/* * WiMedia Logical Link Control Protocol (WLP) * Message exchange infrastructure * * Copyright (C) 2007 Intel Corporation * Reinette Chatre * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA. * * * FIXME: Docs * */ #include #include #define D_LOCAL 5 #include #include "wlp-internal.h" /** * Direct incoming association msg to correct parsing routine * * We only expect D1, E1, C1, C3 messages as new. All other incoming * association messages should form part of an established session that is * handled elsewhere. * The handling of these messages often require calling sleeping functions * - this cannot be done in interrupt context. We use the kernel's * workqueue to handle these messages. */ static void wlp_direct_assoc_frame(struct wlp *wlp, struct sk_buff *skb, struct uwb_dev_addr *src) { struct device *dev = &wlp->rc->uwb_dev.dev; struct wlp_frame_assoc *assoc = (void *) skb->data; struct wlp_assoc_frame_ctx *frame_ctx; d_fnstart(5, dev, "wlp %p, skb %p\n", wlp, skb); frame_ctx = kmalloc(sizeof(*frame_ctx), GFP_ATOMIC); if (frame_ctx == NULL) { dev_err(dev, "WLP: Unable to allocate memory for association " "frame handling.\n"); kfree_skb(skb); goto out; } frame_ctx->wlp = wlp; frame_ctx->skb = skb; frame_ctx->src = *src; switch (assoc->type) { case WLP_ASSOC_D1: d_printf(5, dev, "Received a D1 frame.\n"); INIT_WORK(&frame_ctx->ws, wlp_handle_d1_frame); schedule_work(&frame_ctx->ws); break; case WLP_ASSOC_E1: d_printf(5, dev, "Received a E1 frame. FIXME?\n"); kfree_skb(skb); /* Temporary until we handle it */ kfree(frame_ctx); /* Temporary until we handle it */ break; case WLP_ASSOC_C1: d_printf(5, dev, "Received a C1 frame.\n"); INIT_WORK(&frame_ctx->ws, wlp_handle_c1_frame); schedule_work(&frame_ctx->ws); break; case WLP_ASSOC_C3: d_printf(5, dev, "Received a C3 frame.\n"); INIT_WORK(&frame_ctx->ws, wlp_handle_c3_frame); schedule_work(&frame_ctx->ws); break; default: dev_err(dev, "Received unexpected association frame. " "Type = %d \n", assoc->type); kfree_skb(skb); kfree(frame_ctx); break; } out: d_fnend(5, dev, "wlp %p\n", wlp); } /** * Process incoming association frame * * Although it could be possible to deal with some incoming association * messages without creating a new session we are keeping things simple. We * do not accept new association messages if there is a session in progress * and the messages do not belong to that session. * * If an association message arrives that causes the creation of a session * (WLP_ASSOC_E1) while we are in the process of creating a session then we * rely on the neighbor mutex to protect the data. That is, the new session * will not be started until the previous is completed. */ static void wlp_receive_assoc_frame(struct wlp *wlp, struct sk_buff *skb, struct uwb_dev_addr *src) { struct device *dev = &wlp->rc->uwb_dev.dev; struct wlp_frame_assoc *assoc = (void *) skb->data; struct wlp_session *session = wlp->session; u8 version; d_fnstart(5, dev, "wlp %p, skb %p\n", wlp, skb); if (wlp_get_version(wlp, &assoc->version, &version, sizeof(assoc->version)) < 0) goto error; if (version != WLP_VERSION) { dev_err(dev, "Unsupported WLP version in association " "message.\n"); goto error; } if (session != NULL) { /* Function that created this session is still holding the * &wlp->mutex to protect this session. */ if (assoc->type == session->exp_message || assoc->type == WLP_ASSOC_F0) { if (!memcmp(&session->neighbor_addr, src, sizeof(*src))) { session->data = skb; (session->cb)(wlp); } else { dev_err(dev, "Received expected message from " "unexpected source. Expected message " "%d or F0 from %02x:%02x, but received " "it from %02x:%02x. Dropping.