From e5856a2960b6a65e1e5bb55d98a7e40498b5bf6d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 2 Oct 2004 01:33:46 +0000 Subject: Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers) it's not that big of a deal in more normal apps, and axes a good bit of code. And I assume that t_vertex will only get faster. Removes ~43k from compiled binary. Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda) --- src/mesa/drivers/dri/r128/r128_tex.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa/drivers/dri/r128/r128_tex.c') diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 7355c9f3fe..29fa901c05 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r128_context.h" #include "r128_state.h" #include "r128_ioctl.h" -#include "r128_vb.h" #include "r128_tris.h" #include "r128_tex.h" #include "r128_texobj.h" -- cgit v1.2.3