From 50812e633fa433937c7ba885fa334f44ec0bad58 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Sun, 14 Feb 2010 11:15:19 +0000 Subject: progs/gallium/python: New home for python statetracker scripts. --- progs/gallium/python/retrace/README | 17 + progs/gallium/python/retrace/format.py | 173 +++++ progs/gallium/python/retrace/interpreter.py | 756 +++++++++++++++++++++ progs/gallium/python/retrace/model.py | 213 ++++++ progs/gallium/python/retrace/parse.py | 392 +++++++++++ progs/gallium/python/retrace/parser.py | 34 + progs/gallium/python/samples/gs.py | 254 +++++++ progs/gallium/python/samples/tri.py | 232 +++++++ progs/gallium/python/tests/.gitignore | 3 + progs/gallium/python/tests/base.py | 344 ++++++++++ .../tests/regress/fragment-shader/.gitignore | 1 + .../tests/regress/fragment-shader/frag-abs.sh | 13 + .../tests/regress/fragment-shader/frag-add.sh | 8 + .../tests/regress/fragment-shader/frag-cb-1d.sh | 13 + .../tests/regress/fragment-shader/frag-cb-2d.sh | 9 + .../tests/regress/fragment-shader/frag-dp3.sh | 8 + .../tests/regress/fragment-shader/frag-dp4.sh | 8 + .../tests/regress/fragment-shader/frag-dst.sh | 8 + .../tests/regress/fragment-shader/frag-ex2.sh | 11 + .../tests/regress/fragment-shader/frag-flr.sh | 15 + .../tests/regress/fragment-shader/frag-frc.sh | 13 + .../tests/regress/fragment-shader/frag-lg2.sh | 15 + .../tests/regress/fragment-shader/frag-lit.sh | 8 + .../tests/regress/fragment-shader/frag-lrp.sh | 11 + .../tests/regress/fragment-shader/frag-mad.sh | 11 + .../tests/regress/fragment-shader/frag-max.sh | 10 + .../tests/regress/fragment-shader/frag-min.sh | 10 + .../tests/regress/fragment-shader/frag-mov.sh | 8 + .../tests/regress/fragment-shader/frag-mul.sh | 10 + .../tests/regress/fragment-shader/frag-rcp.sh | 15 + .../tests/regress/fragment-shader/frag-rsq.sh | 15 + .../tests/regress/fragment-shader/frag-sge.sh | 13 + .../tests/regress/fragment-shader/frag-slt.sh | 13 + .../regress/fragment-shader/frag-srcmod-abs.sh | 13 + .../regress/fragment-shader/frag-srcmod-absneg.sh | 15 + .../regress/fragment-shader/frag-srcmod-neg.sh | 11 + .../regress/fragment-shader/frag-srcmod-swz.sh | 8 + .../tests/regress/fragment-shader/frag-sub.sh | 8 + .../tests/regress/fragment-shader/frag-xpd.sh | 8 + .../regress/fragment-shader/fragment-shader.py | 257 +++++++ .../python/tests/regress/vertex-shader/.gitignore | 1 + .../python/tests/regress/vertex-shader/vert-abs.sh | 15 + .../python/tests/regress/vertex-shader/vert-add.sh | 13 + .../python/tests/regress/vertex-shader/vert-arl.sh | 23 + .../python/tests/regress/vertex-shader/vert-arr.sh | 23 + .../tests/regress/vertex-shader/vert-cb-1d.sh | 16 + .../tests/regress/vertex-shader/vert-cb-2d.sh | 12 + .../python/tests/regress/vertex-shader/vert-dp3.sh | 16 + .../python/tests/regress/vertex-shader/vert-dp4.sh | 16 + .../python/tests/regress/vertex-shader/vert-dst.sh | 11 + .../python/tests/regress/vertex-shader/vert-ex2.sh | 18 + .../python/tests/regress/vertex-shader/vert-flr.sh | 23 + .../python/tests/regress/vertex-shader/vert-frc.sh | 15 + .../python/tests/regress/vertex-shader/vert-lg2.sh | 18 + .../python/tests/regress/vertex-shader/vert-lit.sh | 11 + .../python/tests/regress/vertex-shader/vert-lrp.sh | 14 + .../python/tests/regress/vertex-shader/vert-mad.sh | 14 + .../python/tests/regress/vertex-shader/vert-max.sh | 13 + .../python/tests/regress/vertex-shader/vert-min.sh | 13 + .../python/tests/regress/vertex-shader/vert-mov.sh | 11 + .../python/tests/regress/vertex-shader/vert-mul.sh | 13 + .../python/tests/regress/vertex-shader/vert-rcp.sh | 18 + .../python/tests/regress/vertex-shader/vert-rsq.sh | 18 + .../python/tests/regress/vertex-shader/vert-sge.sh | 16 + .../python/tests/regress/vertex-shader/vert-slt.sh | 16 + .../tests/regress/vertex-shader/vert-srcmod-abs.sh | 15 + .../regress/vertex-shader/vert-srcmod-absneg.sh | 16 + .../tests/regress/vertex-shader/vert-srcmod-neg.sh | 12 + .../tests/regress/vertex-shader/vert-srcmod-swz.sh | 11 + .../python/tests/regress/vertex-shader/vert-sub.sh | 13 + .../python/tests/regress/vertex-shader/vert-xpd.sh | 11 + .../tests/regress/vertex-shader/vertex-shader.py | 287 ++++++++ progs/gallium/python/tests/surface_copy.py | 200 ++++++ progs/gallium/python/tests/texture_render.py | 320 +++++++++ progs/gallium/python/tests/texture_sample.py | 591 ++++++++++++++++ progs/gallium/python/tests/texture_transfer.py | 180 +++++ progs/gallium/python/tests/tree.py | 23 + 77 files changed, 5040 insertions(+) create mode 100644 progs/gallium/python/retrace/README create mode 100755 progs/gallium/python/retrace/format.py create mode 100755 progs/gallium/python/retrace/interpreter.py create mode 100755 progs/gallium/python/retrace/model.py create mode 100755 progs/gallium/python/retrace/parse.py create mode 100755 progs/gallium/python/retrace/parser.py create mode 100644 progs/gallium/python/samples/gs.py create mode 100644 progs/gallium/python/samples/tri.py create mode 100644 progs/gallium/python/tests/.gitignore create mode 100755 progs/gallium/python/tests/base.py create mode 100644 progs/gallium/python/tests/regress/fragment-shader/.gitignore create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-add.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-max.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-min.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh create mode 100644 progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py create mode 100644 progs/gallium/python/tests/regress/vertex-shader/.gitignore create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-add.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-max.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-min.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh create mode 100644 progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py create mode 100755 progs/gallium/python/tests/surface_copy.py create mode 100755 progs/gallium/python/tests/texture_render.py create mode 100755 progs/gallium/python/tests/texture_sample.py create mode 100755 progs/gallium/python/tests/texture_transfer.py create mode 100755 progs/gallium/python/tests/tree.py (limited to 'progs') diff --git a/progs/gallium/python/retrace/README b/progs/gallium/python/retrace/README new file mode 100644 index 0000000000..822cd11404 --- /dev/null +++ b/progs/gallium/python/retrace/README @@ -0,0 +1,17 @@ +This is an application written in python to replay the traces captured by the + trace pipe driver. + + +To use it follow the instructions in src/gallium/drivers/trace/README and +src/gallium/state_trackers/python/README, and then do + + python src/gallium/state_trackers/python/samples/retrace/interpreter.py filename.trace + + +This is still work in progress: +- not everything is captured/replayed + - surface/textures contents +- any tiny error will result in a crash + +-- +Jose Fonseca diff --git a/progs/gallium/python/retrace/format.py b/progs/gallium/python/retrace/format.py new file mode 100755 index 0000000000..a4285bfe07 --- /dev/null +++ b/progs/gallium/python/retrace/format.py @@ -0,0 +1,173 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys + + +class Formatter: + '''Plain formatter''' + + def __init__(self, stream): + self.stream = stream + + def text(self, text): + self.stream.write(text) + + def newline(self): + self.text('\n') + + def function(self, name): + self.text(name) + + def variable(self, name): + self.text(name) + + def literal(self, value): + self.text(str(value)) + + def address(self, addr): + self.text(str(addr)) + + +class AnsiFormatter(Formatter): + '''Formatter for plain-text files which outputs ANSI escape codes. See + http://en.wikipedia.org/wiki/ANSI_escape_code for more information + concerning ANSI escape codes. + ''' + + _csi = '\33[' + + _normal = '0m' + _bold = '1m' + _italic = '3m' + _red = '31m' + _green = '32m' + _blue = '34m' + + def _escape(self, code): + self.text(self._csi + code) + + def function(self, name): + self._escape(self._bold) + Formatter.function(self, name) + self._escape(self._normal) + + def variable(self, name): + self._escape(self._italic) + Formatter.variable(self, name) + self._escape(self._normal) + + def literal(self, value): + self._escape(self._blue) + Formatter.literal(self, value) + self._escape(self._normal) + + def address(self, value): + self._escape(self._green) + Formatter.address(self, value) + self._escape(self._normal) + + +class WindowsConsoleFormatter(Formatter): + '''Formatter for the Windows Console. See + http://code.activestate.com/recipes/496901/ for more information. + ''' + + STD_INPUT_HANDLE = -10 + STD_OUTPUT_HANDLE = -11 + STD_ERROR_HANDLE = -12 + + FOREGROUND_BLUE = 0x01 + FOREGROUND_GREEN = 0x02 + FOREGROUND_RED = 0x04 + FOREGROUND_INTENSITY = 0x08 + BACKGROUND_BLUE = 0x10 + BACKGROUND_GREEN = 0x20 + BACKGROUND_RED = 0x40 + BACKGROUND_INTENSITY = 0x80 + + _normal = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED + _bold = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY + _italic = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED + _red = FOREGROUND_RED | FOREGROUND_INTENSITY + _green = FOREGROUND_GREEN | FOREGROUND_INTENSITY + _blue = FOREGROUND_BLUE | FOREGROUND_INTENSITY + + def __init__(self, stream): + Formatter.__init__(self, stream) + + if stream is sys.stdin: + nStdHandle = self.STD_INPUT_HANDLE + elif stream is sys.stdout: + nStdHandle = self.STD_OUTPUT_HANDLE + elif stream is sys.stderr: + nStdHandle = self.STD_ERROR_HANDLE + else: + nStdHandle = None + + if nStdHandle: + import ctypes + self.handle = ctypes.windll.kernel32.GetStdHandle(nStdHandle) + else: + self.handle = None + + def _attribute(self, attr): + if self.handle: + import ctypes + ctypes.windll.kernel32.SetConsoleTextAttribute(self.handle, attr) + + def function(self, name): + self._attribute(self._bold) + Formatter.function(self, name) + self._attribute(self._normal) + + def variable(self, name): + self._attribute(self._italic) + Formatter.variable(self, name) + self._attribute(self._normal) + + def literal(self, value): + self._attribute(self._blue) + Formatter.literal(self, value) + self._attribute(self._normal) + + def address(self, value): + self._attribute(self._green) + Formatter.address(self, value) + self._attribute(self._normal) + + +def DefaultFormatter(stream): + if sys.platform in ('linux2', 'cygwin'): + return AnsiFormatter(stream) + elif sys.platform in ('win32',): + return WindowsConsoleFormatter(stream) + else: + return Formatter(stream) + diff --git a/progs/gallium/python/retrace/interpreter.py b/progs/gallium/python/retrace/interpreter.py new file mode 100755 index 0000000000..7277701279 --- /dev/null +++ b/progs/gallium/python/retrace/interpreter.py @@ -0,0 +1,756 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys +import struct + +import gallium +import model +import parse as parser + + +try: + from struct import unpack_from +except ImportError: + def unpack_from(fmt, buf, offset=0): + size = struct.calcsize(fmt) + return struct.unpack(fmt, buf[offset:offset + size]) + + +def make_image(surface, x=None, y=None, w=None, h=None): + if x is None: + x = 0 + if y is None: + y = 0 + if w is None: + w = surface.width - x + if h is None: + h = surface.height - y + data = surface.get_tile_rgba8(x, y, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface, x=None, y=None, w=None, h=None): + outimage = make_image(surface, x, y, w, h) + outimage.save(filename, "PNG") + +def show_image(surface, title, x=None, y=None, w=None, h=None): + outimage = make_image(surface, x, y, w, h) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title(title) + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +class