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-rw-r--r--src/mesa/drivers/glide/fxglidew.h780
1 files changed, 146 insertions, 634 deletions
diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h
index 1ef3451d92..a09df0b48c 100644
--- a/src/mesa/drivers/glide/fxglidew.h
+++ b/src/mesa/drivers/glide/fxglidew.h
@@ -1,4 +1,4 @@
-/* $Id: fxglidew.h,v 1.14 2003/07/17 14:50:12 brianp Exp $ */
+/* $Id: fxglidew.h,v 1.15 2003/08/19 15:52:53 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -29,141 +29,95 @@
* Brian Paul
* Daryll Strauss
* Keith Whitwell
+ * Daniel Borca
+ * Hiroshi Morii
*/
#ifndef __FX_GLIDE_WARPER__
#define __FX_GLIDE_WARPER__
-#include <glide.h>
-/*
- * General context:
- */
-#if !defined(FX_GLIDE3)
-typedef FxU32 FX_GrContext_t; /* Not used in Glide2 */
-typedef FxU32 GrPixelFormat_t;
-#else
+#include <glide.h>
#include <g3ext.h>
-typedef GrContext_t FX_GrContext_t;
-#endif
-/*
- * Glide3 emulation on Glide2:
- */
-#if !defined(FX_GLIDE3)
- /* Constanst for FX_grGetInteger( ) */
-#define FX_FOG_TABLE_ENTRIES 0x0004 /* The number of entries in the hardware fog table. */
-#define FX_GLIDE_STATE_SIZE 0x0006 /* Size of buffer, in bytes, needed to save Glide state. */
-#define FX_LFB_PIXEL_PIPE 0x0009 /* 1 if LFB writes can go through the 3D pixel pipe. */
-#define FX_PENDING_BUFFERSWAPS 0x0014 /* The number of buffer swaps pending. */
-#define FX_TEXTURE_ALIGN 0x0024 /* The required alignment for textures */
-#else
-#define FX_FOG_TABLE_ENTRIES GR_FOG_TABLE_ENTRIES
-#define FX_GLIDE_STATE_SIZE GR_GLIDE_STATE_SIZE
-#define FX_LFB_PIXEL_PIPE GR_LFB_PIXEL_PIPE
-#define FX_PENDING_BUFFERSWAPS GR_PENDING_BUFFERSWAPS
-#define FX_TEXTURE_ALIGN GR_TEXTURE_ALIGN
-#endif
-/*
- * Genral warper functions for Glide2/Glide3:
- */
-extern FxI32 FX_grGetInteger(FxU32 pname);
+
+#define FX_grGetInteger FX_grGetInteger_NoLock
extern FxI32 FX_grGetInteger_NoLock(FxU32 pname);
-/*
- * Glide2 emulation on Glide3:
- */
-#if defined(FX_GLIDE3)
-
-#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1
-#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1
-#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1
-#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1
-#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2
-#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4
-#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8
-
-#define GR_LOD_256 GR_LOD_LOG2_256
-#define GR_LOD_128 GR_LOD_LOG2_128
-#define GR_LOD_64 GR_LOD_LOG2_64
-#define GR_LOD_32 GR_LOD_LOG2_32
-#define GR_LOD_16 GR_LOD_LOG2_16
-#define GR_LOD_8 GR_LOD_LOG2_8
-#define GR_LOD_4 GR_LOD_LOG2_4
-#define GR_LOD_2 GR_LOD_LOG2_2
-#define GR_LOD_1 GR_LOD_LOG2_1
-
-#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q
+
+
+#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1
+#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1
+#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1
+#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1
+#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2
