + + spin_unlock_irqrestore(&par->lock, flags); + + return 0; +} + +static struct sbus_mmap_map ffb_mmap_map[] = { + { + .voff = FFB_SFB8R_VOFF, + .poff = FFB_SFB8R_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_SFB8G_VOFF, + .poff = FFB_SFB8G_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_SFB8B_VOFF, + .poff = FFB_SFB8B_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_SFB8X_VOFF, + .poff = FFB_SFB8X_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_SFB32_VOFF, + .poff = FFB_SFB32_POFF, + .size = 0x1000000 + }, + { + .voff = FFB_SFB64_VOFF, + .poff = FFB_SFB64_POFF, + .size = 0x2000000 + }, + { + .voff = FFB_FBC_REGS_VOFF, + .poff = FFB_FBC_REGS_POFF, + .size = 0x0002000 + }, + { + .voff = FFB_BM_FBC_REGS_VOFF, + .poff = FFB_BM_FBC_REGS_POFF, + .size = 0x0002000 + }, + { + .voff = FFB_DFB8R_VOFF, + .poff = FFB_DFB8R_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_DFB8G_VOFF, + .poff = FFB_DFB8G_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_DFB8B_VOFF, + .poff = FFB_DFB8B_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_DFB8X_VOFF, + .poff = FFB_DFB8X_POFF, + .size = 0x0400000 + }, + { + .voff = FFB_DFB24_VOFF, + .poff = FFB_DFB24_POFF, + .size = 0x1000000 + }, + { + .voff = FFB_DFB32_VOFF, + .poff = FFB_DFB32_POFF, + .size = 0x1000000 + }, + { + .voff = FFB_FBC_KREGS_VOFF, + .poff = FFB_FBC_KREGS_POFF, + .size = 0x0002000 + }, + { + .voff = FFB_DAC_VOFF, + .poff = FFB_DAC_POFF, + .size = 0x0002000 + }, + { + .voff = FFB_PROM_VOFF, + .poff = FFB_PROM_POFF, + .size = 0x0010000 + }, + { + .voff = FFB_EXP_VOFF, + .poff = FFB_EXP_POFF, + .size = 0x0002000 + }, + { + .voff = FFB_DFB422A_VOFF, + .poff = FFB_DFB422A_POFF, + .size = 0x0800000 + }, + { + .voff = FFB_DFB422AD_VOFF, + .poff = FFB_DFB422AD_POFF, + .size = 0x0800000 + }, + { + .voff = FFB_DFB24B_VOFF, + .poff = FFB_DFB24B_POFF, + .size = 0x1000000 + }, + { + .voff = FFB_DFB422B_VOFF, + .poff = FFB_DFB422B_POFF, + .size = 0x0800000 + }, + { + .voff = FFB_DFB422BD_VOFF, + .poff = FFB_DFB422BD_POFF, + .size = 0x0800000 + }, + { + .voff = FFB_SFB16Z_VOFF, + .poff = FFB_SFB16Z_POFF, + .size = 0x0800000 + }, + { + .voff = FFB_SFB8Z_VOFF, + .poff = FFB_SFB8Z_POFF, + .size = 0x0800000 + }, + { + .voff = FFB_SFB422_VOFF, + .poff = FFB_SFB422_POFF, + .size = 0x0800000 + }, + { + .voff = FFB_SFB422D_VOFF, + .poff = FFB_SFB422D_POFF, + .size = 0x0800000 + }, + { .size = 0 } +}; + +static int ffb_mmap(struct fb_info *info, struct file *file, struct vm_area_struct *vma) +{ + struct ffb_par *par = (struct ffb_par *)info->par; + + return sbusfb_mmap_helper(ffb_mmap_map, + par->physbase, par->fbsize, + 0, vma); +} + +static int ffb_ioctl(struct inode *inode, struct file *file, unsigned int cmd, + unsigned long arg, struct fb_info *info) +{ + struct ffb_par *par = (struct ffb_par *) info->par; + + return sbusfb_ioctl_helper(cmd, arg, info, + FBTYPE_CREATOR, 24, par->fbsize); +} + +/* + * Initialisation + */ + +static void +ffb_init_fix(struct fb_info *info) +{ + struct ffb_par *par = (struct ffb_par *)info->par; + const char *ffb_type_name; + + if (!(par->flags & FFB_FLAG_AFB)) { + if ((par->board_type & 0x7) == 0x3) + ffb_type_name = "Creator 3D"; + else + ffb_type_name = "Creator"; + } else + ffb_type_name = "Elite 3D"; + + strlcpy(info->fix.id, ffb_type_name, sizeof(info->fix.id)); + + info->fix.type = FB_TYPE_PACKED_PIXELS; + info->fix.visual = FB_VISUAL_TRUECOLOR; + + /* Framebuffer length is the same regardless of resolution. */ + info->fix.line_length = 8192; + + info->fix.accel = FB_ACCEL_SUN_CREATOR; +} + +static int ffb_apply_upa_parent_ranges(int parent, + struct linux_prom64_registers *regs) +{ + struct linux_prom64_ranges ranges[PROMREG_MAX]; + char name[128]; + int len, i; + + prom_getproperty(parent, "name", name, sizeof(name)); + if (strcmp(name, "upa") != 0) + return 0; + + len = prom_getproperty(parent, "ranges", (void *) ranges, sizeof(ranges)); + if (len <= 0) + return 1; + + len /= sizeof(struct linux_prom64_ranges); + for (i = 0; i < len; i++) { + struct linux_prom64_ranges *rng = &ranges[i]; + u64 phys_addr = regs->phys_addr; + + if (phys_addr >= rng->ot_child_base && + phys_addr < (rng->ot_child_base + rng->or_size)) { + regs->phys_addr -= rng->ot_child_base; + regs->phys_addr += rng->ot_parent_base; + return 0; + } + } + + return 1; +} + +struct all_info { + struct fb_info info; + struct ffb_par par; + u32 pseudo_palette[256]; + struct list_head list; +}; +static LIST_HEAD(ffb_list); + +static void ffb_init_one(int node, int parent) +{ + struct linux_prom64_registers regs[2*PROMREG_MAX]; + struct ffb_fbc *fbc; + struct ffb_dac *dac; + struct all_info *all; + + if (prom_getproperty(node, "reg", (void *) regs, sizeof(regs)) <= 0) { + printk("ffb: Cannot get reg device node property.