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authorEric Anholt <eric@anholt.net>2007-09-21 17:05:34 -0700
committerEric Anholt <eric@anholt.net>2007-09-21 17:13:20 -0700
commit39c709c0f6a9b2c910265390b31ce233a991ab68 (patch)
treea4484723b11f36f822e3bfeeeaa3652da2753859
parent6016de689fb9f29fe148b5ff0daf0b34a8510e23 (diff)
parentd0350dadaa52064f67e4e9001145af14478b2849 (diff)
Merge branch 'i915-unification'
This branch replaces the DRM pool interface used by i915tex with a "dri_bufmgr" interface in dri/common which may be set up to use either TTM or traditional static memory management according to what is available. The i915tex TTM code now requires an updated DDX which provides proper buffer objects for the static front/back/depth, instead of using fake buffers. The driver is now built as i915_dri.so, and should replace the old i915 driver shortly.
-rw-r--r--src/mesa/drivers/dri/Makefile.template3
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr.c519
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr.h205
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr_fake.c882
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr_ttm.c469
-rw-r--r--src/mesa/drivers/dri/common/dri_bufpool.h86
-rw-r--r--src/mesa/drivers/dri/common/dri_drmpool.c228
-rw-r--r--src/mesa/drivers/dri/i915tex/Makefile5
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_context.h6
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_metaops.c2
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_texstate.c8
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_vtbl.c5
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_context.h6
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_metaops.c2
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_texstate.c8
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_vtbl.c5
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_batchbuffer.c226
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_batchbuffer.h22
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_batchpool.c418
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_blit.c35
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_blit.h6
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_buffer_objects.c71
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_buffer_objects.h8
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.c46
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.h23
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_decode.c2
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_ioctl.c19
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_ioctl.h4
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_pixel_draw.c14
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_pixel_read.c18
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_regions.c106
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_regions.h10
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_screen.c240
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_screen.h23
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex_image.c9
-rw-r--r--src/mesa/drivers/dri/i915tex/server/i830_common.h10
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.c6
37 files changed, 2069 insertions, 1686 deletions
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 3576d0bac8..770b19e161 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -13,7 +13,8 @@ COMMON_SOURCES = \
COMMON_BM_SOURCES = \
../common/dri_bufmgr.c \
- ../common/dri_drmpool.c
+ ../common/dri_bufmgr_ttm.c \
+ ../common/dri_bufmgr_fake.c
ifeq ($(WINDOW_SYSTEM),dri)
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.c b/src/mesa/drivers/dri/common/dri_bufmgr.c
index eaa4fb09c7..407409bf06 100644
--- a/src/mesa/drivers/dri/common/dri_bufmgr.c
+++ b/src/mesa/drivers/dri/common/dri_bufmgr.c
@@ -1,499 +1,152 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
+/*
+ * Copyright © 2007 Intel Corporation
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
*
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- * Keith Whitwell <keithw-at-tungstengraphics-dot-com>
*/
-#include <xf86drm.h>
-#include <stdlib.h>
-#include "glthread.h"
-#include "errno.h"
+#include "mtypes.h"
#include "dri_bufmgr.h"
-#include "string.h"
-#include "imports.h"
-#include "dri_bufpool.h"
-_glthread_DECLARE_STATIC_MUTEX(bmMutex);
-
-/*
- * TODO: Introduce fence pools in the same way as
- * buffer object pools.
+/** @file dri_bufmgr.c
+ *
+ * Convenience functions for buffer management methods.
*/
-
-
-typedef struct _DriFenceObject
-{
- int fd;
- _glthread_Mutex mutex;
- int refCount;
- const char *name;
- drmFence fence;
-} DriFenceObject;
-
-typedef struct _DriBufferObject
-{
- DriBufferPool *pool;
- _glthread_Mutex mutex;
- int refCount;
- const char *name;
- unsigned flags;
- unsigned hint;
- unsigned alignment;
- void *private;
-} DriBufferObject;
-
-
-void
-bmError(int val, const char *file, const char *function, int line)
-{
- _mesa_printf("Fatal video memory manager error \"%s\".\n"
- "Check kernel logs or set the LIBGL_DEBUG\n"
- "environment variable to \"verbose\" for more info.\n"
- "Detected in file %s, line %d, function %s.\n",
- strerror(-val), file, line, function);
-#ifndef NDEBUG
- abort();
-#else
- abort();
-#endif
-}
-
-DriFenceObject *
-driFenceBuffers(int fd, char *name, unsigned flags)
-{
- DriFenceObject *fence = (DriFenceObject *) malloc(sizeof(*fence));
- int ret;
-
- if (!fence)
- BM_CKFATAL(-EINVAL);
-
- _glthread_LOCK_MUTEX(bmMutex);
- fence->refCount = 1;
- fence->name = name;
- fence->fd = fd;
- _glthread_INIT_MUTEX(fence->mutex);
- ret = drmFenceBuffers(fd, flags, &fence->fence);
- _glthread_UNLOCK_MUTEX(bmMutex);
- if (ret) {
- free(fence);
- BM_CKFATAL(ret);
- }
- return fence;
-}
-
-
-unsigned
-driFenceType(DriFenceObject * fence)
-{
- unsigned ret;
-
- _glthread_LOCK_MUTEX(bmMutex);
- ret = fence->fence.flags;
- _glthread_UNLOCK_MUTEX(bmMutex);
-
- return ret;
-}
-
-
-DriFenceObject *
-driFenceReference(DriFenceObject * fence)
-{
- _glthread_LOCK_MUTEX(bmMutex);
- ++fence->refCount;
- _glthread_UNLOCK_MUTEX(bmMutex);
- return fence;
-}
-
-void
-driFenceUnReference(DriFenceObject * fence)
-{
- if (!fence)
- return;
-
- _glthread_LOCK_MUTEX(bmMutex);
- if (--fence->refCount == 0) {
- drmFenceDestroy(fence->fd, &fence->fence);
- free(fence);
- }
- _glthread_UNLOCK_MUTEX(bmMutex);
-}
-
-void
-driFenceFinish(DriFenceObject * fence, unsigned type, int lazy)
-{
- int ret;
- unsigned flags = (lazy) ? DRM_FENCE_FLAG_WAIT_LAZY : 0;
-
- _glthread_LOCK_MUTEX(fence->mutex);
- ret = drmFenceWait(fence->fd, flags, &fence->fence, type);
- _glthread_UNLOCK_MUTEX(fence->mutex);
- BM_CKFATAL(ret);
-}
-
-int
-driFenceSignaled(DriFenceObject * fence, unsigned type)
-{
- int signaled;
- int ret;
-
- if (fence == NULL)
- return GL_TRUE;
-
- _glthread_LOCK_MUTEX(fence->mutex);
- ret = drmFenceSignaled(fence->fd, &fence->fence, type, &signaled);
- _glthread_UNLOCK_MUTEX(fence->mutex);
- BM_CKFATAL(ret);
- return signaled;
-}
-
-
-extern drmBO *
-driBOKernel(struct _DriBufferObject *buf)
-{
- drmBO *ret;
-
- assert(buf->private != NULL);
- ret = buf->pool->kernel(buf->pool, buf->private);
- if (!ret)
- BM_CKFATAL(-EINVAL);
-
- return ret;
-}
-
-void
-driBOWaitIdle(struct _DriBufferObject *buf, int lazy)
+dri_bo *
+dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size,
+ unsigned int alignment, unsigned int location_mask)
{
- struct _DriBufferPool *pool;
- void *priv;
+ assert((location_mask & ~(DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_MEM_TT |
+ DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_PRIV0 |
+ DRM_BO_FLAG_MEM_PRIV1 | DRM_BO_FLAG_MEM_PRIV2 |
+ DRM_BO_FLAG_MEM_PRIV3 |
+ DRM_BO_FLAG_MEM_PRIV4)) == 0);
- _glthread_LOCK_MUTEX(buf->mutex);
- pool = buf->pool;
- priv = buf->private;
- _glthread_UNLOCK_MUTEX(buf->mutex);
-
- assert(priv != NULL);
- BM_CKFATAL(buf->pool->waitIdle(pool, priv, lazy));
+ return bufmgr->bo_alloc(bufmgr, name, size, alignment, location_mask);
}
-void *
-driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint)
+dri_bo *
+dri_bo_alloc_static(dri_bufmgr *bufmgr, const char *name, unsigned long offset,
+ unsigned long size, void *virtual,
+ unsigned int location_mask)
{
- void *virtual;
+ assert((location_mask & ~(DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_MEM_TT |
+ DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_PRIV0 |
+ DRM_BO_FLAG_MEM_PRIV1 | DRM_BO_FLAG_MEM_PRIV2 |
+ DRM_BO_FLAG_MEM_PRIV3 |
+ DRM_BO_FLAG_MEM_PRIV4)) == 0);
- assert(buf->private != NULL);
-
- _glthread_LOCK_MUTEX(buf->mutex);
- BM_CKFATAL(buf->pool->map(buf->pool, buf->private, flags, hint, &virtual));
- _glthread_UNLOCK_MUTEX(buf->mutex);
- return virtual;
+ return bufmgr->bo_alloc_static(bufmgr, name, offset, size, virtual,
+ location_mask);
}
void
-driBOUnmap(struct _DriBufferObject *buf)
-{
- assert(buf->private != NULL);
-
- buf->pool->unmap(buf->pool, buf->private);
-}
-
-unsigned long
-driBOOffset(struct _DriBufferObject *buf)
-{
- unsigned long ret;
-
- assert(buf->private != NULL);
-
- _glthread_LOCK_MUTEX(buf->mutex);
- ret = buf->pool->offset(buf->pool, buf->private);
- _glthread_UNLOCK_MUTEX(buf->mutex);
- return ret;
-}
-
-unsigned
-driBOFlags(struct _DriBufferObject *buf)
-{
- unsigned ret;
-
- assert(buf->private != NULL);
-
- _glthread_LOCK_MUTEX(buf->mutex);
- ret = buf->pool->flags(buf->pool, buf->private);
- _glthread_UNLOCK_MUTEX(buf->mutex);
- return ret;
-}
-
-struct _DriBufferObject *
-driBOReference(struct _DriBufferObject *buf)
+dri_bo_reference(dri_bo *bo)
{
- _glthread_LOCK_MUTEX(bmMutex);
- if (++buf->refCount == 1) {
- BM_CKFATAL(-EINVAL);
- }
- _glthread_UNLOCK_MUTEX(bmMutex);
- return buf;
+ bo->bufmgr->bo_reference(bo);
}
void
-driBOUnReference(struct _DriBufferObject *buf)
+dri_bo_unreference(dri_bo *bo)
{
- int tmp;
-
- if (!buf)
+ if (bo == NULL)
return;
- _glthread_LOCK_MUTEX(bmMutex);
- tmp = --buf->refCount;
- _glthread_UNLOCK_MUTEX(bmMutex);
- if (!tmp) {
- buf->pool->destroy(buf->pool, buf->private);
- free(buf);
- }
+ bo->bufmgr->bo_unreference(bo);
}
-void
-driBOData(struct _DriBufferObject *buf,
- unsigned size, const void *data, unsigned flags)
-{
- void *virtual;
- int newBuffer;
- struct _DriBufferPool *pool;
-
- _glthread_LOCK_MUTEX(buf->mutex);
- pool = buf->pool;
- if (!pool->create) {
- _mesa_error(NULL, GL_INVALID_OPERATION,
- "driBOData called on invalid buffer\n");
- BM_CKFATAL(-EINVAL);
- }
- newBuffer = !buf->private || (pool->size(pool, buf->private) < size) ||
- pool->map(pool, buf->private, DRM_BO_FLAG_WRITE,
- DRM_BO_HINT_DONT_BLOCK, &virtual);
-
- if (newBuffer) {
- if (buf->private)
- pool->destroy(pool, buf->private);
- if (!flags)
- flags = buf->flags;
- buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE,
- buf->alignment);
- if (!buf->private)
- BM_CKFATAL(-ENOMEM);
- BM_CKFATAL(pool->map(pool, buf->private,
- DRM_BO_FLAG_WRITE,
- DRM_BO_HINT_DONT_BLOCK, &virtual));
- }
-
- if (data != NULL)
- memcpy(virtual, data, size);
-
- BM_CKFATAL(pool->unmap(pool, buf->private));
- _glthread_UNLOCK_MUTEX(buf->mutex);
-}
-
-void
-driBOSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size, const void *data)
+int
+dri_bo_map(dri_bo *buf, GLboolean write_enable)
{
- void *virtual;
-
- _glthread_LOCK_MUTEX(buf->mutex);
- if (size && data) {
- BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
- DRM_BO_FLAG_WRITE, 0, &virtual));
- memcpy((unsigned char *) virtual + offset, data, size);
- BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
- }
- _glthread_UNLOCK_MUTEX(buf->mutex);
+ return buf->bufmgr->bo_map(buf, write_enable);
}
-void
-driBOGetSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size, void *data)
+int
+dri_bo_unmap(dri_bo *buf)
{
- void *virtual;
-
- _glthread_LOCK_MUTEX(buf->mutex);
- if (size && data) {
- BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
- DRM_BO_FLAG_READ, 0, &virtual));
- memcpy(data, (unsigned char *) virtual + offset, size);
- BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
- }
- _glthread_UNLOCK_MUTEX(buf->mutex);
+ return buf->bufmgr->bo_unmap(buf);
}
-void
-driBOSetStatic(struct _DriBufferObject *buf,
- unsigned long offset,
- unsigned long size, void *virtual, unsigned flags)
+int
+dri_bo_validate(dri_bo *buf, unsigned int flags)
{
- _glthread_LOCK_MUTEX(buf->mutex);
- if (buf->private != NULL) {
- _mesa_error(NULL, GL_INVALID_OPERATION,
- "Invalid buffer for setStatic\n");
- BM_CKFATAL(-EINVAL);
- }
- if (buf->pool->setstatic == NULL) {
- _mesa_error(NULL, GL_INVALID_OPERATION,
- "Invalid buffer pool for setStatic\n");
- BM_CKFATAL(-EINVAL);
- }
-
- if (!flags)
- flags = buf->flags;
-
- buf->private = buf->pool->setstatic(buf->pool, offset, size,
- virtual, flags);
- if (!buf->private) {
- _mesa_error(NULL, GL_OUT_OF_MEMORY,
- "Invalid buffer pool for setStatic\n");
- BM_CKFATAL(-ENOMEM);
- }
- _glthread_UNLOCK_MUTEX(buf->mutex);
+ return buf->bufmgr->bo_validate(buf, flags);
}
-
-
-void
-driGenBuffers(struct _DriBufferPool *pool,
- const char *name,
- unsigned n,
- struct _DriBufferObject *buffers[],
- unsigned alignment, unsigned flags, unsigned hint)
+dri_fence *
+dri_fence_validated(dri_bufmgr *bufmgr, const char *name, GLboolean flushed)
{
- struct _DriBufferObject *buf;
- int i;
-
- flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM |
- DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE;
-
-
- for (i = 0; i < n; ++i) {
- buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf));
- if (!buf)
- BM_CKFATAL(-ENOMEM);
-
- _glthread_INIT_MUTEX(buf->mutex);
- _glthread_LOCK_MUTEX(buf->mutex);
- _glthread_LOCK_MUTEX(bmMutex);
- buf->refCount = 1;
- _glthread_UNLOCK_MUTEX(bmMutex);
- buf->flags = flags;
- buf->hint = hint;
- buf->name = name;
- buf->alignment = alignment;
- buf->pool = pool;
- _glthread_UNLOCK_MUTEX(buf->mutex);
- buffers[i] = buf;
- }
+ return bufmgr->fence_validated(bufmgr, name, flushed);
}
void
-driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[])
+dri_fence_wait(dri_fence *fence)
{
- int i;
-
- for (i = 0; i < n; ++i) {
- driBOUnReference(buffers[i]);
- }
+ fence->bufmgr->fence_wait(fence);
}
-
void
-driInitBufMgr(int fd)
+dri_fence_reference(dri_fence *fence)
{
- ;
+ fence->bufmgr->fence_reference(fence);
}
-
void
-driBOCreateList(int target, drmBOList * list)
+dri_fence_unreference(dri_fence *fence)
{
- _glthread_LOCK_MUTEX(bmMutex);
- BM_CKFATAL(drmBOCreateList(target, list));
- _glthread_UNLOCK_MUTEX(bmMutex);
-}
+ if (fence == NULL)
+ return;
-void
-driBOResetList(drmBOList * list)
-{
- _glthread_LOCK_MUTEX(bmMutex);
- BM_CKFATAL(drmBOResetList(list));
- _glthread_UNLOCK_MUTEX(bmMutex);
+ fence->bufmgr->fence_unreference(fence);
}
void
-driBOAddListItem(drmBOList * list, struct _DriBufferObject *buf,
- unsigned flags, unsigned mask)
+dri_bo_subdata(dri_bo *bo, unsigned long offset,
+ unsigned long size, const void *data)
{
- int newItem;
-
- _glthread_LOCK_MUTEX(buf->mutex);
- _glthread_LOCK_MUTEX(bmMutex);
- BM_CKFATAL(drmAddValidateItem(list, driBOKernel(buf),
- flags, mask, &newItem));
- _glthread_UNLOCK_MUTEX(bmMutex);
-
- /*
- * Tell userspace pools to validate the buffer. This should be a
- * noop if the pool is already validated.
- * FIXME: We should have a list for this as well.
- */
-
- if (buf->pool->validate) {
- BM_CKFATAL(buf->pool->validate(buf->pool, buf->private));
- }
+ if (size == 0 || data == NULL)
+ return;
- _glthread_UNLOCK_MUTEX(buf->mutex);
+ dri_bo_map(bo, GL_TRUE);
+ memcpy((unsigned char *)bo->virtual + offset, data, size);
+ dri_bo_unmap(bo);
}
void
-driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence)
+dri_bo_get_subdata(dri_bo *bo, unsigned long offset,
+ unsigned long size, void *data)
{
- _glthread_LOCK_MUTEX(buf->mutex);
- BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence));
- _glthread_UNLOCK_MUTEX(buf->mutex);
+ if (size == 0 || data == NULL)
+ return;
+ dri_bo_map(bo, GL_FALSE);
+ memcpy(data, (unsigned char *)bo->virtual + offset, size);
+ dri_bo_unmap(bo);
}
void
-driBOValidateList(int fd, drmBOList * list)
+dri_bufmgr_destroy(dri_bufmgr *bufmgr)
{
- _glthread_LOCK_MUTEX(bmMutex);
- BM_CKFATAL(drmBOValidateList(fd, list));
- _glthread_UNLOCK_MUTEX(bmMutex);
-}
-
-void
-driPoolTakeDown(struct _DriBufferPool *pool)
-{
- pool->takeDown(pool);
-
+ bufmgr->destroy(bufmgr);
}
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.h b/src/mesa/drivers/dri/common/dri_bufmgr.h
index 01f149ae4e..3be342926f 100644
--- a/src/mesa/drivers/dri/common/dri_bufmgr.h
+++ b/src/mesa/drivers/dri/common/dri_bufmgr.h
@@ -1,5 +1,6 @@
/**************************************************************************
*
+ * Copyright © 2007 Intel Corporation
* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
* All Rights Reserved.
