From b5da7feee03abd7ca52312476bd75d28d1afddf4 Mon Sep 17 00:00:00 2001 From: "Owain G. Ainsworth" Date: Wed, 14 Jan 2009 01:14:32 +0000 Subject: Remove intel pageflipping support in its entirety. It's been broken and deprecated for a while, so it's time to die. This has the wonderful benefit of cleaning up the code a fair amount; making it marginally less twisty. I'm unsure if the for loops in IntelWindowMoved are still needed. --- src/mesa/drivers/dri/intel/intel_fbo.h | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'src/mesa/drivers/dri/intel/intel_fbo.h') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index c57a01c759..b7e9280e8c 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -39,14 +39,7 @@ struct intel_framebuffer { struct gl_framebuffer Base; - struct intel_renderbuffer *color_rb[3]; - - /* Drawable page flipping state */ - GLboolean pf_active; - GLuint pf_seq; - GLint pf_planes; - GLint pf_current_page; - GLint pf_num_pages; + struct intel_renderbuffer *color_rb[2]; /* VBI */ @@ -76,8 +69,6 @@ struct intel_renderbuffer GLuint PairedDepth; /**< only used if this is a depth renderbuffer */ GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */ - GLuint pf_pending; /**< sequence number of pending flip */ - GLuint vbl_pending; /**< vblank sequence number of pending flip */ uint8_t *span_cache; -- cgit v1.2.3