\n"); + return; + } + + if (ffb_apply_upa_parent_ranges(parent, ®s[0])) { + printk("ffb: Cannot apply parent ranges to regs.\n"); + return; + } + + all = kmalloc(sizeof(*all), GFP_KERNEL); + if (!all) { + printk(KERN_ERR "ffb: Cannot allocate memory.\n"); + return; + } + memset(all, 0, sizeof(*all)); + + INIT_LIST_HEAD(&all->list); + + spin_lock_init(&all->par.lock); + all->par.fbc = (struct ffb_fbc *)(regs[0].phys_addr + FFB_FBC_REGS_POFF); + all->par.dac = (struct ffb_dac *)(regs[0].phys_addr + FFB_DAC_POFF); + all->par.rop_cache = FFB_ROP_NEW; + all->par.physbase = regs[0].phys_addr; + all->par.prom_node = node; + all->par.prom_parent_node = parent; + + /* Don't mention copyarea, so SCROLL_REDRAW is always + * used. It is the fastest on this chip. + */ + all->info.flags = (FBINFO_DEFAULT | + /* FBINFO_HWACCEL_COPYAREA | */ + FBINFO_HWACCEL_FILLRECT | + FBINFO_HWACCEL_IMAGEBLIT); + all->info.fbops = &ffb_ops; + all->info.screen_base = (char *) all->par.physbase + FFB_DFB24_POFF; + all->info.par = &all->par; + all->info.pseudo_palette = all->pseudo_palette; + + sbusfb_fill_var(&all->info.var, all->par.prom_node, 32); + all->par.fbsize = PAGE_ALIGN(all->info.var.xres * + all->info.var.yres * + 4); + ffb_fixup_var_rgb(&all->info.var); + + all->info.var.accel_flags = FB_ACCELF_TEXT; + + prom_getstring(node, "name", all->par.name, sizeof(all->par.name)); + if (!strcmp(all->par.name, "SUNW,afb")) + all->par.flags |= FFB_FLAG_AFB; + + all->par.board_type = prom_getintdefault(node, "board_type", 0); + + fbc = all->par.fbc; + if((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0) + upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr); + + ffb_switch_from_graph(&all->par); + + dac = all->par.dac; + upa_writel(0x8000, &dac->type); + all->par.dac_rev = upa_readl(&dac->value) >> 0x1c; + + /* Elite3D has different DAC revision numbering, and no DAC revisions + * have the reversed meaning of cursor enable. + */ + if (all->par.flags & FFB_FLAG_AFB) + all->par.dac_rev = 10; + + /* Unblank it just to be sure. When there are multiple + * FFB/AFB cards in the system, or it is not the OBP + * chosen console, it will have video outputs off in + * the DAC. + */ + ffb_blank(0, &all->info); + + if (fb_alloc_cmap(&all->info.cmap, 256, 0)) { + printk(KERN_ERR "ffb: Could not allocate color map.\n"); + kfree(all); + return; + } + + ffb_init_fix(&all->info); + + if (register_framebuffer(&all->info) < 0) { + printk(KERN_ERR "ffb: Could not register framebuffer.\n"); + fb_dealloc_cmap(&all->info.cmap); + kfree(all); + return; + } + + list_add(&all->list, &ffb_list); + + printk("ffb: %s at %016lx type %d DAC %d\n", + ((all->par.flags & FFB_FLAG_AFB) ? "AFB" : "FFB"), + regs[0].phys_addr, all->par.board_type, all->par.dac_rev); +} + +static void ffb_scan_siblings(int root) +{ + int node, child; + + child = prom_getchild(root); + for (node = prom_searchsiblings(child, "SUNW,ffb"); node; + node = prom_searchsiblings(prom_getsibling(node), "SUNW,ffb")) + ffb_init_one(node, root); + for (node = prom_searchsiblings(child, "SUNW,afb"); node; + node = prom_searchsiblings(prom_getsibling(node), "SUNW,afb")) + ffb_init_one(node, root); +} + +int __init ffb_init(void) +{ + int root; + + if (fb_get_options("ffb", NULL)) + return -ENODEV; + + ffb_scan_siblings(prom_root_node); + + root = prom_getchild(prom_root_node); + for (root = prom_searchsiblings(root, "upa"); root; + root = prom_searchsiblings(prom_getsibling(root), "upa")) + ffb_scan_siblings(root); + + return 0; +} + +void __exit ffb_exit(void) +{ + struct list_head *pos, *tmp; + + list_for_each_safe(pos, tmp, &ffb_list) { + struct all_info *all = list_entry(pos, typeof(*all), list); + + unregister_framebuffer(&all->info); + fb_dealloc_cmap(&all->info.cmap); + kfree(all); + } +} + +int __init +ffb_setup(char *arg) +{ + /* No cmdline options yet... */ + return 0; +} + +module_init(ffb_init); + +#ifdef MODULE +module_exit(ffb_exit); +#endif + +MODULE_DESCRIPTION("framebuffer driver for Creator/Elite3D chipsets"); +MODULE_AUTHOR("David S. Miller "); +MODULE_LICENSE("GPL"); -- cgit v1.2.3