+#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4
+#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8
+
+#define GR_LOD_2048 GR_LOD_LOG2_2048 /* [koolsmoky] big texture support for napalm */
+#define GR_LOD_1024 GR_LOD_LOG2_1024
+#define GR_LOD_512 GR_LOD_LOG2_512
+#define GR_LOD_256 GR_LOD_LOG2_256
+#define GR_LOD_128 GR_LOD_LOG2_128
+#define GR_LOD_64 GR_LOD_LOG2_64
+#define GR_LOD_32 GR_LOD_LOG2_32
+#define GR_LOD_16 GR_LOD_LOG2_16
+#define GR_LOD_8 GR_LOD_LOG2_8
+#define GR_LOD_4 GR_LOD_LOG2_4
+#define GR_LOD_2 GR_LOD_LOG2_2
+#define GR_LOD_1 GR_LOD_LOG2_1
+
+#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q
+
+
typedef int GrSstType;
-#define MAX_NUM_SST 4
-
-#define GR_SSTTYPE_VOODOO 0
-#define GR_SSTTYPE_SST96 1
-#define GR_SSTTYPE_AT3D 2
-#define GR_SSTTYPE_Voodoo2 3
-
-typedef struct GrTMUConfig_St
-{
- int tmuRev; /* Rev of Texelfx chip */
- int tmuRam; /* 1, 2, or 4 MB */
-}
-GrTMUConfig_t;
-
-typedef struct GrVoodooConfig_St
-{
- int fbRam; /* 1, 2, or 4 MB */
- int fbiRev; /* Rev of Pixelfx chip */
- int nTexelfx; /* How many texelFX chips are there? */
- FxBool sliDetect; /* Is it a scan-line interleaved board? */
- struct { /* Glide extensions */
- GrProc grSstWinOpen;
- } gExt;
- GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
-}
-GrVoodooConfig_t;
-
-typedef struct GrSst96Config_St
-{
- int fbRam; /* How much? */
- int nTexelfx;
- GrTMUConfig_t tmuConfig;
-}
-GrSst96Config_t;
-
-typedef GrVoodooConfig_t GrVoodoo2Config_t;
-
-typedef struct GrAT3DConfig_St
-{
- int rev;
-}
-GrAT3DConfig_t;
-
-typedef struct
-{
- int num_sst; /* # of HW units in the system */
- struct SstCard_St
- {
- GrSstType type; /* Which hardware is it? */
- union SstBoard_u
- {
- GrVoodooConfig_t VoodooConfig;
- GrSst96Config_t SST96Config;
- GrAT3DConfig_t AT3DConfig;
- GrVoodoo2Config_t Voodoo2Config;
- }
- sstBoard;
- }
- SSTs[MAX_NUM_SST]; /* configuration for each board */
-}
-GrHwConfiguration;
+#define MAX_NUM_SST 4
+
+enum {
+ GR_SSTTYPE_VOODOO = 0,
+ GR_SSTTYPE_SST96 = 1,
+ GR_SSTTYPE_AT3D = 2,
+ GR_SSTTYPE_Voodoo2 = 3,
+ GR_SSTTYPE_Banshee = 4,
+ GR_SSTTYPE_Voodoo3 = 5,
+ GR_SSTTYPE_Voodoo4 = 6,
+ GR_SSTTYPE_Voodoo5 = 7
+};
+
+typedef struct GrTMUConfig_St {
+ int tmuRev; /* Rev of Texelfx chip */
+ int tmuRam; /* 1, 2, or 4 MB */
+} GrTMUConfig_t;
+
+typedef struct GrVoodooConfig_St {
+ int fbRam; /* 1, 2, or 4 MB */
+ int fbiRev; /* Rev of Pixelfx chip */
+ int nTexelfx; /* How many texelFX chips are there? */
+ GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
+ int maxTextureSize;
+ int numChips; /* Number of Voodoo chips [koolsmoky] */
+ /* Glide3 extensions */
+ GrProc grSstWinOpenExt;
+} GrVoodooConfig_t;
+
+typedef struct {
+ int num_sst; /* # of HW units in the system */
+ struct SstCard_St {
+ GrSstType type; /* Which hardware is it? */
+ GrVoodooConfig_t VoodooConfig;
+ }
+ SSTs[MAX_NUM_SST]; /* configuration for each board */
+} GrHwConfiguration;
+
+
typedef FxU32 GrHint_t;
-#define GR_HINTTYPE_MIN 0
-#define GR_HINT_STWHINT 0
+#define GR_HINTTYPE_MIN 0
+#define GR_HINT_STWHINT 0
