Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-18 | cell: patch up cell_texture.c so it compiles | Brian Paul | |
Start adding some new pipe_transfer code. Texturing is totally broken at this point but non-texture programs seem to run OK. | |||
2009-02-18 | cell: updates for new pipe_transfer changes | Brian Paul | |
Update framebuffer color/z/stencil mapping/unmapping. | |||
2009-02-18 | cell: update vbuf code to catch up to recent changes | Brian Paul | |
2009-02-18 | cell: remove unused var | Brian Paul | |
2009-02-18 | cell: start adding new cell_transfer types/code | Brian Paul | |
2009-02-18 | cell: remove old surface_map code | Brian Paul | |
2009-02-18 | r300-gallium: implement simple pipe_transfer Basically make the driver ↵ | Joakim Sindholt | |
compile and behave like it did before the gallium-texture-transfer merge | |||
2009-02-18 | gallium: Fix up trace driver for introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-18 | Merge branch 'gallium-texture-transfer' | Michel Dänzer | |
Conflicts: src/gallium/drivers/softpipe/sp_tile_cache.c | |||
2009-02-18 | r300-gallium: Factor out common functionality in vbuf emit. | Corbin Simpson | |
2009-02-18 | i915simple: Minimal fixup for introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-16 | Merge branch 'master' into gallium-texture-transfer | Keith Whitwell | |
Conflicts: src/mesa/state_tracker/st_cb_accum.c src/mesa/state_tracker/st_cb_drawpixels.c | |||
2009-02-16 | nouveau: oops :-) | Patrice Mandin | |
2009-02-16 | cell: use some SPU intrinsics to get slightly better code in eval_inputs() | Brian Paul | |
Suggested by Jonathan Adamczewski. There may be more places to do this... | |||
2009-02-16 | r300-gallium: Add verbosity level to debugging. | Corbin Simpson | |
Makes it a bit more manageable to read through the console logs. | |||
2009-02-16 | r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch. | Corbin Simpson | |
2009-02-16 | r300-gallium: Set up draw rasterizer. | Corbin Simpson | |
2009-02-16 | r300-gallium: Ooops, forgot to apply this stash. | Corbin Simpson | |
"git stash": The cause of, and solution to, all my problems. | |||
2009-02-16 | r300-gallium: Include-guard r300_emit.h | Corbin Simpson | |
2009-02-16 | r300-gallium: Add draw_arrays and friends. | Corbin Simpson | |
This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas... | |||
2009-02-16 | r300-gallium: Add SC_CLIP_RULE to clear. | Corbin Simpson | |
This is a register that is in r300_demo but not r300_surface, so adding it in to see if it helps. | |||
2009-02-15 | cell: minor Makefile clean-up | Brian Paul | |
2009-02-15 | cell: new/tighter code for computing fragment program inputs | Brian Paul | |
2009-02-15 | cell: combine eval_z(), eval_w() functions | Brian Paul | |
2009-02-15 | r300-gallium: Fix scissors. | Corbin Simpson | |
Don't use SCISSORS_OFFSET since we're DRI2, and don't forget to set scissors in clear. | |||
2009-02-15 | r300-gallium: Grab bag of goodies. | Corbin Simpson | |
Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs, properly do clear flush, and BEGIN_CS count fixes. | |||
2009-02-15 | r300-gallium: Clean up some clear registers. | Corbin Simpson | |
2009-02-15 | r300-gallium: Use fui instead of a roll-my-own. | Corbin Simpson | |
Man, util/u_math just gets better by the day. | |||
2009-02-14 | r300-gallium: Update r300_screen comments and add a few formats. | Corbin Simpson | |
2009-02-14 | r300-gallium: Enable all four colorbuffer render targets. | Corbin Simpson | |
As far as I can tell all the state emission necessary has been set up. Well, except for the fragment shader, but c'mon, gimme a break. :3 | |||
2009-02-14 | r300-gallium: Add Z/stencil buffer format emit. | Corbin Simpson | |
Also set BEGIN_CS correctly. | |||
2009-02-14 | r300-gallium: Emit Z/stencil buffer offset. | Corbin Simpson | |
2009-02-13 | r300-gallium: Add derived state for vertex formats. | Corbin Simpson | |
Next up: The evil RS block. | |||
2009-02-18 | Merge commit 'origin/draw-vbuf-interface' | Keith Whitwell | |
2009-02-18 | util: Move p_debug.h into util module. | José Fonseca | |
The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible. | |||
2009-02-17 | r300-gallium: Properly init shader state. | Corbin Simpson | |
2009-02-17 | r300-gallium: Consolidate state updates. | Corbin Simpson | |
2009-02-16 | softpipe: some improvements to texture tile cache | Brian Paul | |
Use a somewhat better function in tex_cache_pos() to get better caching. Increase number of cache entries to 50. Also fix a texture invalidation bug. If texture is marked as modified, invalidate all texture tiles. | |||
2009-02-17 | r300-gallium: Add draw_arrays for swtcl_emit. | Corbin Simpson | |
The more I look at this, the more bugs I see. | |||
2009-02-17 | r300-gallium: Properly init shader state. | Corbin Simpson | |
2009-02-17 | r300-gallium: Consolidate state updates. | Corbin Simpson | |
2009-02-17 | r300-gallium: Hook up new swtcl vbuf stage. | Corbin Simpson | |
Hold on to your hats. | |||
2009-02-17 | r300-gallium: Turn swtcl_emit into a vbuf_render stage. | Corbin Simpson | |
Movin' out of the Stone Ages. | |||
2009-02-17 | r300-gallium: Update r300_reg from classic Mesa. | Corbin Simpson | |
Mostly needed a few defines for index buffers, but there's other goodies too. | |||
2009-02-17 | nv20: Use the new draw vbuf interface | Jakob Bornecrantz | |
2009-02-17 | nv10: Use the new draw vbuf internface | Jakob Bornecrantz | |
2009-02-17 | nv04: Use the new draw vbuf interface | Jakob Bornecrantz | |
2009-02-13 | r300-gallium: Various thingies. | Corbin Simpson | |
Add formats to framebuffer emit, fix up shader function names, make sure fragment format is emitted for r500. | |||
2009-02-13 | i915: Use the new draw vbuf interface | Jakob Bornecrantz | |
2009-02-17 | softpipe: update to new draw interfaces | Keith Whitwell | |