\n", session->exp_message, session->neighbor_addr.data[1], session->neighbor_addr.data[0], src->data[1], src->data[0]); goto error; } } else { dev_err(dev, "Association already in progress. " "Dropping.\n"); goto error; } } else { wlp_direct_assoc_frame(wlp, skb, src); } d_fnend(5, dev, "wlp %p\n", wlp); return; error: kfree_skb(skb); d_fnend(5, dev, "wlp %p\n", wlp); } /** * Verify incoming frame is from connected neighbor, prep to pass to WLP client * * Verification proceeds according to WLP 0.99 [7.3.1]. The source address * is used to determine which neighbor is sending the frame and the WSS tag * is used to know to which WSS the frame belongs (we only support one WSS * so this test is straight forward). * With the WSS found we need to ensure that we are connected before * allowing the exchange of data frames. */ static int wlp_verify_prep_rx_frame(struct wlp *wlp, struct sk_buff *skb, struct uwb_dev_addr *src) { struct device *dev = &wlp->rc->uwb_dev.dev; int result = -EINVAL; struct wlp_eda_node eda_entry; struct wlp_frame_std_abbrv_hdr *hdr = (void *) skb->data; d_fnstart(6, dev, "wlp %p, skb %p \n", wlp, skb); /*verify*/ result = wlp_copy_eda_node(&wlp->eda, src, &eda_entry); if (result < 0) { if (printk_ratelimit()) dev_err(dev, "WLP: Incoming frame is from unknown " "neighbor %02x:%02x.\n", src->data[1], src->data[0]); goto out; } if (hdr->tag != eda_entry.tag) { if (printk_ratelimit()) dev_err(dev, "WLP: Tag of incoming frame from " "%02x:%02x does not match expected tag. " "Received 0x%02x, expected 0x%02x. \n", src->data[1], src->data[0], hdr->tag, eda_entry.tag); result = -EINVAL; goto out; } if (eda_entry.state != WLP_WSS_CONNECTED) { if (printk_ratelimit()) dev_err(dev, "WLP: Incoming frame from " "%02x:%02x does is not from connected WSS.\n", src->data[1], src->data[0]); result = -EINVAL; goto out; } /*prep*/ skb_pull(skb, sizeof(*hdr)); out: d_fnend(6, dev, "wlp %p, skb %p, result = %d \n", wlp, skb, result); return result; } /** * Receive a WLP frame from device * * @returns: 1 if calling function should free the skb * 0 if it successfully handled skb and freed it * 0 if error occured, will free skb in this case */ int wlp_receive_frame(struct device *dev, struct wlp *wlp, struct sk_buff *skb, struct uwb_dev_addr *src) { unsigned len = skb->len; void *ptr = skb->data; struct wlp_frame_hdr *hdr; int result = 0; d_fnstart(6, dev, "skb (%p), len (%u)\n", skb, len); if (len < sizeof(*hdr)) { dev_err(dev, "Not enough data to parse WLP header.\n"); result = -EINVAL; goto out; } hdr = ptr; d_dump(6, dev, hdr, sizeof(*hdr)); if (le16_to_cpu(hdr->mux_hdr) != WLP_PROTOCOL_ID) { dev_err(dev, "Not a WLP frame type.\n"); result = -EINVAL; goto out; } switch (hdr->type) { case WLP_FRAME_STANDARD: if (len < sizeof(struct wlp_frame_std_abbrv_hdr)) { dev_err(dev, "Not enough data to parse Standard " "WLP header.\n"); goto out; } result = wlp_verify_prep_rx_frame(wlp, skb, src); if (result < 0) { if (printk_ratelimit()) dev_err(dev, "WLP: Verification of frame " "from neighbor %02x:%02x failed.\n", src->data[1], src->data[0]); goto out; } result = 1; break; case WLP_FRAME_ABBREVIATED: dev_err(dev, "Abbreviated frame received. FIXME?\n"); kfree_skb(skb); break; case WLP_FRAME_CONTROL: dev_err(dev, "Control frame received. FIXME?\n"); kfree_skb(skb); break; case WLP_FRAME_ASSOCIATION: if (len < sizeof(struct wlp_frame_assoc)) { dev_err(dev, "Not enough data to parse Association " "WLP header.\n"); goto out; } d_printf(5, dev, "Association frame received.