From 1e3087cd0315e130248da211811a010bffcaa982 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 23 Apr 2008 13:10:13 +0100 Subject: mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c --- progs/trivial/point-wide.c | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) (limited to 'progs/trivial/point-wide.c') diff --git a/progs/trivial/point-wide.c b/progs/trivial/point-wide.c index d1038ecfa1..265b20097b 100644 --- a/progs/trivial/point-wide.c +++ b/progs/trivial/point-wide.c @@ -33,7 +33,6 @@ GLenum doubleBuffer; -static GLboolean smooth = GL_FALSE; static void Init(void) @@ -60,9 +59,6 @@ static void Key(unsigned char key, int x, int y) { switch (key) { - case 's': - smooth = !smooth; - break; case 27: exit(1); default: @@ -75,19 +71,10 @@ static void Key(unsigned char key, int x, int y) static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT); + glDisable(GL_DEPTH_TEST); glPointSize(8.0); - if (smooth) { - glEnable(GL_POINT_SMOOTH); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - } - else { - glDisable(GL_POINT_SMOOTH); - glDisable(GL_BLEND); - } - glBegin(GL_POINTS); glColor3f(1,0,0); glVertex3f( 0.9, -0.9, -30.0); -- cgit v1.2.3