typedef FxU32 GrSTWHint_t;
#define GR_STWHINT_W_DIFF_FBI FXBIT(0)
@@ -174,33 +128,32 @@ typedef FxU32 GrSTWHint_t;
#define GR_STWHINT_W_DIFF_TMU2 FXBIT(5)
#define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6)
-#define GR_CONTROL_ACTIVATE 1
-#define GR_CONTROL_DEACTIVATE 0
+#define GR_CONTROL_ACTIVATE 1
+#define GR_CONTROL_DEACTIVATE 0
+
+
+
+#define GrState void
+
-#define GrState void
/*
** move the vertex layout defintion to application
*/
-typedef struct
-{
- float sow; /* s texture ordinate (s over w) */
- float tow; /* t texture ordinate (t over w) */
- float oow; /* 1/w (used mipmapping - really 0xfff/w) */
-}
-GrTmuVertex;
-
-
-typedef struct
-{
- float x, y, z; /* X, Y, and Z of scrn space -- Z is ignored */
- float r, g, b; /* R, G, B, ([0..255.0]) */
- float ooz; /* 65535/Z (used for Z-buffering) */
- float a; /* Alpha [0..255.0] */
- float oow; /* 1/W (used for W-buffering, texturing) */
- GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
-}
-GrVertex;
+typedef struct {
+ float sow; /* s texture ordinate (s over w) */
+ float tow; /* t texture ordinate (t over w) */
+ float oow; /* 1/w (used mipmapping - really 0xfff/w) */
+} GrTmuVertex;
+
+typedef struct {
+ float x, y, z; /* X, Y, and Z of scrn space -- Z is ignored */
+ float r, g, b; /* R, G, B, ([0..255.0]) */
+ float ooz; /* 65535/Z (used for Z-buffering) */
+ float a; /* Alpha [0..255.0] */
+ float oow; /* 1/W (used for W-buffering, texturing) */
+ GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
+} GrVertex;
#define GR_VERTEX_X_OFFSET 0
#define GR_VERTEX_Y_OFFSET 1
@@ -218,142 +171,52 @@ GrVertex;
#define GR_VERTEX_TOW_TMU1_OFFSET 13
#define GR_VERTEX_OOW_TMU1_OFFSET 14
-#endif
/*
- * Glide2 functions for Glide3
+ * Write region: ToDo possible exploit the PixelPipe parameter.
*/
-#if defined(FX_GLIDE3)
-#define FX_grTexDownloadTable(TMU,type,data) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexDownloadTable(type,data); \
- END_BOARD_LOCK(); \
- } while (0);
-#define FX_grTexDownloadTable_NoLock(TMU,type,data) \
- grTexDownloadTable(type, data)
-#else
-#define FX_grTexDownloadTable(TMU,type,data) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexDownloadTable(TMU,type,data); \
- END_BOARD_LOCK(); \
- } while (0);
-#define FX_grTexDownloadTable_NoLock grTexDownloadTable
-#endif
+#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
+ do { \
+ BEGIN_BOARD_LOCK(); \
+ grLfbWriteRegion(dst_buffer,\
+ dst_x, \
+ dst_y, \
+ src_format,\
+ src_width, \
+ src_height,\
+ FXFALSE, \
+ src_stride,\
+ src_data); \
+ END_BOARD_LOCK(); \
+ } while(0)
-/*
- * Flush
- */
-#if defined(FX_GLIDE3)
-#define FX_grFlush() \
- do { \
- BEGIN_BOARD_LOCK(); \
- grFlush(); \
- END_BOARD_LOCK(); \
- } while (0)
-#else
-#define FX_grFlush() \
- do { \
- BEGIN_BOARD_LOCK(); \
- grSstIdle(); \
- END_BOARD_LOCK(); \
- } while (0)
-#endif
-#define FX_grFinish() \
- do { \
- BEGIN_BOARD_LOCK(); \
- grFinish(); \
- END_BOARD_LOCK(); \
- } while (0)
/*
- * Write region: ToDo possible exploit the PixelPipe parameter.