*
@@ -28,72 +29,170 @@
/*
* Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
* Keith Whitwell <keithw-at-tungstengraphics-dot-com>
+ * Eric Anholt <eric@anholt.net>
*/
#ifndef _DRI_BUFMGR_H_
#define _DRI_BUFMGR_H_
#include <xf86drm.h>
+typedef struct _dri_bufmgr dri_bufmgr;
+typedef struct _dri_bo dri_bo;
+typedef struct _dri_fence dri_fence;
-struct _DriFenceObject;
-struct _DriBufferObject;
-struct _DriBufferPool;
+struct _dri_bo {
+ /** Size in bytes of the buffer object. */
+ unsigned long size;
+ /**
+ * Card virtual address (offset from the beginning of the aperture) for the
+ * object. Only valid while validated.
+ */
+ unsigned long offset;
+ /**
+ * Virtual address for accessing the buffer data. Only valid while mapped.
+ */
+ void *virtual;
+ /** Buffer manager context associated with this buffer object */
+ dri_bufmgr *bufmgr;
+};
-extern struct _DriFenceObject *driFenceBuffers(int fd, char *name,
- unsigned flags);
+struct _dri_fence {
+ /**
+ * This is an ORed mask of DRM_BO_FLAG_READ, DRM_BO_FLAG_WRITE, and
+ * DRM_FLAG_EXE indicating the operations associated with this fence.
+ *
+ * It is constant for the life of the fence object.
+ */
+ unsigned int type;
+ /** Buffer manager context associated with this fence */
+ dri_bufmgr *bufmgr;
+};
-extern struct _DriFenceObject *driFenceReference(struct _DriFenceObject *fence);
+/**
+ * Context for a buffer manager instance.
+ *
+ * Contains public methods followed by private storage for the buffer manager.
+ */
+struct _dri_bufmgr {
+ /**
+ * Allocate a buffer object.
+ *
+ * Buffer objects are not necessarily initially mapped into CPU virtual
+ * address space or graphics device aperture. They must be mapped using
+ * bo_map() to be used by the CPU, and validated for use using bo_validate()
+ * to be used from the graphics device.
+ */
+ dri_bo *(*bo_alloc)(dri_bufmgr *bufmgr_ctx, const char *name,
+ unsigned long size, unsigned int alignment,
+ unsigned int location_mask);
-extern void driFenceUnReference(struct _DriFenceObject *fence);
+ /**
+ * Allocates a buffer object for a static allocation.
+ *
+ * Static allocations are ones such as the front buffer that are offered by
+ * the X Server, which are never evicted and never moved.
+ */
+ dri_bo *(*bo_alloc_static)(dri_bufmgr *bufmgr_ctx, const char *name,
+ unsigned long offset, unsigned long size,
+ void *virtual, unsigned int location_mask);
-extern void
-driFenceFinish(struct _DriFenceObject *fence, unsigned type, int lazy);
+ /** Takes a reference on a buffer object */
+ void (*bo_reference)(dri_bo *bo);
-extern int driFenceSignaled(struct _DriFenceObject *fence, unsigned type);
-extern unsigned driFenceType(struct _DriFenceObject *fence);
+ /**
+ * Releases a reference on a buffer object, freeing the data if
+ * rerefences remain.
+ */
+ void (*bo_unreference)(dri_bo *bo);
-/*
- * Return a pointer to the libdrm buffer object this DriBufferObject
- * uses.
- */
+ /**
+ * Maps the buffer into userspace.
+ *
+ * This function will block waiting for any existing fence on the buffer to
+ * clear, first. The resulting mapping is available at buf->virtual.
+\ */
+ int (*bo_map)(dri_bo *buf, GLboolean write_enable);
+
+ /** Reduces the refcount on the userspace mapping of the buffer object. */
+ int (*bo_unmap)(dri_bo *buf);
+
+ /**
+ * Makes the buffer accessible to the graphics chip.
+ *
+ * The resulting offset of the buffer within the graphics aperture is then
+ * available at buf->offset until the buffer is fenced.
+ *
+ * Flags should consist of the memory types that the buffer may be validated
+ * into and the read/write/exe flags appropriate to the use of the buffer.
+ */
+ int (*bo_validate)(dri_bo *buf, unsigned int flags);
+
+ /**
+ * Associates the current set of validated buffers with a fence.
+ *
+ * Once fenced, the buffer manager will allow the validated buffers to be
+ * evicted when the graphics device's execution has passed the fence
+ * command.
+ *
+ * The fence object will have flags for the sum of the read/write/exe flags
+ * of the validated buffers associated with it.
+ */
+ dri_fence * (*fence_validated)(dri_bufmgr *bufmgr, const char *name,
+ GLboolean flushed);
+
+ /** Takes a reference on a fence object */
+ void (*fence_reference)(dri_fence *fence);
+
+ /**
+ * Releases a reference on a fence object, freeing the data if
+ * rerefences remain.
+ */
+ void (*fence_unreference)(dri_fence *fence);
+
+ /**
+ * Blocks until the given fence is signaled.
+ */
+ void (*fence_wait)(dri_fence *fence);
+
+ /**
+ * Tears down the buffer manager instance.
+ */
+ void (*destroy)(dri_bufmgr *bufmgr);
+};
+
+dri_bo *dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size,
+ unsigned int alignment, unsigned int location_mask);
+dri_bo *dri_bo_alloc_static(dri_bufmgr *bufmgr, const char *name,
+ unsigned long offset, unsigned long size,
+ void *virtual, unsigned int location_mask);
+void dri_bo_reference(dri_bo *bo);
+void dri_bo_unreference(dri_bo *bo);
+int dri_bo_map(dri_bo *buf, GLboolean write_enable);
+int dri_bo_unmap(dri_bo *buf);
+int dri_bo_validate(dri_bo *buf, unsigned int flags);
+dri_fence *dri_fence_validated(dri_bufmgr *bufmgr, const char *name,
+ GLboolean flushed);
+void dri_fence_wait(dri_fence *fence);
+void dri_fence_reference(dri_fence *fence);
+void dri_fence_unreference(dri_fence *fence);
+
+void dri_bo_subdata(dri_bo *bo, unsigned long offset,
+ unsigned long size, const void *data);
+void dri_bo_get_subdata(dri_bo *bo, unsigned long offset,
+ unsigned long size, void *data);
+
+dri_bufmgr *dri_bufmgr_ttm_init(int fd, unsigned int fence_type,
+ unsigned int fence_type_flush);
-extern drmBO *driBOKernel(struct _DriBufferObject *buf);
-extern void *driBOMap(struct _DriBufferObject *buf, unsigned flags,
- unsigned hint);
-extern void driBOUnmap(struct _DriBufferObject *buf);
-extern unsigned long driBOOffset(struct _DriBufferObject *buf);
-extern unsigned driBOFlags(struct _DriBufferObject *buf);
-extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf);
-extern void driBOUnReference(struct _DriBufferObject *buf);
-extern void driBOData(struct _DriBufferObject *r_buf,
- unsigned size, const void *data, unsigned flags);
-extern void driBOSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size,
- const void *data);
-extern void driBOGetSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size,
- void *data);
-extern void driGenBuffers(struct _DriBufferPool *pool,
- const char *name,
- unsigned n,
- struct _DriBufferObject *buffers[],
- unsigned alignment, unsigned flags, unsigned hint);
-extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]);
-extern void driInitBufMgr(int fd);
-extern void driBOCreateList(int target, drmBOList * list);
-extern void driBOResetList(drmBOList * list);
-extern void driBOAddListItem(drmBOList * list, struct _DriBufferObject *buf,
- unsigned flags, unsigned mask);
-extern void driBOValidateList(int fd, drmBOList * list);
-
-extern void driBOFence(struct _DriBufferObject *buf,
- struct _DriFenceObject *fence);
-
-extern void driPoolTakeDown(struct _DriBufferPool *pool);
-extern void driBOSetStatic(struct _DriBufferObject *buf,
- unsigned long offset,
- unsigned long size, void *virtual, unsigned flags);
-extern void driBOWaitIdle(struct _DriBufferObject *buf, int lazy);
-extern void driPoolTakeDown(struct _DriBufferPool *pool);
+void dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr);
+dri_bufmgr *dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
+ unsigned long size,
+ unsigned int (*fence_emit)(void *private),
+ int (*fence_wait)(void *private,
+ unsigned int cookie),
+ void *driver_priv);
+void dri_bufmgr_destroy(dri_bufmgr *bufmgr);
+dri_bo *dri_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
+ unsigned int handle);
#endif
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c
new file mode 100644
index 0000000000..e0d23a3647
--- /dev/null
+++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c
@@ -0,0 +1,882 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Originally a fake version of the buffer manager so that we can
+ * prototype the changes in a driver fairly quickly, has been fleshed
+ * out to a fully functional interim solution.
+ *
+ * Basically wraps the old style memory management in the new
+ * programming interface, but is more expressive and avoids many of
+ * the bugs in the old texture manager.
+ */
+#include "mtypes.h"
+#include "dri_bufmgr.h"
+#include "drm.h"
+
+#include "simple_list.h"
+#include "mm.h"
+#include "imports.h"
+
+#if 0
+#define DBG(...) _mesa_printf(__VA_ARGS__)
+#else
+#define DBG(...)
+#endif
+
+/* Internal flags:
+ */
+#define BM_NO_BACKING_STORE 0x00000001
+#define BM_NO_FENCE_SUBDATA 0x00000002
+#define BM_PINNED 0x00000004
+
+/* Wrapper around mm.c's mem_block, which understands that you must
+ * wait for fences to expire before memory can be freed. This is
+ * specific to our use of memcpy for uploads - an upload that was
+ * processed through the command queue wouldn't need to care about
+ * fences.
+ */
+struct block {
+ struct block *next, *prev;
+ struct mem_block *mem; /* BM_MEM_AGP */
+
+ unsigned on_hardware:1;
+ unsigned fenced:1;
+
+ unsigned fence; /* BM_MEM_AGP, Split to read_fence, write_fence */
+
+ dri_bo *bo;
+ void *virtual;
+};
+
+typedef struct _bufmgr_fake {
+ dri_bufmgr bufmgr;
+
+ _glthread_Mutex mutex; /**< for thread safety */
+
+ unsigned long low_offset;
+ unsigned long size;
+ void *virtual;
+
+ struct mem_block *heap;
+ struct block lru; /* only allocated, non-fence-pending blocks here */
+
+ unsigned buf_nr; /* for generating ids */
+
+ struct block on_hardware; /* after bmValidateBuffers */
+ struct block fenced; /* after bmFenceBuffers (mi_flush, emit irq, write dword) */
+ /* then to bufmgr->lru or free() */
+
+ unsigned int last_fence;
+
+ unsigned fail:1;
+ unsigned need_fence:1;
+ GLboolean thrashing;
+
+ /**
+ * Driver callback to emit a fence, returning the cookie.
+ *
+ * Currently, this also requires that a write flush be emitted before
+ * emitting the fence, but this should change.
+ */
+ unsigned int (*fence_emit)(void *private);
+ /** Driver callback to wait for a fence cookie to have passed. */
+ int (*fence_wait)(void *private, unsigned int fence_cookie);
+ /** Driver-supplied argument to driver callbacks */
+ void *driver_priv;
+} dri_bufmgr_fake;
+
+typedef struct _dri_bo_fake {
+ dri_bo bo;
+
+ unsigned id; /* debug only */
+ const char *name;
+
+ unsigned dirty:1;
+ unsigned int refcount;
+ /* Flags may consist of any of the DRM_BO flags, plus
+ * DRM_BO_NO_BACKING_STORE and BM_NO_FENCE_SUBDATA, which are the first two
+ * driver private flags.
+ */
+ unsigned int flags;
+ unsigned int alignment;
+ GLboolean is_static;
+
+ struct block *block;
+ void *backing_store;
+ void (*invalidate_cb)(dri_bufmgr *bufmgr, void * );
+ void *invalidate_ptr;
+} dri_bo_fake;
+
+typedef struct _dri_fence_fake {
+ dri_fence fence;
+
+ const char *name;
+ unsigned int refcount;
+ unsigned int fence_cookie;
+ GLboolean flushed;
+} dri_fence_fake;
+
+static int clear_fenced(dri_bufmgr_fake *bufmgr_fake,
+ unsigned int fence_cookie);
+
+#define MAXFENCE 0x7fffffff
+
+static GLboolean FENCE_LTE( unsigned a, unsigned b )
+{
+ if (a == b)
+ return GL_TRUE;
+
+ if (a < b && b - a < (1<<24))
+ return GL_TRUE;
+
+ if (a > b && MAXFENCE - a + b < (1<<24))
+ return GL_TRUE;
+
+ return GL_FALSE;
+}
+
+static unsigned int
+_fence_emit_internal(dri_bufmgr_fake *bufmgr_fake)
+{
+ bufmgr_fake->last_fence = bufmgr_fake->fence_emit(bufmgr_fake->driver_priv);
+ return bufmgr_fake->last_fence;
+}
+
+static void
+_fence_wait_internal(dri_bufmgr_fake *bufmgr_fake, unsigned int cookie)
+{
+ int ret;
+
+ ret = bufmgr_fake->fence_wait(bufmgr_fake->driver_priv, cookie);
+ if (ret != 0) {
+ _mesa_printf("%s:%d: Error %d waiting for fence.\n",
+ __FILE__, __LINE__);
+ abort();
+ }
+ clear_fenced(bufmgr_fake, cookie);
+}
+
+static GLboolean
+_fence_test(dri_bufmgr_fake *bufmgr_fake, unsigned fence)
+{
+ /* Slight problem with wrap-around:
+ */
+ return fence == 0 || FENCE_LTE(fence, bufmgr_fake->last_fence);
+}
+
+/**
+ * Allocate a memory manager block for the buffer.
+ */
+static GLboolean
+alloc_block(dri_bo *bo)
+{
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+ dri_bufmgr_fake *bufmgr_fake= (dri_bufmgr_fake *)bo->bufmgr;
+ struct block *block = (struct block *)calloc(sizeof *block, 1);
+ unsigned int align_log2 = ffs(bo_fake->alignment);
+ GLuint sz;
+
+ if (!block)
+ return GL_FALSE;
+
+ sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1);
+
+ block->mem = mmAllocMem(bufmgr_fake->heap, sz, align_log2, 0);
+ if (!block->mem) {
+ free(block);
+ return GL_FALSE;
+ }
+
+ make_empty_list(block);
+
+ /* Insert at head or at tail???
+ */
+ insert_at_tail(&bufmgr_fake->lru, block);
+
+ block->virtual = bufmgr_fake->virtual +
+ block->mem->ofs - bufmgr_fake->low_offset;
+ block->bo = bo;
+
+ bo_fake->block = block;
+
+ return GL_TRUE;
+}
+
+/* Release the card storage associated with buf:
+ */
+static void free_block(dri_bufmgr_fake *bufmgr_fake, struct block *block)
+{
+ DBG("free block %p\n", block);
+
+ if (!block)
+ return;
+
+ if (block->on_hardware) {
+ block->bo = NULL;
+ }
+ else if (block->fenced) {
+ block->bo = NULL;
+ }
+ else {
+ DBG(" - free immediately\n");
+ remove_from_list(block);
+
+ mmFreeMem(block->mem);
+ free(block);
+ }
+}
+
+static void
+alloc_backing_store(dri_bo *bo)
+{
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+ assert(!bo_fake->backing_store);
+ assert(!(bo_fake->flags & (BM_PINNED|BM_NO_BACKING_STORE)));
+
+ bo_fake->backing_store = ALIGN_MALLOC(bo->size, 64);
+}
+
+static void
+free_backing_store(dri_bo *bo)
+{
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+ assert(!(bo_fake->flags & (BM_PINNED|BM_NO_BACKING_STORE)));
+
+ if (bo_fake->backing_store) {
+ ALIGN_FREE(bo_fake->backing_store);
+ bo_fake->backing_store = NULL;
+ }
+}
+
+static void
+set_dirty(dri_bo *bo)
+{
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+
+ if (bo_fake->flags & BM_NO_BACKING_STORE)
+ bo_fake->invalidate_cb(&bufmgr_fake->bufmgr, bo_fake->invalidate_ptr);
+
+ assert(!(bo_fake->flags & BM_PINNED));
+
+ DBG("set_dirty - buf %d\n", bo_fake->id);
+ bo_fake->dirty = 1;
+}
+
+static GLboolean
+evict_lru(dri_bufmgr_fake *bufmgr_fake, GLuint max_fence)
+{
+ struct block *block, *tmp;
+
+ DBG("%s\n", __FUNCTION__);
+
+ foreach_s(block, tmp, &bufmgr_fake->lru) {
+ dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo;
+
+ if (bo_fake != NULL && (bo_fake->flags & BM_NO_FENCE_SUBDATA))
+ continue;
+
+ if (block->fence && max_fence && !FENCE_LTE(block->fence, max_fence))
+ return 0;
+
+ set_dirty(&bo_fake->bo);
+ bo_fake->block = NULL;
+
+ free_block(bufmgr_fake, block);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+#define foreach_s_rev(ptr, t, list) \
+ for(ptr=(list)->prev,t=(ptr)->prev; list != ptr; ptr=t, t=(t)->prev)
+
+static GLboolean
+evict_mru(dri_bufmgr_fake *bufmgr_fake)
+{
+ struct block *block, *tmp;
+
+ DBG("%s\n", __FUNCTION__);
+
+ foreach_s_rev(block, tmp, &bufmgr_fake->lru) {
+ dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo;
+
+ if (bo_fake && (bo_fake->flags & BM_NO_FENCE_SUBDATA))
+ continue;
+
+ set_dirty(&bo_fake->bo);
+ bo_fake->block = NULL;
+
+ free_block(bufmgr_fake, block);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+/**
+ * Removes all objects from the fenced list older than the given fence.
+ */
+static int clear_fenced(dri_bufmgr_fake *bufmgr_fake,
+ unsigned int fence_cookie)
+{
+ struct block *block, *tmp;
+ int ret = 0;
+
+ foreach_s(block, tmp, &bufmgr_fake->fenced) {
+ assert(block->fenced);
+
+ if (_fence_test(bufmgr_fake, block->fence)) {
+
+ block->fenced = 0;
+
+ if (!block->bo) {
+ DBG("delayed free: offset %x sz %x\n",
+ block->mem->ofs, block->mem->size);
+ remove_from_list(block);
+ mmFreeMem(block->mem);
+ free(block);
+ }
+ else {
+ DBG("return to lru: offset %x sz %x\n",
+ block->mem->ofs, block->mem->size);
+ move_to_tail(&bufmgr_fake->lru, block);
+ }
+
+ ret = 1;
+ }
+ else {
+ /* Blocks are ordered by fence, so if one fails, all from
+ * here will fail also:
+ */
+ break;
+ }
+ }
+
+ DBG("%s: %d\n", __FUNCTION__, ret);
+ return ret;
+}
+
+static void fence_blocks(dri_bufmgr_fake *bufmgr_fake, unsigned fence)
+{
+ struct block *block, *tmp;
+
+ foreach_s (block, tmp, &bufmgr_fake->on_hardware) {
+ DBG("Fence block %p (sz 0x%x buf %p) with fence %d\n", block,
+ block->mem->size, block->bo, fence);
+ block->fence = fence;
+
+ block->on_hardware = 0;
+ block->fenced = 1;
+
+ /* Move to tail of pending list here
+ */
+ move_to_tail(&bufmgr_fake->fenced, block);
+ }
+
+ assert(is_empty_list(&bufmgr_fake->on_hardware));
+}
+
+static GLboolean evict_and_alloc_block(dri_bo *bo)
+{
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+
+ assert(bo_fake->block == NULL);
+
+ /* Search for already free memory:
+ */
+ if (alloc_block(bo))
+ return GL_TRUE;
+
+ /* If we're not thrashing, allow lru eviction to dig deeper into
+ * recently used textures. We'll probably be thrashing soon:
+ */
+ if (!bufmgr_fake->thrashing) {
+ while (evict_lru(bufmgr_fake, 0))
+ if (alloc_block(bo))
+ return GL_TRUE;
+ }
+
+ /* Keep thrashing counter alive?