\n"); wlp_receive_assoc_frame(wlp, skb, src); break; default: dev_err(dev, "Invalid frame received.\n"); result = -EINVAL; break; } out: if (result < 0) { kfree_skb(skb); result = 0; } d_fnend(6, dev, "skb (%p)\n", skb); return result; } EXPORT_SYMBOL_GPL(wlp_receive_frame); /** * Verify frame from network stack, prepare for further transmission * * @skb: the socket buffer that needs to be prepared for transmission (it * is in need of a WLP header). If this is a broadcast frame we take * over the entire transmission. * If it is a unicast the WSS connection should already be established * and transmission will be done by the calling function. * @dst: On return this will contain the device address to which the * frame is destined. * @returns: 0 on success no tx : WLP header sucessfully applied to skb buffer, * calling function can proceed with tx * 1 on success with tx : WLP will take over transmission of this * frame * <0 on error * * The network stack (WLP client) is attempting to transmit a frame. We can * only transmit data if a local WSS is at least active (connection will be * done here if this is a broadcast frame and neighbor also has the WSS * active). * * The frame can be either broadcast or unicast. Broadcast in a WSS is * supported via multicast, but we don't support multicast yet (until * devices start to support MAB IEs). If a broadcast frame needs to be * transmitted it is treated as a unicast frame to each neighbor. In this * case the WLP takes over transmission of the skb and returns 1 * to the caller to indicate so. Also, in this case, if a neighbor has the * same WSS activated but is not connected then the WSS connection will be * done at this time. The neighbor's virtual address will be learned at * this time. * * The destination address in a unicast frame is the virtual address of the * neighbor. This address only becomes known when a WSS connection is * established. We thus rely on a broadcast frame to trigger the setup of * WSS connections to all neighbors before we are able to send unicast * frames to them. This seems reasonable as IP would usually use ARP first * before any unicast frames are sent. * * If we are already connected to the neighbor (neighbor's virtual address * is known) we just prepare the WLP header and the caller will continue to * send the frame. * * A failure in this function usually indicates something that cannot be * fixed automatically. So, if this function fails (@return < 0) the calling * function should not retry to send the frame as it will very likely keep * failing. * */ int wlp_prepare_tx_frame(struct device *dev, struct wlp *wlp, struct sk_buff *skb, struct uwb_dev_addr *dst) { int result = -EINVAL; struct ethhdr *eth_hdr = (void *) skb->data; d_fnstart(6, dev, "wlp (%p), skb (%p) \n", wlp, skb); if (is_broadcast_ether_addr(eth_hdr->h_dest)) { d_printf(6, dev, "WLP: handling broadcast frame. \n"); result = wlp_eda_for_each(&wlp->eda, wlp_wss_send_copy, skb); if (result < 0) { if (printk_ratelimit()) dev_err(dev, "Unable to handle broadcast " "frame from WLP client.\n"); goto out; } dev_kfree_skb_irq(skb); result = 1; /* Frame will be transmitted by WLP. */ } else { d_printf(6, dev, "WLP: handling unicast frame. \n"); result = wlp_eda_for_virtual(&wlp->eda, eth_hdr->h_dest, dst, wlp_wss_prep_hdr, skb); if (unlikely(result < 0)) { if (printk_ratelimit()) dev_err(dev, "Unable to prepare " "skb for transmission. \n"); goto out; } } out: d_fnend(6, dev, "wlp (%p), skb (%p). result = %d \n", wlp, skb, result); return result; } EXPORT_SYMBOL_GPL(wlp_prepare_tx_frame);