+ * Draw triangle
*/
-#if defined(FX_GLIDE3)
-#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,FXFALSE,src_stride,src_data); \
- END_BOARD_LOCK(); \
- } while(0)
-#else
-#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
+#define FX_grDrawTriangle(a,b,c)\
do { \
- BEGIN_BOARD_LOCK(); \
- grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data); \
- END_BOARD_LOCK(); \
+ BEGIN_CLIP_LOOP(); \
+ grDrawTriangle(a,b,c); \
+ END_CLIP_LOOP(); \
} while (0)
-#endif
-/*
- * Read region
- */
-#define FX_grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data); \
- END_BOARD_LOCK(); \
- } while (0);
-/*
- * Draw triangle
- */
-#define FX_grDrawTriangle(a,b,c) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grDrawTriangle(a,b,c); \
- END_CLIP_LOOP(); \
- } while (0)
/*
* For Lod/LodLog2 conversion.
*/
-#if defined(FX_GLIDE3)
#define FX_largeLodLog2(info) (info).largeLodLog2
-#else
-#define FX_largeLodLog2(info) (info).largeLod
-#endif
-
-#if defined(FX_GLIDE3)
-#define FX_aspectRatioLog2(info) (info).aspectRatioLog2
-#else
-#define FX_aspectRatioLog2(info) (info).aspectRatio
-#endif
-
-#if defined(FX_GLIDE3)
+#define FX_aspectRatioLog2(info) (info).aspectRatioLog2
#define FX_smallLodLog2(info) (info).smallLodLog2
-#else
-#define FX_smallLodLog2(info) (info).smallLod
-#endif
-
-#if defined(FX_GLIDE3)
#define FX_lodToValue(val) ((int)(GR_LOD_256-val))
-#else
-#define FX_lodToValue(val) ((int)(val))
-#endif
-
-#if defined(FX_GLIDE3)
#define FX_largeLodValue(info) ((int)(GR_LOD_256-(info).largeLodLog2))
-#else
-#define FX_largeLodValue(info) ((int)(info).largeLod)
-#endif
-#define FX_largeLodValue_NoLock FX_largeLodValue
-
-#if defined(FX_GLIDE3)
#define FX_smallLodValue(info) ((int)(GR_LOD_256-(info).smallLodLog2))
-#else
-#define FX_smallLodValue(info) ((int)(info).smallLod)
-#endif
-#define FX_smallLodValue_NoLock FX_smallLodValue
-
-#if defined(FX_GLIDE3)
#define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_256-val))
-#else
-#define FX_valueToLod(val) ((GrLOD_t)(val))
-#endif
+
+
/*
* ScreenWidth/Height stuff.
@@ -364,129 +227,51 @@ extern int FX_grSstScreenHeight(void);
/*
- * Version string.
- */
-#if defined(FX_GLIDE3)
-extern void FX_grGlideGetVersion(char *buf);
-#else
-#define FX_grGlideGetVersion(b) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grGlideGetVersion(b); \
- END_BOARD_LOCK(); \
- } while (0)
-#endif
-/*
- * Performance statistics
+ * Query
*/
-#if defined(FX_GLIDE3)
-extern void FX_grSstPerfStats(GrSstPerfStats_t * st);
-#else
-#define FX_grSstPerfStats(s) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grSstPerfStats(s); \
- END_BOARD_LOCK(); \
- } while (0)
-#endif
+extern void FX_grSstPerfStats(GrSstPerfStats_t *st);
+extern int FX_grSstQueryHardware(GrHwConfiguration *config);
+
-/*
- * Hardware Query
- */
-extern int FX_grSstQueryHardware(GrHwConfiguration * config);
/*
* GrHints
*/
-#if defined(FX_GLIDE3)
+#define FX_grHints FX_grHints_NoLock
extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask);
-extern void FX_grHints(GrHint_t hintType, FxU32 hintMask);
-#else
-#define FX_grHints(t,m) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grHints(t, m); \
- END_BOARD_LOCK(); \
- } while(0)
-#define FX_grHints_NoLock grHints
-#endif
+
+
+
/*
* Antialiashed line+point drawing.
