From e4b2356c07d31fbeeabb13b2fb47db703b473080 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 May 2005 20:11:35 +0000 Subject: Major check-in of changes for GL_EXT_framebuffer_object extension. Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. --- src/mesa/drivers/x11/fakeglx.c | 32 +- src/mesa/drivers/x11/glxheader.h | 1 - src/mesa/drivers/x11/xm_api.c | 378 +++++++-------- src/mesa/drivers/x11/xm_buffer.c | 111 +++++ src/mesa/drivers/x11/xm_dd.c | 745 +++++++++++++++--------------- src/mesa/drivers/x11/xm_line.c | 129 +++--- src/mesa/drivers/x11/xm_span.c | 966 ++++++++++++++++++++++++++++++--------- src/mesa/drivers/x11/xm_tri.c | 337 +++++++------- src/mesa/drivers/x11/xmesaP.h | 117 +++-- 9 files changed, 1736 insertions(+), 1080 deletions(-) create mode 100644 src/mesa/drivers/x11/xm_buffer.c (limited to 'src/mesa/drivers/x11') diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index b0cb52846a..e4dbc5acd9 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -417,11 +417,8 @@ create_glx_visual( Display *dpy, XVisualInfo *visinfo ) GL_TRUE, /* double */ GL_FALSE, /* stereo */ zBits, - 8 * sizeof(GLstencil), - 0 * sizeof(GLaccum), /* r */ - 0 * sizeof(GLaccum), /* g */ - 0 * sizeof(GLaccum), /* b */ - 0 * sizeof(GLaccum), /* a */ + STENCIL_BITS, + 0, 0, 0, 0, /* accum bits */ 0, /* level */ 0 /* numAux */ ); @@ -436,11 +433,11 @@ create_glx_visual( Display *dpy, XVisualInfo *visinfo ) GL_TRUE, /* double */ GL_FALSE, /* stereo */ zBits, - 8 * sizeof(GLstencil), - 8 * sizeof(GLaccum), /* r */ - 8 * sizeof(GLaccum), /* g */ - 8 * sizeof(GLaccum), /* b */ - 8 * sizeof(GLaccum), /* a */ + STENCIL_BITS, + ACCUM_BITS, /* r */ + ACCUM_BITS, /* g */ + ACCUM_BITS, /* b */ + ACCUM_BITS, /* a */ 0, /* level */ 0 /* numAux */ ); @@ -1231,6 +1228,11 @@ static XVisualInfo * Fake_glXChooseVisual( Display *dpy, int screen, int *list ) { XMesaVisual xmvis = choose_visual(dpy, screen, list, GL_FALSE); + { + int x; + glXGetConfig(dpy, xmvis->vishandle, GLX_RED_SIZE, &x); + } + if (xmvis) { #if 0 return xmvis->vishandle; @@ -1418,7 +1420,7 @@ Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) if (!b) { return 0; } - return b->frontbuffer; + return b->frontxrb->pixmap; } @@ -1444,7 +1446,7 @@ Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, if (!b) { return 0; } - return b->frontbuffer; + return b->frontxrb->pixmap; } @@ -2096,7 +2098,7 @@ Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config, /* A GLXPbuffer handle must be an X Drawable because that's what * glXMakeCurrent takes. */ - return (GLXPbuffer) xmbuf->frontbuffer; + return (GLXPbuffer) xmbuf->frontxrb->pixmap; } @@ -2357,7 +2359,7 @@ Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixm { XMesaVisual xmvis = (XMesaVisual) config; XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0); - return xmbuf->frontbuffer; /* need to return an X ID */ + return xmbuf->frontxrb->pixmap; /* need to return an X ID */ } @@ -2451,7 +2453,7 @@ Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, /* A GLXPbuffer handle must be an X Drawable because that's what * glXMakeCurrent takes. */ - return (GLXPbuffer) xmbuf->frontbuffer; + return (GLXPbuffer) xmbuf->frontxrb->pixmap; } diff --git a/src/mesa/drivers/x11/glxheader.h b/src/mesa/drivers/x11/glxheader.h index b583400389..42637f4c14 100644 --- a/src/mesa/drivers/x11/glxheader.h +++ b/src/mesa/drivers/x11/glxheader.h @@ -67,5 +67,4 @@ struct timespec; struct itimerspec; - #endif /*GLX_HEADER*/ diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 0e1f5c58ed..99beb5c501 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -65,11 +65,13 @@ #include "xmesaP.h" #include "context.h" #include "extensions.h" +#include "framebuffer.h" #include "glthread.h" #include "imports.h" #include "matrix.h" #include "mtypes.h" #include "macros.h" +#include "renderbuffer.h" #include "texformat.h" #include "texobj.h" #include "texstore.h" @@ -278,7 +280,7 @@ static int bits_per_pixel( XMesaVisual xmv ) /* grab the bits/pixel value */ bitsPerPixel = img->bits_per_pixel; /* free the XImage */ - FREE( img->data ); + _mesa_free( img->data ); img->data = NULL; XMesaDestroyImage( img ); return bitsPerPixel; @@ -343,18 +345,7 @@ alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap) b->type = type; b->cmap = cmap; - _mesa_initialize_framebuffer(&b->mesa_buffer, - &vis->mesa_visual, - vis->mesa_visual.depthBits > 0, - vis->mesa_visual.stencilBits > 0, - vis->mesa_visual.accumRedBits + - vis->mesa_visual.accumGreenBits + - vis->mesa_visual.accumBlueBits > 0, - vis->mesa_visual.alphaBits > 0 - /*v->mesa_visual.numAuxBuffers > 0*/ ); - /* XXX hack */ - if (vis->mesa_visual.numAuxBuffers > 0) - b->mesa_buffer.UseSoftwareAuxBuffers = GL_TRUE; + _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); /* determine back buffer implementation */ if (vis->mesa_visual.doubleBufferMode) { @@ -369,6 +360,30 @@ alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap) b->db_state = 0; } + /* Allocate the framebuffer's renderbuffers */ + assert(!b->mesa_buffer.