+ */
+ if (bufmgr_fake->thrashing)
+ bufmgr_fake->thrashing = 20;
+
+ /* Wait on any already pending fences - here we are waiting for any
+ * freed memory that has been submitted to hardware and fenced to
+ * become available:
+ */
+ while (!is_empty_list(&bufmgr_fake->fenced)) {
+ GLuint fence = bufmgr_fake->fenced.next->fence;
+ _fence_wait_internal(bufmgr_fake, fence);
+
+ if (alloc_block(bo))
+ return GL_TRUE;
+ }
+
+ if (!is_empty_list(&bufmgr_fake->on_hardware)) {
+ while (!is_empty_list(&bufmgr_fake->fenced)) {
+ GLuint fence = bufmgr_fake->fenced.next->fence;
+ _fence_wait_internal(bufmgr_fake, fence);
+ }
+
+ if (!bufmgr_fake->thrashing) {
+ DBG("thrashing\n");
+ }
+ bufmgr_fake->thrashing = 20;
+
+ if (alloc_block(bo))
+ return GL_TRUE;
+ }
+
+ while (evict_mru(bufmgr_fake))
+ if (alloc_block(bo))
+ return GL_TRUE;
+
+ DBG("%s 0x%x bytes failed\n", __FUNCTION__, bo->size);
+
+ assert(is_empty_list(&bufmgr_fake->on_hardware));
+ assert(is_empty_list(&bufmgr_fake->fenced));
+
+ return GL_FALSE;
+}
+
+/***********************************************************************
+ * Public functions
+ */
+
+/**
+ * Wait for hardware idle by emitting a fence and waiting for it.
+ */
+static void
+dri_bufmgr_fake_wait_idle(dri_bufmgr_fake *bufmgr_fake)
+{
+ unsigned int cookie;
+
+ cookie = bufmgr_fake->fence_emit(bufmgr_fake->driver_priv);
+ _fence_wait_internal(bufmgr_fake, cookie);
+}
+
+/* Specifically ignore texture memory sharing.
+ * -- just evict everything
+ * -- and wait for idle
+ */
+void
+dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr)
+{
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ {
+ struct block *block, *tmp;
+
+ bufmgr_fake->need_fence = 1;
+ bufmgr_fake->fail = 0;
+
+ /* Wait for hardware idle. We don't know where acceleration has been
+ * happening, so we'll need to wait anyway before letting anything get
+ * put on the card again.
+ */
+ dri_bufmgr_fake_wait_idle(bufmgr_fake);
+
+ /* Check that we hadn't released the lock without having fenced the last
+ * set of buffers.
+ */
+ assert(is_empty_list(&bufmgr_fake->fenced));
+ assert(is_empty_list(&bufmgr_fake->on_hardware));
+
+ foreach_s(block, tmp, &bufmgr_fake->lru) {
+ assert(_fence_test(bufmgr_fake, block->fence));
+ set_dirty(block->bo);
+ }
+ }
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+}
+
+static dri_bo *
+dri_fake_bo_alloc(dri_bufmgr *bufmgr, const char *name,
+ unsigned long size, unsigned int alignment,
+ unsigned int location_mask)
+{
+ dri_bufmgr_fake *bufmgr_fake;
+ dri_bo_fake *bo_fake;
+
+ bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
+
+ bo_fake = calloc(1, sizeof(*bo_fake));
+ if (!bo_fake)
+ return NULL;
+
+ bo_fake->bo.size = size;
+ bo_fake->bo.offset = -1;
+ bo_fake->bo.virtual = NULL;
+ bo_fake->bo.bufmgr = bufmgr;
+ bo_fake->refcount = 1;
+
+ /* Alignment must be a power of two */
+ assert((alignment & (alignment - 1)) == 0);
+ if (alignment == 0)
+ alignment = 1;
+ bo_fake->alignment = alignment;
+ bo_fake->id = ++bufmgr_fake->buf_nr;
+ bo_fake->name = name;
+ bo_fake->flags = 0;
+ bo_fake->is_static = GL_FALSE;
+
+ DBG("drm_bo_alloc: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
+ bo_fake->bo.size / 1024);
+
+ return &bo_fake->bo;
+}
+
+static dri_bo *
+dri_fake_bo_alloc_static(dri_bufmgr *bufmgr, const char *name,
+ unsigned long offset, unsigned long size,
+ void *virtual, unsigned int location_mask)
+{
+ dri_bufmgr_fake *bufmgr_fake;
+ dri_bo_fake *bo_fake;
+
+ bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
+
+ bo_fake = calloc(1, sizeof(*bo_fake));
+ if (!bo_fake)
+ return NULL;
+
+ bo_fake->bo.size = size;
+ bo_fake->bo.offset = offset;
+ bo_fake->bo.virtual = virtual;
+ bo_fake->bo.bufmgr = bufmgr;
+ bo_fake->refcount = 1;
+ bo_fake->id = ++bufmgr_fake->buf_nr;
+ bo_fake->name = name;
+ bo_fake->flags = BM_PINNED | DRM_BO_FLAG_NO_MOVE;
+ bo_fake->is_static = GL_TRUE;
+
+ DBG("drm_bo_alloc_static: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
+ bo_fake->bo.size / 1024);
+
+ return &bo_fake->bo;
+}
+
+static void
+dri_fake_bo_reference(dri_bo *bo)
+{
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ bo_fake->refcount++;
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+}
+
+static void
+dri_fake_bo_unreference(dri_bo *bo)
+{
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+
+ if (!bo)
+ return;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ if (--bo_fake->refcount == 0) {
+ /* No remaining references, so free it */
+ if (bo_fake->block)
+ free_block(bufmgr_fake, bo_fake->block);
+ free_backing_store(bo);
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ free(bo);
+ return;
+ }
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+}
+
+/**
+ * Map a buffer into bo->virtual, allocating either card memory space (If
+ * BM_NO_BACKING_STORE or BM_PINNED) or backing store, as necessary.
+ */
+static int
+dri_fake_bo_map(dri_bo *bo, GLboolean write_enable)
+{
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+
+ /* Static buffers are always mapped. */
+ if (bo_fake->is_static)
+ return 0;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ {
+ DBG("drm_bo_map: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
+ bo_fake->bo.size / 1024);
+
+ if (bo->virtual != NULL) {
+ _mesa_printf("%s: already mapped\n", __FUNCTION__);
+ abort();
+ }
+ else if (bo_fake->flags & (BM_NO_BACKING_STORE|BM_PINNED)) {
+
+ if (!bo_fake->block && !evict_and_alloc_block(bo)) {
+ DBG("%s: alloc failed\n", __FUNCTION__);
+ bufmgr_fake->fail = 1;
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ return 1;
+ }
+ else {
+ assert(bo_fake->block);
+ bo_fake->dirty = 0;
+
+ if (!(bo_fake->flags & BM_NO_FENCE_SUBDATA))
+ dri_bufmgr_fake_wait_idle(bufmgr_fake);
+
+ bo->virtual = bo_fake->block->virtual;
+ }
+ }
+ else {
+ if (write_enable)
+ set_dirty(bo);
+
+ if (bo_fake->backing_store == 0)
+ alloc_backing_store(bo);
+
+ bo->virtual = bo_fake->backing_store;
+ }
+ }
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ return 0;
+}
+
+static int
+dri_fake_bo_unmap(dri_bo *bo)
+{
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+
+ /* Static buffers are always mapped. */
+ if (bo_fake->is_static)
+ return 0;
+
+ if (bo == NULL)
+ return 0;
+
+ DBG("drm_bo_unmap: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
+ bo_fake->bo.size / 1024);
+
+ bo->virtual = NULL;
+
+ return 0;
+}
+
+static int
+dri_fake_bo_validate(dri_bo *bo, unsigned int flags)
+{
+ dri_bufmgr_fake *bufmgr_fake;
+ dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
+
+ /* XXX: Sanity-check whether we've already validated this one under
+ * different flags. See drmAddValidateItem().
+ */
+
+ DBG("drm_bo_validate: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
+ bo_fake->bo.size / 1024);
+ bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ {
+ if (bo_fake->is_static) {
+ /* Add it to the needs-fence list */
+ bufmgr_fake->need_fence = 1;
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ return 0;
+ }
+
+ /* Allocate the card memory */
+ if (!bo_fake->block && !evict_and_alloc_block(bo)) {
+ bufmgr_fake->fail = 1;
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ DBG("Failed to validate buf %d:%s\n", bo_fake->id, bo_fake->name);
+ return -1;
+ }
+
+ assert(bo_fake->block);
+ assert(bo_fake->block->bo == &bo_fake->bo);
+
+ bo->offset = bo_fake->block->mem->ofs;
+
+ /* Upload the buffer contents if necessary */
+ if (bo_fake->dirty) {
+ DBG("Upload dirty buf %d:%s, sz %d offset 0x%x\n", bo_fake->id,
+ bo_fake->name, bo->size, bo_fake->block->mem->ofs);
+
+ assert(!(bo_fake->flags &
+ (BM_NO_BACKING_STORE|BM_PINNED)));
+
+ /* Actually, should be able to just wait for a fence on the memory,
+ * which we would be tracking when we free it. Waiting for idle is
+ * a sufficiently large hammer for now.
+ */
+ dri_bufmgr_fake_wait_idle(bufmgr_fake);
+
+ memcpy(bo_fake->block->virtual, bo_fake->backing_store, bo->size);
+ bo_fake->dirty = 0;
+ }
+
+ bo_fake->block->on_hardware = 1;
+ move_to_tail(&bufmgr_fake->on_hardware, bo_fake->block);
+
+ bufmgr_fake->need_fence = 1;
+ }
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+
+ return 0;
+}
+
+static dri_fence *
+dri_fake_fence_validated(dri_bufmgr *bufmgr, const char *name,
+ GLboolean flushed)
+{
+ dri_fence_fake *fence_fake;
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
+ unsigned int cookie;
+
+ fence_fake = malloc(sizeof(*fence_fake));
+ if (!fence_fake)
+ return NULL;
+
+ fence_fake->refcount = 1;
+ fence_fake->name = name;
+ fence_fake->flushed = flushed;
+ fence_fake->fence.bufmgr = bufmgr;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ cookie = _fence_emit_internal(bufmgr_fake);
+ fence_fake->fence_cookie = cookie;
+ fence_blocks(bufmgr_fake, cookie);
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+
+ DBG("drm_fence_validated: 0x%08x cookie\n", fence_fake->fence_cookie);
+
+ return &fence_fake->fence;
+}
+
+static void
+dri_fake_fence_reference(dri_fence *fence)
+{
+ dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)fence->bufmgr;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ ++fence_fake->refcount;
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+}
+
+static void
+dri_fake_fence_unreference(dri_fence *fence)
+{
+ dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)fence->bufmgr;
+
+ if (!fence)
+ return;
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ if (--fence_fake->refcount == 0) {
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ free(fence);
+ return;
+ }
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+}
+
+static void
+dri_fake_fence_wait(dri_fence *fence)
+{
+ dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)fence->bufmgr;
+
+ DBG("drm_fence_wait: 0x%08x cookie\n", fence_fake->fence_cookie);
+
+ _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
+ _fence_wait_internal(bufmgr_fake, fence_fake->fence_cookie);
+ _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+}
+
+static void
+dri_fake_destroy(dri_bufmgr *bufmgr)
+{
+ dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
+
+ _glthread_DESTROY_MUTEX(bufmgr_fake->mutex);
+ mmDestroy(bufmgr_fake->heap);
+ free(bufmgr);
+}
+
+dri_bufmgr *
+dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
+ unsigned long size,
+ unsigned int (*fence_emit)(void *private),
+ int (*fence_wait)(void *private, unsigned int cookie),
+ void *driver_priv)
+{
+ dri_bufmgr_fake *bufmgr_fake;
+
+ bufmgr_fake = calloc(1, sizeof(*bufmgr_fake));
+
+ /* Initialize allocator */
+ make_empty_list(&bufmgr_fake->fenced);
+ make_empty_list(&bufmgr_fake->on_hardware);
+ make_empty_list(&bufmgr_fake->lru);
+
+ bufmgr_fake->low_offset = low_offset;
+ bufmgr_fake->virtual = low_virtual;
+ bufmgr_fake->size = size;
+ bufmgr_fake->heap = mmInit(low_offset, size);
+
+ _glthread_INIT_MUTEX(bufmgr_fake->mutex);
+
+ /* Hook in methods */
+ bufmgr_fake->bufmgr.bo_alloc = dri_fake_bo_alloc;
+ bufmgr_fake->bufmgr.bo_alloc_static = dri_fake_bo_alloc_static;
+ bufmgr_fake->bufmgr.bo_reference = dri_fake_bo_reference;
+ bufmgr_fake->bufmgr.bo_unreference = dri_fake_bo_unreference;
+ bufmgr_fake->bufmgr.bo_map = dri_fake_bo_map;
+ bufmgr_fake->bufmgr.bo_unmap = dri_fake_bo_unmap;
+ bufmgr_fake->bufmgr.bo_validate = dri_fake_bo_validate;
+ bufmgr_fake->bufmgr.fence_validated = dri_fake_fence_validated;
+ bufmgr_fake->bufmgr.fence_wait = dri_fake_fence_wait;
+ bufmgr_fake->bufmgr.fence_reference = dri_fake_fence_reference;
+ bufmgr_fake->bufmgr.fence_unreference = dri_fake_fence_unreference;
+ bufmgr_fake->bufmgr.destroy = dri_fake_destroy;
+
+ bufmgr_fake->fence_emit = fence_emit;
+ bufmgr_fake->fence_wait = fence_wait;
+ bufmgr_fake->driver_priv = driver_priv;
+
+ return &bufmgr_fake->bufmgr;
+}
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_ttm.c b/src/mesa/drivers/dri/common/dri_bufmgr_ttm.c
new file mode 100644
index 0000000000..bda8e34190
--- /dev/null
+++ b/src/mesa/drivers/dri/common/dri_bufmgr_ttm.c
@@ -0,0 +1,469 @@
+/**************************************************************************
+ *
+ * Copyright © 2007 Intel Corporation
+ * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+/*
+ * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
+ * Keith Whitwell <keithw-at-tungstengraphics-dot-com>
+ * Eric Anholt <eric@anholt.net>
+ */
+
+#include <xf86drm.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include "glthread.h"
+#include "errno.h"
+#include "mtypes.h"
+#include "dri_bufmgr.h"
+#include "string.h"
+#include "imports.h"
+
+#define BUFMGR_DEBUG 0
+
+typedef struct _dri_bufmgr_ttm {
+ dri_bufmgr bufmgr;
+
+ int fd;
+ _glthread_Mutex mutex;
+ unsigned int fence_type;
+ unsigned int fence_type_flush;
+} dri_bufmgr_ttm;
+
+typedef struct _dri_bo_ttm {
+ dri_bo bo;
+
+ int refcount; /* Protected by bufmgr->mutex */
+ drmBO drm_bo;
+ const char *name;
+ /**
+ * Note whether we are the owner of the buffer, to determine if we must
+ * drmBODestroy or drmBOUnreference to unreference the buffer.
+ */
+ GLboolean owner;
+} dri_bo_ttm;
+
+typedef struct _dri_fence_ttm
+{
+ dri_fence fence;
+
+ int refcount; /* Protected by bufmgr->mutex */
+ const char *name;
+ drmFence drm_fence;
+} dri_fence_ttm;
+
+#if 0
+int
+driFenceSignaled(DriFenceObject * fence, unsigned type)
+{
+ int signaled;
+ int ret;
+
+ if (fence == NULL)
+ return GL_TRUE;
+
+ _glthread_LOCK_MUTEX(fence->mutex);
+ ret = drmFenceSignaled(bufmgr_ttm->fd, &fence->fence, type, &signaled);
+ _glthread_UNLOCK_MUTEX(fence->mutex);
+ BM_CKFATAL(ret);
+ return signaled;
+}
+#endif
+
+static dri_bo *
+dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name,
+ unsigned long size, unsigned int alignment,
+ unsigned int location_mask)
+{
+ dri_bufmgr_ttm *ttm_bufmgr;
+ dri_bo_ttm *ttm_buf;
+ unsigned int pageSize = getpagesize();
+ int ret;
+ unsigned int flags, hint;
+
+ ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr;
+
+ ttm_buf = malloc(sizeof(*ttm_buf));
+ if (!ttm_buf)
+ return NULL;
+
+ /* The mask argument doesn't do anything for us that we want other than
+ * determine which pool (TTM or local) the buffer is allocated into, so just
+ * pass all of the allocation class flags.
+ */
+ flags = location_mask | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE |
+ DRM_BO_FLAG_EXE;
+ /* No hints we want to use. */
+ hint = 0;
+
+ ret = drmBOCreate(ttm_bufmgr->fd, 0, size, alignment / pageSize,
+ NULL, drm_bo_type_dc,
+ flags, hint, &ttm_buf->drm_bo);
+ if (ret != 0) {
+ free(ttm_buf);
+ return NULL;
+ }
+ ttm_buf->bo.size = ttm_buf->drm_bo.size;
+ ttm_buf->bo.offset = ttm_buf->drm_bo.offset;
+ ttm_buf->bo.virtual = NULL;
+ ttm_buf->bo.bufmgr = bufmgr;
+ ttm_buf->name = name;
+ ttm_buf->refcount = 1;
+ ttm_buf->owner = GL_TRUE;
+
+#if BUFMGR_DEBUG
+ fprintf(stderr, "bo_create: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+#endif
+
+ return &ttm_buf->bo;
+}
+
+/* Our TTM backend doesn't allow creation of static buffers, as that requires
+ * privelege for the non-fake case, and the lock in the fake case where we were
+ * working around the X Server not creating buffers and passing handles to us.
+ */
+static dri_bo *
+dri_ttm_alloc_static(dri_bufmgr *bufmgr, const char *name,
+ unsigned long offset, unsigned long size, void *virtual,
+ unsigned int location_mask)
+{
+ return NULL;
+}
+
+/** Returns a dri_bo wrapping the given buffer object handle.
+ *
+ * This can be used when one application needs to pass a buffer object
+ * to another.
+ */
+dri_bo *
+dri_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
+ unsigned int handle)
+{
+ dri_bufmgr_ttm *ttm_bufmgr;
+ dri_bo_ttm *ttm_buf;
+ int ret;
+
+ ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr;
+
+ ttm_buf = malloc(sizeof(*ttm_buf));
+ if (!ttm_buf)
+ return NULL;
+
+ ret = drmBOReference(ttm_bufmgr->fd, handle, &ttm_buf->drm_bo);
+ if (ret != 0) {
+ free(ttm_buf);
+ return NULL;
+ }
+ ttm_buf->bo.size = ttm_buf->drm_bo.size;
+ ttm_buf->bo.offset = ttm_buf->drm_bo.offset;
+ ttm_buf->bo.virtual = NULL;
+ ttm_buf->bo.bufmgr = bufmgr;
+ ttm_buf->name = name;
+ ttm_buf->refcount = 1;
+ ttm_buf->owner = GL_FALSE;
+
+#if BUFMGR_DEBUG
+ fprintf(stderr, "bo_create_from_handle: %p (%s)\n", &ttm_buf->bo,
+ ttm_buf->name);
+#endif
+
+ return &ttm_buf->bo;
+}
+
+static void
+dri_ttm_bo_reference(dri_bo *buf)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+
+ _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
+ ttm_buf->refcount++;
+ _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+}
+
+static void
+dri_ttm_bo_unreference(dri_bo *buf)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+
+ if (!buf)
+ return;
+
+ _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
+ if (--ttm_buf->refcount == 0) {
+ int ret;
+
+ /* XXX Having to use drmBODestroy as the opposite of drmBOCreate instead
+ * of simply unreferencing is madness, and leads to behaviors we may not
+ * want (making the buffer unsharable).