*/
-#if defined(FX_GLIDE3)
-extern void FX_grAADrawLine(GrVertex * a, GrVertex * b);
-#else
-#define FX_grAADrawLine(a,b) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grAADrawLine(a,b); \
- END_CLIP_LOOP(); \
- } while (0)
-#endif
-
-#if defined(FX_GLIDE3)
-extern void FX_grAADrawPoint(GrVertex * a);
-#else
-#define FX_grAADrawPoint(a) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grAADrawPoint(a); \
- END_CLIP_LOOP(); \
- } while (0)
-#endif
+extern void FX_grAADrawLine(GrVertex *a, GrVertex *b);
+extern void FX_grAADrawPoint(GrVertex *a);
+
+
/*
* Needed for Glide3 only, to set up Glide2 compatible vertex layout.
*/
-#if defined(FX_GLIDE3)
extern void FX_setupGrVertexLayout(void);
-#else
-#define FX_setupGrVertexLayout() do {} while (0)
-#endif
+
+
+
/*
* grSstControl stuff
*/
extern FxBool FX_grSstControl(FxU32 code);
-/*
- * grGammaCorrectionValue
- */
-#if defined(FX_GLIDE3)
-extern void FX_grGammaCorrectionValue(float val);
-#else
-#define FX_grGammaCorrectionValue(v) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grGammaCorrectionValue(v) \
- END_BOARD_LOCK(); \
- } while (0)
-#endif
-
-#if defined(FX_GLIDE3)
-#define FX_grSstWinClose(w) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grSstWinClose(w); \
- END_BOARD_LOCK(); \
- } while (0)
-#else
-#define FX_grSstWinClose(w) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grSstWinClose(); \
- END_BOARD_LOCK(); \
- } while (0)
-#endif
-extern FX_GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
- FxU32 hWnd,
- GrScreenResolution_t screen_resolution,
- GrScreenRefresh_t refresh_rate,
- GrColorFormat_t color_format,
- GrPixelFormat_t pixel_format,
- GrOriginLocation_t origin_location,
- int nColBuffers, int nAuxBuffers);
+extern GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
+ FxU32 hWnd,
+ GrScreenResolution_t screen_resolution,
+ GrScreenRefresh_t refresh_rate,
+ GrColorFormat_t color_format,
+ GrPixelFormat_t pixel_format,
+ GrOriginLocation_t origin_location,
+ int nColBuffers, int nAuxBuffers);
#define FX_grDrawLine(v1, v2) \
@@ -503,30 +288,12 @@ extern FX_GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
END_CLIP_LOOP(); \
} while (0)
-#if defined(FX_GLIDE3)
-extern void FX_grDrawPolygonVertexList(int n, GrVertex * v);
-#else
-#define FX_grDrawPolygonVertexList(n, v) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grDrawPolygonVertexList(n, v); \
- END_CLIP_LOOP(); \
- } while (0)
-#endif
-
-#define FX_grDitherMode(m) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grDitherMode(m); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grRenderBuffer(b) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grRenderBuffer(b); \
- END_BOARD_LOCK(); \
- } while (0)
+#define FX_grDrawPolygonVertexList(n, v) \
+ do { \
+ BEGIN_CLIP_LOOP(); \
+ grDrawVertexArrayContiguous(GR_POLYGON, n, v, sizeof(GrVertex)); \
+ END_CLIP_LOOP(); \
+ } while (0)
#define FX_grBufferClear(c, a, d) \
do { \
@@ -535,40 +302,6 @@ extern void FX_grDrawPolygonVertexList(int n, GrVertex * v);
END_CLIP_LOOP(); \
} while (0)
-#define FX_grDepthMask(m) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grDepthMask(m); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grColorMask(c, a) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grColorMask(c, a); \
- END_BOARD_LOCK(); \
- } while (0)
-
-extern FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer,
- GrLfbWriteMode_t writeMode,
- GrOriginLocation_t origin, FxBool pixelPipeline,
- GrLfbInfo_t * info);
-
-#define FX_grLfbUnlock(t, b) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grLfbUnlock(t, b); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grConstantColorValue(v) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grConstantColorValue(v); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grConstantColorValue_NoLock grConstantColorValue
#define FX_grAADrawTriangle(a, b, c, ab, bc, ca) \
do { \
@@ -577,208 +310,7 @@ extern FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer,
END_CLIP_LOOP(); \
} while (0)
-#define FX_grAlphaBlendFunction(rs, rd, as, ad) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grAlphaBlendFunction(rs, rd, as, ad); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grAlphaCombine(func, fact, loc, oth, inv) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grAlphaCombine(func, fact, loc, oth, inv); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grAlphaCombine_NoLock grAlphaCombine
-