Struct: + """C-like struct""" + + # A basic Python class can pass as a C-like structure + pass + + +struct_factories = { + "pipe_blend_color": gallium.BlendColor, + "pipe_blend_state": gallium.Blend, + #"pipe_clip_state": gallium.Clip, + #"pipe_buffer": gallium.Buffer, + "pipe_depth_state": gallium.Depth, + "pipe_stencil_state": gallium.Stencil, + "pipe_alpha_state": gallium.Alpha, + "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha, + #"pipe_framebuffer_state": gallium.Framebuffer, + "pipe_poly_stipple": gallium.PolyStipple, + "pipe_rasterizer_state": gallium.Rasterizer, + "pipe_sampler_state": gallium.Sampler, + "pipe_scissor_state": gallium.Scissor, + #"pipe_shader_state": gallium.Shader, + #"pipe_vertex_buffer": gallium.VertexBuffer, + "pipe_vertex_element": gallium.VertexElement, + "pipe_viewport_state": gallium.Viewport, + #"pipe_texture": gallium.Texture, +} + + +member_array_factories = { + #"pipe_rasterizer_state": {"sprite_coord_mode": gallium.ByteArray}, + "pipe_poly_stipple": {"stipple": gallium.UnsignedArray}, + "pipe_viewport_state": {"scale": gallium.FloatArray, "translate": gallium.FloatArray}, + #"pipe_clip_state": {"ucp": gallium.FloatArray}, + "pipe_depth_stencil_alpha_state": {"stencil": gallium.StencilArray}, + "pipe_blend_color": {"color": gallium.FloatArray}, + "pipe_sampler_state": {"border_color": gallium.FloatArray}, +} + + +class Translator(model.Visitor): + """Translate model arguments into regular Python objects""" + + def __init__(self, interpreter): + self.interpreter = interpreter + self.result = None + + def visit(self, node): + self.result = None + node.visit(self) + return self.result + + def visit_literal(self, node): + self.result = node.value + + def visit_named_constant(self, node): + # lookup the named constant in the gallium module + self.result = getattr(gallium, node.name) + + def visit_array(self, node): + array = [] + for element in node.elements: + array.append(self.visit(element)) + self.result = array + + def visit_struct(self, node): + struct_factory = struct_factories.get(node.name, Struct) + struct = struct_factory() + for member_name, member_node in node.members: + member_value = self.visit(member_node) + try: + array_factory = member_array_factories[node.name][member_name] + except KeyError: + pass + else: + assert isinstance(member_value, list) + array = array_factory(len(member_value)) + for i in range(len(member_value)): + array[i] = member_value[i] + member_value = array + #print node.name, member_name, member_value + assert isinstance(struct, Struct) or hasattr(struct, member_name) + setattr(struct, member_name, member_value) + self.result = struct + + def visit_pointer(self, node): + self.result = self.interpreter.lookup_object(node.address) + + +class Object: + + def __init__(self, interpreter, real): + self.interpreter = interpreter + self.real = real + + +class Global(Object): + + def __init__(self, interpreter, real): + self.interpreter = interpreter + self.real = real + + def pipe_winsys_create(self): + return Winsys(self.interpreter, gallium.Device()) + + def pipe_screen_create(self, winsys=None): + if winsys is None: + real = gallium.Device() + else: + real = winsys.real + return Screen(self.interpreter, real) + + def pipe_context_create(self, screen): + context = screen.real.context_create() + return Context(self.interpreter, context) + + +class Winsys(Object): + + def __init__(self, interpreter, real): + self.interpreter = interpreter + self.real = real + + def get_name(self): + pass + + def user_buffer_create(self, data, size): + # We don't really care to distinguish between user and regular buffers + buffer = self.real.buffer_create(size, + 4, + gallium.PIPE_BUFFER_USAGE_CPU_READ | + gallium.PIPE_BUFFER_USAGE_CPU_WRITE ) + assert size == len(data) + buffer.write(data) + return buffer + + def buffer_create(self, alignment, usage, size): + return self.real.buffer_create(size, alignment, usage) + + def buffer_destroy(self, buffer): + pass + + def buffer_write(self, buffer, data, size): + assert size == len(data) + buffer.write(data) + + def fence_finish(self, fence, flags): + pass + + def fence_reference(self, dst, src): + pass + + def flush_frontbuffer(self, surface): + pass + + def surface_alloc(self): + return None + + def surface_release(self, surface): + pass + + +class Transfer: + + def __init__(self, surface, x, y, w, h): + self.surface = surface + self.x = x + self.y = y + self.w = w + self.h = h + + +class Screen(Object): + + def destroy(self): + pass + + def get_name(self): + pass + + def get_vendor(self): + pass + + def get_param(self, param): + pass + + def get_paramf(self, param): + pass + + def is_format_supported(self, format, target, tex_usage, geom_flags): + return self.real.is_format_supported(format, target, tex_usage, geom_flags) + + def texture_create(self, templat): + return self.real.texture_create( + format = templat.format, + width = templat.width, + height = templat.height, + depth = templat.depth, + last_level = templat.last_level, + target = templat.target, + tex_usage = templat.tex_usage, + ) + + def texture_destroy(self, texture): + self.interpreter.unregister_object(texture) + + def texture_release(self, surface): + pass + + def get_tex_surface(self, texture, face, level, zslice, usage): + if texture is None: + return None + return texture.get_surface(face, level, zslice) + + def tex_surface_destroy(self, surface): + self.interpreter.unregister_object(surface) + + def tex_surface_release(self, surface): + pass + + def surface_write(self, surface, data, stride, size): + if surface is None: + return +# assert surface.nblocksy * stride == size + surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride) + + def get_tex_transfer(self, texture, face, level, zslice, usage, x, y, w, h): + if texture is None: + return None + transfer = Transfer(texture.get_surface(face, level, zslice), x, y, w, h) + if transfer and usage & gallium.PIPE_TRANSFER_READ: + if self.interpreter.options.all: + self.interpreter.present(transfer.surface, 'transf_read', x, y, w, h) + return transfer + + def tex_transfer_destroy(self, transfer): + self.interpreter.unregister_object(transfer) + + def transfer_write(self, transfer, stride, data, size): + if transfer is None: + return + transfer.surface.put_tile_raw(transfer.x, transfer.y, transfer.w, transfer.h, data, stride) + if self.interpreter.options.all: + self.interpreter.present(transfer.surface, 'transf_write', transfer.x, transfer.y, transfer.w, transfer.h) + + def user_buffer_create(self, data, size): + # We don't really care to distinguish between user and regular buffers + buffer = self.real.buffer_create(size, + 4, + gallium.PIPE_BUFFER_USAGE_CPU_READ | + gallium.PIPE_BUFFER_USAGE_CPU_WRITE ) + assert size == len(data) + buffer.write(data) + return buffer + + def buffer_create(self, alignment, usage, size): + return self.real.buffer_create(size, alignment, usage) + + def buffer_destroy(self, buffer): + pass + + def buffer_write(self, buffer, data, size, offset=0): + assert size == len(data) + buffer.write(data) + + def fence_finish(self, fence, flags): + pass + + def fence_reference(self, dst, src): + pass + + def flush_frontbuffer(self, surface): + pass + + +class Context(Object): + + def __init__(self, interpreter, real): + Object.__init__(self, interpreter, real) + self.cbufs = [] + self.zsbuf = None + self.vbufs = [] + self.velems = [] + self.dirty = False + + def destroy(self): + pass + + def create_blend_state(self, state): + return state + + def bind_blend_state(self, state): + if state is not None: + self.real.set_blend(state) + + def delete_blend_state(self, state): + pass + + def create_sampler_state(self, state): + return state + + def delete_sampler_state(self, state): + pass + + def bind_vertex_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_vertex_sampler(i, states[i]) + + def bind_fragment_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_fragment_sampler(i, states[i]) + + def create_rasterizer_state(self, state): + return state + + def bind_rasterizer_state(self, state): + if state is not None: + self.real.set_rasterizer(state) + + def delete_rasterizer_state(self, state): + pass + + def create_depth_stencil_alpha_state(self, state): + return state + + def bind_depth_stencil_alpha_state(self, state): + if state is not None: + self.real.set_depth_stencil_alpha(state) + + def delete_depth_stencil_alpha_state(self, state): + pass + + def create_fs_state(self, state): + tokens = str(state.tokens) + shader = gallium.Shader(tokens) + return shader + + create_vs_state = create_fs_state + + def bind_fs_state(self, state): + self.real.set_fragment_shader(state) + + def bind_vs_state(self, state): + self.real.set_vertex_shader(state) + + def delete_fs_state(self, state): + pass + + delete_vs_state = delete_fs_state + + def set_blend_color(self, state): + self.real.set_blend_color(state) + + def set_stencil_ref(self, state): + self.real.set_stencil_ref(state) + + def set_clip_state(self, state): + _state = gallium.Clip() + _state.nr = state.nr + if state.nr: + # FIXME + ucp = gallium.FloatArray(gallium.PIPE_MAX_CLIP_PLANES*4) + for i in range(len(state.ucp)): + for j in range(len(state.ucp[i])): + ucp[i*4 + j] = state.ucp[i][j] + _state.ucp = ucp + self.real.set_clip(_state) + + def dump_constant_buffer(self, buffer): + if not self.interpreter.verbosity(2): + return + + data = buffer.read() + format = '4f' + index = 0 + for offset in range(0, len(data), struct.calcsize(format)): + x, y, z, w = unpack_from(format, data, offset) + sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w)) + index += 1 + sys.stdout.flush() + + def set_constant_buffer(self, shader, index, buffer): + if buffer is not None: + self.real.set_constant_buffer(shader, index, buffer) + + self.dump_constant_buffer(buffer) + + def set_framebuffer_state(self, state): + _state = gallium.Framebuffer() + _state.width = state.width + _state.height = state.height + _state.nr_cbufs = state.nr_cbufs + for i in range(len(state.cbufs)): + _state.set_cbuf(i, state.cbufs[i]) + _state.set_zsbuf(state.zsbuf) + self.real.set_framebuffer(_state) + + self.cbufs = state.cbufs + self.zsbuf = state.zsbuf + + def set_polygon_stipple(self, state): + self.real.set_polygon_stipple(state) + + def set_scissor_state(self, state): + self.real.set_scissor(state) + + def set_viewport_state(self, state): + self.real.set_viewport(state) + + def set_fragment_sampler_textures(self, num_textures, textures): + for i in range(num_textures): + self.real.set_fragment_sampler_texture(i, textures[i]) + + def set_vertex_sampler_textures(self, num_textures, textures): + for i in range(num_textures): + self.real.set_vertex_sampler_texture(i, textures[i]) + + def set_vertex_buffers(self, num_buffers, buffers): + self.vbufs = buffers[0:num_buffers] + for i in range(num_buffers): + vbuf = buffers[i] + self.real.set_vertex_buffer( + i, + stride = vbuf.stride, + max_index = vbuf.max_index, + buffer_offset = vbuf.buffer_offset, + buffer = vbuf.buffer, + ) + + def set_vertex_elements(self, num_elements, elements): + self.velems = elements[0:num_elements] + for i in range(num_elements): + self.real.set_vertex_element(i, elements[i]) + self.real.set_vertex_elements(num_elements) + + def dump_vertices(self, start, count): + if not self.interpreter.verbosity(2): + return + + for index in range(start, start + count): + if index >= start + 16: + sys.stdout.write('\t...