+ */
+ if (ttm_buf->owner)
+ ret = drmBODestroy(bufmgr_ttm->fd, &ttm_buf->drm_bo);
+ else
+ ret = drmBOUnReference(bufmgr_ttm->fd, &ttm_buf->drm_bo);
+ if (ret != 0) {
+ fprintf(stderr, "drmBOUnReference failed (%s): %s\n", ttm_buf->name,
+ strerror(-ret));
+ }
+#if BUFMGR_DEBUG
+ fprintf(stderr, "bo_unreference final: %p (%s)\n",
+ &ttm_buf->bo, ttm_buf->name);
+#endif
+ _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+ free(buf);
+ return;
+ }
+ _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+}
+
+static int
+dri_ttm_bo_map(dri_bo *buf, GLboolean write_enable)
+{
+ dri_bufmgr_ttm *bufmgr_ttm;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+ unsigned int flags;
+
+ bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+
+ flags = DRM_BO_FLAG_READ;
+ if (write_enable)
+ flags |= DRM_BO_FLAG_WRITE;
+
+ assert(buf->virtual == NULL);
+
+#if BUFMGR_DEBUG
+ fprintf(stderr, "bo_map: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+#endif
+
+ return drmBOMap(bufmgr_ttm->fd, &ttm_buf->drm_bo, flags, 0, &buf->virtual);
+}
+
+static int
+dri_ttm_bo_unmap(dri_bo *buf)
+{
+ dri_bufmgr_ttm *bufmgr_ttm;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+
+ if (buf == NULL)
+ return 0;
+
+ bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+
+ assert(buf->virtual != NULL);
+
+ buf->virtual = NULL;
+
+#if BUFMGR_DEBUG
+ fprintf(stderr, "bo_unmap: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+#endif
+
+ return drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo);
+}
+
+static int
+dri_ttm_validate(dri_bo *buf, unsigned int flags)
+{
+ dri_bufmgr_ttm *bufmgr_ttm;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+ unsigned int mask;
+ int err;
+
+ /* XXX: Sanity-check whether we've already validated this one under
+ * different flags. See drmAddValidateItem().
+ */
+
+ bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+
+ /* Calculate the appropriate mask to pass to the DRM. There appears to be
+ * be a direct relationship to flags, so it's unnecessary to have it passed
+ * in as an argument.
+ */
+ mask = DRM_BO_MASK_MEM;
+ mask |= flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE);
+
+ err = drmBOValidate(bufmgr_ttm->fd, &ttm_buf->drm_bo, flags, mask, 0);
+
+ if (err == 0) {
+ /* XXX: add to fence list for sanity checking */
+ } else {
+ fprintf(stderr, "failed to validate buffer (%s): %s\n",
+ ttm_buf->name, strerror(-err));
+ }
+
+ buf->offset = ttm_buf->drm_bo.offset;
+
+#if BUFMGR_DEBUG
+ fprintf(stderr, "bo_validate: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+#endif
+
+ return err;
+}
+
+static dri_fence *
+dri_ttm_fence_validated(dri_bufmgr *bufmgr, const char *name,
+ GLboolean flushed)
+{
+ dri_fence_ttm *fence_ttm = malloc(sizeof(*fence_ttm));
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
+ int ret;
+ unsigned int type;
+
+ if (!fence_ttm)
+ return NULL;
+
+ if (flushed)
+ type = bufmgr_ttm->fence_type_flush;
+ else
+ type = bufmgr_ttm->fence_type;
+
+ fence_ttm->refcount = 1;
+ fence_ttm->name = name;
+ fence_ttm->fence.bufmgr = bufmgr;
+ ret = drmFenceBuffers(bufmgr_ttm->fd, type, &fence_ttm->drm_fence);
+ if (ret) {
+ fprintf(stderr, "failed to fence (%s): %s\n", name, strerror(-ret));
+ free(fence_ttm);
+ return NULL;
+ }
+
+#if BUFMGR_DEBUG
+ fprintf(stderr, "fence_validated: %p (%s)\n", &fence_ttm->fence,
+ fence_ttm->name);
+#endif
+
+ return &fence_ttm->fence;
+}
+
+static void
+dri_ttm_fence_reference(dri_fence *fence)
+{
+ dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
+
+ _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
+ ++fence_ttm->refcount;
+ _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+}
+
+static void
+dri_ttm_fence_unreference(dri_fence *fence)
+{
+ dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
+
+ if (!fence)
+ return;
+
+ _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
+ if (--fence_ttm->refcount == 0) {
+ int ret;
+
+ /* XXX Having to use drmFenceDestroy as the opposite of drmFenceBuffers
+ * instead of simply unreferencing is madness, and leads to behaviors we
+ * may not want (making the fence unsharable). This behavior by the DRM
+ * ioctls should be fixed, and drmFenceDestroy eliminated.
+ */
+ ret = drmFenceDestroy(bufmgr_ttm->fd, &fence_ttm->drm_fence);
+ if (ret != 0) {
+ fprintf(stderr, "drmFenceDestroy failed (%s): %s\n",
+ fence_ttm->name, strerror(-ret));
+ }
+
+ _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+ free(fence);
+ return;
+ }
+ _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+}
+
+static void
+dri_ttm_fence_wait(dri_fence *fence)
+{
+ dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
+ int ret;
+
+ _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
+ ret = drmFenceWait(bufmgr_ttm->fd, 0, &fence_ttm->drm_fence, 0);
+ _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+ if (ret != 0) {
+ _mesa_printf("%s:%d: Error %d waiting for fence %s.\n",
+ __FILE__, __LINE__, ret, fence_ttm->name);
+ abort();
+ }
+
+#if BUFMGR_DEBUG
+ fprintf(stderr, "fence_wait: %p (%s)\n", &fence_ttm->fence,
+ fence_ttm->name);
+#endif
+}
+
+static void
+dri_bufmgr_ttm_destroy(dri_bufmgr *bufmgr)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
+
+ _glthread_DESTROY_MUTEX(bufmgr_ttm->mutex);
+ free(bufmgr);
+}
+
+/**
+ * Initializes the TTM buffer manager, which uses the kernel to allocate, map,
+ * and manage map buffer objections.
+ *
+ * \param fd File descriptor of the opened DRM device.
+ * \param fence_type Driver-specific fence type used for fences with no flush.
+ * \param fence_type_flush Driver-specific fence type used for fences with a
+ * flush.
+ */
+dri_bufmgr *
+dri_bufmgr_ttm_init(int fd, unsigned int fence_type,
+ unsigned int fence_type_flush)
+{
+ dri_bufmgr_ttm *bufmgr_ttm;
+
+ bufmgr_ttm = malloc(sizeof(*bufmgr_ttm));
+ bufmgr_ttm->fd = fd;
+ bufmgr_ttm->fence_type = fence_type;
+ bufmgr_ttm->fence_type_flush = fence_type_flush;
+ _glthread_INIT_MUTEX(bufmgr_ttm->mutex);
+
+ bufmgr_ttm->bufmgr.bo_alloc = dri_ttm_alloc;
+ bufmgr_ttm->bufmgr.bo_alloc_static = dri_ttm_alloc_static;
+ bufmgr_ttm->bufmgr.bo_reference = dri_ttm_bo_reference;
+ bufmgr_ttm->bufmgr.bo_unreference = dri_ttm_bo_unreference;
+ bufmgr_ttm->bufmgr.bo_map = dri_ttm_bo_map;
+ bufmgr_ttm->bufmgr.bo_unmap = dri_ttm_bo_unmap;
+ bufmgr_ttm->bufmgr.bo_validate = dri_ttm_validate;
+ bufmgr_ttm->bufmgr.fence_validated = dri_ttm_fence_validated;
+ bufmgr_ttm->bufmgr.fence_reference = dri_ttm_fence_reference;
+ bufmgr_ttm->bufmgr.fence_unreference = dri_ttm_fence_unreference;
+ bufmgr_ttm->bufmgr.fence_wait = dri_ttm_fence_wait;
+ bufmgr_ttm->bufmgr.destroy = dri_bufmgr_ttm_destroy;
+
+ return &bufmgr_ttm->bufmgr;
+}
diff --git a/src/mesa/drivers/dri/common/dri_bufpool.h b/src/mesa/drivers/dri/common/dri_bufpool.h
deleted file mode 100644
index c6fb2c3ce0..0000000000
--- a/src/mesa/drivers/dri/common/dri_bufpool.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- */
-
-#ifndef _DRI_BUFPOOL_H_
-#define _DRI_BUFPOOL_H_
-
-#include <xf86drm.h>
-struct _DriFenceObject;
-
-typedef struct _DriBufferPool
-{
- int fd;
- int (*map) (struct _DriBufferPool * pool, void *private,
- unsigned flags, int hint, void **virtual);
- int (*unmap) (struct _DriBufferPool * pool, void *private);
- int (*destroy) (struct _DriBufferPool * pool, void *private);
- unsigned long (*offset) (struct _DriBufferPool * pool, void *private);
- unsigned (*flags) (struct _DriBufferPool * pool, void *private);
- unsigned long (*size) (struct _DriBufferPool * pool, void *private);
- void *(*create) (struct _DriBufferPool * pool, unsigned long size,
- unsigned flags, unsigned hint, unsigned alignment);
- int (*fence) (struct _DriBufferPool * pool, void *private,
- struct _DriFenceObject * fence);
- drmBO *(*kernel) (struct _DriBufferPool * pool, void *private);
- int (*validate) (struct _DriBufferPool * pool, void *private);
- void *(*setstatic) (struct _DriBufferPool * pool, unsigned long offset,
- unsigned long size, void *virtual, unsigned flags);
- int (*waitIdle) (struct _DriBufferPool *pool, void *private,
- int lazy);
- void (*takeDown) (struct _DriBufferPool * pool);
- void *data;
-} DriBufferPool;
-
-extern void bmError(int val, const char *file, const char *function,
- int line);
-#define BM_CKFATAL(val) \
- do{ \
- int tstVal = (val); \
- if (tstVal) \
- bmError(tstVal, __FILE__, __FUNCTION__, __LINE__); \
- } while(0);
-
-
-
-
-
-/*
- * Builtin pools.
- */
-
-/*
- * Kernel buffer objects. Size in multiples of page size. Page size aligned.
- */
-
-extern struct _DriBufferPool *driDRMPoolInit(int fd);
-extern struct _DriBufferPool *driDRMStaticPoolInit(int fd);
-
-#endif
diff --git a/src/mesa/drivers/dri/common/dri_drmpool.c b/src/mesa/drivers/dri/common/dri_drmpool.c
deleted file mode 100644
index 592ac10542..0000000000
--- a/src/mesa/drivers/dri/common/dri_drmpool.c
+++ /dev/null
@@ -1,228 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- */
-
-#include <xf86drm.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include "dri_bufpool.h"
-
-/*
- * Buffer pool implementation using DRM buffer objects as DRI buffer objects.
- */
-
-static void *
-pool_create(struct _DriBufferPool *pool,
- unsigned long size, unsigned flags, unsigned hint,
- unsigned alignment)
-{
- drmBO *buf = (drmBO *) malloc(sizeof(*buf));
- int ret;
- unsigned pageSize = getpagesize();
-
- if (!buf)
- return NULL;
-
- if ((alignment > pageSize) && (alignment % pageSize)) {
- free(buf);
- return NULL;
- }
-
- ret = drmBOCreate(pool->fd, 0, size, alignment / pageSize,
- NULL, drm_bo_type_dc,
- flags, hint, buf);
- if (ret) {
- free(buf);
- return NULL;
- }
-
- return (void *) buf;
-}
-
-static int
-pool_destroy(struct _DriBufferPool *pool, void *private)
-{
- int ret;
- drmBO *buf = (drmBO *) private;
- ret = drmBODestroy(pool->fd, buf);
- free(buf);
- return ret;
-}
-
-static int
-pool_map(struct _DriBufferPool *pool, void *private, unsigned flags,
- int hint, void **virtual)
-{
- drmBO *buf = (drmBO *) private;
-
- return drmBOMap(pool->fd, buf, flags, hint, virtual);
-}
-
-static int
-pool_unmap(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- return drmBOUnmap(pool->fd, buf);
-}
-
-static unsigned long
-pool_offset(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- return buf->offset;
-}
-
-static unsigned
-pool_flags(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- return buf->flags;
-}
-
-
-static unsigned long
-pool_size(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- return buf->size;
-}
-
-static int
-pool_fence(struct _DriBufferPool *pool, void *private,
- struct _DriFenceObject *fence)
-{
- /*
- * Noop. The kernel handles all fencing.
- */
-
- return 0;
-}
-
-static drmBO *
-pool_kernel(struct _DriBufferPool *pool, void *private)
-{
- return (drmBO *) private;
-}
-
-static int
-pool_waitIdle(struct _DriBufferPool *pool, void *private, int lazy)
-{
- drmBO *buf = (drmBO *) private;
- return drmBOWaitIdle(pool->fd, buf, (lazy) ? DRM_BO_HINT_WAIT_LAZY:0);
-}
-
-
-static void
-pool_takedown(struct _DriBufferPool *pool)
-{
- free(pool);
-}
-
-
-struct _DriBufferPool *
-driDRMPoolInit(int fd)
-{
- struct _DriBufferPool *pool;
-
- pool = (struct _DriBufferPool *) malloc(sizeof(*pool));
-
- if (!pool)
- return NULL;
-
- pool->fd = fd;
- pool->map = &pool_map;
- pool->unmap = &pool_unmap;
- pool->destroy = &pool_destroy;
- pool->offset = &pool_offset;
- pool->flags = &pool_flags;
- pool->size = &pool_size;
- pool->create = &pool_create;
- pool->fence = &pool_fence;
- pool->kernel = &pool_kernel;
- pool->validate = NULL;
- pool->setstatic = NULL;
- pool->waitIdle = &pool_waitIdle;
- pool->takeDown = &pool_takedown;
- pool->data = NULL;
- return pool;
-}
-
-
-static void *
-pool_setstatic(struct _DriBufferPool *pool, unsigned long offset,
- unsigned long size, void *virtual, unsigned flags)
-{
- drmBO *buf = (drmBO *) malloc(sizeof(*buf));
- int ret;
-
- if (!buf)
- return NULL;
-
- ret = drmBOCreate(pool->fd, offset, size, 0, NULL, drm_bo_type_fake,
- flags, DRM_BO_HINT_DONT_FENCE, buf);
-
- if (ret) {
- free(buf);
- return NULL;
- }
-
- buf->virtual = virtual;
-
- return (void *) buf;
-}
-
-
-struct _DriBufferPool *
-driDRMStaticPoolInit(int fd)
-{
- struct _DriBufferPool *pool;
-
- pool = (struct _DriBufferPool *) malloc(sizeof(*pool));
-
- if (!pool)
- return NULL;
-
- pool->fd = fd;
- pool->map = &pool_map;
- pool->unmap = &pool_unmap;
- pool->destroy = &pool_destroy;
- pool->offset = &pool_offset;
- pool->flags = &pool_flags;
- pool->size = &pool_size;
- pool->create = NULL;
- pool->fence = &pool_fence;
- pool->kernel = &pool_kernel;
- pool->validate = NULL;
- pool->setstatic = &pool_setstatic;
- pool->waitIdle = &pool_waitIdle;
- pool->takeDown = &pool_takedown;
- pool->data = NULL;
- return pool;
-}
diff --git a/src/mesa/drivers/dri/i915tex/Makefile b/src/mesa/drivers/dri/i915tex/Makefile
index ed8483a028..d3d0bd570c 100644
--- a/src/mesa/drivers/dri/i915tex/Makefile
+++ b/src/mesa/drivers/dri/i915tex/Makefile
@@ -2,7 +2,7 @@
TOP = ../../../../..
include $(TOP)/configs/current
-LIBNAME = i915tex_dri.so
+LIBNAME = i915_dri.so
MINIGLX_SOURCES = server/intel_dri.c
@@ -52,8 +52,7 @@ DRIVER_SOURCES = \
intel_state.c \
intel_tris.c \
intel_fbo.c \
- intel_depthstencil.c \
- intel_batchpool.c
+ intel_depthstencil.c
C_SOURCES = \
$(COMMON_SOURCES) \
diff --git a/src/mesa/drivers/dri/i915tex/i830_context.h b/src/mesa/drivers/dri/i915tex/i830_context.h
index 3d754103c0..9397fa45b5 100644
--- a/src/mesa/drivers/dri/i915tex/i830_context.h
+++ b/src/mesa/drivers/dri/i915tex/i830_context.h
@@ -114,10 +114,10 @@ struct i830_hw_state
struct intel_region *depth_region;
/* Regions aren't actually that appropriate here as the memory may
- * be from a PBO or FBO. Just use the buffer id. Will have to do
- * this for draw and depth for FBO's...
+ * be from a PBO or FBO. Will have to do this for draw and depth for
+ * FBO's...
