From 310d8c11126d21e417206c874c6382c44ece1baa Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Mon, 12 Feb 2007 00:55:23 -0800 Subject: [PATCH] ps3: Virtual Frame Buffer Driver Add the PS3 Virtual Frame Buffer Driver. As the actual graphics hardware cannot be accessed directly by Linux, ps3fb uses a virtual frame buffer in main memory. The actual screen image is copied to graphics memory by the GPU on every vertical blank, by making a hypervisor call. Signed-off-by: Geert Uytterhoeven Cc: James Simmons Cc: Benjamin Herrenschmidt Cc: Paul Mackerras Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- include/asm-powerpc/Kbuild | 1 + 1 file changed, 1 insertion(+) (limited to 'include/asm-powerpc/Kbuild') diff --git a/include/asm-powerpc/Kbuild b/include/asm-powerpc/Kbuild index 703970fb0ec..4869513b872 100644 --- a/include/asm-powerpc/Kbuild +++ b/include/asm-powerpc/Kbuild @@ -23,6 +23,7 @@ header-y += linkage.h header-y += resource.h header-y += sigcontext.h header-y += statfs.h +header-y += ps3fb.h unifdef-y += a.out.h unifdef-y += asm-compat.h -- cgit v1.2.3