\n') + break + sys.stdout.write('\t{\n') + for velem in self.velems: + vbuf = self.vbufs[velem.vertex_buffer_index] + + offset = vbuf.buffer_offset + velem.src_offset + vbuf.stride*index + format = { + gallium.PIPE_FORMAT_R32_FLOAT: 'f', + gallium.PIPE_FORMAT_R32G32_FLOAT: '2f', + gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f', + gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f', + gallium.PIPE_FORMAT_B8G8R8A8_UNORM: '4B', + gallium.PIPE_FORMAT_R8G8B8A8_UNORM: '4B', + gallium.PIPE_FORMAT_R16G16B16_SNORM: '3h', + }[velem.src_format] + + data = vbuf.buffer.read() + values = unpack_from(format, data, offset) + sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n') + assert len(values) == velem.nr_components + sys.stdout.write('\t},\n') + sys.stdout.flush() + + def dump_indices(self, ibuf, isize, start, count): + if not self.interpreter.verbosity(2): + return + + format = { + 1: 'B', + 2: 'H', + 4: 'I', + }[isize] + + assert struct.calcsize(format) == isize + + data = ibuf.read() + maxindex, minindex = 0, 0xffffffff + + sys.stdout.write('\t{\n') + for i in range(start, start + count): + if i >= start + 16: + sys.stdout.write('\t...\n') + break + offset = i*isize + index, = unpack_from(format, data, offset) + sys.stdout.write('\t\t%u,\n' % index) + minindex = min(minindex, index) + maxindex = max(maxindex, index) + sys.stdout.write('\t},\n') + sys.stdout.flush() + + return minindex, maxindex + + def draw_arrays(self, mode, start, count): + self.dump_vertices(start, count) + + self.real.draw_arrays(mode, start, count) + self._set_dirty() + + def draw_elements(self, indexBuffer, indexSize, mode, start, count): + if self.interpreter.verbosity(2): + minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) + self.dump_vertices(minindex, maxindex - minindex) + + self.real.draw_elements(indexBuffer, indexSize, mode, start, count) + self._set_dirty() + + def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count): + if self.interpreter.verbosity(2): + minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) + minindex = min(minindex, minIndex) + maxindex = min(maxindex, maxIndex) + self.dump_vertices(minindex, maxindex - minindex) + + self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count) + self._set_dirty() + + def surface_copy(self, dest, destx, desty, src, srcx, srcy, width, height): + if dest is not None and src is not None: + if self.interpreter.options.all: + self.interpreter.present(src, 'surface_copy_src', srcx, srcy, width, height) + self.real.surface_copy(dest, destx, desty, src, srcx, srcy, width, height) + if dest in self.cbufs: + self._set_dirty() + flags = gallium.PIPE_FLUSH_FRAME + else: + flags = 0 + self.flush(flags) + if self.interpreter.options.all: + self.interpreter.present(dest, 'surface_copy_dest', destx, desty, width, height) + + def is_texture_referenced(self, texture, face, level): + #return self.real.is_texture_referenced(format, texture, face, level) + pass + + def is_buffer_referenced(self, buf): + #return self.real.is_buffer_referenced(format, buf) + pass + + def _set_dirty(self): + if self.interpreter.options.step: + self._present() + else: + self.dirty = True + + def flush(self, flags): + self.real.flush(flags) + if self.dirty: + if flags & gallium.PIPE_FLUSH_FRAME: + self._present() + self.dirty = False + return None + + def clear(self, buffers, rgba, depth, stencil): + _rgba = gallium.FloatArray(4) + for i in range(4): + _rgba[i] = rgba[i] + self.real.clear(buffers, _rgba, depth, stencil) + + def _present(self): + self.real.flush() + + if self.cbufs and self.cbufs[0]: + self.interpreter.present(self.cbufs[0], "cbuf") + if self.zsbuf: + if self.interpreter.options.all: + self.interpreter.present(self.zsbuf, "zsbuf") + + +class Interpreter(parser.TraceDumper): + + ignore_calls = set(( + ('pipe_screen', 'is_format_supported'), + ('pipe_screen', 'get_param'), + ('pipe_screen', 'get_paramf'), + )) + + def __init__(self, stream, options): + parser.TraceDumper.__init__(self, stream) + self.options = options + self.objects = {} + self.result = None + self.globl = Global(self, None) + self.call_no = None + + def register_object(self, address, object): + self.objects[address] = object + + def unregister_object(self, object): + # FIXME: + pass + + def lookup_object(self, address): + return self.objects[address] + + def interpret(self, trace): + for call in trace.calls: + self.interpret_call(call) + + def handle_call(self, call): + if self.options.stop and call.no > self.options.stop: + sys.exit(0) + + if (call.klass, call.method) in self.ignore_calls: + return + + self.call_no = call.no + + if self.verbosity(1): + parser.TraceDumper.handle_call(self, call) + sys.stdout.flush() + + args = [(str(name), self.interpret_arg(arg)) for name, arg in call.args] + + if call.klass: + name, obj = args[0] + args = args[1:] + else: + obj = self.globl + + method = getattr(obj, call.method) + ret = method(**dict(args)) + + if call.ret and isinstance(call.ret, model.Pointer): + if ret is None: + sys.stderr.write('warning: NULL returned\n') + self.register_object(call.ret.address, ret) + + self.call_no = None + + def interpret_arg(self, node): + translator = Translator(self) + return translator.visit(node) + + def verbosity(self, level): + return self.options.verbosity >= level + + def present(self, surface, description, x=None, y=None, w=None, h=None): + if self.call_no < self.options.start: + return + + if self.options.images: + filename = '%04u_%s.png' % (self.call_no, description) + save_image(filename, surface, x, y, w, h) + else: + title = '%u. %s' % (self.call_no, description) + show_image(surface, title, x, y, w, h) + + +class Main(parser.Main): + + def get_optparser(self): + optparser = parser.Main.get_optparser(self) + optparser.add_option("-q", "--quiet", action="store_const", const=0, dest="verbosity", help="no messages") + optparser.add_option("-v", "--verbose", action="count", dest="verbosity", default=1, help="increase verbosity level") + optparser.add_option("-i", "--images", action="store_true", dest="images", default=False, help="save images instead of showing them") + optparser.add_option("-a", "--all", action="store_true", dest="all", default=False, help="show depth, stencil, and transfers") + optparser.add_option("-s", "--step", action="store_true", dest="step", default=False, help="step trhough every draw") + optparser.add_option("-f", "--from", action="store", type="int", dest="start", default=0, help="from call no") + optparser.add_option("-t", "--to", action="store", type="int", dest="stop", default=0, help="until call no") + return optparser + + def process_arg(self, stream, options): + parser = Interpreter(stream, options) + parser.parse() + + +if __name__ == '__main__': + Main().main() diff --git a/progs/gallium/python/retrace/model.py b/progs/gallium/python/retrace/model.py new file mode 100755 index 0000000000..d4a079fb1e --- /dev/null +++ b/progs/gallium/python/retrace/model.py @@ -0,0 +1,213 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +'''Trace data model.''' + + +import sys +import string +import format + +try: + from cStringIO import StringIO +except ImportError: + from StringIO import StringIO + + +class Node: + + def visit(self, visitor): + raise NotImplementedError + + def __str__(self): + stream = StringIO() + formatter = format.DefaultFormatter(stream) + pretty_printer = PrettyPrinter(formatter) + self.visit(pretty_printer) + return stream.getvalue() + + +class Literal(Node): + + def __init__(self, value): + self.value = value + + def visit(self, visitor): + visitor.visit_literal(self) + + +class NamedConstant(Node): + + def __init__(self, name): + self.name = name + + def visit(self, visitor): + visitor.visit_named_constant(self) + + +class Array(Node): + + def __init__(self, elements): + self.elements = elements + + def visit(self, visitor): + visitor.visit_array(self) + + +class Struct(Node): + + def __init__(self, name, members): + self.name = name + self.members = members + + def visit(self, visitor): + visitor.visit_struct(self) + + +class Pointer(Node): + + def __init__(self, address): + self.address = address + + def visit(self, visitor): + visitor.visit_pointer(self) + + +class Call: + + def __init__(self, no, klass, method, args, ret): + self.no = no + self.klass = klass + self.method = method + self.args = args + self.ret = ret + + def visit(self, visitor): + visitor.visit_call(self) + + +class Trace: + + def __init__(self, calls): + self.calls = calls + + def visit(self, visitor): + visitor.visit_trace(self) + + +class Visitor: + + def visit_literal(self, node): + raise NotImplementedError + + def visit_named_constant(self, node): + raise NotImplementedError + + def visit_array(self, node): + raise NotImplementedError + + def visit_struct(self, node): + raise NotImplementedError + + def visit_pointer(self, node): + raise NotImplementedError + + def visit_call(self, node): + raise NotImplementedError + + def visit_trace(self, node): + raise NotImplementedError + + +class PrettyPrinter: + + def __init__(self, formatter): + self.formatter = formatter + + def visit_literal(self, node): + if isinstance(node.value, basestring): + if len(node.value) >= 4096 or node.value.strip(string.printable): + self.formatter.text('...') + return + + self.formatter.literal('"' + node.value + '"') + return + + self.formatter.literal(repr(node.value)) + + def visit_named_constant(self, node): + self.formatter.literal(node.name) + + def visit_array(self, node): + self.formatter.text('{') + sep = '' + for value in node.elements: + self.formatter.text(sep) + value.visit(self) + sep = ', ' + self.formatter.text('}') + + def visit_struct(self, node): + self.formatter.text('{') + sep = '' + for name, value in node.members: + self.formatter.text(sep) + self.formatter.variable(name) + self.formatter.text(' = ') + value.visit(self) + sep = ', ' + self.formatter.text('}') + + def visit_pointer(self, node): + self.formatter.address(node.address) + + def visit_call(self, node): + self.formatter.text('%s ' % node.no) + if node.klass is not None: + self.formatter.function(node.klass + '::' + node.method) + else: + self.formatter.function(node.method) + self.formatter.text('(') + sep = '' + for name, value in node.args: + self.formatter.text(sep) + self.formatter.variable(name) + self.formatter.text(' = ') + value.visit(self) + sep = ', ' + self.formatter.text(')') + if node.ret is not None: + self.formatter.text(' = ') + node.ret.visit(self) + + def visit_trace(self, node): + for call in node.calls: + call.visit(self) + self.formatter.newline() + diff --git a/progs/gallium/python/retrace/parse.py b/progs/gallium/python/retrace/parse.py new file mode 100755 index 0000000000..b08d368671 --- /dev/null +++ b/progs/gallium/python/retrace/parse.py @@ -0,0 +1,392 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys +import xml.parsers.expat +import binascii +import optparse + +from model import * + + +ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4) + + +class XmlToken: + + def __init__(self, type, name_or_data, attrs = None, line = None, column = None): + assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF) + self.type = type + self.name_or_data = name_or_data + self.attrs = attrs + self.line = line + self.column = column + + def __str__(self): + if self.type == ELEMENT_START: + return '<' + self.name_or_data + ' ...