*/
- struct _DriBufferObject *tex_buffer[I830_TEX_UNITS];
+ dri_bo *tex_buffer[I830_TEX_UNITS];
GLuint tex_offset[I830_TEX_UNITS];
GLuint emitted; /* I810_UPLOAD_* */
diff --git a/src/mesa/drivers/dri/i915tex/i830_metaops.c b/src/mesa/drivers/dri/i915tex/i830_metaops.c
index f76646d89d..13e4ab3aac 100644
--- a/src/mesa/drivers/dri/i915tex/i830_metaops.c
+++ b/src/mesa/drivers/dri/i915tex/i830_metaops.c
@@ -238,7 +238,7 @@ set_texture_blend_replace(struct intel_context *intel)
*/
static GLboolean
set_tex_rect_source(struct intel_context *intel,
- struct _DriBufferObject *buffer,
+ dri_bo *buffer,
GLuint offset,
GLuint pitch, GLuint height, GLenum format, GLenum type)
{
diff --git a/src/mesa/drivers/dri/i915tex/i830_texstate.c b/src/mesa/drivers/dri/i915tex/i830_texstate.c
index 0d3f053226..7613b9d2a6 100644
--- a/src/mesa/drivers/dri/i915tex/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915tex/i830_texstate.c
@@ -124,7 +124,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/*We need to refcount these. */
if (i830->state.tex_buffer[unit] != NULL) {
- driBOUnReference(i830->state.tex_buffer[unit]);
+ dri_bo_unreference(i830->state.tex_buffer[unit]);
i830->state.tex_buffer[unit] = NULL;
}
@@ -155,8 +155,8 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
pitch = intelObj->pitchOverride;
} else {
- i830->state.tex_buffer[unit] = driBOReference(intelObj->mt->region->
- buffer);
+ dri_bo_reference(intelObj->mt->region->buffer);
+ i830->state.tex_buffer[unit] = intelObj->mt->region->buffer;
i830->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt,
0, intelObj->
firstLevel);
@@ -324,7 +324,7 @@ i830UpdateTextureState(struct intel_context *intel)
I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(i), GL_FALSE);
if (i830->state.tex_buffer[i] != NULL) {
- driBOUnReference(i830->state.tex_buffer[i]);
+ dri_bo_unreference(i830->state.tex_buffer[i]);
i830->state.tex_buffer[i] = NULL;
}
break;
diff --git a/src/mesa/drivers/dri/i915tex/i830_vtbl.c b/src/mesa/drivers/dri/i915tex/i830_vtbl.c
index b2a1ba0ce3..eecff2729f 100644
--- a/src/mesa/drivers/dri/i915tex/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915tex/i830_vtbl.c
@@ -456,7 +456,6 @@ i830_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
state->draw_region->draw_offset);
if (state->depth_region) {
@@ -464,7 +463,6 @@ i830_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I830_DESTREG_DBUFADDR1]);
OUT_RELOC(state->depth_region->buffer,
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
state->depth_region->draw_offset);
}
@@ -492,7 +490,6 @@ i830_emit_state(struct intel_context *intel)
if (state->tex_buffer[i]) {
OUT_RELOC(state->tex_buffer[i],
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_READ,
state->tex_offset[i] | TM0S0_USE_FENCE);
}
else if (state == &i830->meta) {
@@ -529,7 +526,7 @@ i830_destroy_context(struct intel_context *intel)
for (i = 0; i < I830_TEX_UNITS; i++) {
if (i830->state.tex_buffer[i] != NULL) {
- driBOUnReference(i830->state.tex_buffer[i]);
+ dri_bo_unreference(i830->state.tex_buffer[i]);
i830->state.tex_buffer[i] = NULL;
}
}
diff --git a/src/mesa/drivers/dri/i915tex/i915_context.h b/src/mesa/drivers/dri/i915tex/i915_context.h
index 3a41d66c14..0be2b3cc8b 100644
--- a/src/mesa/drivers/dri/i915tex/i915_context.h
+++ b/src/mesa/drivers/dri/i915tex/i915_context.h
@@ -219,10 +219,10 @@ struct i915_hw_state
/* struct intel_region *tex_region[I915_TEX_UNITS]; */
/* Regions aren't actually that appropriate here as the memory may
- * be from a PBO or FBO. Just use the buffer id. Will have to do
- * this for draw and depth for FBO's...
+ * be from a PBO or FBO. Will have to do this for draw and depth for
+ * FBO's...
*/
- struct _DriBufferObject *tex_buffer[I915_TEX_UNITS];
+ dri_bo *tex_buffer[I915_TEX_UNITS];
GLuint tex_offset[I915_TEX_UNITS];
diff --git a/src/mesa/drivers/dri/i915tex/i915_metaops.c b/src/mesa/drivers/dri/i915tex/i915_metaops.c
index 397ff75b6f..a739bd6581 100644
--- a/src/mesa/drivers/dri/i915tex/i915_metaops.c
+++ b/src/mesa/drivers/dri/i915tex/i915_metaops.c
@@ -326,7 +326,7 @@ meta_texture_blend_replace(struct intel_context *intel)
*/
static GLboolean
meta_tex_rect_source(struct intel_context *intel,
- struct _DriBufferObject *buffer,
+ dri_bo *buffer,
GLuint offset,
GLuint pitch, GLuint height, GLenum format, GLenum type)
{
diff --git a/src/mesa/drivers/dri/i915tex/i915_texstate.c b/src/mesa/drivers/dri/i915tex/i915_texstate.c
index 3d68187cf8..09684e87b4 100644
--- a/src/mesa/drivers/dri/i915tex/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915tex/i915_texstate.c
@@ -129,7 +129,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/*We need to refcount these. */
if (i915->state.tex_buffer[unit] != NULL) {
- driBOUnReference(i915->state.tex_buffer[unit]);
+ dri_bo_unreference(i915->state.tex_buffer[unit]);
i915->state.tex_buffer[unit] = NULL;
}
@@ -160,8 +160,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
pitch = intelObj->pitchOverride;
} else {
- i915->state.tex_buffer[unit] = driBOReference(intelObj->mt->region->
- buffer);
+ dri_bo_reference(intelObj->mt->region->buffer);
+ i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
i915->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt,
0, intelObj->
firstLevel);
@@ -343,7 +343,7 @@ i915UpdateTextureState(struct intel_context *intel)
I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(i), GL_FALSE);
if (i915->state.tex_buffer[i] != NULL) {
- driBOUnReference(i915->state.tex_buffer[i]);
+ dri_bo_unreference(i915->state.tex_buffer[i]);
i915->state.tex_buffer[i] = NULL;
}
diff --git a/src/mesa/drivers/dri/i915tex/i915_vtbl.c b/src/mesa/drivers/dri/i915tex/i915_vtbl.c
index 1d651a40d7..35757e17eb 100644
--- a/src/mesa/drivers/dri/i915tex/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915tex/i915_vtbl.c
@@ -337,7 +337,6 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
state->draw_region->draw_offset);
if (state->depth_region) {
@@ -345,7 +344,6 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I915_DESTREG_DBUFADDR1]);
OUT_RELOC(state->depth_region->buffer,
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
state->depth_region->draw_offset);
}
@@ -389,7 +387,6 @@ i915_emit_state(struct intel_context *intel)
if (state->tex_buffer[i]) {
OUT_RELOC(state->tex_buffer[i],
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_READ,
state->tex_offset[i]);
}
else if (state == &i915->meta) {
@@ -445,7 +442,7 @@ i915_destroy_context(struct intel_context *intel)
for (i = 0; i < I915_TEX_UNITS; i++) {
if (i915->state.tex_buffer[i] != NULL) {
- driBOUnReference(i915->state.tex_buffer[i]);
+ dri_bo_unreference(i915->state.tex_buffer[i]);
i915->state.tex_buffer[i] = NULL;
}
}
diff --git a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c
index c740c3d7f6..8ee48b5a68 100644
--- a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c
@@ -71,62 +71,31 @@
void
intel_batchbuffer_reset(struct intel_batchbuffer *batch)
{
+ struct intel_context *intel = batch->intel;
- int i;
-
- /*
- * Get a new, free batchbuffer.
- */
-
- batch->size = batch->intel->intelScreen->maxBatchSize;
- driBOData(batch->buffer, batch->size, NULL, 0);
-
- driBOResetList(&batch->list);
-
- /*
- * Unreference buffers previously on the relocation list.
- */
-
- for (i = 0; i < batch->nr_relocs; i++) {
- struct buffer_reloc *r = &batch->reloc[i];
- driBOUnReference(r->buf);
+ if (batch->buf != NULL) {
+ dri_bo_unreference(batch->buf);
+ batch->buf = NULL;
}
- batch->list_count = 0;
- batch->nr_relocs = 0;
- batch->flags = 0;
-
- /*
- * We don't refcount the batchbuffer itself since we can't destroy it
- * while it's on the list.
- */
-
-
- driBOAddListItem(&batch->list, batch->buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_EXE);
-
-
- batch->map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0);
+ batch->buf = dri_bo_alloc(intel->intelScreen->bufmgr, "batchbuffer",
+ intel->intelScreen->maxBatchSize, 4096,
+ DRM_BO_FLAG_MEM_TT);
+ dri_bo_map(batch->buf, GL_TRUE);
+ batch->map = batch->buf->virtual;
+ batch->size = intel->intelScreen->maxBatchSize;
batch->ptr = batch->map;
}
-/*======================================================================
- * Public functions
- */
struct intel_batchbuffer *
intel_batchbuffer_alloc(struct intel_context *intel)
{
struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
batch->intel = intel;
-
- driGenBuffers(intel->intelScreen->batchPool, "batchbuffer", 1,
- &batch->buffer, 4096,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, 0);
batch->last_fence = NULL;
- driBOCreateList(20, &batch->list);
intel_batchbuffer_reset(batch);
+
return batch;
}
@@ -134,20 +103,27 @@ void
intel_batchbuffer_free(struct intel_batchbuffer *batch)
{
if (batch->last_fence) {
- driFenceFinish(batch->last_fence,
- DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW, GL_FALSE);
- driFenceUnReference(batch->last_fence);
+ dri_fence_wait(batch->last_fence);
+ dri_fence_unreference(batch->last_fence);
batch->last_fence = NULL;
}
if (batch->map) {
- driBOUnmap(batch->buffer);
+ dri_bo_unmap(batch->buf);
batch->map = NULL;
}
- driBOUnReference(batch->buffer);
- batch->buffer = NULL;
+ dri_bo_unreference(batch->buf);
+ batch->buf = NULL;
free(batch);
}
+static int
+relocation_sort(const void *a_in, const void *b_in) {
+ const struct buffer_reloc *a = a_in, *b = b_in;
+
+ return (intptr_t)a->buf < (intptr_t)b->buf ? -1 : 1;
+}
+
+
/* TODO: Push this whole function into bufmgr.
*/
static void
@@ -158,30 +134,68 @@ do_flush_locked(struct intel_batchbuffer *batch,
GLuint *ptr;
GLuint i;
struct intel_context *intel = batch->intel;
- unsigned fenceFlags;
- struct _DriFenceObject *fo;
+ dri_fence *fo;
+ GLboolean performed_rendering = GL_FALSE;
- driBOValidateList(batch->intel->driFd, &batch->list);
+ assert(batch->buf->virtual != NULL);
+ ptr = batch->buf->virtual;
- /* Apply the relocations. This nasty map indicates to me that the
- * whole task should be done internally by the memory manager, and
- * that dma buffers probably need to be pinned within agp space.
+ /* Sort our relocation list in terms of referenced buffer pointer.
+ * This lets us uniquely validate the buffers with the sum of all the flags,
+ * while avoiding O(n^2) on number of relocations.
*/
- ptr = (GLuint *) driBOMap(batch->buffer, DRM_BO_FLAG_WRITE,
- DRM_BO_HINT_ALLOW_UNFENCED_MAP);
-
+ qsort(batch->reloc, batch->nr_relocs, sizeof(batch->reloc[0]),
+ relocation_sort);
+ /* Perform the necessary validations of buffers, and enter the relocations
+ * in the batchbuffer.
+ */
for (i = 0; i < batch->nr_relocs; i++) {
struct buffer_reloc *r = &batch->reloc[i];
- ptr[r->offset / 4] = driBOOffset(r->buf) + r->delta;
+ if (r->validate_flags & DRM_BO_FLAG_WRITE)
+ performed_rendering = GL_TRUE;
+
+ /* If this is the first time we've seen this buffer in the relocation
+ * list, figure out our flags and validate it.
+ */
+ if (i == 0 || batch->reloc[i - 1].buf != r->buf) {
+ uint32_t validate_flags;
+ int j, ret;
+
+ /* Accumulate the flags we need for validating this buffer. */
+ validate_flags = r->validate_flags;
+ for (j = i + 1; j < batch->nr_relocs; j++) {
+ if (batch->reloc[j].buf != r->buf)
+ break;
+ validate_flags |= batch->reloc[j].validate_flags;
+ }
+
+ /* Validate. If we fail, fence to clear the unfenced list and bail
+ * out.
+ */
+ ret = dri_bo_validate(r->buf, validate_flags);
+ if (ret != 0) {
+ dri_bo_unmap(batch->buf);
+ fo = dri_fence_validated(intel->intelScreen->bufmgr,
+ "batchbuffer failure fence", GL_TRUE);
+ dri_fence_unreference(fo);
+ goto done;
+ }
+ }
+ ptr[r->offset / 4] = r->buf->offset + r->delta;
+ dri_bo_unreference(r->buf);
}
- if (INTEL_DEBUG & DEBUG_BATCH)
- intel_decode(ptr, used / 4, 0);
-
- driBOUnmap(batch->buffer);
+ dri_bo_unmap(batch->buf);
batch->map = NULL;
+ batch->ptr = NULL;
+
+ dri_bo_validate(batch->buf, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE);
+
+ batch->list_count = 0;
+ batch->nr_relocs = 0;
+ batch->flags = 0;
/* Throw away non-effective packets. Won't work once we have
* hardware contexts which would preserve statechanges beyond a
@@ -190,55 +204,49 @@ do_flush_locked(struct intel_batchbuffer *batch,
if (!(intel->numClipRects == 0 && !ignore_cliprects)) {
intel_batch_ioctl(batch->intel,
- driBOOffset(batch->buffer),
+ batch->buf->offset,
used, ignore_cliprects, allow_unlock);
}
-
- /*
- * Kernel fencing. The flags tells the kernel that we've
- * programmed an MI_FLUSH.
+ /* Associate a fence with the validated buffers, and note that we included
+ * a flush at the end.
*/
-
- fenceFlags = DRM_I915_FENCE_FLAG_FLUSHED;
- fo = driFenceBuffers(batch->intel->driFd,
- "Batch fence", fenceFlags);
-
- /*
- * User space fencing.
- */
-
- driBOFence(batch->buffer, fo);
-
- if (driFenceType(fo) == DRM_FENCE_TYPE_EXE) {
+ fo = dri_fence_validated(intel->intelScreen->bufmgr,
+ "Batch fence", GL_TRUE);
- /*
- * Oops. We only validated a batch buffer. This means we
- * didn't do any proper rendering. Discard this fence object.
- */
-
- driFenceUnReference(fo);
- } else {
- driFenceUnReference(batch->last_fence);
+ if (performed_rendering) {
+ dri_fence_unreference(batch->last_fence);
batch->last_fence = fo;
- for (i = 0; i < batch->nr_relocs; i++) {
- struct buffer_reloc *r = &batch->reloc[i];
- driBOFence(r->buf, fo);
- }
+ } else {
+ /* If we didn't validate any buffers for writing by the card, we don't
+ * need to track the fence for glFinish().
+ */
+ dri_fence_unreference(fo);
}
if (intel->numClipRects == 0 && !ignore_cliprects) {
if (allow_unlock) {
+ /* If we are not doing any actual user-visible rendering,
+ * do a sched_yield to keep the app from pegging the cpu while
+ * achieving nothing.
+ */
UNLOCK_HARDWARE(intel);
sched_yield();
LOCK_HARDWARE(intel);
}
intel->vtbl.lost_hardware(intel);
}
+
+done:
+ if (INTEL_DEBUG & DEBUG_BATCH) {
+ dri_bo_map(batch->buf, GL_FALSE);
+ intel_decode(ptr, used / 4, batch->buf->offset);
+ dri_bo_unmap(batch->buf);
+ }
}
-struct _DriFenceObject *
+void
intel_batchbuffer_flush(struct intel_batchbuffer *batch)
{
struct intel_context *intel = batch->intel;
@@ -246,7 +254,7 @@ intel_batchbuffer_flush(struct intel_batchbuffer *batch)
GLboolean was_locked = intel->locked;
if (used == 0)
- return batch->last_fence;
+ return;
/* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a
* performance drain that we would like to avoid.
@@ -263,10 +271,6 @@ intel_batchbuffer_flush(struct intel_batchbuffer *batch)
used += 8;
}
- driBOUnmap(batch->buffer);
- batch->ptr = NULL;
- batch->map = NULL;
-
/* TODO: Just pass the relocation list and dma buffer up to the
* kernel.
*/
@@ -282,16 +286,14 @@ intel_batchbuffer_flush(struct intel_batchbuffer *batch)
/* Reset the buffer:
*/
intel_batchbuffer_reset(batch);
- return batch->last_fence;
}
void
intel_batchbuffer_finish(struct intel_batchbuffer *batch)
{
- struct _DriFenceObject *fence = intel_batchbuffer_flush(batch);
- driFenceReference(fence);
- driFenceFinish(fence, 3, GL_FALSE);
- driFenceUnReference(fence);
+ intel_batchbuffer_flush(batch);
+ if (batch->last_fence != NULL)
+ dri_fence_wait(batch->last_fence);
}
@@ -299,20 +301,18 @@ intel_batchbuffer_finish(struct intel_batchbuffer *batch)
*/
GLboolean
intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
- struct _DriBufferObject *buffer,
- GLuint flags, GLuint mask, GLuint delta)
+ dri_bo *buffer,
+ GLuint flags, GLuint delta)
{
- assert(batch->nr_relocs < MAX_RELOCS);
+ struct buffer_reloc *r = &batch->reloc[batch->nr_relocs++];
- driBOAddListItem(&batch->list, buffer, flags, mask);
+ assert(batch->nr_relocs <= MAX_RELOCS);
- {
- struct buffer_reloc *r = &batch->reloc[batch->nr_relocs++];
- driBOReference(buffer);
- r->buf = buffer;
- r->offset = batch->ptr - batch->map;
- r->delta = delta;
- }
+ dri_bo_reference(buffer);
+ r->buf = buffer;
+ r->offset = batch->ptr - batch->map;
+ r->delta = delta;
+ r->validate_flags = flags;
batch->ptr += 4;
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h
index 212f130101..850a91e1c9 100644
--- a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h
@@ -16,18 +16,18 @@ struct intel_context;
struct buffer_reloc
{
- struct _DriBufferObject *buf;
+ dri_bo *buf;
GLuint offset;
GLuint delta; /* not needed? */
+ GLuint validate_flags;
};
struct intel_batchbuffer
{
- struct bufmgr *bm;
struct intel_context *intel;
- struct _DriBufferObject *buffer;
- struct _DriFenceObject *last_fence;
+ dri_bo *buf;
+ dri_fence *last_fence;
GLuint flags;
drmBOList list;
@@ -48,8 +48,7 @@ void intel_batchbuffer_free(struct intel_batchbuffer *batch);
void intel_batchbuffer_finish(struct intel_batchbuffer *batch);
-struct _DriFenceObject *intel_batchbuffer_flush(struct intel_batchbuffer
- *batch);
+void intel_batchbuffer_flush(struct intel_batchbuffer *batch);
void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
@@ -65,9 +64,8 @@ void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
- struct _DriBufferObject *buffer,
- GLuint flags,
- GLuint mask, GLuint offset);
+ dri_bo *buffer,
+ GLuint flags, GLuint offset);
/* Inline functions - might actually be better off with these
* non-inlined. Certainly better off switching all command packets to
@@ -113,9 +111,9 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
-#define OUT_RELOC(buf,flags,mask,delta) do { \
- assert((delta) >= 0); \
- intel_batchbuffer_emit_reloc(intel->batch, buf, flags, mask, delta); \
+#define OUT_RELOC(buf, flags, delta) do { \
+ assert((delta) >= 0); \
+ intel_batchbuffer_emit_reloc(intel->batch, buf, flags, delta); \
} while (0)
#define ADVANCE_BATCH() do { } while(0)
diff --git a/src/mesa/drivers/dri/i915tex/intel_batchpool.c b/src/mesa/drivers/dri/i915tex/intel_batchpool.c
deleted file mode 100644
index 2503b8a62a..0000000000
--- a/src/mesa/drivers/dri/i915tex/intel_batchpool.c
+++ /dev/null
@@ -1,418 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- */
-
-#include <xf86drm.h>
-#include <stdlib.h>
-#include <errno.h>
-#include "imports.h"
-#include "glthread.h"
-#include "dri_bufpool.h"
-#include "dri_bufmgr.h"
-#include "intel_screen.h"
-
-typedef struct
-{
- drmMMListHead head;
- struct _BPool *parent;
- struct _DriFenceObject *fence;
- unsigned long start;
- int unfenced;
- int mapped;
-} BBuf;
-
-typedef struct _BPool
-{
- _glthread_Mutex mutex;
- unsigned long bufSize;
- unsigned poolSize;
- unsigned numFree;
- unsigned numTot;
- unsigned numDelayed;
- unsigned checkDelayed;
- drmMMListHead free;
- drmMMListHead delayed;
- drmMMListHead head;
- drmBO kernelBO;
- void *virtual;
- BBuf *bufs;
-} BPool;
-
-
-static BPool *
-createBPool(int fd, unsigned long bufSize, unsigned numBufs, unsigned flags,
- unsigned checkDelayed)
-{
- BPool *p = (BPool *) malloc(sizeof(*p));
- BBuf *buf;
- int i;
-
- if (!p)
- return NULL;
-
- p->bufs = (BBuf *) malloc(numBufs * sizeof(*p->bufs));
- if (!p->bufs) {
- free(p);
- return NULL;
- }
-
- DRMINITLISTHEAD(&p->free);
- DRMINITLISTHEAD(&p->head);
- DRMINITLISTHEAD(&p->delayed);
-
- p->numTot = numBufs;
- p->numFree = numBufs;
- p->bufSize = bufSize;
- p->numDelayed = 0;
- p->checkDelayed = checkDelayed;
-
- _glthread_INIT_MUTEX(p->mutex);
-
- if (drmBOCreate(fd, 0, numBufs * bufSize, 0, NULL, drm_bo_type_dc,
- flags, DRM_BO_HINT_DONT_FENCE, &p->kernelBO)) {
- free(p->bufs);
- free(p);
- return NULL;
- }
- if (drmBOMap(fd, &p->kernelBO, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0,
- &p->virtual)) {
- drmBODestroy(fd, &p->kernelBO);
- free(p->bufs);
- free(p);
- return NULL;
- }
-
- /*
- * We unmap the buffer so that we can validate it later. Note that this is
- * just a synchronizing operation. The buffer will have a virtual mapping
- * until it is destroyed.
