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indirect_vertex_array.c
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2008-10-13
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.c
RALOVICH, Kristóf
2008-10-13
glx: add a line of Emacs helping variables
RALOVICH, Kristóf
2008-10-13
glx: No need to zero a local variable.
RALOVICH, Kristóf
2008-08-20
glx: free vertex array state when context is destroyed
Kristof Ralovich
2008-07-15
glx: Update my e-mail address. :)
Ian Romanick
2008-07-15
glx: Trivial clean-ups to __glXSetArrayEnable
Ian Romanick
2008-04-23
glx: nitpick renames
George Sapountzis
2008-01-22
fix pc vs. gc->ps usage (bug 14197)
Brian
2007-08-27
fixed problem with big glDrawArrays (see bug 12141)
Colin McDonald
2007-05-14
in __glXGetArrayType() return type, not enabled (bug 10938)
Bruce Merry
2007-01-04
s/unsigned/size_t/ (Matthias Hopf)
Brian
2006-11-02
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
Brian Paul
2006-05-11
In __glXPushArrayState() we weren't pushing the index field.
Brian Paul
2006-05-09
When error-checking 'unit' against num_texture_units, need to use >=, not >.
Brian Paul
2006-02-15
remove stray 'foo' line
Brian Paul
2006-02-14
replace size_t * w/ unsigned int * (Jurg Billeter)
Brian Paul
2005-08-19
Fix a realloc problem with indirect vertex arrays. The actual head pointer
Ian Romanick
2005-03-17
Minor vertex array support tweaks. These are in preparation for the
Ian Romanick
2005-03-17
Minor vertex array support tweaks. Most of these are in preparation for the
Ian Romanick
2005-02-28
Clean-up some warnings caused by the addition of vertex / fragment program
Ian Romanick
2005-02-25
Add GLX protocol support for ARB_fragement_program,
Ian Romanick
2005-02-22
Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits. This
Ian Romanick