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gallium
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drivers
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nv30
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nv30_state_emit.c
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Author
2009-01-27
gallium: standardize api on the prefix "nr"
Zack Rusin
2009-01-08
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2008-08-31
nv30: set fp samplers with fragprog generation
Patrice Mandin
2008-08-30
nv30: activate fp texture units when needed, to get texturing
Patrice Mandin
2008-07-12
nv30: Emit vertex buffer objects using state objects
Patrice Mandin
2008-07-12
nv30: Rename state emission func
Patrice Mandin
2008-07-12
nv30: Emit fragment program using state objects
Patrice Mandin
2008-07-12
nv30: Emit vertex program using state objects
Patrice Mandin
2008-07-11
nv30: Emit fragtex state using state objects
Patrice Mandin
2008-07-04
nv30: Emit sampler state using state objects
Patrice Mandin
2008-07-03
nv30: Reemit state when changing context
Patrice Mandin
2008-07-03
nv30: Emit viewport state using state objects
Patrice Mandin
2008-07-03
nv30: Emit polygon stipple state using state objects
Patrice Mandin
2008-07-03
nv30: Emit scissor state using state objects
Patrice Mandin
2008-07-03
nv30: Emit depth/stencil/alpha state using state objects
Patrice Mandin
2008-07-03
nv30: Emit rasterizer state using state objects
Patrice Mandin
2008-07-03
nv30: Emit blend state using state objects
Patrice Mandin
2008-07-03
nv30: Emit blend color state using state objects
Patrice Mandin
2008-07-03
nv30: Emit framebuffer state using state objects
Patrice Mandin
2008-03-18
nv30: disable emit texture image in state_emit, already done in fragtex
Patrice Mandin
2008-03-18
nv30: hmm, no buffer for texture
Patrice Mandin
2008-02-16
nouveau: match gallium code reorginisation.
Ben Skeggs