- */
-
- drmBOUnmap(fd, &p->kernelBO);
-
- buf = p->bufs;
- for (i = 0; i < numBufs; ++i) {
- buf->parent = p;
- buf->fence = NULL;
- buf->start = i * bufSize;
- buf->mapped = 0;
- buf->unfenced = 0;
- DRMLISTADDTAIL(&buf->head, &p->free);
- buf++;
- }
-
- return p;
-}
-
-
-static void
-pool_checkFree(BPool * p, int wait)
-{
- drmMMListHead *list, *prev;
- BBuf *buf;
- int signaled = 0;
- int i;
-
- list = p->delayed.next;
-
- if (p->numDelayed > 3) {
- for (i = 0; i < p->numDelayed; i += 3) {
- list = list->next;
- }
- }
-
- prev = list->prev;
- for (; list != &p->delayed; list = prev, prev = list->prev) {
-
- buf = DRMLISTENTRY(BBuf, list, head);
-
- if (!signaled) {
- if (wait) {
- driFenceFinish(buf->fence, DRM_FENCE_TYPE_EXE, 1);
- signaled = 1;
- }
- else {
- signaled = driFenceSignaled(buf->fence, DRM_FENCE_TYPE_EXE);
- }
- }
-
- if (!signaled)
- break;
-
- driFenceUnReference(buf->fence);
- buf->fence = NULL;
- DRMLISTDEL(list);
- p->numDelayed--;
- DRMLISTADD(list, &p->free);
- p->numFree++;
- }
-}
-
-static void *
-pool_create(struct _DriBufferPool *pool,
- unsigned long size, unsigned flags, unsigned hint,
- unsigned alignment)
-{
- BPool *p = (BPool *) pool->data;
-
- drmMMListHead *item;
-
- if (alignment && (alignment != 4096))
- return NULL;
-
- _glthread_LOCK_MUTEX(p->mutex);
-
- if (p->numFree == 0)
- pool_checkFree(p, GL_TRUE);
-
- if (p->numFree == 0) {
- fprintf(stderr, "Out of fixed size buffer objects\n");
- BM_CKFATAL(-ENOMEM);
- }
-
- item = p->free.next;
-
- if (item == &p->free) {
- fprintf(stderr, "Fixed size buffer pool corruption\n");
- }
-
- DRMLISTDEL(item);
- --p->numFree;
-
- _glthread_UNLOCK_MUTEX(p->mutex);
- return (void *) DRMLISTENTRY(BBuf, item, head);
-}
-
-
-static int
-pool_destroy(struct _DriBufferPool *pool, void *private)
-{
- BBuf *buf = (BBuf *) private;
- BPool *p = buf->parent;
-
- _glthread_LOCK_MUTEX(p->mutex);
-
- if (buf->fence) {
- DRMLISTADDTAIL(&buf->head, &p->delayed);
- p->numDelayed++;
- }
- else {
- buf->unfenced = 0;
- DRMLISTADD(&buf->head, &p->free);
- p->numFree++;
- }
-
- if ((p->numDelayed % p->checkDelayed) == 0)
- pool_checkFree(p, 0);
-
- _glthread_UNLOCK_MUTEX(p->mutex);
- return 0;
-}
-
-
-static int
-pool_map(struct _DriBufferPool *pool, void *private, unsigned flags,
- int hint, void **virtual)
-{
-
- BBuf *buf = (BBuf *) private;
- BPool *p = buf->parent;
-
- _glthread_LOCK_MUTEX(p->mutex);
-
- /*
- * Currently Mesa doesn't have any condition variables to resolve this
- * cleanly in a multithreading environment.
- * We bail out instead.
- */
-
- if (buf->mapped) {
- fprintf(stderr, "Trying to map already mapped buffer object\n");
- BM_CKFATAL(-EINVAL);
- }
-
-#if 0
- if (buf->unfenced && !(hint & DRM_BO_HINT_ALLOW_UNFENCED_MAP)) {
- fprintf(stderr, "Trying to map an unfenced buffer object 0x%08x"
- " 0x%08x %d\n", hint, flags, buf->start);
- BM_CKFATAL(-EINVAL);
- }
-
-#endif
-
- if (buf->fence) {
- _glthread_UNLOCK_MUTEX(p->mutex);
- return -EBUSY;
- }
-
- buf->mapped = GL_TRUE;
- *virtual = (unsigned char *) p->virtual + buf->start;
- _glthread_UNLOCK_MUTEX(p->mutex);
- return 0;
-}
-
-static int
-pool_waitIdle(struct _DriBufferPool *pool, void *private, int lazy)
-{
- BBuf *buf = (BBuf *) private;
- driFenceFinish(buf->fence, 0, lazy);
- return 0;
-}
-
-static int
-pool_unmap(struct _DriBufferPool *pool, void *private)
-{
- BBuf *buf = (BBuf *) private;
-
- buf->mapped = 0;
- return 0;
-}
-
-static unsigned long
-pool_offset(struct _DriBufferPool *pool, void *private)
-{
- BBuf *buf = (BBuf *) private;
- BPool *p = buf->parent;
-
- return p->kernelBO.offset + buf->start;
-}
-
-static unsigned
-pool_flags(struct _DriBufferPool *pool, void *private)
-{
- BPool *p = (BPool *) pool->data;
-
- return p->kernelBO.flags;
-}
-
-static unsigned long
-pool_size(struct _DriBufferPool *pool, void *private)
-{
- BPool *p = (BPool *) pool->data;
-
- return p->bufSize;
-}
-
-
-static int
-pool_fence(struct _DriBufferPool *pool, void *private,
- struct _DriFenceObject *fence)
-{
- BBuf *buf = (BBuf *) private;
- BPool *p = buf->parent;
-
- _glthread_LOCK_MUTEX(p->mutex);
- if (buf->fence) {
- driFenceUnReference(buf->fence);
- }
- buf->fence = fence;
- buf->unfenced = 0;
- driFenceReference(buf->fence);
- _glthread_UNLOCK_MUTEX(p->mutex);
-
- return 0;
-}
-
-static drmBO *
-pool_kernel(struct _DriBufferPool *pool, void *private)
-{
- BBuf *buf = (BBuf *) private;
- BPool *p = buf->parent;
-
- return &p->kernelBO;
-}
-
-static int
-pool_validate(struct _DriBufferPool *pool, void *private)
-{
- BBuf *buf = (BBuf *) private;
- BPool *p = buf->parent;
- _glthread_LOCK_MUTEX(p->mutex);
- buf->unfenced = GL_TRUE;
- _glthread_UNLOCK_MUTEX(p->mutex);
- return 0;
-}
-
-static void
-pool_takedown(struct _DriBufferPool *pool)
-{
- BPool *p = (BPool *) pool->data;
-
- /*
- * Wait on outstanding fences.
- */
-
- _glthread_LOCK_MUTEX(p->mutex);
- while ((p->numFree < p->numTot) && p->numDelayed) {
- _glthread_UNLOCK_MUTEX(p->mutex);
- sched_yield();
- pool_checkFree(p, GL_TRUE);
- _glthread_LOCK_MUTEX(p->mutex);
- }
-
- drmBODestroy(pool->fd, &p->kernelBO);
- free(p->bufs);
- _glthread_UNLOCK_MUTEX(p->mutex);
- free(p);
- free(pool);
-}
-
-
-struct _DriBufferPool *
-driBatchPoolInit(int fd, unsigned flags,
- unsigned long bufSize,
- unsigned numBufs, unsigned checkDelayed)
-{
- struct _DriBufferPool *pool;
-
- pool = (struct _DriBufferPool *) malloc(sizeof(*pool));
- if (!pool)
- return NULL;
-
- pool->data = createBPool(fd, bufSize, numBufs, flags, checkDelayed);
- if (!pool->data)
- return NULL;
-
- pool->fd = fd;
- pool->map = &pool_map;
- pool->unmap = &pool_unmap;
- pool->destroy = &pool_destroy;
- pool->offset = &pool_offset;
- pool->flags = &pool_flags;
- pool->size = &pool_size;
- pool->create = &pool_create;
- pool->fence = &pool_fence;
- pool->kernel = &pool_kernel;
- pool->validate = &pool_validate;
- pool->waitIdle = &pool_waitIdle;
- pool->setstatic = NULL;
- pool->takeDown = &pool_takedown;
- return pool;
-}
diff --git a/src/mesa/drivers/dri/i915tex/intel_blit.c b/src/mesa/drivers/dri/i915tex/intel_blit.c
index dbe4ba2ac5..5d97f08434 100644
--- a/src/mesa/drivers/dri/i915tex/intel_blit.c
+++ b/src/mesa/drivers/dri/i915tex/intel_blit.c
@@ -67,8 +67,8 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
intelScreen = intel->intelScreen;
if (intel->last_swap_fence) {
- driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
- driFenceUnReference(intel->last_swap_fence);
+ dri_fence_wait(intel->last_swap_fence);
+ dri_fence_unreference(intel->last_swap_fence);
intel->last_swap_fence = NULL;
}
intel->last_swap_fence = intel->first_swap_fence;
@@ -140,19 +140,20 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
OUT_BATCH((pbox->y2 << 16) | pbox->x2);
OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
+ 0);
OUT_BATCH((pbox->y1 << 16) | pbox->x1);
OUT_BATCH(BR13 & 0xffff);
OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
+ 0);
ADVANCE_BATCH();
}
if (intel->first_swap_fence)
- driFenceUnReference(intel->first_swap_fence);
- intel->first_swap_fence = intel_batchbuffer_flush(intel->batch);
- driFenceReference(intel->first_swap_fence);
+ dri_fence_unreference(intel->first_swap_fence);
+ intel_batchbuffer_flush(intel->batch);
+ intel->first_swap_fence = intel->batch->last_fence;
+ dri_fence_reference(intel->first_swap_fence);
}
UNLOCK_HARDWARE(intel);
@@ -165,7 +166,7 @@ void
intelEmitFillBlit(struct intel_context *intel,
GLuint cpp,
GLshort dst_pitch,
- struct _DriBufferObject *dst_buffer,
+ dri_bo *dst_buffer,
GLuint dst_offset,
GLshort x, GLshort y, GLshort w, GLshort h, GLuint color)
{
@@ -199,8 +200,7 @@ intelEmitFillBlit(struct intel_context *intel,
OUT_BATCH(BR13);
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
- OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, dst_offset);
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
OUT_BATCH(color);
ADVANCE_BATCH();
}
@@ -236,10 +236,10 @@ void
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
- struct _DriBufferObject *src_buffer,
+ dri_bo *src_buffer,
GLuint src_offset,
GLshort dst_pitch,
- struct _DriBufferObject *dst_buffer,
+ dri_bo *dst_buffer,
GLuint dst_offset,
GLshort src_x, GLshort src_y,
GLshort dst_x, GLshort dst_y,
@@ -297,12 +297,10 @@ intelEmitCopyBlit(struct intel_context *intel,
OUT_BATCH(BR13);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
- OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, dst_offset);
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(((GLint) src_pitch & 0xffff));
- OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, src_offset);
+ OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset);
ADVANCE_BATCH();
}
else {
@@ -312,12 +310,10 @@ intelEmitCopyBlit(struct intel_context *intel,
OUT_BATCH((0 << 16) | dst_x);
OUT_BATCH((h << 16) | dst_x2);
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
dst_offset + dst_y * dst_pitch);
OUT_BATCH((0 << 16) | src_x);
OUT_BATCH(((GLint) src_pitch & 0xffff));
OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_READ,
src_offset + src_y * src_pitch);
ADVANCE_BATCH();
}
@@ -420,7 +416,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
/* OK, clear this renderbuffer */
struct intel_region *irb_region =
intel_get_rb_region(fb, buf);
- struct _DriBufferObject *write_buffer =
+ dri_bo *write_buffer =
intel_region_buffer(intel->intelScreen, irb_region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
@@ -483,7 +479,6 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
OUT_BATCH((b.y1 << 16) | b.x1);
OUT_BATCH((b.y2 << 16) | b.x2);
OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
irb_region->draw_offset);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
diff --git a/src/mesa/drivers/dri/i915tex/intel_blit.h b/src/mesa/drivers/dri/i915tex/intel_blit.h
index e7bc280f58..a66af86359 100644
--- a/src/mesa/drivers/dri/i915tex/intel_blit.h
+++ b/src/mesa/drivers/dri/i915tex/intel_blit.h
@@ -40,10 +40,10 @@ extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
extern void intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
- struct _DriBufferObject *src_buffer,
+ dri_bo *src_buffer,
GLuint src_offset,
GLshort dst_pitch,
- struct _DriBufferObject *dst_buffer,
+ dri_bo *dst_buffer,
GLuint dst_offset,
GLshort srcx, GLshort srcy,
GLshort dstx, GLshort dsty,
@@ -53,7 +53,7 @@ extern void intelEmitCopyBlit(struct intel_context *intel,
extern void intelEmitFillBlit(struct intel_context *intel,
GLuint cpp,
GLshort dst_pitch,
- struct _DriBufferObject *dst_buffer,
+ dri_bo *dst_buffer,
GLuint dst_offset,
GLshort x, GLshort y,
GLshort w, GLshort h, GLuint color);
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
index 91c45ad95b..3c73c402d9 100644
--- a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
@@ -35,6 +35,16 @@
#include "intel_regions.h"
#include "dri_bufmgr.h"
+/** Allocates a new dri_bo to store the data for the buffer object. */
+static void
+intel_bufferobj_alloc_buffer(struct intel_context *intel,
+ struct intel_buffer_object *intel_obj)
+{
+ intel_obj->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "bufferobj",
+ intel_obj->Base.Size, 64,
+ DRM_BO_FLAG_MEM_TT);
+}
+
/**
* There is some duplication between mesa's bufferobjects and our
* bufmgr buffers. Both have an integer handle and a hashtable to
@@ -44,21 +54,15 @@
static struct gl_buffer_object *
intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
{
- struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
_mesa_initialize_buffer_object(&obj->Base, name, target);
- driGenBuffers(intel->intelScreen->regionPool,
- "bufferobj", 1, &obj->buffer, 64,
- DRM_BO_FLAG_MEM_LOCAL |
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- 0);
+ obj->buffer = NULL;
return &obj->Base;
}
-
/* Break the COW tie to the region. The region gets to keep the data.
*/
void
@@ -68,17 +72,9 @@ intel_bufferobj_release_region(struct intel_context *intel,
assert(intel_obj->region->buffer == intel_obj->buffer);
intel_obj->region->pbo = NULL;
intel_obj->region = NULL;
- driBOUnReference(intel_obj->buffer);
- intel_obj->buffer = NULL;
- /* This leads to a large number of buffer deletion/creation events.
