/* * Copyright (C) 2007 Oracle. All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License v2 as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 021110-1307, USA. */ #include #include #include #include # include #include "async-thread.h" #define WORK_QUEUED_BIT 0 #define WORK_DONE_BIT 1 #define WORK_ORDER_DONE_BIT 2 /* * container for the kthread task pointer and the list of pending work * One of these is allocated per thread. */ struct btrfs_worker_thread { /* pool we belong to */ struct btrfs_workers *workers; /* list of struct btrfs_work that are waiting for service */ struct list_head pending; /* list of worker threads from struct btrfs_workers */ struct list_head worker_list; /* kthread */ struct task_struct *task; /* number of things on the pending list */ atomic_t num_pending; unsigned long sequence; /* protects the pending list. */ spinlock_t lock; /* set to non-zero when this thread is already awake and kicking */ int working; /* are we currently idle */ int idle; }; /* * helper function to move a thread onto the idle list after it * has finished some requests. */ static void check_idle_worker(struct btrfs_worker_thread *worker) { if (!worker->idle && atomic_read(&worker->num_pending) < worker->workers->idle_thresh / 2) { unsigned long flags; spin_lock_irqsave(&worker->workers->lock, flags); worker->idle = 1; list_move(&worker->worker_list, &worker->workers->idle_list); spin_unlock_irqrestore(&worker->workers->lock, flags); } } /* * helper function to move a thread off the idle list after new * pending work is added. */ static void check_busy_worker(struct btrfs_worker_thread *worker) { if (worker->idle && atomic_read(&worker->num_pending) >= worker->workers->idle_thresh) { unsigned long flags; spin_lock_irqsave(&worker->workers->lock, flags); worker->idle = 0; list_move_tail(&worker->worker_list, &worker->workers->worker_list); spin_unlock_irqrestore(&worker->workers->lock, flags); } } static noinline int run_ordered_completions(struct btrfs_workers *workers, struct btrfs_work *work) { unsigned long flags; if (!workers->ordered) return 0; set_bit(WORK_DONE_BIT, &work->flags); spin_lock_irqsave(&workers->lock, flags); while (!list_empty(&workers->order_list)) { work = list_entry(workers->order_list.next, struct btrfs_work, order_list); if (!test_bit(WORK_DONE_BIT, &work->flags)) break; /* we are going to call the ordered done function, but * we leave the work item on the list as a barrier so * that later work items that are done don't have their * functions called before this one returns */ if (test_and_set_bit(WORK_ORDER_DONE_BIT, &work->flags)) break; spin_unlock_irqrestore(&workers->lock, flags); work->ordered_func(work); /* now take the lock again and call the freeing code */ spin_lock_irqsave(&workers->lock, flags); list_del(&work->order_list); work->ordered_free(work); } spin_unlock_irqrestore(&workers->lock, flags); return 0; } /* * main loop for servicing work items */ static int worker_loop(void *arg) { struct btrfs_worker_thread *worker = arg; struct list_head *cur; struct btrfs_work *work; do { spin_lock_irq(&worker->lock); while (!list_empty(&worker->pending)) { cur = worker->pending.next; work = list_entry(cur, struct btrfs_work, list); list_del(&work->list); clear_bit(WORK_QUEUED_BIT, &work->flags); work->worker = worker; spin_unlock_irq(&worker->lock); work->func(work); atomic_dec(&worker->num_pending); /* * unless this is an ordered work queue, * 'work' was probably freed by func above. */ run_ordered_completions(worker->workers, work); spin_lock_irq(&worker->lock); check_idle_worker(worker); } worker->working = 0; if (freezing(current)) { refrigerator(); } else { set_current_state(TASK_INTERRUPTIBLE); spin_unlock_irq(&worker->lock); if (!kthread_should_stop()) schedule(); __set_current_state(TASK_RUNNING); } } while (!kthread_should_stop()); return 0; } /* * this will wait for all the worker threads to shutdown */ int btrfs_stop_workers(struct btrfs_workers *workers) { struct list_head *cur; struct btrfs_worker_thread *worker; list_splice_init(&workers->idle_list, &workers->worker_list); while (!list_empty(&workers->worker_list)) { cur = workers->worker_list.next; worker = list_entry(cur, struct btrfs_worker_thread, worker_list); kthread_stop(worker->task); list_del(&worker->worker_list); kfree(worker); } return 0; } /* * simple init on struct btrfs_workers */ void btrfs_init_workers(struct btrfs_workers *workers, char *name, int max) { workers->num_workers = 0; INIT_LIST_HEAD(&workers->worker_list); INIT_LIST_HEAD(&workers->idle_list); INIT_LIST_HEAD(&workers->order_list); spin_lock_init(&workers->lock); workers->max_workers = max; workers->idle_thresh = 32; workers->name = name; workers->ordered = 0; } /* * starts new worker threads. This does not enforce the max worker * count in case you need to temporarily go past it. */ int btrfs_start_workers(struct btrfs_workers *workers, int num_workers) { struct btrfs_worker_thread *worker; int ret = 0; int i; for (i = 0; i < num_workers; i++) { worker = kzalloc(sizeof(*worker), GFP_NOFS); if (!worker) { ret = -ENOMEM; goto fail; } INIT_LIST_HEAD(&worker->pending); INIT_LIST_HEAD(&worker->worker_list); spin_lock_init(&worker->lock); atomic_set(&worker->num_pending, 0); worker->task = kthread_run(worker_loop, worker, "btrfs-%s-%d", workers->name, workers->num_workers + i); worker->workers = workers; if (IS_ERR(worker->task)) { kfree(worker); ret = PTR_ERR(worker->task); goto fail; } spin_lock_irq(&workers->lock); list_add_tail(&worker->worker_list, &workers->idle_list); worker->idle = 1; workers->num_workers++; spin_unlock_irq(&workers->lock); } return 0; fail: btrfs_stop_workers(workers); return ret; } /* * run through the list and find a worker thread that doesn't have a lot * to do right now. This can return null if we aren't yet at the thread * count limit and all of the threads are busy. */ static struct btrfs_worker_thread *next_worker(struct btrfs_workers *workers) { struct btrfs_worker_thread *worker; struct list_head *next; int enforce_min = workers->num_workers < workers->max_workers; /* * if we find an idle thread, don't move it to the end of the * idle list. This improves the chance that the next submission * will reuse the same thread, and maybe catch it while it is still * working */ if (!list_empty(&workers->idle_list)) { next = workers->idle_list.next; worker = list_entry(next, struct btrfs_worker_thread, worker_list); return worker; } if (enforce_min || list_empty(&workers->worker_list)) return NULL; /* * if we pick a busy task, move the task to the end of the list. * hopefully this will keep things somewhat evenly balanced. * Do the move in batches based on the sequence number. This groups * requests submitted at roughly the same time onto the same worker. */ next = workers->worker_list.next; worker = list_entry(next, struct btrfs_worker_thread, worker_list); atomic_inc(&worker->num_pending); worker->sequence++; if (worker->sequence % workers->idle_thresh == 0) list_move_tail(next, &workers->worker_list); return worker; } /* * selects a worker thread to take the next job. This will either find * an idle worker, start a new worker up to the max count, or just return * one of the existing busy workers. */ static struct btrfs_worker_thread *find_worker(struct btrfs_workers *workers) { struct btrfs_worker_thread *worker; unsigned long flags; again: spin_lock_irqsave(&workers->lock, flags); worker = next_worker(workers); spin_unlock_irqrestore(&workers->lock, flags); if (!worker) { spin_lock_irqsave(&workers->lock, flags); if (workers->num_workers >= workers->max_workers) { struct list_head *fallback = NULL; /* * we have failed to find any workers, just * return the force one */ if (!list_empty(&workers->worker_list)) fallback = workers->worker_list.next; if (!list_empty(&workers->idle_list)) fallback = workers->idle_list.next; BUG_ON(!fallback); worker = list_entry(fallback, struct btrfs_worker_thread, worker_list); spin_unlock_irqrestore(&workers->lock, flags); } else { spin_unlock_irqrestore(&workers->lock, flags); /* we're below the limit, start another worker */ btrfs_start_workers(workers, 1); goto again; } } return worker; } /* * btrfs_requeue_work just puts the work item back on the tail of the list * it was taken from. It is intended for use with long running work functions * that make some progress and want to give the cpu up for others. */ int btrfs_requeue_work(struct btrfs_work *work) { struct btrfs_worker_thread *worker = work->worker; unsigned long flags; if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags)) goto out; spin_lock_irqsave(&worker->lock, flags); atomic_inc(&worker->num_pending); list_add_tail(&work->list, &worker->pending); /* by definition we're busy, take ourselves off the idle * list */ if (worker->idle) { spin_lock_irqsave(&worker->workers->lock, flags); worker->idle = 0; list_move_tail(&worker->worker_list, &worker->workers->worker_list); spin_unlock_irqrestore(&worker->workers->lock, flags); } spin_unlock_irqrestore(&worker->lock, flags); out: return 0; } /* * places a struct btrfs_work into the pending queue of one of the kthreads */ int btrfs_queue_worker(struct btrfs_workers *workers, struct btrfs_work *work) { struct btrfs_worker_thread *worker; unsigned long flags; int wake = 0; /* don't requeue something already on a list */ if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags)) goto out; worker = find_worker(workers); if (workers->ordered) { spin_lock_irqsave(&workers->lock, flags); list_add_tail(&work->order_list, &workers->order_list); spin_unlock_irqrestore(&workers->lock, flags); } else { INIT_LIST_HEAD(&work->order_list); } spin_lock_irqsave(&worker->lock, flags); atomic_inc(&worker->num_pending); check_busy_worker(worker); list_add_tail(&work->list, &worker->pending); /* * avoid calling into wake_up_process if this thread has already * been kicked */ if (!worker->working) wake = 1; worker->working = 1; spin_unlock_irqrestore(&worker->lock, flags); if (wake) wake_up_process(worker->task); out: return 0; }