Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-27 | More GLSL code: | Michal Krol | |
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | |||
2005-11-19 | update comments, remove ^M chars | Brian Paul | |
2005-11-19 | move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h | Brian Paul | |
2005-01-13 | cosmetic changes | Michal Krol | |
2004-10-27 | remove unused entries | Michal Krol | |
2004-10-27 | by karoshi - header file for ARB_shader_objects implementation | Michal Krol | |