- * Currently the drm doesn't like that:
- */
- driGenBuffers(intel->intelScreen->regionPool,
- "buffer object", 1, &intel_obj->buffer, 64, 0, 0);
- LOCK_HARDWARE(intel);
- driBOData(intel_obj->buffer, intel_obj->Base.Size, NULL, 0);
- UNLOCK_HARDWARE(intel);
+ dri_bo_unreference(intel_obj->buffer);
+ intel_obj->buffer = NULL;
}
/* Break the COW tie to the region. Both the pbo and the region end
@@ -109,7 +105,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
intel_bufferobj_release_region(intel, intel_obj);
}
else if (intel_obj->buffer) {
- driDeleteBuffers(1, &intel_obj->buffer);
+ dri_bo_unreference(intel_obj->buffer);
}
_mesa_free(intel_obj);
@@ -139,9 +135,15 @@ intel_bufferobj_data(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);
- LOCK_HARDWARE(intel);
- driBOData(intel_obj->buffer, size, data, 0);
- UNLOCK_HARDWARE(intel);
+ if (intel_obj->buffer != NULL && intel_obj->buffer->size != size) {
+ dri_bo_unreference(intel_obj->buffer);
+ intel_obj->buffer = NULL;
+ }
+
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
+
+ if (data != NULL)
+ dri_bo_subdata(intel_obj->buffer, 0, size, data);
}
@@ -166,7 +168,7 @@ intel_bufferobj_subdata(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
- driBOSubData(intel_obj->buffer, offset, size, data);
+ dri_bo_subdata(intel_obj->buffer, offset, size, data);
}
@@ -183,7 +185,7 @@ intel_bufferobj_get_subdata(GLcontext * ctx,
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
- driBOGetSubData(intel_obj->buffer, offset, size, data);
+ dri_bo_get_subdata(intel_obj->buffer, offset, size, data);
}
@@ -206,8 +208,13 @@ intel_bufferobj_map(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
- obj->Pointer = driBOMap(intel_obj->buffer,
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
+ if (intel_obj->buffer == NULL) {
+ obj->Pointer = NULL;
+ return NULL;
+ }
+
+ dri_bo_map(intel_obj->buffer, GL_TRUE);
+ obj->Pointer = intel_obj->buffer->virtual;
return obj->Pointer;
}
@@ -222,21 +229,25 @@ intel_bufferobj_unmap(GLcontext * ctx,
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
- assert(obj->Pointer);
- driBOUnmap(intel_obj->buffer);
- obj->Pointer = NULL;
+ if (intel_obj->buffer != NULL) {
+ assert(obj->Pointer);
+ dri_bo_unmap(intel_obj->buffer);
+ obj->Pointer = NULL;
+ }
return GL_TRUE;
}
-struct _DriBufferObject *
+dri_bo *
intel_bufferobj_buffer(struct intel_context *intel,
struct intel_buffer_object *intel_obj, GLuint flag)
{
if (intel_obj->region) {
if (flag == INTEL_WRITE_PART)
intel_bufferobj_cow(intel, intel_obj);
- else if (flag == INTEL_WRITE_FULL)
+ else if (flag == INTEL_WRITE_FULL) {
intel_bufferobj_release_region(intel, intel_obj);
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
+ }
}
return intel_obj->buffer;
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.h b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.h
index afe9b2f7cf..db579a8ae4 100644
--- a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.h
@@ -41,7 +41,7 @@ struct gl_buffer_object;
struct intel_buffer_object
{
struct gl_buffer_object Base;
- struct _DriBufferObject *buffer; /* the low-level buffer manager's buffer handle */
+ dri_bo *buffer; /* the low-level buffer manager's buffer handle */
struct intel_region *region; /* Is there a zero-copy texture
associated with this (pixel)
@@ -51,9 +51,9 @@ struct intel_buffer_object
/* Get the bm buffer associated with a GL bufferobject:
*/
-struct _DriBufferObject *intel_bufferobj_buffer(struct intel_context *intel,
- struct intel_buffer_object
- *obj, GLuint flag);
+dri_bo *intel_bufferobj_buffer(struct intel_context *intel,
+ struct intel_buffer_object
+ *obj, GLuint flag);
/* Hook the bufferobject implementation into mesa:
*/
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c
index 40ea756412..16fbe38e64 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.c
+++ b/src/mesa/drivers/dri/i915tex/intel_context.c
@@ -59,6 +59,7 @@
#include "intel_regions.h"
#include "intel_buffer_objects.h"
#include "intel_fbo.h"
+#include "intel_decode.h"
#include "drirenderbuffer.h"
#include "vblank.h"
@@ -176,7 +177,6 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_mirrored_repeat", NULL},
{"GL_ARB_texture_rectangle", NULL},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_ARB_window_pos", GL_ARB_window_pos_functions},
{"GL_EXT_blend_color", GL_EXT_blend_color_functions},
@@ -187,7 +187,6 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_blend_subtract", NULL},
{"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
- {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
{"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
#if 1 /* XXX FBO temporary? */
{"GL_EXT_packed_depth_stencil", NULL},
@@ -210,6 +209,12 @@ const struct dri_extension card_extensions[] = {
{NULL, NULL}
};
+const struct dri_extension ttm_extensions[] = {
+ {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
+ {"GL_ARB_pixel_buffer_object", NULL},
+ {NULL, NULL}
+};
+
extern const struct tnl_pipeline_stage _intel_render_stage;
static const struct tnl_pipeline_stage *intel_pipeline[] = {
@@ -314,9 +319,8 @@ intelFinish(GLcontext * ctx)
struct intel_context *intel = intel_context(ctx);
intelFlush(ctx);
if (intel->batch->last_fence) {
- driFenceFinish(intel->batch->last_fence,
- 0, GL_FALSE);
- driFenceUnReference(intel->batch->last_fence);
+ dri_fence_wait(intel->batch->last_fence);
+ dri_fence_unreference(intel->batch->last_fence);
intel->batch->last_fence = NULL;
}
intelCheckFrontRotate(ctx);
@@ -358,15 +362,7 @@ intelInitContext(struct intel_context *intel,
drmI830Sarea *saPriv = (drmI830Sarea *)
(((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
int fthrottle_mode;
- GLboolean havePools;
- DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext);
- havePools = intelCreatePools(intelScreen);
- DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext);
-
- if (!havePools)
- return GL_FALSE;
-
if (!_mesa_initialize_context(&intel->ctx,
mesaVis, shareCtx,
functions, (void *) intel))
@@ -460,7 +456,6 @@ intelInitContext(struct intel_context *intel,
intel->RenderIndex = ~0;
fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
- intel->iw.irq_seq = -1;
intel->irqsEmitted = 0;
intel->do_irqs = (intel->intelScreen->irq_active &&
@@ -477,6 +472,9 @@ intelInitContext(struct intel_context *intel,
/* GL_TRUE, */
GL_FALSE);
+ if (intelScreen->ttm)
+ driInitExtensions(ctx, ttm_extensions, GL_FALSE);
+
intel->batch = intel_batchbuffer_alloc(intel);
intel->last_swap_fence = NULL;
@@ -533,13 +531,13 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel_batchbuffer_free(intel->batch);
if (intel->last_swap_fence) {
- driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
- driFenceUnReference(intel->last_swap_fence);
+ dri_fence_wait(intel->last_swap_fence);
+ dri_fence_unreference(intel->last_swap_fence);
intel->last_swap_fence = NULL;
}
if (intel->first_swap_fence) {
- driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
- driFenceUnReference(intel->first_swap_fence);
+ dri_fence_wait(intel->first_swap_fence);
+ dri_fence_unreference(intel->first_swap_fence);
intel->first_swap_fence = NULL;
}
@@ -671,6 +669,18 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
if (dPriv)
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
+ /* If the last consumer of the texture memory wasn't us, notify the fake
+ * bufmgr and record the new owner. We should have the memory shared
+ * between contexts of a single fake bufmgr, but this will at least make
+ * things correct for now.
+ */
+ if (!intel->intelScreen->ttm && sarea->texAge != intel->hHWContext) {
+ sarea->texAge = intel->hHWContext;
+ dri_bufmgr_fake_contended_lock_take(intel->intelScreen->bufmgr);
+ if (INTEL_DEBUG & DEBUG_BATCH)
+ intel_decode_context_reset();
+ }
+
if (sarea->width != intelScreen->width ||
sarea->height != intelScreen->height ||
sarea->rotation != intelScreen->current_rotation) {
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h
index 3bb34796b1..1e9ccd5cdc 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.h
+++ b/src/mesa/drivers/dri/i915tex/intel_context.h
@@ -50,7 +50,6 @@
struct intel_region;
struct intel_context;
-struct _DriBufferObject;
typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
intelVertex *, intelVertex *);
@@ -169,12 +168,12 @@ struct intel_context
void (*meta_import_pixel_state) (struct intel_context * intel);
- GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
- struct _DriBufferObject * buffer,
- GLuint offset,
- GLuint pitch,
- GLuint height,
- GLenum format, GLenum type);
+ GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
+ dri_bo * buffer,
+ GLuint offset,
+ GLuint pitch,
+ GLuint height,
+ GLenum format, GLenum type);
void (*rotate_window) (struct intel_context * intel,
__DRIdrawablePrivate * dPriv, GLuint srcBuf);
@@ -186,8 +185,8 @@ struct intel_context
GLuint Fallback;
GLuint NewGLState;
- struct _DriFenceObject *last_swap_fence;
- struct _DriFenceObject *first_swap_fence;
+ dri_fence *last_swap_fence;
+ dri_fence *first_swap_fence;
struct intel_batchbuffer *batch;
@@ -221,11 +220,6 @@ struct intel_context
GLboolean hw_stipple;
GLboolean strict_conformance;
- /* AGP memory buffer manager:
- */
- struct bufmgr *bm;
-
-
/* State for intelvb.c and inteltris.c.
*/
GLuint RenderIndex;
@@ -261,7 +255,6 @@ struct intel_context
GLuint do_usleeps;
int do_irqs;
GLuint irqsEmitted;
- drm_i915_irq_wait_t iw;
drm_context_t hHWContext;
drmLock *driHwLock;
diff --git a/src/mesa/drivers/dri/i915tex/intel_decode.c b/src/mesa/drivers/dri/i915tex/intel_decode.c
index 6fc02c999c..bf3387b28e 100644
--- a/src/mesa/drivers/dri/i915tex/intel_decode.c
+++ b/src/mesa/drivers/dri/i915tex/intel_decode.c
@@ -824,7 +824,7 @@ intel_decode(uint32_t *data, int count, uint32_t hw_offset)
return failures;
}
-void intel_disasm_context_reset()
+void intel_decode_context_reset()
{
saved_s2_set = 0;
saved_s4_set = 1;
diff --git a/src/mesa/drivers/dri/i915tex/intel_ioctl.c b/src/mesa/drivers/dri/i915tex/intel_ioctl.c
index 3250c6b3a9..6e76737c78 100644
--- a/src/mesa/drivers/dri/i915tex/intel_ioctl.c
+++ b/src/mesa/drivers/dri/i915tex/intel_ioctl.c
@@ -45,18 +45,15 @@
#define FILE_DEBUG_FLAG DEBUG_IOCTL
int
-intelEmitIrqLocked(struct intel_context *intel)
+intelEmitIrqLocked(intelScreenPrivate *intelScreen)
{
drmI830IrqEmit ie;
int ret, seq;
- assert(((*(int *) intel->driHwLock) & ~DRM_LOCK_CONT) ==
- (DRM_LOCK_HELD | intel->hHWContext));
-
ie.irq_seq = &seq;
- ret = drmCommandWriteRead(intel->driFd, DRM_I830_IRQ_EMIT,
- &ie, sizeof(ie));
+ ret = drmCommandWriteRead(intelScreen->driScrnPriv->fd,
+ DRM_I830_IRQ_EMIT, &ie, sizeof(ie));
if (ret) {
fprintf(stderr, "%s: drmI830IrqEmit: %d\n", __FUNCTION__, ret);
exit(1);
@@ -68,18 +65,18 @@ intelEmitIrqLocked(struct intel_context *intel)
}
void
-intelWaitIrq(struct intel_context *intel, int seq)
+intelWaitIrq(intelScreenPrivate *intelScreen, int seq)
{
+ drm_i915_irq_wait_t iw;
int ret;
DBG("%s %d\n", __FUNCTION__, seq);
- intel->iw.irq_seq = seq;
+ iw.irq_seq = seq;
do {
- ret =
- drmCommandWrite(intel->driFd, DRM_I830_IRQ_WAIT, &intel->iw,
- sizeof(intel->iw));
+ ret = drmCommandWrite(intelScreen->driScrnPriv->fd,
+ DRM_I830_IRQ_WAIT, &iw, sizeof(iw));
} while (ret == -EAGAIN || ret == -EINTR);
if (ret) {
diff --git a/src/mesa/drivers/dri/i915tex/intel_ioctl.h b/src/mesa/drivers/dri/i915tex/intel_ioctl.h
index e8d07de893..7a5b175ed1 100644
--- a/src/mesa/drivers/dri/i915tex/intel_ioctl.h
+++ b/src/mesa/drivers/dri/i915tex/intel_ioctl.h
@@ -30,8 +30,8 @@
#include "intel_context.h"
-void intelWaitIrq(struct intel_context *intel, int seq);
-int intelEmitIrqLocked(struct intel_context *intel);
+void intelWaitIrq(intelScreenPrivate *intelScreen, int seq);
+int intelEmitIrqLocked(intelScreenPrivate *intelScreen);
void intel_batch_ioctl(struct intel_context *intel,
GLuint start_offset,
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
index e4e57cb3a7..afb586b4a3 100644
--- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
@@ -217,7 +217,7 @@ do_blit_drawpixels(GLcontext * ctx,
struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
GLuint src_offset;
GLuint rowLength;
- struct _DriFenceObject *fence = NULL;
+ dri_fence *fence = NULL;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
@@ -298,8 +298,7 @@ do_blit_drawpixels(GLcontext * ctx,
drm_clip_rect_t *box = dPriv->pClipRects;
drm_clip_rect_t rect;
drm_clip_rect_t dest_rect;
- struct _DriBufferObject *src_buffer =
- intel_bufferobj_buffer(intel, src, INTEL_READ);
+ dri_bo *src_buffer = intel_bufferobj_buffer(intel, src, INTEL_READ);
int i;
dest_rect.x1 = dPriv->x + x;
@@ -324,14 +323,15 @@ do_blit_drawpixels(GLcontext * ctx,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY);
}
- fence = intel_batchbuffer_flush(intel->batch);
- driFenceReference(fence);
+ intel_batchbuffer_flush(intel->batch);
+ fence = intel->batch->last_fence;
+ dri_fence_reference(fence);
}
UNLOCK_HARDWARE(intel);
if (fence) {
- driFenceFinish(fence, DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW, GL_FALSE);
- driFenceUnReference(fence);
+ dri_fence_wait(fence);
+ dri_fence_unreference(fence);
}
if (INTEL_DEBUG & DEBUG_PIXEL)
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_read.c b/src/mesa/drivers/dri/i915tex/intel_pixel_read.c
index 24e49ae066..a22844926c 100644
--- a/src/mesa/drivers/dri/i915tex/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/i915tex/intel_pixel_read.c
@@ -173,7 +173,7 @@ do_blit_readpixels(GLcontext * ctx,
struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
GLuint dst_offset;
GLuint rowLength;
- struct _DriFenceObject *fence = NULL;
+ dri_fence *fence = NULL;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
@@ -241,9 +241,9 @@ do_blit_readpixels(GLcontext * ctx,
GLboolean all = (width * height * src->cpp == dst->Base.Size &&
x == 0 && dst_offset == 0);
- struct _DriBufferObject *dst_buffer =
- intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
+ dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
__DRIdrawablePrivate *dPriv = intel->driDrawable;
int nbox = dPriv->numClipRects;
drm_clip_rect_t *box = dPriv->pClipRects;
@@ -275,16 +275,16 @@ do_blit_readpixels(GLcontext * ctx,
GL_COPY);
}
- fence = intel_batchbuffer_flush(intel->batch);
- driFenceReference(fence);
+ intel_batchbuffer_flush(intel->batch);
+ fence = intel->batch->last_fence;
+ dri_fence_reference(fence);
}
UNLOCK_HARDWARE(intel);
if (fence) {
- driFenceFinish(fence, DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW,
- GL_FALSE);
- driFenceUnReference(fence);
+ dri_fence_wait(fence);
+ dri_fence_unreference(fence);
}
if (INTEL_DEBUG & DEBUG_PIXEL)
diff --git a/src/mesa/drivers/dri/i915tex/intel_regions.c b/src/mesa/drivers/dri/i915tex/intel_regions.c
index 7d19bd07d3..4eac859a13 100644
--- a/src/mesa/drivers/dri/i915tex/intel_regions.c
+++ b/src/mesa/drivers/dri/i915tex/intel_regions.c
@@ -52,8 +52,17 @@ void
intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region)
{
DBG("%s\n", __FUNCTION__);
- if (region && region->buffer)
- driBOWaitIdle(region->buffer, GL_FALSE);
+ /* XXX: Using this function is likely bogus -- it ought to only have been
+ * used before a map, anyway, but leave this cheap implementation of it
+ * for now.
+ */
+ if (region && region->buffer) {
+ /* Mapping it for read will ensure that any acceleration to the region
+ * would have landed already.
+ */
+ dri_bo_map(region->buffer, GL_TRUE);
+ dri_bo_unmap(region->buffer);
+ }
}
/* XXX: Thread safety?
@@ -66,8 +75,8 @@ intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region)
if (region->pbo)
intel_region_cow(intelScreen, region);
- region->map = driBOMap(region->buffer,
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
+ dri_bo_map(region->buffer, GL_TRUE);
+ region->map = region->buffer->virtual;
}
return region->map;
@@ -78,19 +87,16 @@ intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region)
{
DBG("%s\n", __FUNCTION__);
if (!--region->map_refcount) {
- driBOUnmap(region->buffer);
+ dri_bo_unmap(region->buffer);
region->map = NULL;
}
}
-#undef TEST_CACHED_TEXTURES
-
struct intel_region *
intel_region_alloc(intelScreenPrivate *intelScreen,
GLuint cpp, GLuint pitch, GLuint height)
{
struct intel_region *region = calloc(sizeof(*region), 1);
- struct intel_context *intel = intelScreenContext(intelScreen);
DBG("%s\n", __FUNCTION__);
@@ -99,18 +105,8 @@ intel_region_alloc(intelScreenPrivate *intelScreen,
region->height = height; /* needed? */
region->refcount = 1;
- driGenBuffers(intelScreen->regionPool,
- "region", 1, &region->buffer, 64,
-#ifdef TEST_CACHED_TEXTURES
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_BIND_CACHED |
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
-#else
- 0,
-#endif
- 0);
- LOCK_HARDWARE(intel);
- driBOData(region->buffer, pitch * cpp * height, NULL, 0);
- UNLOCK_HARDWARE(intel);
+ region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region",
+ pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT);
return region;
}
@@ -141,7 +137,7 @@ intel_region_release(struct intel_region **region)
if ((*region)->pbo)
(*region)->pbo->region = NULL;
(*region)->pbo = NULL;
- driBOUnReference((*region)->buffer);
+ dri_bo_unreference((*region)->buffer);
free(*region);
}
*region = NULL;
@@ -151,6 +147,7 @@ intel_region_release(struct intel_region **region)
struct intel_region *
intel_region_create_static(intelScreenPrivate *intelScreen,
GLuint mem_type,
+ unsigned int bo_handle,
GLuint offset,
void *virtual,
GLuint cpp, GLuint pitch, GLuint height)
@@ -163,16 +160,18 @@ intel_region_create_static(intelScreenPrivate *intelScreen,
region->height = height; /* needed? */
region->refcount = 1;
- /*
- * We use a "shared" buffer type to indicate buffers created and
- * shared by others.
- */
-
- driGenBuffers(intelScreen->staticPool, "static region", 1,
- &region->buffer, 64,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE |
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
- driBOSetStatic(region->buffer, offset, pitch * cpp * height, virtual, 0);
+ if (intelScreen->ttm) {
+ assert(bo_handle != -1);
+ region->buffer = dri_ttm_bo_create_from_handle(intelScreen->bufmgr,
+ "static region",
+ bo_handle);
+ } else {
+ region->buffer = dri_bo_alloc_static(intelScreen->bufmgr,
+ "static region",
+ offset, pitch * cpp * height,
+ virtual,
+ DRM_BO_FLAG_MEM_TT);
+ }
return region;
}
@@ -183,6 +182,7 @@ void
intel_region_update_static(intelScreenPrivate *intelScreen,
struct intel_region *region,
GLuint mem_type,
+ unsigned int bo_handle,
GLuint offset,
void *virtual,
GLuint cpp, GLuint pitch, GLuint height)
@@ -198,13 +198,19 @@ intel_region_update_static(intelScreenPrivate *intelScreen,
* shared by others.
*/
- driDeleteBuffers(1, &region->buffer);
- driGenBuffers(intelScreen->staticPool, "static region", 1,
- &region->buffer, 64,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE |
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
- driBOSetStatic(region->buffer, offset, pitch * cpp * height, virtual, 0);
-
+ dri_bo_unreference(region->buffer);
+ if (intelScreen->ttm) {
+ assert(bo_handle != -1);
+ region->buffer = dri_ttm_bo_create_from_handle(intelScreen->bufmgr,
+ "static region",
+ bo_handle);
+ } else {
+ region->buffer = dri_bo_alloc_static(intelScreen->bufmgr,
+ "static region",
+ offset, pitch * cpp * height,
+ virtual,
+ DRM_BO_FLAG_MEM_TT);
+ }
}
@@ -379,37 +385,33 @@ intel_region_attach_pbo(intelScreenPrivate *intelScreen,
}
if (region->buffer) {
- driDeleteBuffers(1, &region->buffer);
+ dri_bo_unreference(region->buffer);
region->buffer = NULL;
}
region->pbo = pbo;
region->pbo->region = region;
- region->buffer = driBOReference(pbo->buffer);
+ dri_bo_reference(pbo->buffer);
+ region->buffer = pbo->buffer;
}
-/* Break the COW tie to the pbo. The pbo gets to keep the data.
+/* Break the COW tie to the pbo and allocate a new buffer.