>' + if self.type == ELEMENT_END: + return '' + if self.type == CHARACTER_DATA: + return self.name_or_data + if self.type == EOF: + return 'end of file' + assert 0 + + +class XmlTokenizer: + """Expat based XML tokenizer.""" + + def __init__(self, fp, skip_ws = True): + self.fp = fp + self.tokens = [] + self.index = 0 + self.final = False + self.skip_ws = skip_ws + + self.character_pos = 0, 0 + self.character_data = '' + + self.parser = xml.parsers.expat.ParserCreate() + self.parser.StartElementHandler = self.handle_element_start + self.parser.EndElementHandler = self.handle_element_end + self.parser.CharacterDataHandler = self.handle_character_data + + def handle_element_start(self, name, attributes): + self.finish_character_data() + line, column = self.pos() + token = XmlToken(ELEMENT_START, name, attributes, line, column) + self.tokens.append(token) + + def handle_element_end(self, name): + self.finish_character_data() + line, column = self.pos() + token = XmlToken(ELEMENT_END, name, None, line, column) + self.tokens.append(token) + + def handle_character_data(self, data): + if not self.character_data: + self.character_pos = self.pos() + self.character_data += data + + def finish_character_data(self): + if self.character_data: + if not self.skip_ws or not self.character_data.isspace(): + line, column = self.character_pos + token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column) + self.tokens.append(token) + self.character_data = '' + + def next(self): + size = 16*1024 + while self.index >= len(self.tokens) and not self.final: + self.tokens = [] + self.index = 0 + data = self.fp.read(size) + self.final = len(data) < size + data = data.rstrip('\0') + try: + self.parser.Parse(data, self.final) + except xml.parsers.expat.ExpatError, e: + #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS: + if e.code == 3: + pass + else: + raise e + if self.index >= len(self.tokens): + line, column = self.pos() + token = XmlToken(EOF, None, None, line, column) + else: + token = self.tokens[self.index] + self.index += 1 + return token + + def pos(self): + return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber + + +class TokenMismatch(Exception): + + def __init__(self, expected, found): + self.expected = expected + self.found = found + + def __str__(self): + return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found)) + + + +class XmlParser: + """Base XML document parser.""" + + def __init__(self, fp): + self.tokenizer = XmlTokenizer(fp) + self.consume() + + def consume(self): + self.token = self.tokenizer.next() + + def match_element_start(self, name): + return self.token.type == ELEMENT_START and self.token.name_or_data == name + + def match_element_end(self, name): + return self.token.type == ELEMENT_END and self.token.name_or_data == name + + def element_start(self, name): + while self.token.type == CHARACTER_DATA: + self.consume() + if self.token.type != ELEMENT_START: + raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) + if self.token.name_or_data != name: + raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) + attrs = self.token.attrs + self.consume() + return attrs + + def element_end(self, name): + while self.token.type == CHARACTER_DATA: + self.consume() + if self.token.type != ELEMENT_END: + raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) + if self.token.name_or_data != name: + raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) + self.consume() + + def character_data(self, strip = True): + data = '' + while self.token.type == CHARACTER_DATA: + data += self.token.name_or_data + self.consume() + if strip: + data = data.strip() + return data + + +class TraceParser(XmlParser): + + def __init__(self, fp): + XmlParser.__init__(self, fp) + self.last_call_no = 0 + + def parse(self): + self.element_start('trace') + while self.token.type not in (ELEMENT_END, EOF): + call = self.parse_call() + self.handle_call(call) + if self.token.type != EOF: + self.element_end('trace') + + def parse_call(self): + attrs = self.element_start('call') + try: + no = int(attrs['no']) + except KeyError: + self.last_call_no += 1 + no = self.last_call_no + else: + self.last_call_no = no + klass = attrs['class'] + method = attrs['method'] + args = [] + ret = None + while self.token.type == ELEMENT_START: + if self.token.name_or_data == 'arg': + arg = self.parse_arg() + args.append(arg) + elif self.token.name_or_data == 'ret': + ret = self.parse_ret() + elif self.token.name_or_data == 'call': + # ignore nested function calls + self.parse_call() + else: + raise TokenMismatch(" or ", self.token) + self.element_end('call') + + return Call(no, klass, method, args, ret) + + def parse_arg(self): + attrs = self.element_start('arg') + name = attrs['name'] + value = self.parse_value() + self.element_end('arg') + + return name, value + + def parse_ret(self): + attrs = self.element_start('ret') + value = self.parse_value() + self.element_end('ret') + + return value + + def parse_value(self): + expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes') + if self.token.type == ELEMENT_START: + if self.token.name_or_data in expected_tokens: + method = getattr(self, 'parse_' + self.token.name_or_data) + return method() + raise TokenMismatch(" or " .join(expected_tokens), self.token) + + def parse_null(self): + self.element_start('null') + self.element_end('null') + return Literal(None) + + def parse_bool(self): + self.element_start('bool') + value = int(self.character_data()) + self.element_end('bool') + return Literal(value) + + def parse_int(self): + self.element_start('int') + value = int(self.character_data()) + self.element_end('int') + return Literal(value) + + def parse_uint(self): + self.element_start('uint') + value = int(self.character_data()) + self.element_end('uint') + return Literal(value) + + def parse_float(self): + self.element_start('float') + value = float(self.character_data()) + self.element_end('float') + return Literal(value) + + def parse_enum(self): + self.element_start('enum') + name = self.character_data() + self.element_end('enum') + return NamedConstant(name) + + def parse_string(self): + self.element_start('string') + value = self.character_data() + self.element_end('string') + return Literal(value) + + def parse_bytes(self): + self.element_start('bytes') + value = binascii.a2b_hex(self.character_data()) + self.element_end('bytes') + return Literal(value) + + def parse_array(self): + self.element_start('array') + elems = [] + while self.token.type != ELEMENT_END: + elems.append(self.parse_elem()) + self.element_end('array') + return Array(elems) + + def parse_elem(self): + self.element_start('elem') + value = self.parse_value() + self.element_end('elem') + return value + + def parse_struct(self): + attrs = self.element_start('struct') + name = attrs['name'] + members = [] + while self.token.type != ELEMENT_END: + members.append(self.parse_member()) + self.element_end('struct') + return Struct(name, members) + + def parse_member(self): + attrs = self.element_start('member') + name = attrs['name'] + value = self.parse_value() + self.element_end('member') + + return name, value + + def parse_ptr(self): + self.element_start('ptr') + address = self.character_data() + self.element_end('ptr') + + return Pointer(address) + + def handle_call(self, call): + pass + + +class TraceDumper(TraceParser): + + def __init__(self, fp): + TraceParser.__init__(self, fp) + self.formatter = format.DefaultFormatter(sys.stdout) + self.pretty_printer = PrettyPrinter(self.formatter) + + def handle_call(self, call): + call.visit(self.pretty_printer) + self.formatter.newline() + + +class Main: + '''Common main class for all retrace command line utilities.''' + + def __init__(self): + pass + + def main(self): + optparser = self.get_optparser() + (options, args) = optparser.parse_args(sys.argv[1:]) + + if args: + for arg in args: + if arg.endswith('.gz'): + from gzip import GzipFile + stream = GzipFile(arg, 'rt') + elif arg.endswith('.bz2'): + from bz2 import BZ2File + stream = BZ2File(arg, 'rU') + else: + stream = open(arg, 'rt') + self.process_arg(stream, options) + else: + self.process_arg(stream, options) + + def get_optparser(self): + optparser = optparse.OptionParser( + usage="\n\t%prog [options] [traces] ...") + return optparser + + def process_arg(self, stream, options): + parser = TraceDumper(stream) + parser.parse() + + +if __name__ == '__main__': + Main().main() diff --git a/progs/gallium/python/retrace/parser.py b/progs/gallium/python/retrace/parser.py new file mode 100755 index 0000000000..bd47c9a6b0 --- /dev/null +++ b/progs/gallium/python/retrace/parser.py @@ -0,0 +1,34 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from parse import * + + +if __name__ == '__main__': + Main().main() diff --git a/progs/gallium/python/samples/gs.py b/progs/gallium/python/samples/gs.py new file mode 100644 index 0000000000..cd68abac9a --- /dev/null +++ b/progs/gallium/python/samples/gs.py @@ -0,0 +1,254 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * + + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def show_image(surface): + outimage = make_image(surface) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title('background image') + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +def test(dev): + ctx = dev.context_create() + + width = 255 + height = 255 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.texture_create( + PIPE_FORMAT_X8R8G8B8_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, + ).get_surface() + zbuf = dev.texture_create( + PIPE_FORMAT_Z32_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + ctx.set_vertex_shader(vs) + + gs = Shader(''' + GEOM + PROPERTY GS_INPUT_PRIMITIVE TRIANGLES + PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP + DCL IN[][0], POSITION, CONSTANT + DCL IN[][1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0][0] + 1:MOV OUT[1], IN[0][1] + 2:EMIT + 3:MOV OUT[0], IN[1][0] + 4:MOV OUT[1], IN[1][1] + 5:EMIT + 6:MOV OUT[0], IN[2][0] + 7:MOV OUT[1], IN[2][1] + 8:EMIT + 9:ENDPRIM + 10:END + ''') + ctx.set_geometry_shader(gs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + verts[ 0] = 0.0 # x1 + verts[ 1] = 0.8 # y1 + verts[ 2] = 0.2 # z1 + verts[ 3] = 1.0 # w1 + verts[ 4] = 1.0 # r1 + verts[ 5] = 0.0 # g1 + verts[ 6] = 0.0 # b1 + verts[ 7] = 1.0 # a1 + verts[ 8] = -0.8 # x2 + verts[ 9] = -0.8 # y2 + verts[10] = 0.5 # z2 + verts[11] = 1.0 # w2 + verts[12] = 0.0 # r2 + verts[13] = 1.0 # g2 + verts[14] = 0.0 # b2 + verts[15] = 1.0 # a2 + verts[16] = 0.8 # x3 + verts[17] = -0.8 # y3 + verts[18] = 0.8 # z3 + verts[19] = 1.0 # w3 + verts[20] = 0.0 # r3 + verts[21] = 0.0 # g3 + verts[22] = 1.0 # b3 + verts[23] = 1.0 # a3 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + show_image(cbuf) + #show_image(zbuf) + #save_image('cbuf.png', cbuf) + #save_image('zbuf.png', zbuf) + + + +def main(): + dev = Device() + test(dev) + + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/samples/tri.py b/progs/gallium/python/samples/tri.py new file mode 100644 index 0000000000..f0b5e3dc98 --- /dev/null +++ b/progs/gallium/python/samples/tri.py @@ -0,0 +1,232 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * + + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def show_image(surface): + outimage = make_image(surface) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title('background image') + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +def test(dev): + ctx = dev.context_create() + + width = 255 + height = 255 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_fragment_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.texture_create( + PIPE_FORMAT_X8R8G8B8_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, + ).get_surface() + zbuf = dev.texture_create( + PIPE_FORMAT_Z32_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + verts[ 0] = 0.0 # x1 + verts[ 1] = 0.8 # y1 + verts[ 2] = 0.2 # z1 + verts[ 3] = 1.0 # w1 + verts[ 4] = 1.0 # r1 + verts[ 