#include "libgcc.h" u64 __ashldi3(u64 v, int cnt) { int c = cnt & 31; u32 vl = (u32) v; u32 vh = (u32) (v >> 32); if (cnt & 32) { vh = (vl << c); vl = 0; } else { vh = (vh << c) + (vl >> (32 - c)); vl = (vl << c); } return ((u64) vh << 32) + vl; } EXPORT_SYMBOL(__ashldi3);