+ * The pbo gets to keep the data.
*/
void
intel_region_release_pbo(intelScreenPrivate *intelScreen,
struct intel_region *region)
{
- struct intel_context *intel = intelScreenContext(intelScreen);
-
assert(region->buffer == region->pbo->buffer);
region->pbo->region = NULL;
region->pbo = NULL;
- driBOUnReference(region->buffer);
+ dri_bo_unreference(region->buffer);
region->buffer = NULL;
- driGenBuffers(intelScreen->regionPool,
- "region", 1, &region->buffer, 64, 0, 0);
-
- LOCK_HARDWARE(intel);
- driBOData(region->buffer,
- region->cpp * region->pitch * region->height, NULL, 0);
- UNLOCK_HARDWARE(intel);
+ region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region",
+ region->pitch * region->cpp * region->height,
+ 64, DRM_BO_FLAG_MEM_TT);
}
/* Break the COW tie to the pbo. Both the pbo and the region end up
@@ -465,7 +467,7 @@ intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region)
}
}
-struct _DriBufferObject *
+dri_bo *
intel_region_buffer(intelScreenPrivate *intelScreen,
struct intel_region *region, GLuint flag)
{
diff --git a/src/mesa/drivers/dri/i915tex/intel_regions.h b/src/mesa/drivers/dri/i915tex/intel_regions.h
index d938c107a4..42d7b17711 100644
--- a/src/mesa/drivers/dri/i915tex/intel_regions.h
+++ b/src/mesa/drivers/dri/i915tex/intel_regions.h
@@ -44,7 +44,7 @@ struct intel_buffer_object;
*/
struct intel_region
{
- struct _DriBufferObject *buffer; /**< buffer manager's buffer ID */
+ dri_bo *buffer; /**< buffer manager's buffer */
GLuint refcount; /**< Reference count for region */
GLuint cpp; /**< bytes per pixel */
GLuint pitch; /**< in pixels */
@@ -73,6 +73,7 @@ void intel_region_release(struct intel_region **ib);
extern struct intel_region
*intel_region_create_static(intelScreenPrivate *intelScreen,
GLuint mem_type,
+ unsigned int bo_handle,
GLuint offset,
void *virtual,
GLuint cpp,
@@ -81,6 +82,7 @@ extern void
intel_region_update_static(intelScreenPrivate *intelScreen,
struct intel_region *region,
GLuint mem_type,
+ unsigned int bo_handle,
GLuint offset,
void *virtual,
GLuint cpp, GLuint pitch, GLuint height);
@@ -134,8 +136,8 @@ void intel_region_release_pbo(intelScreenPrivate *intelScreen,
void intel_region_cow(intelScreenPrivate *intelScreen,
struct intel_region *region);
-struct _DriBufferObject *intel_region_buffer(intelScreenPrivate *intelScreen,
- struct intel_region *region,
- GLuint flag);
+dri_bo *intel_region_buffer(intelScreenPrivate *intelScreen,
+ struct intel_region *region,
+ GLuint flag);
#endif
diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.c b/src/mesa/drivers/dri/i915tex/intel_screen.c
index 2acdead63d..2721a90094 100644
--- a/src/mesa/drivers/dri/i915tex/intel_screen.c
+++ b/src/mesa/drivers/dri/i915tex/intel_screen.c
@@ -46,7 +46,7 @@
#include "intel_fbo.h"
#include "i830_dri.h"
-#include "dri_bufpool.h"
+#include "dri_bufmgr.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
@@ -120,16 +120,18 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
return GL_FALSE;
}
-#if 0
- _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
- if (drmMap(sPriv->fd,
- intelScreen->tex.handle,
- intelScreen->tex.size,
- (drmAddress *) & intelScreen->tex.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
+ if (0)
+ _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
+ if (intelScreen->tex.size != 0) {
+ if (drmMap(sPriv->fd,
+ intelScreen->tex.handle,
+ intelScreen->tex.size,
+ (drmAddress *) & intelScreen->tex.map) != 0) {
+ intelUnmapScreenRegions(intelScreen);
+ return GL_FALSE;
+ }
}
-#endif
+
if (0)
printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
intelScreen->front.map,
@@ -138,22 +140,56 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
return GL_TRUE;
}
+/** Driver-specific fence emit implementation for the fake memory manager. */
+static unsigned int
+intel_fence_emit(void *private)
+{
+ intelScreenPrivate *intelScreen = (intelScreenPrivate *)private;
+ unsigned int fence;
+
+ /* XXX: Need to emit a flush, if we haven't already (at least with the
+ * current batchbuffer implementation, we have).
+ */
+
+ fence = intelEmitIrqLocked(intelScreen);
+
+ return fence;
+}
+
+/** Driver-specific fence wait implementation for the fake memory manager. */
+static int
+intel_fence_wait(void *private, unsigned int cookie)
+{
+ intelScreenPrivate *intelScreen = (intelScreenPrivate *)private;
+
+ intelWaitIrq(intelScreen, cookie);
+
+ return 0;
+}
static struct intel_region *
intel_recreate_static(intelScreenPrivate *intelScreen,
struct intel_region *region,
- GLuint mem_type,
- GLuint offset,
- void *virtual,
- GLuint cpp, GLuint pitch, GLuint height)
+ intelRegion *region_desc,
+ GLuint mem_type)
{
if (region) {
- intel_region_update_static(intelScreen, region, mem_type, offset,
- virtual, cpp, pitch, height);
+ intel_region_update_static(intelScreen, region, mem_type,
+ region_desc->bo_handle, region_desc->offset,
+ region_desc->map, intelScreen->cpp,
+ region_desc->pitch / intelScreen->cpp,
+ intelScreen->height);
} else {
- region = intel_region_create_static(intelScreen, mem_type, offset,
- virtual, cpp, pitch, height);
+ region = intel_region_create_static(intelScreen, mem_type,
+ region_desc->bo_handle,
+ region_desc->offset,
+ region_desc->map, intelScreen->cpp,
+ region_desc->pitch / intelScreen->cpp,
+ intelScreen->height);
}
+
+ assert(region->buffer != NULL);
+
return region;
}
@@ -175,57 +211,42 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen)
intelScreen->front_region =
intel_recreate_static(intelScreen,
intelScreen->front_region,
- DRM_BO_FLAG_MEM_TT,
- intelScreen->front.offset,
- intelScreen->front.map,
- intelScreen->cpp,
- intelScreen->front.pitch / intelScreen->cpp,
- intelScreen->height);
-
- intelScreen->rotated_region =
- intel_recreate_static(intelScreen,
- intelScreen->rotated_region,
- DRM_BO_FLAG_MEM_TT,
- intelScreen->rotated.offset,
- intelScreen->rotated.map,
- intelScreen->cpp,
- intelScreen->rotated.pitch /
- intelScreen->cpp, intelScreen->height);
+ &intelScreen->front,
+ DRM_BO_FLAG_MEM_TT);
+ /* The rotated region is only used for old DDXes that didn't handle rotation
+\ * on their own.
+ */
+ if (intelScreen->driScrnPriv->ddxMinor < 8) {
+ intelScreen->rotated_region =
+ intel_recreate_static(intelScreen,
+ intelScreen->rotated_region,
+ &intelScreen->rotated,
+ DRM_BO_FLAG_MEM_TT);
+ }
intelScreen->back_region =
intel_recreate_static(intelScreen,
intelScreen->back_region,
- DRM_BO_FLAG_MEM_TT,
- intelScreen->back.offset,
- intelScreen->back.map,
- intelScreen->cpp,
- intelScreen->back.pitch / intelScreen->cpp,
- intelScreen->height);
+ &intelScreen->back,
+ DRM_BO_FLAG_MEM_TT);
if (intelScreen->third.handle) {
intelScreen->third_region =
intel_recreate_static(intelScreen,
intelScreen->third_region,
- DRM_BO_FLAG_MEM_TT,
- intelScreen->third.offset,
- intelScreen->third.map,
- intelScreen->cpp,
- intelScreen->third.pitch / intelScreen->cpp,
- intelScreen->height);
+ &intelScreen->third,
+ DRM_BO_FLAG_MEM_TT);
}
- /* Still assuming front.cpp == depth.cpp
+ /* Still assumes front.cpp == depth.cpp. We can kill this when we move to
+ * private buffers.
*/
intelScreen->depth_region =
intel_recreate_static(intelScreen,
intelScreen->depth_region,
- DRM_BO_FLAG_MEM_TT,
- intelScreen->depth.offset,
- intelScreen->depth.map,
- intelScreen->cpp,
- intelScreen->depth.pitch / intelScreen->cpp,
- intelScreen->height);
+ &intelScreen->depth,
+ DRM_BO_FLAG_MEM_TT);
}
/**
@@ -368,6 +389,18 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
intelScreen->depth.handle = sarea->depth_handle;
intelScreen->depth.size = sarea->depth_size;
+ if (intelScreen->driScrnPriv->ddxMinor >= 9) {
+ intelScreen->front.bo_handle = sarea->front_bo_handle;
+ intelScreen->back.bo_handle = sarea->back_bo_handle;
+ intelScreen->third.bo_handle = sarea->third_bo_handle;
+ intelScreen->depth.bo_handle = sarea->depth_bo_handle;
+ } else {
+ intelScreen->front.bo_handle = -1;
+ intelScreen->back.bo_handle = -1;
+ intelScreen->third.bo_handle = -1;
+ intelScreen->depth.bo_handle = -1;
+ }
+
intelScreen->tex.offset = sarea->tex_offset;
intelScreen->logTextureGranularity = sarea->log_tex_granularity;
intelScreen->tex.handle = sarea->tex_handle;
@@ -386,45 +419,6 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
intelPrintSAREA(sarea);
}
-GLboolean
-intelCreatePools(intelScreenPrivate *intelScreen)
-{
- unsigned batchPoolSize = 1024*1024;
- __DRIscreenPrivate * sPriv = intelScreen->driScrnPriv;
-
- if (intelScreen->havePools)
- return GL_TRUE;
-
- batchPoolSize /= intelScreen->maxBatchSize;
- intelScreen->regionPool = driDRMPoolInit(sPriv->fd);
-
- if (!intelScreen->regionPool)
- return GL_FALSE;
-
- intelScreen->staticPool = driDRMStaticPoolInit(sPriv->fd);
-
- if (!intelScreen->staticPool)
- return GL_FALSE;
-
- intelScreen->texPool = intelScreen->regionPool;
-
- intelScreen->batchPool = driBatchPoolInit(sPriv->fd,
- DRM_BO_FLAG_EXE |
- DRM_BO_FLAG_MEM_TT |
- DRM_BO_FLAG_MEM_LOCAL,
- intelScreen->maxBatchSize,
- batchPoolSize, 5);
- if (!intelScreen->batchPool) {
- fprintf(stderr, "Failed to initialize batch pool - possible incorrect agpgart installed\n");
- return GL_FALSE;
- }
-
- intel_recreate_static_regions(intelScreen);
- intelScreen->havePools = GL_TRUE;
-
- return GL_TRUE;
-}
-
static GLboolean
intelInitDriver(__DRIscreenPrivate * sPriv)
@@ -460,10 +454,11 @@ intelInitDriver(__DRIscreenPrivate * sPriv)
sarea = (drmI830Sarea *)
(((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
- intelScreen->maxBatchSize = BATCH_SZ;
intelScreen->deviceID = gDRIPriv->deviceID;
if (intelScreen->deviceID == PCI_CHIP_I865_G)
intelScreen->maxBatchSize = 4096;
+ else
+ intelScreen->maxBatchSize = BATCH_SZ;
intelScreen->mem = gDRIPriv->mem;
intelScreen->cpp = gDRIPriv->cpp;
@@ -489,24 +484,6 @@ intelInitDriver(__DRIscreenPrivate * sPriv)
return GL_FALSE;
}
-#if 0
-
- /*
- * FIXME: Remove this code and its references.
- */
-
- intelScreen->tex.offset = gDRIPriv->textureOffset;
- intelScreen->logTextureGranularity = gDRIPriv->logTextureGranularity;
- intelScreen->tex.handle = gDRIPriv->textures;
- intelScreen->tex.size = gDRIPriv->textureSize;
-
-#else
- intelScreen->tex.offset = 0;
- intelScreen->logTextureGranularity = 0;
- intelScreen->tex.handle = 0;
- intelScreen->tex.size = 0;
-#endif
-
intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
if (0)
@@ -554,6 +531,39 @@ intelInitDriver(__DRIscreenPrivate * sPriv)
(*glx_enable_extension) (psc, "GLX_SGI_make_current_read");
}
+ /* If we've got a new enough DDX that's initializing TTM and giving us
+ * object handles for the shared buffers, use that.
+ */
+ intelScreen->ttm = GL_FALSE;
+ if (getenv("INTEL_NO_TTM") == NULL &&
+ intelScreen->driScrnPriv->ddxMinor >= 9 &&
+ intelScreen->front.bo_handle != -1) {
+ intelScreen->bufmgr = dri_bufmgr_ttm_init(sPriv->fd,
+ DRM_FENCE_TYPE_EXE,
+ DRM_FENCE_TYPE_EXE |
+ DRM_I915_FENCE_TYPE_RW);
+ if (intelScreen->bufmgr != NULL)
+ intelScreen->ttm = GL_TRUE;
+ }
+ /* Otherwise, use the classic buffer manager. */
+ if (intelScreen->bufmgr == NULL) {
+ if (intelScreen->tex.size == 0) {
+ fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+ __func__, __LINE__);
+ return GL_FALSE;
+ }
+ fprintf(stderr, "[%s:%u] Failed to init TTM buffer manager, falling back"
+ " to classic.\n", __func__, __LINE__);
+ intelScreen->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset,
+ intelScreen->tex.map,
+ intelScreen->tex.size,
+ intel_fence_emit,
+ intel_fence_wait,
+ intelScreen);
+ }
+
+ intel_recreate_static_regions(intelScreen);
+
return GL_TRUE;
}
@@ -565,11 +575,7 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv)
intelUnmapScreenRegions(intelScreen);
- if (intelScreen->havePools) {
- driPoolTakeDown(intelScreen->regionPool);
- driPoolTakeDown(intelScreen->staticPool);
- driPoolTakeDown(intelScreen->batchPool);
- }
+ dri_bufmgr_destroy(intelScreen->bufmgr);
FREE(intelScreen);
sPriv->private = NULL;
}
@@ -896,7 +902,7 @@ __driCreateNewScreen_20050727(__DRInativeDisplay * dpy, int scrn,
__DRIscreenPrivate *psp;
static const __DRIversion ddx_expected = { 1, 5, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 7, 0 };
+ static const __DRIversion drm_expected = { 1, 5, 0 };
dri_interface = interface;
diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.h b/src/mesa/drivers/dri/i915tex/intel_screen.h
index bac43aaddd..aa0ef2c509 100644
--- a/src/mesa/drivers/dri/i915tex/intel_screen.h
+++ b/src/mesa/drivers/dri/i915tex/intel_screen.h
@@ -33,7 +33,7 @@
#include "intel_rotate.h"
#include "i830_common.h"
#include "xmlconfig.h"
-#include "dri_bufpool.h"
+#include "dri_bufmgr.h"
/* XXX: change name or eliminate to avoid conflict with "struct
* intel_region"!!!
@@ -45,6 +45,7 @@ typedef struct
char *map; /* memory map */
int offset; /* from start of video mem, in bytes */
int pitch; /* row stride, in bytes */
+ unsigned int bo_handle; /* buffer object id if available, or -1 */
} intelRegion;
typedef struct
@@ -90,12 +91,15 @@ typedef struct
* Configuration cache with default values for all contexts
*/
driOptionCache optionCache;
- struct _DriBufferPool *batchPool;
- struct _DriBufferPool *texPool;
- struct _DriBufferPool *regionPool;
- struct _DriBufferPool *staticPool;
+
+ dri_bufmgr *bufmgr;
unsigned int maxBatchSize;
- GLboolean havePools;
+
+ /**
+ * This value indicates that the kernel memory manager is being used
+ * instead of the fake client-side memory manager.
+ */
+ GLboolean ttm;
} intelScreenPrivate;
@@ -122,16 +126,9 @@ extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv);
extern void
intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
-extern struct _DriBufferPool *driBatchPoolInit(int fd, unsigned flags,
- unsigned long bufSize,
- unsigned numBufs,
- unsigned checkDelayed);
-
extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen);
extern void
intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea);
-extern GLboolean
-intelCreatePools(intelScreenPrivate *intelScreen);
#endif
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_image.c b/src/mesa/drivers/dri/i915tex/intel_tex_image.c
index f790b1e6f7..197cf35ebe 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i915tex/intel_tex_image.c
@@ -221,11 +221,10 @@ try_pbo_upload(struct intel_context *intel,
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
{
- struct _DriBufferObject *src_buffer =
- intel_bufferobj_buffer(intel, pbo, INTEL_READ);
- struct _DriBufferObject *dst_buffer =
- intel_region_buffer(intel->intelScreen, intelImage->mt->region,
- INTEL_WRITE_FULL);
+ dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ);
+ dri_bo *dst_buffer = intel_region_buffer(intel->intelScreen,
+ intelImage->mt->region,
+ INTEL_WRITE_FULL);
intelEmitCopyBlit(intel,
diff --git a/src/mesa/drivers/dri/i915tex/server/i830_common.h b/src/mesa/drivers/dri/i915tex/server/i830_common.h
index 8735f93d14..a877f3c2f4 100644
--- a/src/mesa/drivers/dri/i915tex/server/i830_common.h
+++ b/src/mesa/drivers/dri/i915tex/server/i830_common.h
@@ -85,6 +85,7 @@ typedef struct {
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int ctxOwner; /* last context to upload state */
+ /** Last context that used the buffer manager. */
int texAge;
int pf_enabled; /* is pageflipping allowed? */
int pf_active;
@@ -135,6 +136,15 @@ typedef struct {
int third_offset;
int third_size;
unsigned int third_tiled;
+
+ /* buffer object handles for the static buffers. May change
+ * over the lifetime of the client, though it doesn't in our current
+ * implementation.
+ */
+ unsigned int front_bo_handle;
+ unsigned int back_bo_handle;
+ unsigned int third_bo_handle;
+ unsigned int depth_bo_handle;
} drmI830Sarea;
/* Flags for perf_boxes
diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
index 1fbf571184..4a95087d78 100644
--- a/src/mesa/drivers/dri/i965/intel_context.c
+++ b/src/mesa/drivers/dri/i965/intel_context.c
@@ -669,7 +669,7 @@ void LOCK_HARDWARE( struct intel_context *intel )
intel->locked = 1;
if (intel->aub_wrap) {
- bm_fake_NotifyContendedLockTake( intel );
+ bm_fake_NotifyContendedLockTake( intel );
intel->vtbl.lost_hardware( intel );
intel->vtbl.aub_wrap(intel);
intel->aub_wrap = 0;
@@ -680,7 +680,7 @@ void LOCK_HARDWARE( struct intel_context *intel )
intel->vtbl.lost_hardware( intel );
}
- /* Make sure nothing has been emitted prior to getting the lock:
+ /* Make sure nothing has been emitted prior to getting the lock:
*/
assert(intel->batch->map == 0);
@@ -713,8 +713,6 @@ void UNLOCK_HARDWARE( struct intel_context *intel )
intel->vtbl.note_unlock( intel );
intel->locked = 0;
-
-
DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
_glthread_UNLOCK_MUTEX(lockMutex);
}