5] = 0.0 # g1 + verts[ 6] = 0.0 # b1 + verts[ 7] = 1.0 # a1 + verts[ 8] = -0.8 # x2 + verts[ 9] = -0.8 # y2 + verts[10] = 0.5 # z2 + verts[11] = 1.0 # w2 + verts[12] = 0.0 # r2 + verts[13] = 1.0 # g2 + verts[14] = 0.0 # b2 + verts[15] = 1.0 # a2 + verts[16] = 0.8 # x3 + verts[17] = -0.8 # y3 + verts[18] = 0.8 # z3 + verts[19] = 1.0 # w3 + verts[20] = 0.0 # r3 + verts[21] = 0.0 # g3 + verts[22] = 1.0 # b3 + verts[23] = 1.0 # a3 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + show_image(cbuf) + #show_image(zbuf) + #save_image('cbuf.png', cbuf) + #save_image('zbuf.png', zbuf) + + + +def main(): + dev = Device() + test(dev) + + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/tests/.gitignore b/progs/gallium/python/tests/.gitignore new file mode 100644 index 0000000000..0dbbaeea16 --- /dev/null +++ b/progs/gallium/python/tests/.gitignore @@ -0,0 +1,3 @@ +*.txt +*.tsv +*.dot diff --git a/progs/gallium/python/tests/base.py b/progs/gallium/python/tests/base.py new file mode 100755 index 0000000000..b022d073fd --- /dev/null +++ b/progs/gallium/python/tests/base.py @@ -0,0 +1,344 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +"""Base classes for tests. + +Loosely inspired on Python's unittest module. +""" + + +import os.path +import sys + +from gallium import * + + +# Enumerate all pixel formats +formats = {} +for name, value in globals().items(): + if name.startswith("PIPE_FORMAT_") and isinstance(value, int): + formats[value] = name + +def is_depth_stencil_format(format): + # FIXME: make and use binding to util_format_is_depth_or_stencil + return format in ( + PIPE_FORMAT_Z32_UNORM, + PIPE_FORMAT_Z24S8_UNORM, + PIPE_FORMAT_Z24X8_UNORM, + PIPE_FORMAT_Z16_UNORM, + ) + +def make_image(width, height, rgba): + import Image + outimage = Image.new( + mode='RGB', + size=(width, height), + color=(0,0,0)) + outpixels = outimage.load() + for y in range(0, height): + for x in range(0, width): + offset = (y*width + x)*4 + r, g, b, a = [int(min(max(rgba[offset + ch], 0.0), 1.0)*255) for ch in range(4)] + outpixels[x, y] = r, g, b + return outimage + +def save_image(width, height, rgba, filename): + outimage = make_image(width, height, rgba) + outimage.save(filename, "PNG") + +def show_image(width, height, **rgbas): + import Tkinter as tk + from PIL import Image, ImageTk + + root = tk.Tk() + + x = 64 + y = 64 + + labels = rgbas.keys() + labels.sort() + for i in range(len(labels)): + label = labels[i] + outimage = make_image(width, height, rgbas[label]) + + if i: + window = tk.Toplevel(root) + else: + window = root + window.title(label) + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + window.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(window, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + x += w + 2 + + root.mainloop() + + +class TestFailure(Exception): + + pass + +class TestSkip(Exception): + + pass + + +class Test: + + def __init__(self): + pass + + def _run(self, result): + raise NotImplementedError + + def run(self): + result = TestResult() + self._run(result) + result.summary() + + def assert_rgba(self, surface, x, y, w, h, expected_rgba, pixel_tol=4.0/256, surface_tol=0.85): + total = h*w + different = surface.compare_tile_rgba(x, y, w, h, expected_rgba, tol=pixel_tol) + if different: + sys.stderr.write("%u out of %u pixels differ\n" % (different, total)) + + if float(total - different)/float(total) < surface_tol: + if 0: + rgba = FloatArray(h*w*4) + surface.get_tile_rgba(x, y, w, h, rgba) + show_image(w, h, Result=rgba, Expected=expected_rgba) + save_image(w, h, rgba, "result.png") + save_image(w, h, expected_rgba, "expected.png") + #sys.exit(0) + + raise TestFailure + + +class TestCase(Test): + + tags = () + + def __init__(self, dev, **kargs): + Test.__init__(self) + self.dev = dev + self.__dict__.update(kargs) + + def description(self): + descriptions = [] + for tag in self.tags: + value = self.get(tag) + if value is not None and value != '': + descriptions.append(tag + '=' + str(value)) + return ' '.join(descriptions) + + def get(self, tag): + try: + method = getattr(self, '_get_' + tag) + except AttributeError: + return getattr(self, tag, None) + else: + return method() + + def _get_target(self): + return { + PIPE_TEXTURE_1D: "1d", + PIPE_TEXTURE_2D: "2d", + PIPE_TEXTURE_3D: "3d", + PIPE_TEXTURE_CUBE: "cube", + }[self.target] + + def _get_format(self): + name = formats[self.format] + if name.startswith('PIPE_FORMAT_'): + name = name[12:] + name = name.lower() + return name + + def _get_face(self): + if self.target == PIPE_TEXTURE_CUBE: + return { + PIPE_TEX_FACE_POS_X: "+x", + PIPE_TEX_FACE_NEG_X: "-x", + PIPE_TEX_FACE_POS_Y: "+y", + PIPE_TEX_FACE_NEG_Y: "-y", + PIPE_TEX_FACE_POS_Z: "+z", + PIPE_TEX_FACE_NEG_Z: "-z", + }[self.face] + else: + return '' + + def test(self): + raise NotImplementedError + + def _run(self, result): + result.test_start(self) + try: + self.test() + except KeyboardInterrupt: + raise + except TestSkip: + result.test_skipped(self) + except TestFailure: + result.test_failed(self) + else: + result.test_passed(self) + + +class TestSuite(Test): + + def __init__(self, tests = None): + Test.__init__(self) + if tests is None: + self.tests = [] + else: + self.tests = tests + + def add_test(self, test): + self.tests.append(test) + + def _run(self, result): + for test in self.tests: + test._run(result) + + +class TestResult: + + def __init__(self): + self.tests = 0 + self.passed = 0 + self.skipped = 0 + self.failed = 0 + + self.names = ['result'] + self.types = ['pass skip fail'] + self.rows = [] + + def test_start(self, test): + sys.stdout.write("Running %s...\n" % test.description()) + sys.stdout.flush() + self.tests += 1 + + def test_passed(self, test): + sys.stdout.write("PASS\n") + sys.stdout.flush() + self.passed += 1 + self.log_result(test, 'pass') + + def test_skipped(self, test): + sys.stdout.write("SKIP\n") + sys.stdout.flush() + self.skipped += 1 + #self.log_result(test, 'skip') + + def test_failed(self, test): + sys.stdout.write("FAIL\n") + sys.stdout.flush() + self.failed += 1 + self.log_result(test, 'fail') + + def log_result(self, test, result): + row = ['']*len(self.names) + + # add result + assert self.names[0] == 'result' + assert result in ('pass', 'skip', 'fail') + row[0] = result + + # add tags + for tag in test.tags: + value = test.get(tag) + + # infer type + if value is None: + continue + elif isinstance(value, (int, float)): + value = str(value) + type = 'c' # continous + elif isinstance(value, basestring): + type = 'd' # discrete + else: + assert False + value = str(value) + type = 'd' # discrete + + # insert value + try: + col = self.names.index(tag, 1) + except ValueError: + self.names.append(tag) + self.types.append(type) + row.append(value) + else: + row[col] = value + assert self.types[col] == type + + self.rows.append(row) + + def summary(self): + sys.stdout.write("%u tests, %u passed, %u skipped, %u failed\n\n" % (self.tests, self.passed, self.skipped, self.failed)) + sys.stdout.flush() + + name, ext = os.path.splitext(os.path.basename(sys.argv[0])) + filename = name + '.tsv' + stream = file(filename, 'wt') + + # header + stream.write('\t'.join(self.names) + '\n') + stream.write('\t'.join(self.types) + '\n') + stream.write('class\n') + + # rows + for row in self.rows: + row += ['']*(len(self.names) - len(row)) + stream.write('\t'.join(row) + '\n') + + stream.close() + + # See http://www.ailab.si/orange/doc/ofb/c_otherclass.htm + try: + import orange + import orngTree + except ImportError: + sys.stderr.write('Install Orange from http://www.ailab.si/orange/ for a classification tree.\n') + return + + data = orange.ExampleTable(filename) + + tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2) + + orngTree.printTxt(tree, maxDepth=4) + + file(name+'.txt', 'wt').write(orngTree.dumpTree(tree)) + + orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box') diff --git a/progs/gallium/python/tests/regress/fragment-shader/.gitignore b/progs/gallium/python/tests/regress/fragment-shader/.gitignore new file mode 100644 index 0000000000..e33609d251 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/.gitignore @@ -0,0 +1 @@ +*.png diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh new file mode 100644 index 0000000000..103d7497f4 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.5, -0.4, -0.6, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +ABS OUT[0], TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh new file mode 100644 index 0000000000..bcb9420596 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +ADD OUT[0], IN[0], IN[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh new file mode 100644 index 0000000000..85fb9ea4e7 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR +DCL CONST[1] +DCL CONST[3] +DCL TEMP[0..1] + +ADD TEMP[0], IN[0], CONST[1] +RCP TEMP[1], CONST[3].xxxx +MUL OUT[0], TEMP[0], TEMP[1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh new file mode 100644 index 0000000000..f70a5146f4 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh @@ -0,0 +1,9 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR +DCL CONST[1][1..2] + +MAD OUT[0], IN[0], CONST[1][2], CONST[1][1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh new file mode 100644 index 0000000000..b5281975d4 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DP3 OUT[0], IN[0], IN[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh new file mode 100644 index 0000000000..d59df76e70 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DP4 OUT[0], IN[0].xyzx, IN[0].xyzx + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh new file mode 100644 index 0000000000..fbb20fa9f6 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DST OUT[0], IN[0], IN[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh new file mode 100644 index 0000000000..b511288f4b --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +EX2 TEMP[0], IN[0].xxxx +MUL OUT[0], TEMP[0], IN[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh new file mode 100644 index 0000000000..99a2f96103 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 2.5, 4.0, 2.0, 1.0 } +IMM FLT32 { 0.4, 0.25, 0.5, 1.0 } + +MUL TEMP[0], IN[0], IMM[0] +FLR TEMP[0], TEMP[0] +MUL OUT[0], TEMP[0], IMM[1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh new file mode 100644 index 0000000000..a54c2623b0 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 2.7, 3.1, 4.5, 1.0 } + +MUL TEMP[0], IN[0], IMM[0] +FRC OUT[0], TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh new file mode 100644 index 0000000000..5f5b4be109 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +LG2 TEMP[0].x, TEMP[0].xxxx +ADD OUT[0], TEMP[0], IMM[1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh new file mode 100644 index 0000000000..6323c4712d --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +LIT OUT[0], IN[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh new file mode 100644 index 0000000000..740809d22e --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +ABS TEMP[0], IN[0] +LRP OUT[0], TEMP[0], IN[0].xxxx, IN[0].yyyy + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh new file mode 100644 index 0000000000..413b9dc391 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.5, 0.4, 0.6, 1.0 } +IMM FLT32 { 0.5, 0.4, 0.6, 0.0 } + +MAD OUT[0], IN[0], IMM[0], IMM[1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh new file mode 100644 index 0000000000..b69f213261 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh @@ -0,0 +1,10 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.4, 0.4, 0.4, 0.0 } + +MAX OUT[0], IN[0], IMM[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh new file mode 100644 index 0000000000..df284f49e7 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh @@ -0,0 +1,10 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.6, 0.6, 0.6, 1.0 } + +MIN OUT[0], IN[0], IMM[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh new file mode 100644 index 0000000000..64af72f381 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +MOV OUT[0], IN[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh new file mode 100644 index 0000000000..bdd0b0026b --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh @@ -0,0 +1,10 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.5, 0.6, 0.7, 1.0 } + +MUL OUT[0], IN[0], IMM[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh new file mode 100644 index 0000000000..f4b611b26a --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RCP TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh new file mode 100644 index 0000000000..d1e9b0b53b --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RSQ TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh new file mode 100644 index 0000000000..1f33fac472 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 0.6, 0.6, 0.6, 0.0 } + +SGE TEMP[0], IN[0], IMM[0] +MUL OUT[0], IN[0], TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh new file mode 100644 index 0000000000..d58b7886a1 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 0.6, 0.6, 0.6, 0.0 } + +SLT TEMP[0], IN[0], IMM[0] +MUL OUT[0], IN[0], TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh new file mode 100644 index 0000000000..ecd19248c6 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.3, -0.5, -0.4, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV OUT[0], |TEMP[0]| + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh new file mode 100644 index 0000000000..c2d99ddd15 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.2, -0.3, -0.4, 0.0 } +IMM FLT32 { -1.0, -1.0, -1.0, -1.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV TEMP[0], -|TEMP[0]| +MUL OUT[0], TEMP[0], IMM[1] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh new file mode 100644 index 0000000000..a08ab6d2dc --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +SUB TEMP[0], IN[0], IN[0].yzxw +MOV OUT[0], -TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh new file mode 100644 index 0000000000..6110647d97 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +MOV OUT[0], IN[0].yxzw + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh new file mode 100644 index 0000000000..673fca139a --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +SUB OUT[0], IN[0], IN[0].yzxw + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh new file mode 100644 index 0000000000..6ec8b1184c --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +XPD OUT[0], IN[0], IN[0].yzxw + +END diff --git a/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py b/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py new file mode 100644 index 0000000000..41dd69d254 --- /dev/null +++ b/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py @@ -0,0 +1,257 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + +import struct + +from gallium import * + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def test(dev, name): + ctx = dev.context_create() + + width = 320 + height = 320 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 0 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_fragment_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.texture_create( + PIPE_FORMAT_X8R8G8B8_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION + DCL IN[1], COLOR + DCL OUT[0], POSITION + DCL OUT[1], COLOR + MOV OUT[0], IN[0] + MOV OUT[1], IN[1] + END + ''') + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(file('frag-' + name + '.sh', 'rt').read()) + ctx.set_fragment_shader(fs) + + constbuf0 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0) + cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0) + cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0) + cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0) + + constbuf0.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT, + 0, + constbuf0) + + constbuf1 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1) + cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25) + cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5) + cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75) + + constbuf1.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT, + 1, + constbuf1) + + xy = [ + -0.8, -0.8, + 0.8, -0.8, + 0.0, 0.8, + ] + color = [ + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + 0.0, 0.0, 1.0, + ] + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + for i in range(0, nverts): + verts[i * nattrs * 4 + 0] = xy[i * 2 + 0] # x + verts[i * nattrs * 4 + 1] = xy[i * 2 + 1] # y + verts[i * nattrs * 4 + 2] = 0.5 # z + verts[i * nattrs * 4 + 3] = 1.0 # w + verts[i * nattrs * 4 + 4] = color[i * 3 + 0] # r + verts[i * nattrs * 4 + 5] = color[i * 3 + 1] # g + verts[i * nattrs * 4 + 6] = color[i * 3 + 2] # b + verts[i * nattrs * 4 + 7] = 1.0 # a + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + save_image('frag-' + name + '.png', cbuf) + +def main(): + tests = [ + 'abs', + 'add', + 'cb-1d', + 'cb-2d', + 'dp3', + 'dp4', + 'dst', + 'ex2', + 'flr', + 'frc', + 'lg2', + 'lit', + 'lrp', + 'mad', + 'max', + 'min', + 'mov', + 'mul', + 'rcp', + 'rsq', + 'sge', + 'slt', + 'srcmod-abs', + 'srcmod-absneg', + 'srcmod-neg', + 'srcmod-swz', + 'sub', + 'xpd', + ] + + dev = Device() + for t in tests: + test(dev, t) + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/tests/regress/vertex-shader/.gitignore b/progs/gallium/python/tests/regress/vertex-shader/.gitignore new file mode 100644 index 0000000000..e33609d251 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/.gitignore @@ -0,0 +1 @@ +*.png diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh new file mode 100644 index 0000000000..79c9ca69fb --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh @@ -0,0 +1,15 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.2, 0.2, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +ABS OUT[0], TEMP[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh new file mode 100644 index 0000000000..ca97ad05df --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.2, -0.1, 0.0, 0.0 } + +ADD OUT[0], IN[0], IMM[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh new file mode 100644 index 0000000000..321140e89e --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh @@ -0,0 +1,23 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +DCL ADDR[0] + +IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } + +MOV OUT[0], IN[0] +MUL TEMP[0], IN[0], IMM[0] +ARL ADDR[0].x, TEMP[0] +MOV OUT[1], IMM[ADDR[0].x + 3] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh new file mode 100644 index 0000000000..d60ea46b36 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh @@ -0,0 +1,23 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +DCL ADDR[0] + +IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } + +MOV OUT[0], IN[0] +MUL TEMP[0], IN[0], IMM[0] +ARR ADDR[0].x, TEMP[0] +MOV OUT[1], IMM[ADDR[0].x + 3] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh new file mode 100644 index 0000000000..b41fe5dd38 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL CONST[1] +DCL CONST[3] +DCL TEMP[0..1] + +MOV OUT[0], IN[0] +ADD TEMP[0], IN[1], CONST[1] +RCP TEMP[1], CONST[3].xxxx +MUL OUT[1], TEMP[0], TEMP[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh new file mode 100644 index 0000000000..45f5e6b729 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh @@ -0,0 +1,12 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL CONST[1][1..2] + +MOV OUT[0], IN[0] +MAD OUT[1], IN[1], CONST[1][2], CONST[1][1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh new file mode 100644 index 0000000000..caff622fe6 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } + +DP3 TEMP[0].xy, IN[0], IN[0] +MOV TEMP[0].zw, IMM[0] +MUL OUT[0], IN[0], TEMP[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh new file mode 100644 index 0000000000..3dd2fd1c2f --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } + +DP4 TEMP[0].xy, IN[0], IN[0] +MOV TEMP[0].zw, IMM[0] +MUL OUT[0], IN[0], TEMP[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh new file mode 100644 index 0000000000..da9cc18dfc --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +DST OUT[1], IN[1], IN[0] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh new file mode 100644 index 0000000000..4637227e5c --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0..1] + +IMM FLT32 { 0.3, 0.3, 0.3, 1.0 } + +EX2 TEMP[0], IN[0] +EX2 TEMP[1], IN[1].yyyy +MUL TEMP[0], TEMP[0], IMM[0] +MOV OUT[0], IN[0] +MUL OUT[1], TEMP[0], TEMP[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh new file mode 100644 index 0000000000..aa80d6e394 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh @@ -0,0 +1,23 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +DCL ADDR[0] + +IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } + +MOV OUT[0], IN[0] +MUL TEMP[0], IN[0], IMM[0] +FLR ADDR[0].x, TEMP[0] +MOV OUT[1], IMM[ADDR[0].x + 3] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh new file mode 100644 index 0000000000..64d1a494e1 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh @@ -0,0 +1,15 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 2.7, 3.1, 4.5, 1.0 } + +MUL TEMP[0], IN[0].xyxw, IMM[0] +MOV OUT[0], IN[0] +FRC OUT[1], TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh new file mode 100644 index 0000000000..5cf16fd1aa --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +LG2 TEMP[0].x, TEMP[0].xxxx +ADD OUT[0], TEMP[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh new file mode 100644 index 0000000000..a4a752d4d2 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +LIT OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh new file mode 100644 index 0000000000..4bb5f3ec3f --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh @@ -0,0 +1,14 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +ABS TEMP[0], IN[0] +MOV OUT[0], IN[0] +LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh new file mode 100644 index 0000000000..daaa941f15 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh @@ -0,0 +1,14 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.5, 1.0, 1.0, 1.0 } +IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } + +MAD OUT[0], IN[0], IMM[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh new file mode 100644 index 0000000000..af279ec7f4 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.5, 0.5, 0.5, 0.0 } + +MOV OUT[0], IN[0] +MAX OUT[1], IN[1], IMM[0] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh new file mode 100644 index 0000000000..46d886c55b --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.5, 0.5, 0.5, 0.0 } + +MOV OUT[0], IN[0] +MIN OUT[1], IN[1], IMM[0] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh new file mode 100644 index 0000000000..0ef91637e0 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh new file mode 100644 index 0000000000..d34f6cd6e3 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.6, 0.6, 1.0, 1.0 } + +MUL OUT[0], IN[0], IMM[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh new file mode 100644 index 0000000000..cfb3ec37dc --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RCP TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh new file mode 100644 index 0000000000..faf1e6e7d4 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RSQ TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh new file