-#define FX_grAlphaTestFunction(f) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grAlphaTestFunction(f); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grAlphaTestReferenceValue(v) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grAlphaTestReferenceValue(v); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grClipWindow(minx, miny, maxx, maxy) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grClipWindow(minx, miny, maxx, maxy); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grClipWindow_NoLock grClipWindow
-
-#define FX_grColorCombine(func, fact, loc, oth, inv) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grColorCombine(func, fact, loc, oth, inv); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grColorCombine_NoLock grColorCombine
-
-#define FX_grCullMode(m) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grCullMode(m); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grDepthBiasLevel(lev) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grDepthBiasLevel(lev); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grDepthBufferFunction(func) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grDepthBufferFunction(func); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grFogColorValue(c) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grFogColorValue(c); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grFogMode(m) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grFogMode(m); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grFogTable(t) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grFogTable(t); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexClampMode(t, sc, tc) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexClampMode(t, sc, tc); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexClampMode_NoLock grTexClampMode
-
-#define FX_grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexCombine_NoLock grTexCombine
-#define FX_grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexDownloadMipMapLevel_NoLock grTexDownloadMipMapLevel
-
-#define FX_grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e); \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexFilterMode(t, minf, magf) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexFilterMode(t, minf, magf); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexFilterMode_NoLock grTexFilterMode
-
-extern FxU32 FX_grTexMinAddress(GrChipID_t tmu);
-extern FxU32 FX_grTexMaxAddress(GrChipID_t tmu);
-
-#define FX_grTexMipMapMode(t, m, lod) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexMipMapMode(t, m, lod); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexMipMapMode_NoLock grTexMipMapMode
-
-#define FX_grTexSource(t, sa, eo, i) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexSource(t, sa, eo, i); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexSource_NoLock grTexSource
-
-extern FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info);
-#define FX_grTexTextureMemRequired_NoLock grTexTextureMemRequired
-
-#define FX_grGlideGetState(s) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grGlideGetState(s); \
- END_BOARD_LOCK(); \
- } while (0)
-#define FX_grGlideGetState_NoLock(s) grGlideGetState(s);
-
-#define FX_grDRIBufferSwap(i) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grDRIBufferSwap(i); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grSstSelect(b) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grSstSelect(b); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grSstSelect_NoLock grSstSelect
-
-#define FX_grGlideSetState(s) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grGlideSetState(s); \
- END_BOARD_LOCK(); \
- } while (0)
-#define FX_grGlideSetState_NoLock(s) grGlideSetState(s);
-
-#define FX_grDepthBufferMode(m) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grDepthBufferMode(m); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grLfbWriteColorFormat(f) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grLfbWriteColorFormat(f); \
- END_BOARD_LOCK(); \
- } while (0)
#define FX_grDrawVertexArray(m, c, p) \
do { \
@@ -787,26 +319,6 @@ extern FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info);
END_CLIP_LOOP(); \
} while (0)
-#define FX_grGlideShutdown() \
- do { \
- BEGIN_BOARD_LOCK(); \
- grGlideShutdown(); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grTexLodBiasValue_NoLock(t, v) grTexLodBiasValue(t, v)
-
-#define FX_grTexLodBiasValue(t, v) \
- do { \
- BEGIN_BOARD_LOCK(); \
- grTexLodBiasValue(t, v); \
- END_BOARD_LOCK(); \
- } while (0)
-
-#define FX_grGlideInit_NoLock grGlideInit
-#define FX_grSstWinOpen_NoLock grSstWinOpen
-extern int FX_getFogTableSize(void);
-extern int FX_getGrStateSize(void);
#endif /* __FX_GLIDE_WARPER__ */