mode 100644 index 0000000000..6de1d071ef --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.1, -0.1, 1.0, 0.0 } + +SGE TEMP[0], IN[0], IMM[0] +MOV OUT[0], IN[0] +MUL OUT[1], IN[1], TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh new file mode 100644 index 0000000000..9a52422984 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 0.6, 0.6, 0.0, 0.0 } + +SLT TEMP[0], IN[0], IMM[0] +MOV OUT[0], IN[0] +MUL OUT[1], IN[1], TEMP[0] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh new file mode 100644 index 0000000000..dc87ce4ae7 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh @@ -0,0 +1,15 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.1, 0.1, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV OUT[0], |TEMP[0]| +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh new file mode 100644 index 0000000000..d82eb08fd3 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { -0.2, -0.2, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV OUT[0].xy, -|TEMP[0]| +MOV OUT[0].zw, IN[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh new file mode 100644 index 0000000000..e39bebcd9f --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh @@ -0,0 +1,12 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0].xy, -IN[0] +MOV OUT[0].zw, IN[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh new file mode 100644 index 0000000000..6f20552f21 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0].yxzw +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh new file mode 100644 index 0000000000..0f9678b8a3 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.1, 0.1, 0.0, 0.0 } + +SUB OUT[0], IN[0], IMM[0] +MOV OUT[1], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh new file mode 100644 index 0000000000..39d42ae2a0 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +XPD OUT[1], IN[0], IN[1] + +END diff --git a/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py b/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py new file mode 100644 index 0000000000..2c44f872e1 --- /dev/null +++ b/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py @@ -0,0 +1,287 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import struct + +from gallium import * + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def test(dev, name): + ctx = dev.context_create() + + width = 320 + height = 320 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 0 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_fragment_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.texture_create( + PIPE_FORMAT_X8R8G8B8_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + + # vertex shader + vs = Shader(file('vert-' + name + '.sh', 'rt').read()) + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + constbuf0 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0) + cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0) + cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0) + cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0) + + constbuf0.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_VERTEX, + 0, + constbuf0) + + constbuf1 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1) + cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25) + cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5) + cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75) + + constbuf1.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_VERTEX, + 1, + constbuf1) + + xy = [ + 0.0, 0.8, + -0.2, 0.4, + 0.2, 0.4, + -0.4, 0.0, + 0.0, 0.0, + 0.4, 0.0, + -0.6, -0.4, + -0.2, -0.4, + 0.2, -0.4, + 0.6, -0.4, + -0.8, -0.8, + -0.4, -0.8, + 0.0, -0.8, + 0.4, -0.8, + 0.8, -0.8, + ] + color = [ + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + 0.0, 0.0, 1.0, + ] + tri = [ + 1, 2, 0, + 3, 4, 1, + 4, 2, 1, + 4, 5, 2, + 6, 7, 3, + 7, 4, 3, + 7, 8, 4, + 8, 5, 4, + 8, 9, 5, + 10, 11, 6, + 11, 7, 6, + 11, 12, 7, + 12, 8, 7, + 12, 13, 8, + 13, 9, 8, + 13, 14, 9, + ] + + nverts = 16 * 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + for i in range(0, nverts): + verts[i * nattrs * 4 + 0] = xy[tri[i] * 2 + 0] # x + verts[i * nattrs * 4 + 1] = xy[tri[i] * 2 + 1] # y + verts[i * nattrs * 4 + 2] = 0.5 # z + verts[i * nattrs * 4 + 3] = 1.0 # w + verts[i * nattrs * 4 + 4] = color[(i % 3) * 3 + 0] # r + verts[i * nattrs * 4 + 5] = color[(i % 3) * 3 + 1] # g + verts[i * nattrs * 4 + 6] = color[(i % 3) * 3 + 2] # b + verts[i * nattrs * 4 + 7] = 1.0 # a + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + save_image('vert-' + name + '.png', cbuf) + +def main(): + tests = [ + 'abs', + 'add', + 'arl', + 'arr', + 'cb-1d', + 'cb-2d', + 'dp3', + 'dp4', + 'dst', + 'ex2', + 'flr', + 'frc', + 'lg2', + 'lit', + 'lrp', + 'mad', + 'max', + 'min', + 'mov', + 'mul', + 'rcp', + 'rsq', + 'sge', + 'slt', + 'srcmod-abs', + 'srcmod-absneg', + 'srcmod-neg', + 'srcmod-swz', + 'sub', + 'xpd', + ] + + dev = Device() + for t in tests: + test(dev, t) + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/tests/surface_copy.py b/progs/gallium/python/tests/surface_copy.py new file mode 100755 index 0000000000..df5babb78a --- /dev/null +++ b/progs/gallium/python/tests/surface_copy.py @@ -0,0 +1,200 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +class TextureTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + # textures + dst_texture = dev.texture_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET, + ) + if dst_texture is None: + raise TestSkip + + dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice) + + src_texture = dev.texture_create( + target = target, + format = format, + width = dst_surface.width, + height = dst_surface.height, + depth = 1, + last_level = 0, + tex_usage = PIPE_TEXTURE_USAGE_SAMPLER, + ) + + src_surface = src_texture.get_surface() + + x = 0 + y = 0 + w = dst_surface.width + h = dst_surface.height + + # ??? + stride = pf_get_stride(texture->format, w) + size = pf_get_nblocksy(texture->format) * stride + src_raw = os.urandom(size) + + src_surface.put_tile_raw(0, 0, w, h, src_raw, stride) + + ctx = self.dev.context_create() + + ctx.surface_copy(dst_surface, 0, 0, + src_surface, 0, 0, w, h) + + ctx.flush() + + dst_raw = dst_surface.get_tile_raw(0, 0, w, h) + + if dst_raw != src_raw: + raise TestFailure + + + +def main(): + dev = Device() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + #PIPE_TEXTURE_3D, + ] + + formats = [ + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_A8R8G8B8_SRGB, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_A1R5G5B5_UNORM, + PIPE_FORMAT_A4R4G4B4_UNORM, + PIPE_FORMAT_Z32_UNORM, + PIPE_FORMAT_Z24S8_UNORM, + PIPE_FORMAT_Z24X8_UNORM, + PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_S8_UNORM, + PIPE_FORMAT_A8_UNORM, + PIPE_FORMAT_L8_UNORM, + PIPE_FORMAT_DXT1_RGB, + PIPE_FORMAT_DXT1_RGBA, + PIPE_FORMAT_DXT3_RGBA, + PIPE_FORMAT_DXT5_RGBA, + ] + + sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + #sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + for target in targets: + for format in formats: + for size in sizes: + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + for face in faces: + if target != PIPE_TEXTURE_CUBE and face: + continue + levels = lods(size) + for last_level in range(levels): + for level in range(0, last_level + 1): + zslice = 0 + while zslice < depth >> level: + test = TextureTest( + dev = dev, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + zslice = (zslice + 1)*2 - 1 + suite.run() + + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/tests/texture_render.py b/progs/gallium/python/tests/texture_render.py new file mode 100755 index 0000000000..0fac1ea5ef --- /dev/null +++ b/progs/gallium/python/tests/texture_render.py @@ -0,0 +1,320 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +class TextureTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + # textures + dst_texture = dev.texture_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET, + ) + if dst_texture is None: + raise TestSkip + + dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice) + + ref_texture = dev.texture_create( + target = target, + format = format, + width = dst_surface.width, + height = dst_surface.height, + depth = 1, + last_level = 0, + tex_usage = PIPE_TEXTURE_USAGE_SAMPLER, + ) + + ref_surface = ref_texture.get_surface() + + src_texture = dev.texture_create( + target = target, + format = PIPE_FORMAT_A8R8G8B8_UNORM, + width = dst_surface.width, + height = dst_surface.height, + depth = 1, + last_level = 0, + tex_usage = PIPE_TEXTURE_USAGE_SAMPLER, + ) + + src_surface = src_texture.get_surface() + + expected_rgba = FloatArray(height*width*4) + ref_surface.sample_rgba(expected_rgba) + + src_surface.put_tile_rgba(0, 0, src_surface.width, src_surface.height, expected_rgba) + + ctx = self.dev.context_create() + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # no-op depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.bypass_vs_clip_and_viewport = 1 + ctx.set_rasterizer(rasterizer) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + sampler.min_lod = 0 + sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 + ctx.set_fragment_sampler(0, sampler) + ctx.set_fragment_sampler_texture(0, src_texture) + + # framebuffer + cbuf_tex = dev.texture_create( + PIPE_FORMAT_A8R8G8B8_UNORM, + width, + height, + tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET, + ) + + fb = Framebuffer() + fb.width = dst_surface.width + fb.height = dst_surface.height + fb.nr_cbufs = 1 + fb.set_cbuf(0, dst_surface) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + del fb + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], GENERIC, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], GENERIC, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + #vs.dump() + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], GENERIC[0], LINEAR + DCL OUT[0], COLOR, CONSTANT + DCL SAMP[0], CONSTANT + 0:TEX OUT[0], IN[0], SAMP[0], 2D + 1:END + ''') + #fs.dump() + ctx.set_fragment_shader(fs) + + nverts = 4 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + x = 0 + y = 0 + w = dst_surface.width + h = dst_surface.height + + pos = [ + [x, y], + [x+w, y], + [x+w, y+h], + [x, y+h], + ] + + tex = [ + [0.0, 0.0], + [1.0, 0.0], + [1.0, 1.0], + [0.0, 1.0], + ] + + for i in range(0, 4): + j = 8*i + verts[j + 0] = pos[i][0] # x + verts[j + 1] = pos[i][1] # y + verts[j + 2] = 0.0 # z + verts[j + 3] = 1.0 # w + verts[j + 4] = tex[i][0] # s + verts[j + 5] = tex[i][1] # r + verts[j + 6] = 0.0 + verts[j + 7] = 1.0 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, + nverts, + nattrs, + verts) + + ctx.flush() + + self.assert_rgba(dst_surface, x, y, w, h, expected_rgba, 4.0/256, 0.85) + + + +def main(): + dev = Device() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + #PIPE_TEXTURE_3D, + ] + + formats = [ + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_X8R8G8B8_UNORM, + #PIPE_FORMAT_A8R8G8B8_SRGB, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_A1R5G5B5_UNORM, + PIPE_FORMAT_A4R4G4B4_UNORM, + #PIPE_FORMAT_Z32_UNORM, + #PIPE_FORMAT_Z24S8_UNORM, + #PIPE_FORMAT_Z24X8_UNORM, + #PIPE_FORMAT_Z16_UNORM, + #PIPE_FORMAT_S8_UNORM, + PIPE_FORMAT_A8_UNORM, + PIPE_FORMAT_L8_UNORM, + #PIPE_FORMAT_DXT1_RGB, + #PIPE_FORMAT_DXT1_RGBA, + #PIPE_FORMAT_DXT3_RGBA, + #PIPE_FORMAT_DXT5_RGBA, + ] + + sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + #sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + for target in targets: + for format in formats: + for size in sizes: + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + for face in faces: + if target != PIPE_TEXTURE_CUBE and face: + continue + levels = lods(size) + for last_level in range(levels): + for level in range(0, last_level + 1): + zslice = 0 + while zslice < depth >> level: + test = TextureTest( + dev = dev, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + zslice = (zslice + 1)*2 - 1 + suite.run() + + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/tests/texture_sample.py b/progs/gallium/python/tests/texture_sample.py new file mode 100755 index 0000000000..db32b537a1 --- /dev/null +++ b/progs/gallium/python/tests/texture_sample.py @@ -0,0 +1,591 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +def minify(dims, level = 1): + return [max(dim>>level, 1) for dim in dims] + + +def tex_coords(texture, face, level, zslice): + st = [ + [0.0, 0.0], + [1.0, 0.0], + [1.0, 1.0], + [0.0, 1.0], + ] + + if texture.target == PIPE_TEXTURE_2D: + return [[s, t, 0.0] for s, t in st] + elif texture.target == PIPE_TEXTURE_3D: + depth = texture.get_depth(level) + if depth > 1: + r = float(zslice)/float(depth - 1) + else: + r = 0.0 + return [[s, t, r] for s, t in st] + elif texture.target == PIPE_TEXTURE_CUBE: + result = [] + for s, t in st: + # See http://developer.nvidia.com/object/cube_map_ogl_tutorial.html + sc = 2.0*s - 1.0 + tc = 2.0*t - 1.0 + if face == PIPE_TEX_FACE_POS_X: + rx = 1.0 + ry = -tc + rz = -sc + if face == PIPE_TEX_FACE_NEG_X: + rx = -1.0 + ry = -tc + rz = sc + if face == PIPE_TEX_FACE_POS_Y: + rx = sc + ry = 1.0 + rz = tc + if face == PIPE_TEX_FACE_NEG_Y: + rx = sc + ry = -1.0 + rz = -tc + if face == PIPE_TEX_FACE_POS_Z: + rx = sc + ry = -tc + rz = 1.0 + if face == PIPE_TEX_FACE_NEG_Z: + rx = -sc + ry = -tc + rz = -1.0 + result.append([rx, ry, rz]) + return result + +def is_pot(n): + return n & (n - 1) == 0 + + +class TextureColorSampleTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + tex_usage = PIPE_TEXTURE_USAGE_SAMPLER + geom_flags = 0 + if width != height: + geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE + if not is_pot(width) or not is_pot(height) or not is_pot(depth): + geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO + + if not dev.is_format_supported(format, target, tex_usage, geom_flags): + raise TestSkip + + ctx = self.dev.context_create() + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # no-op depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.bypass_vs_clip_and_viewport = 1 + ctx.set_rasterizer(rasterizer) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + sampler.min_lod = 0 + sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 + ctx.set_fragment_sampler(0, sampler) + + # texture + texture = dev.texture_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + tex_usage = tex_usage, + ) + + expected_rgba = FloatArray(height*width*4) + texture.get_surface( + face = face, + level = level, + zslice = zslice, + ).sample_rgba(expected_rgba) + + ctx.set_fragment_sampler_texture(0, texture) + + # framebuffer + cbuf_tex = dev.texture_create( + PIPE_FORMAT_A8R8G8B8_UNORM, + width, + height, + tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET, + ) + + cbuf = cbuf_tex.get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + del fb + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], GENERIC, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], GENERIC, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + #vs.dump() + ctx.set_vertex_shader(vs) + + # fragment shader + op = { + PIPE_TEXTURE_1D: "1D", + PIPE_TEXTURE_2D: "2D", + PIPE_TEXTURE_3D: "3D", + PIPE_TEXTURE_CUBE: "CUBE", + }[target] + fs = Shader(''' + FRAG + DCL IN[0], GENERIC[0], LINEAR + DCL OUT[0], COLOR, CONSTANT + DCL SAMP[0], CONSTANT + 0:TEX OUT[0], IN[0], SAMP[0], %s + 1:END + ''' % op) + #fs.dump() + ctx.set_fragment_shader(fs) + + nverts = 4 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + x = 0 + y = 0 + w, h = minify((width, height), level) + + pos = [ + [x, y], + [x+w, y], + [x+w, y+h], + [x, y+h], + ] + + tex = tex_coords(texture, face, level, zslice) + + for i in range(0, 4): + j = 8*i + verts[j + 0] = pos[i][0] # x + verts[j + 1] = pos[i][1] # y + verts[j + 2] = 0.0 # z + verts[j + 3] = 1.0 # w + verts[j + 4] = tex[i][0] # s + verts[j + 5] = tex[i][1] # r + verts[j + 6] = tex[i][2] # q + verts[j + 7] = 1.0 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, + nverts, + nattrs, + verts) + + ctx.flush() + + cbuf = cbuf_tex.get_surface() + + self.assert_rgba(cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85) + + +class TextureDepthSampleTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + tex_usage = PIPE_TEXTURE_USAGE_SAMPLER + geom_flags = 0 + if width != height: + geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE + if not is_pot(width) or not is_pot(height) or not is_pot(depth): + geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO + + if not dev.is_format_supported(format, target, tex_usage, geom_flags): + raise TestSkip + + ctx = self.dev.context_create() + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.bypass_vs_clip_and_viewport = 1 + ctx.set_rasterizer(rasterizer) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + sampler.min_lod = 0 + sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 + ctx.set_fragment_sampler(0, sampler) + + # texture + texture = dev.texture_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + tex_usage = tex_usage, + ) + + expected_rgba = FloatArray(height*width*4) + texture.get_surface( + face = face, + level = level, + zslice = zslice, + ).sample_rgba(expected_rgba) + + ctx.set_fragment_sampler_texture(0, texture) + + # framebuffer + cbuf_tex = dev.texture_create( + PIPE_FORMAT_A8R8G8B8_UNORM, + width, + height, + tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET, + ) + + zsbuf_tex = dev.texture_create( + PIPE_FORMAT_Z24X8_UNORM, + width, + height, + tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET, + ) + + cbuf = cbuf_tex.get_surface() + zsbuf = zsbuf_tex.get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zsbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0) + del fb + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], GENERIC, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], GENERIC, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + #vs.dump() + ctx.set_vertex_shader(vs) + + # fragment shader + op = { + PIPE_TEXTURE_1D: "1D", + PIPE_TEXTURE_2D: "2D", + PIPE_TEXTURE_3D: "3D", + PIPE_TEXTURE_CUBE: "CUBE", + }[target] + fs = Shader(''' + FRAG + DCL IN[0], GENERIC[0], LINEAR + DCL SAMP[0], CONSTANT + DCL OUT[0].z, POSITION + 0:TEX OUT[0].z, IN[0], SAMP[0], %s + 1:END + ''' % op) + #fs.dump() + ctx.set_fragment_shader(fs) + + nverts = 4 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + x = 0 + y = 0 + w, h = minify((width, height), level) + + pos = [ + [x, y], + [x+w, y], + [x+w, y+h], + [x, y+h], + ] + + tex = tex_coords(texture, face, level, zslice) + + for i in range(0, 4): + j = 8*i + verts[j + 0] = pos[i][0] # x + verts[j + 1] = pos[i][1] # y + verts[j + 2] = 0.0 # z + verts[j + 3] = 1.0 # w + verts[j + 4] = tex[i][0] # s + verts[j + 5] = tex[i][1] # r + verts[j + 6] = tex[i][2] # q + verts[j + 7] = 1.0 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, + nverts, + nattrs, + verts) + + ctx.flush() + + zsbuf = zsbuf_tex.get_surface() + + self.assert_rgba(zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85) + + + + +def main(): + dev = Device() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + PIPE_TEXTURE_3D, + ] + + color_formats = [ + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_X8R8G8B8_UNORM, + #PIPE_FORMAT_A8R8G8B8_SRGB, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_A1R5G5B5_UNORM, + PIPE_FORMAT_A4R4G4B4_UNORM, + PIPE_FORMAT_A8_UNORM, + PIPE_FORMAT_L8_UNORM, + PIPE_FORMAT_YCBCR, + PIPE_FORMAT_DXT1_RGB, + #PIPE_FORMAT_DXT1_RGBA, + #PIPE_FORMAT_DXT3_RGBA, + #PIPE_FORMAT_DXT5_RGBA, + ] + + depth_formats = [ + PIPE_FORMAT_Z32_UNORM, + PIPE_FORMAT_Z24S8_UNORM, + PIPE_FORMAT_Z24X8_UNORM, + PIPE_FORMAT_Z16_UNORM, + ] + + sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + #sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + for format in color_formats: + for target in targets: + for size in sizes: + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + for face in faces: + if target != PIPE_TEXTURE_CUBE and face: + continue + levels = lods(size) + for last_level in range(levels): + for level in range(0, last_level + 1): + zslice = 0 + while zslice < depth >> level: + test = TextureColorSampleTest( + dev = dev, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + zslice = (zslice + 1)*2 - 1 + for format in depth_formats: + target = PIPE_TEXTURE_2D + depth = 1 + face = 0 + last_level = 0 + level = 0 + zslice = 0 + for size in sizes: + test = TextureDepthSampleTest( + dev = dev, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + suite.run() + + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/tests/texture_transfer.py b/progs/gallium/python/tests/texture_transfer.py new file mode 100755 index 0000000000..35daca9e49 --- /dev/null +++ b/progs/gallium/python/tests/texture_transfer.py @@ -0,0 +1,180 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import os + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +class TextureTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + tex_usage = 0 + + texture = dev.texture_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + tex_usage = tex_usage, + ) + if texture is None: + raise TestSkip + + surface = texture.get_surface(face, level, zslice) + + # ??? + stride = pf_get_stride(texture->format, w) + size = pf_get_nblocksy(texture->format) * stride + + in_raw = os.urandom(size) + + surface.put_tile_raw(0, 0, surface.width, surface.height, in_raw, stride) + + out_raw = surface.get_tile_raw(0, 0, surface.width, surface.height) + + if in_raw != out_raw: + raise TestFailure + + +def main(): + dev = Device() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + PIPE_TEXTURE_3D, + ] + + formats = [ + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_A8R8G8B8_SRGB, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_A1R5G5B5_UNORM, + PIPE_FORMAT_A4R4G4B4_UNORM, + PIPE_FORMAT_Z32_UNORM, + PIPE_FORMAT_Z24S8_UNORM, + PIPE_FORMAT_Z24X8_UNORM, + PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_S8_UNORM, + PIPE_FORMAT_A8_UNORM, + PIPE_FORMAT_L8_UNORM, + PIPE_FORMAT_DXT1_RGB, + PIPE_FORMAT_DXT1_RGBA, + PIPE_FORMAT_DXT3_RGBA, + PIPE_FORMAT_DXT5_RGBA, + ] + + sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + #sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + for target in targets: + for format in formats: + for size in sizes: + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + for face in faces: + if target != PIPE_TEXTURE_CUBE and face: + continue + levels = lods(size) + for last_level in range(levels): + for level in range(0, last_level + 1): + zslice = 0 + while zslice < depth >> level: + test = TextureTest( + dev = dev, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + zslice = (zslice + 1)*2 - 1 + suite.run() + + +if __name__ == '__main__': + main() diff --git a/progs/gallium/python/tests/tree.py b/progs/gallium/python/tests/tree.py new file mode 100755 index 0000000000..0c1bcda4cf --- /dev/null +++ b/progs/gallium/python/tests/tree.py @@ -0,0 +1,23 @@ +#!/usr/bin/env python +# +# See also: +# http://www.ailab.si/orange/doc/ofb/c_otherclass.htm + +import os.path +import sys + +import orange +import orngTree + +for arg in sys.argv[1:]: + name, ext = os.path.splitext(arg) + + data = orange.ExampleTable(arg) + + tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2) + + orngTree.printTxt(tree) + + file(name+'.txt', 'wt').write(orngTree.dumpTree(tree) + '\n') + + orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box') -- cgit v1.2.3