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + assert(!b->mesa_buffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer); + + /* front renderbuffer */ + b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode); + _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, + &b->frontxrb->Base); + + /* back renderbuffer */ + if (vis->mesa_visual.doubleBufferMode) { + b->backxrb =xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode); + _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, + &b->backxrb->Base); + } + + _mesa_add_soft_renderbuffers(&b->mesa_buffer, + GL_FALSE, /* color */ + vis->mesa_visual.haveDepthBuffer, + vis->mesa_visual.haveStencilBuffer, + vis->mesa_visual.haveAccumBuffer, + vis->mesa_visual.alphaBits > 0, + vis->mesa_visual.numAuxBuffers > 0 ); + /* insert into linked list */ b->Next = XMesaBufferList; XMesaBufferList = b; @@ -426,7 +441,11 @@ static void free_xmesa_buffer(int client, XMesaBuffer buffer) } _mesa_free_framebuffer_data(&buffer->mesa_buffer); - FREE(buffer); + /* delete front/back renderbuffers */ + buffer->frontxrb->Base.Delete(&(buffer->frontxrb->Base)); + if (buffer->backxrb) + buffer->backxrb->Base.Delete(&(buffer->backxrb->Base)); + _mesa_free(buffer); return; } @@ -473,12 +492,13 @@ static int bitcount( unsigned long n ) -/* +/** * Allocate a shared memory XImage back buffer for the given XMesaBuffer. * Return: GL_TRUE if success, GL_FALSE if error */ #ifndef XFree86Server -static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) +static GLboolean +alloc_shm_back_buffer(XMesaBuffer b, GLuint width, GLuint height) { #ifdef USE_XSHM /* @@ -490,40 +510,40 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) GC gc; int (*old_handler)( XMesaDisplay *, XErrorEvent * ); - if (b->mesa_buffer.Width == 0 || b->mesa_buffer.Height == 0) { + if (width == 0 || height == 0) { /* this will be true the first time we're called on 'b' */ return GL_FALSE; } - b->backimage = XShmCreateImage(b->xm_visual->display, - b->xm_visual->visinfo->visual, - b->xm_visual->visinfo->depth, - ZPixmap, NULL, &b->shminfo, - b->mesa_buffer.Width, b->mesa_buffer.Height); - if (b->backimage == NULL) { + b->backxrb->ximage = XShmCreateImage(b->xm_visual->display, + b->xm_visual->visinfo->visual, + b->xm_visual->visinfo->depth, + ZPixmap, NULL, &b->shminfo, + width, height); + if (b->backxrb->ximage == NULL) { _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); b->shm = 0; return GL_FALSE; } - b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line - * b->backimage->height, IPC_CREAT|0777 ); + b->shminfo.shmid = shmget( IPC_PRIVATE, b->backxrb->ximage->bytes_per_line + * b->backxrb->ximage->height, IPC_CREAT|0777 ); if (b->shminfo.shmid < 0) { _mesa_warning(NULL, "shmget failed while allocating back buffer"); - XDestroyImage( b->backimage ); - b->backimage = NULL; + XDestroyImage( b->backxrb->ximage ); + b->backxrb->ximage = NULL; _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling."); b->shm = 0; return GL_FALSE; } - b->shminfo.shmaddr = b->backimage->data + b->shminfo.shmaddr = b->backxrb->ximage->data = (char*)shmat( b->shminfo.shmid, 0, 0 ); if (b->shminfo.shmaddr == (char *) -1) { _mesa_warning(NULL, "shmat() failed while allocating back buffer"); - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backimage = NULL; + b->backxrb->ximage = NULL; _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling."); b->shm = 0; return GL_FALSE; @@ -540,10 +560,10 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) /* we are on a remote display, this error is normal, don't print it */ XFlush( b->xm_visual->display ); mesaXErrorFlag = 0; - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backimage = NULL; + b->backxrb->ximage = NULL; b->shm = 0; (void) XSetErrorHandler( old_handler ); return GL_FALSE; @@ -552,43 +572,23 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ /* Finally, try an XShmPutImage to be really sure the extension works */ - gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); - XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, - b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); + gc = XCreateGC( b->xm_visual->display, b->frontxrb->pixmap, 0, NULL ); + XShmPutImage( b->xm_visual->display, b->frontxrb->pixmap, gc, + b->backxrb->ximage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); XSync( b->xm_visual->display, False ); XFreeGC( b->xm_visual->display, gc ); (void) XSetErrorHandler( old_handler ); if (mesaXErrorFlag) { XFlush( b->xm_visual->display ); mesaXErrorFlag = 0; - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backimage = NULL; + b->backxrb->ximage = NULL; b->shm = 0; return GL_FALSE; } - if (b->backimage) { - int height = b->backimage->height; - /* Needed by PIXELADDR1 macro */ - b->ximage_width1 = b->backimage->bytes_per_line; - b->ximage_origin1 = (GLubyte *) b->backimage->data - + b->ximage_width1 * (height-1); - /* Needed by PIXELADDR2 macro */ - b->ximage_width2 = b->backimage->bytes_per_line / 2; - b->ximage_origin2 = (GLushort *) b->backimage->data - + b->ximage_width2 * (height-1); - /* Needed by PIXELADDR3 macro */ - b->ximage_width3 = b->backimage->bytes_per_line; - b->ximage_origin3 = (GLubyte *) b->backimage->data - + b->ximage_width3 * (height-1); - /* Needed by PIXELADDR4 macro */ - b->ximage_width4 = b->backimage->width; - b->ximage_origin4 = (GLuint *) b->backimage->data - + b->ximage_width4 * (height-1); - } - return GL_TRUE; #else /* Can't compile XSHM support */ @@ -603,77 +603,73 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) * Setup an off-screen pixmap or Ximage to use as the back buffer. * Input: b - the X/Mesa buffer */ -void xmesa_alloc_back_buffer( XMesaBuffer b ) +void +xmesa_alloc_back_buffer( XMesaBuffer b, GLuint width, GLuint height ) { - if (b->db_state==BACK_XIMAGE) { - /* Deallocate the old backimage, if any */ - if (b->backimage) { + if (width == 0 || height == 0) + return; + + if (b->db_state == BACK_XIMAGE) { + /* Deallocate the old backxrb->ximage, if any */ + if (b->backxrb->ximage) { #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { XShmDetach( b->xm_visual->display, &b->shminfo ); - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); } else #endif - XMesaDestroyImage( b->backimage ); - b->backimage = NULL; + XMesaDestroyImage( b->backxrb->ximage ); + b->backxrb->ximage = NULL; } /* Allocate new back buffer */ #ifdef XFree86Server { /* Allocate a regular XImage for the back buffer. */ - b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, - b->mesa_buffer.Width, - b->mesa_buffer.Height, NULL); + b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel, + width, height, NULL); #else - if (b->shm==0 || alloc_shm_back_buffer(b)==GL_FALSE) { + if (b->shm == 0 || !alloc_shm_back_buffer(b, width, height)) { /* Allocate a regular XImage for the back buffer. */ - b->backimage = XCreateImage( b->xm_visual->display, + b->backxrb->ximage = XCreateImage( b->xm_visual->display, b->xm_visual->visinfo->visual, GET_VISUAL_DEPTH(b->xm_visual), ZPixmap, 0, /* format, offset */ NULL, - b->mesa_buffer.Width, - b->mesa_buffer.Height, + width, height, 8, 0 ); /* pad, bytes_per_line */ #endif - if (!b->backimage) { + if (!b->backxrb->ximage) { _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed."); } - b->backimage->data = (char *) MALLOC( b->backimage->height - * b->backimage->bytes_per_line ); - if (!b->backimage->data) { + b->backxrb->ximage->data = (char *) MALLOC( b->backxrb->ximage->height + * b->backxrb->ximage->bytes_per_line ); + if (!b->backxrb->ximage->data) { _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed."); - XMesaDestroyImage( b->backimage ); - b->backimage = NULL; + XMesaDestroyImage( b->backxrb->ximage ); + b->backxrb->ximage = NULL; } } - b->backpixmap = None; + b->backxrb->pixmap = None; + b->backxrb->ximage = b->backxrb->ximage; } else if (b->db_state==BACK_PIXMAP) { - XMesaPixmap old_pixmap = b->backpixmap; - int width = b->mesa_buffer.Width, height = b->mesa_buffer.Height; - if (!width) width = 1; if (!height) height = 1; /* Free the old back pixmap */ - if (b->backpixmap) { - XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); + if (b->backxrb->pixmap) { + XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap ); } /* Allocate new back pixmap */ - b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, + b->backxrb->pixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontxrb->pixmap, width, height, GET_VISUAL_DEPTH(b->xm_visual) ); - b->backimage = NULL; - /* update other references to backpixmap */ - if (b->buffer==(XMesaDrawable)old_pixmap) { - b->buffer = (XMesaDrawable)b->backpixmap; - } + b->backxrb->ximage = NULL; } } @@ -747,7 +743,7 @@ noFaultXAllocColor( int client, || prevCmapSize != cmapSize || !ctable) { /* free previously cached color table */ if (ctable) - FREE(ctable); + _mesa_free(ctable); /* Get the color table from X */ ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); assert(ctable); @@ -803,8 +799,8 @@ noFaultXAllocColor( int client, *alloced = 0; } #ifdef XFree86Server - FREE(ppixIn); - FREE(ctable); + _mesa_free(ppixIn); + _mesa_free(ctable); #else /* don't free table, save it for next time */ #endif @@ -1208,6 +1204,9 @@ static GLboolean initialize_visual_and_buffer( int client, XMesaDrawable window, XMesaColormap cmap ) { +#if NEW_RENDERBUFFER + struct xmesa_renderbuffer *front_xrb, *back_xrb; +#endif #ifndef XFree86Server XGCValues gcvalues; #endif @@ -1216,6 +1215,16 @@ static GLboolean initialize_visual_and_buffer( int client, assert(b->xm_visual == v); } +#if NEW_RENDERBUFFER + if (b) { + front_xrb = b->frontxrb; + back_xrb = b->backxrb; + } + else { + front_xrb = back_xrb = NULL; + } +#endif + /* Save true bits/pixel */ v->BitsPerPixel = bits_per_pixel(v); assert(v->BitsPerPixel > 0); @@ -1280,7 +1289,7 @@ static GLboolean initialize_visual_and_buffer( int client, if (b && window) { /* Do window-specific initializations */ - b->frontbuffer = window; + b->frontxrb->pixmap = window; /* Setup for single/double buffering */ if (v->mesa_visual.doubleBufferMode) { @@ -1288,17 +1297,7 @@ static GLboolean initialize_visual_and_buffer( int client, #ifndef XFree86Server b->shm = check_for_xshm( v->display ); #endif - xmesa_alloc_back_buffer( b ); - if (b->db_state==BACK_PIXMAP) { - b->buffer = (XMesaDrawable)b->backpixmap; - } - else { - b->buffer = XIMAGE; - } - } - else { - /* Single Buffered */ - b->buffer = b->frontbuffer; + xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height); } /* X11 graphics contexts */ @@ -1340,7 +1339,7 @@ static GLboolean initialize_visual_and_buffer( int client, * Initialize whole stuff * Patch contributed by Jacques Leroy March 8, 1998. */ - if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { + if (v->hpcr_clear_flag && back_xrb->pixmap) { int i; for (i=0; i<16; i++) { @@ -1380,9 +1379,11 @@ static GLboolean initialize_visual_and_buffer( int client, * Convert an RGBA color to a pixel value. */ unsigned long -xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, - GLuint pixelFormat) +xmesa_color_to_pixel(GLcontext *ctx, + GLubyte r, GLubyte g, GLubyte b, GLubyte a, + GLuint pixelFormat) { + XMesaContext xmesa = XMESA_CONTEXT(ctx); switch (pixelFormat) { case PF_Index: return 0; @@ -1428,7 +1429,7 @@ xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLuby return p; } default: - _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); + _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); } return 0; } @@ -1536,14 +1537,14 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, */ v->display = display; - /* Save a copy of the XVisualInfo struct because the user may XFREE() + /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() * the struct but we may need some of the information contained in it * at a later time. */ #ifndef XFree86Server v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); if(!v->visinfo) { - FREE(v); + _mesa_free(v); return NULL; } MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); @@ -1647,9 +1648,9 @@ void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) void XMesaDestroyVisual( XMesaVisual v ) { #ifndef XFree86Server - FREE(v->visinfo); + _mesa_free(v->visinfo); #endif - FREE(v); + _mesa_free(v); } @@ -1687,7 +1688,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, share_list ? &(share_list->mesa) : (GLcontext *) NULL, &functions, (void *) c)) { - FREE(c); + _mesa_free(c); return NULL; } @@ -1707,8 +1708,6 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) /* finish up xmesa context initializations */ c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; c->xm_visual = v; - c->xm_draw_buffer = NULL; /* set later by XMesaMakeCurrent */ - c->xm_read_buffer = NULL; /* set later by XMesaMakeCurrent */ c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ c->display = v->display; c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ @@ -1740,8 +1739,10 @@ void XMesaDestroyContext( XMesaContext c ) { GLcontext *mesaCtx = &c->mesa; #ifdef FX - if (c->xm_draw_buffer && c->xm_buffer->FXctx) - fxMesaDestroyContext(c->xm_draw_buffer->FXctx); + XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer); + + if (xmbuf && xmbuf->FXctx) + fxMesaDestroyContext(xmbuf->FXctx); #endif _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); @@ -1864,7 +1865,7 @@ XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, b->mesa_buffer.Height, attribs); - if ((v->undithered_pf!=PF_Index) && (b->backimage)) { + if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) { b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { b->FXwindowHack = GL_TRUE; @@ -1989,27 +1990,27 @@ void XMesaDestroyBuffer( XMesaBuffer b ) int client = 0; #ifdef XFree86Server - if (b->frontbuffer) - client = CLIENT_ID(b->frontbuffer->id); + if (b->frontxrb->pixmap) + client = CLIENT_ID(b->frontxrb->pixmap->id); #endif if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc ); - if (b->backimage) { + if (b->backxrb->ximage) { #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { XShmDetach( b->xm_visual->display, &b->shminfo ); - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); } else #endif - XMesaDestroyImage( b->backimage ); + XMesaDestroyImage( b->backxrb->ximage ); } - if (b->backpixmap) { - XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); + if (b->backxrb->pixmap) { + XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap ); if (b->xm_visual->hpcr_clear_flag) { XMesaFreePixmap( b->xm_visual->display, b->xm_visual->hpcr_clear_pixmap ); @@ -2017,7 +2018,7 @@ void XMesaDestroyBuffer( XMesaBuffer b ) } } if (b->rowimage) { - FREE( b->rowimage->data ); + _mesa_free( b->rowimage->data ); b->rowimage->data = NULL; XMesaDestroyImage( b->rowimage ); } @@ -2050,49 +2051,45 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, if (drawBuffer->FXctx) { fxMesaMakeCurrent(drawBuffer->FXctx); - c->xm_draw_buffer = drawBuffer; - c->xm_read_buffer = readBuffer; c->xm_buffer = drawBuffer; return GL_TRUE; } #endif if (&(c->mesa) == _mesa_get_current_context() - && c->xm_draw_buffer == drawBuffer - && c->xm_read_buffer == readBuffer - && c->xm_draw_buffer->wasCurrent) { + && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer + && c->mesa.ReadBuffer == &readBuffer->mesa_buffer + && ((XMesaBuffer) c->mesa.DrawBuffer)->wasCurrent) { /* same context and buffer, do nothing */ return GL_TRUE; } - c->xm_draw_buffer = drawBuffer; - c->xm_read_buffer = readBuffer; c->xm_buffer = drawBuffer; - _mesa_make_current2(&(c->mesa), - &drawBuffer->mesa_buffer, - &readBuffer->mesa_buffer); + _mesa_make_current(&(c->mesa), + &drawBuffer->mesa_buffer, + &readBuffer->mesa_buffer); if (c->xm_visual->mesa_visual.rgbMode) { /* * Must recompute and set these pixel values because colormap * can be different for different windows. */ - c->clearpixel = xmesa_color_to_pixel( c, + c->clearpixel = xmesa_color_to_pixel( &c->mesa, c->clearcolor[0], c->clearcolor[1], c->clearcolor[2], c->clearcolor[3], c->xm_visual->undithered_pf); - XMesaSetForeground(c->display, c->xm_draw_buffer->cleargc, c->clearpixel); + XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); } /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ - c->xm_draw_buffer->wasCurrent = GL_TRUE; + drawBuffer->wasCurrent = GL_TRUE; } else { /* Detach */ - _mesa_make_current2( NULL, NULL, NULL ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; } @@ -2125,8 +2122,8 @@ XMesaBuffer XMesaGetCurrentBuffer( void ) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - XMesaContext xmesa = XMESA_CONTEXT(ctx); - return xmesa->xm_draw_buffer; + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + return xmbuf; } else { return 0; @@ -2139,8 +2136,7 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void ) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - XMesaContext xmesa = XMESA_CONTEXT(ctx); - return xmesa->xm_read_buffer; + return (XMesaBuffer) (ctx->ReadBuffer); } else { return 0; @@ -2152,11 +2148,11 @@ GLboolean XMesaForceCurrent(XMesaContext c) { if (c) { if (&(c->mesa) != _mesa_get_current_context()) { - _mesa_make_current(&(c->mesa), &c->xm_draw_buffer->mesa_buffer); + _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); } } else { - _mesa_make_current(NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; } @@ -2165,7 +2161,7 @@ GLboolean XMesaForceCurrent(XMesaContext c) GLboolean XMesaLoseCurrent(XMesaContext c) { (void) c; - _mesa_make_current(NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); return GL_TRUE; } @@ -2193,17 +2189,17 @@ GLboolean XMesaSetFXmode( GLint mode ) * oh, this is sooo wrong: ctx above is * really an fxMesaContext, not an XMesaContext */ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); if (mode == XMESA_FX_WINDOW) { - if (xmesa->xm_draw_buffer->FXisHackUsable) { + if (xmbuf->FXisHackUsable) { FX_grSstControl(GR_CONTROL_DEACTIVATE); - xmesa->xm_draw_buffer->FXwindowHack = GL_TRUE; + xmbuf->FXwindowHack = GL_TRUE; return GL_TRUE; } } else if (mode == XMESA_FX_FULLSCREEN) { FX_grSstControl(GR_CONTROL_ACTIVATE); - xmesa->xm_draw_buffer->FXwindowHack = GL_FALSE; + xmbuf->FXwindowHack = GL_FALSE; return GL_TRUE; } else { @@ -2235,13 +2231,13 @@ static void FXgetImage( XMesaBuffer b ) XMesaContext xmesa = XMESA_CONTEXT(ctx); #ifdef XFree86Server - x = b->frontbuffer->x; - y = b->frontbuffer->y; - width = b->frontbuffer->width; - height = b->frontbuffer->height; - depth = b->frontbuffer->depth; + x = b->frontxrb->pixmap->x; + y = b->frontxrb->pixmap->y; + width = b->frontxrb->pixmap->width; + height = b->frontxrb->pixmap->height; + depth = b->frontxrb->pixmap->depth; #else - XGetGeometry( b->xm_visual->display, b->frontbuffer, + XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap, &root, &xpos, &ypos, &width, &height, &bw, &depth); #endif if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) { @@ -2249,29 +2245,29 @@ static void FXgetImage( XMesaBuffer b ) b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height); if (b->mesa_buffer.Width & 1) b->mesa_buffer.Width--; /* prevent odd width */ - xmesa_alloc_back_buffer( b ); + xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height); } /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ if (b->xm_visual->undithered_pf==PF_5R6G5B) { /* Special case: 16bpp RGB */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ + grLfbReadRegion( GR_BUFFER_FRONTXRB->PIXMAP, /* src buffer */ 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/ b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */ b->mesa_buffer.Width * sizeof(GLushort), /* stride */ - b->backimage->data); /* dest buffer */ + b->backxrb->ximage->data); /* dest buffer */ } else if (b->xm_visual->dithered_pf==PF_Dither && GET_VISUAL_DEPTH(b->xm_visual)==8) { /* Special case: 8bpp RGB */ for (y=0;ymesa_buffer.Height;y++) { - GLubyte *ptr = (GLubyte*) b->backimage->data - + b->backimage->bytes_per_line * y; + GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data + + b->backxrb->ximage->bytes_per_line * y; XDITHER_SETUP(y); /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, + grLfbReadRegion( GR_BUFFER_FRONTXRB->PIXMAP, 0, b->FXctx->height-(b->mesa_buffer.Height-y), b->mesa_buffer.Width, 1, 0, @@ -2290,7 +2286,7 @@ static void FXgetImage( XMesaBuffer b ) /* General case: slow! */ for (y=0;ymesa_buffer.Height;y++) { /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, + grLfbReadRegion( GR_BUFFER_FRONTXRB->PIXMAP, 0, b->FXctx->height-(b->mesa_buffer.Height-y), b->mesa_buffer.Width, 1, 0, @@ -2298,8 +2294,8 @@ static void FXgetImage( XMesaBuffer b ) /* write to XImage back buffer */ for (x=0;xmesa_buffer.Width;x++) { - XMesaPutPixel(b->backimage,x,y, - xmesa_color_to_pixel(xmesa, + XMesaPutPixel(b->backxrb->ximage,x,y, + xmesa_color_to_pixel(&c->mesa, (pixbuf[x] & 0xf800) >> 8, (pixbuf[x] & 0x07e0) >> 3, (pixbuf[x] & 0x001f) << 3, @@ -2338,14 +2334,14 @@ void XMesaSwapBuffers( XMesaBuffer b ) return; } #endif - if (b->backimage) { + if (b->backxrb->ximage) { /* Copy Ximage from host's memory to server's window */ #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XShmPutImage( b->xm_visual->display, b->frontbuffer, + XShmPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, 0, 0, + b->backxrb->ximage, 0, 0, 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, False ); /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ @@ -2354,9 +2350,9 @@ void XMesaSwapBuffers( XMesaBuffer b ) #endif { /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XMesaPutImage( b->xm_visual->display, b->frontbuffer, + XMesaPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, 0, 0, + b->backxrb->ximage, 0, 0, 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ } @@ -2365,8 +2361,8 @@ void XMesaSwapBuffers( XMesaBuffer b ) /* Copy pixmap to window on server */ /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ XMesaCopyArea( b->xm_visual->display, - b->backpixmap, /* source drawable */ - b->frontbuffer, /* dest. drawable */ + b->backxrb->pixmap, /* source drawable */ + b->frontxrb->pixmap, /* dest. drawable */ b->swapgc, 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 0, 0 /* dest region */ @@ -2405,14 +2401,14 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) return; } #endif - if (b->backimage) { + if (b->backxrb->ximage) { /* Copy Ximage from host's memory to server's window */ #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { /* XXX assuming width and height aren't too large! */ - XShmPutImage( b->xm_visual->display, b->frontbuffer, + XShmPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, x, yTop, + b->backxrb->ximage, x, yTop, x, yTop, width, height, False ); /* wait for finished event??? */ } @@ -2420,17 +2416,17 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) #endif { /* XXX assuming width and height aren't too large! */ - XMesaPutImage( b->xm_visual->display, b->frontbuffer, + XMesaPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, x, yTop, + b->backxrb->ximage, x, yTop, x, yTop, width, height ); } } else { /* Copy pixmap to window on server */ XMesaCopyArea( b->xm_visual->display, - b->backpixmap, /* source drawable */ - b->frontbuffer, /* dest. drawable */ + b->backxrb->pixmap, /* source drawable */ + b->frontxrb->pixmap, /* dest. drawable */ b->swapgc, x, yTop, width, height, /* source region */ x, yTop /* dest region */ @@ -2454,8 +2450,8 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b, XMesaImage **ximage ) { if (b->db_state) { - if (pixmap) *pixmap = b->backpixmap; - if (ximage) *ximage = b->backimage; + if (pixmap) *pixmap = b->backxrb->pixmap; + if (ximage) *ximage = b->backxrb->ximage; return GL_TRUE; } else { @@ -2477,7 +2473,9 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b, GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, GLint *bytesPerValue, void **buffer ) { - if (!b->mesa_buffer.DepthBuffer) { + struct gl_renderbuffer *rb + = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; + if (!rb || !rb->Data) { *width = 0; *height = 0; *bytesPerValue = 0; @@ -2489,7 +2487,7 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, *height = b->mesa_buffer.Height; *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 ? sizeof(GLushort) : sizeof(GLuint); - *buffer = b->mesa_buffer.DepthBuffer; + *buffer = rb->Data; return GL_TRUE; } } @@ -2528,7 +2526,7 @@ XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) { XMesaBuffer b; for (b=XMesaBufferList; b; b=b->Next) { - if (b->frontbuffer==d && b->display==dpy) { + if (b->frontxrb->pixmap==d && b->display==dpy) { return b; } } @@ -2546,12 +2544,12 @@ void XMesaGarbageCollect( void ) XMesaBuffer b, next; for (b=XMesaBufferList; b; b=next) { next = b->Next; - if (b->display && b->frontbuffer && b->type == WINDOW) { + if (b->display && b->frontxrb->pixmap && b->type == WINDOW) { #ifdef XFree86Server /* NOT_NEEDED */ #else XSync(b->display, False); - if (!window_exists( b->display, b->frontbuffer )) { + if (!window_exists( b->display, b->frontxrb->pixmap )) { /* found a dead window, free the ancillary info */ XMesaDestroyBuffer( b ); } @@ -2574,6 +2572,7 @@ unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { + GLcontext *ctx = &xmesa->mesa; GLint r = (GLint) (red * 255.0F); GLint g = (GLint) (green * 255.0F); GLint b = (GLint) (blue * 255.0F); @@ -2634,7 +2633,8 @@ unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, */ void XMesaResizeBuffers( XMesaBuffer b ) { - xmesa_resize_buffers( &(b->mesa_buffer) ); - +#if OLD_RENDERBUFFER && 0 + xmesa_resize_buffers(ctx, &(b->mesa_buffer), 0, 0 ); +#endif } diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c new file mode 100644 index 0000000000..9f481aaba1 --- /dev/null +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -0,0 +1,111 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glxheader.h" +#include "GL/xmesa.h" +#include "xmesaP.h" +#include "imports.h" +#include "renderbuffer.h" + + +static void +xmesa_delete_renderbuffer(struct gl_renderbuffer *rb) +{ + /* XXX this routine should really delete the attached ximage, etc. */ +} + + +/** + * Reallocate renderbuffer storage. + * This is called when the window's resized. It'll get called once for + * the front color renderbuffer and again for the back color renderbuffer. + */ +static GLboolean +xmesa_alloc_storage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; + + if (xrb->ximage) { + /* Needed by PIXELADDR1 macro */ + xrb->width1 = xrb->ximage->bytes_per_line; + xrb->origin1 = (GLubyte *) xrb->ximage->data + xrb->width1 * (height - 1); + + /* Needed by PIXELADDR2 macro */ + xrb->width2 = xrb->ximage->bytes_per_line / 2; + xrb->origin2 = (GLushort *) xrb->ximage->data + xrb->width2 * (height - 1); + + /* Needed by PIXELADDR3 macro */ + xrb->width3 = xrb->ximage->bytes_per_line; + xrb->origin3 = (GLubyte *) xrb->ximage->data + xrb->width3 * (height - 1); + + /* Needed by PIXELADDR4 macro */ + xrb->width4 = xrb->ximage->width; + xrb->origin4 = (GLuint *) xrb->ximage->data + xrb->width4 * (height - 1); + } + else { + assert(xrb->pixmap); + } + + /* for the FLIP macro: */ + xrb->bottom = height - 1; + + rb->Width = width; + rb->Height = height; + rb->InternalFormat = internalFormat; + + return GL_TRUE; +} + + +struct xmesa_renderbuffer * +xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode) +{ + struct xmesa_renderbuffer *xrb = CALLOC_STRUCT(xmesa_renderbuffer); + if (xrb) { + GLuint name = 0; + _mesa_init_renderbuffer(&xrb->Base, name); + + xrb->Base.Delete = xmesa_delete_renderbuffer; + xrb->Base.AllocStorage = xmesa_alloc_storage; + + if (rgbMode) { + xrb->Base.InternalFormat = GL_RGBA; + xrb->Base._BaseFormat = GL_RGBA; + xrb->Base.DataType = GL_UNSIGNED_BYTE; + } + else { + xrb->Base.InternalFormat = GL_COLOR_INDEX; + xrb->Base._BaseFormat = GL_COLOR_INDEX; + xrb->Base.DataType = GL_UNSIGNED_INT; + } + xrb->Base.ComponentSizes[0] = 0; /* XXX fix? */ + } + return xrb; +} + + + + diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 0588694ace..f9eb877db9 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -31,6 +31,7 @@ #include "depth.h" #include "drawpix.h" #include "extensions.h" +#include "framebuffer.h" #include "macros.h" #include "image.h" #include "imports.h" @@ -43,9 +44,7 @@ #include "xmesaP.h" #include "array_cache/acache.h" #include "swrast/swrast.h" -#include "swrast/s_auxbuffer.h" #include "swrast/s_context.h" -#include "swrast/s_alphabuf.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -106,8 +105,8 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) unsigned int winwidth, winheight; #ifdef XFree86Server /* XFree86 GLX renderer */ - winwidth = MIN2(xmBuffer->frontbuffer->width, MAX_WIDTH); - winheight = MIN2(xmBuffer->frontbuffer->height, MAX_HEIGHT); + winwidth = MIN2(xmBuffer->frontxrb->pixmap->width, MAX_WIDTH); + winheight = MIN2(xmBuffer->frontxrb->pixmap->height, MAX_HEIGHT); #else Window root; int winx, winy; @@ -115,7 +114,7 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) _glthread_LOCK_MUTEX(_xmesa_lock); XSync(xmBuffer->xm_visual->display, 0); /* added for Chromium */ - XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontbuffer, &root, + XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap, &root, &winx, &winy, &winwidth, &winheight, &bw, &d ); _glthread_UNLOCK_MUTEX(_xmesa_lock); #endif @@ -152,29 +151,36 @@ finish_or_flush( GLcontext *ctx ) void xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) { +#if 000 /* We can make this cast since the XMesaBuffer wraps GLframebuffer. * GLframebuffer is the first member in a XMesaBuffer struct. */ XMesaBuffer target = (XMesaBuffer) buffer; const XMesaContext xmesa = XMESA_CONTEXT(ctx); +#if NEW_RENDERBUFFER + if (buffer->Name != 0) + return; +#endif + /* This assignment tells the span/point/line/triangle functions * which XMesaBuffer to use. */ - xmesa->xm_buffer = target; + /* xmesa->xm_buffer = target;*/ /* * Now determine front vs back color buffer. */ - if (bufferBit == DD_FRONT_LEFT_BIT) { - target->buffer = target->frontbuffer; + if (bufferBit == BUFFER_BIT_FRONT_LEFT) { + target->buffer = target->frontxrb->pixmap; + printf("set get/put!\n"); xmesa_update_span_funcs(ctx); } - else if (bufferBit == DD_BACK_LEFT_BIT) { + else if (bufferBit == BUFFER_BIT_BACK_LEFT) { ASSERT(target->db_state); - if (target->backpixmap) { + if (target->backxrb->pixmap) { /* back buffer is a pixmap */ - target->buffer = (XMesaDrawable) target->backpixmap; + target->buffer = (XMesaDrawable) target->backxrb->pixmap; } else if (target->backimage) { /* back buffer is an XImage */ @@ -182,17 +188,19 @@ xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) } else { /* No back buffer!!!! Must be out of memory, use front buffer */ - target->buffer = target->frontbuffer; + target->buffer = target->frontxrb->pixmap; } + printf("set get/put!\n"); xmesa_update_span_funcs(ctx); } - else if (bufferBit & (DD_AUX0_BIT | DD_AUX1_BIT | DD_AUX2_BIT | DD_AUX3_BIT)) { - _swrast_use_aux_buffer(ctx, buffer, bufferBit); + else if (bufferBit & (BUFFER_BIT_AUX0 | BUFFER_BIT_AUX1 | BUFFER_BIT_AUX2 | BUFFER_BIT_AUX3)) { + /*_swrast_use_aux_buffer(ctx, buffer, bufferBit);*/ } else { _mesa_problem(ctx, "invalid buffer 0x%x in set_buffer() in xm_dd.c"); return; } +#endif } @@ -200,31 +208,37 @@ xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) static void clear_index( GLcontext *ctx, GLuint index ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - xmesa->clearpixel = (unsigned long) index; - XMesaSetForeground( xmesa->display, xmesa->xm_draw_buffer->cleargc, - (unsigned long) index ); + if (ctx->DrawBuffer->Name == 0) { + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + xmesa->clearpixel = (unsigned long) index; + XMesaSetForeground( xmesa->display, xmbuf->cleargc, (unsigned long) index ); + } } static void clear_color( GLcontext *ctx, const GLfloat color[4] ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - xmesa->clearpixel = xmesa_color_to_pixel( xmesa, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2], - xmesa->clearcolor[3], - xmesa->xm_visual->undithered_pf ); - _glthread_LOCK_MUTEX(_xmesa_lock); - XMesaSetForeground( xmesa->display, xmesa->xm_draw_buffer->cleargc, - xmesa->clearpixel ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); + if (ctx->DrawBuffer->Name == 0) { + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); + xmesa->clearpixel = xmesa_color_to_pixel( ctx, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2], + xmesa->clearcolor[3], + xmesa->xm_visual->undithered_pf ); + _glthread_LOCK_MUTEX(_xmesa_lock); + XMesaSetForeground( xmesa->display, xmbuf->cleargc, + xmesa->clearpixel ); + _glthread_UNLOCK_MUTEX(_xmesa_lock); + } } @@ -234,7 +248,9 @@ static void index_mask( GLcontext *ctx, GLuint mask ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); - if (xmesa->xm_draw_buffer->buffer != XIMAGE) { + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + /* not sure this conditional is really needed */ + if (xmbuf->backxrb && xmbuf->backxrb->pixmap) { unsigned long m; if (mask==0xffffffff) { m = ((unsigned long)~0L); @@ -242,8 +258,8 @@ index_mask( GLcontext *ctx, GLuint mask ) else { m = (unsigned long) mask; } - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->gc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); } } @@ -254,6 +270,7 @@ color_mask(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); const int xclass = xmesa->xm_visual->mesa_visual.visualType; (void) amask; @@ -268,8 +285,8 @@ color_mask(GLcontext *ctx, if (gmask) m |= GET_GREENMASK(xmesa->xm_visual); if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual); } - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->gc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); } } @@ -280,62 +297,45 @@ color_mask(GLcontext *ctx, /**********************************************************************/ +/** + * Clear the front or back color buffer, if it's implemented with a pixmap. + */ static void -clear_front_pixmap( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLboolean all, + GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); - if (all) { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->frontbuffer, - xmesa->xm_draw_buffer->cleargc, - 0, 0, - xmesa->xm_draw_buffer->mesa_buffer.Width + 1, - xmesa->xm_draw_buffer->mesa_buffer.Height + 1 ); - } - else { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->frontbuffer, - xmesa->xm_draw_buffer->cleargc, - x, xmesa->xm_draw_buffer->mesa_buffer.Height - y - height, - width, height ); - } -} + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + assert(xrb->pixmap == xmbuf->backxrb->pixmap || + xrb->pixmap == xmbuf->frontxrb->pixmap); -static void -clear_back_pixmap( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); if (all) { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->backpixmap, - xmesa->xm_draw_buffer->cleargc, - 0, 0, - xmesa->xm_draw_buffer->mesa_buffer.Width + 1, - xmesa->xm_draw_buffer->mesa_buffer.Height + 1 ); + XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, + 0, 0, xrb->Base.Width + 1, xrb->Base.Height + 1 ); } else { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->backpixmap, - xmesa->xm_draw_buffer->cleargc, - x, xmesa->xm_draw_buffer->mesa_buffer.Height - y - height, + XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, + x, xrb->Base.Height - y - height, width, height ); } } static void -clear_8bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + if (all) { - size_t n = xmesa->xm_draw_buffer->backimage->bytes_per_line - * xmesa->xm_draw_buffer->backimage->height; - MEMSET( xmesa->xm_draw_buffer->backimage->data, xmesa->clearpixel, n ); + const size_t n = xrb->ximage->bytes_per_line * xrb->Base.Height; + MEMSET( xrb->ximage->data, xmesa->clearpixel, n ); } else { GLint i; for (i=0;ixm_draw_buffer, x, y+i ); + GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i); MEMSET( ptr, xmesa->clearpixel, width ); } } @@ -343,14 +343,15 @@ clear_8bit_ximage( GLcontext *ctx, GLboolean all, static void -clear_HPCR_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + if (all) { - GLint i, c16 = (xmesa->xm_draw_buffer->backimage->bytes_per_line>>4)<<4; - GLubyte *ptr = (GLubyte *)xmesa->xm_draw_buffer->backimage->data; - for (i=0; ixm_draw_buffer->backimage->height; i++) { + GLint i, c16 = (xrb->ximage->bytes_per_line>>4)<<4; + GLubyte *ptr = (GLubyte *) xrb->ximage->data; + for (i = 0; i < xrb->Base.Height; i++) { GLint j; GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; if (i&1) { @@ -375,7 +376,7 @@ clear_HPCR_ximage( GLcontext *ctx, GLboolean all, ptr[15] = sptr[15]; ptr += 16; } - for (; jxm_draw_buffer->backimage->bytes_per_line; j++) { + for (; j < xrb->ximage->bytes_per_line; j++) { *ptr = sptr[j&15]; ptr++; } @@ -384,9 +385,9 @@ clear_HPCR_ximage( GLcontext *ctx, GLboolean all, else { GLint i; for (i=y; ixm_draw_buffer, x, i ); + GLubyte *ptr = PIXEL_ADDR1( xrb, x, i ); int j; - GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; + const GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; if (i&1) { sptr += 16; } @@ -400,41 +401,40 @@ clear_HPCR_ximage( GLcontext *ctx, GLboolean all, static void -clear_16bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint pixel = (GLuint) xmesa->clearpixel; + if (xmesa->swapbytes) { pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00); } + if (all) { - register GLuint n; - register GLuint *ptr4 = (GLuint *) xmesa->xm_draw_buffer->backimage->data; + GLuint *ptr4 = (GLuint *) xrb->ximage->data; if ((pixel & 0xff) == ((pixel >> 8) & 0xff)) { /* low and high bytes are equal so use memset() */ - n = xmesa->xm_draw_buffer->backimage->bytes_per_line - * xmesa->xm_draw_buffer->mesa_buffer.Height; + const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height; MEMSET( ptr4, pixel & 0xff, n ); } else { + const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height / 4; + GLuint i; pixel = pixel | (pixel<<16); - n = xmesa->xm_draw_buffer->backimage->bytes_per_line - * xmesa->xm_draw_buffer->mesa_buffer.Height / 4; - do { - *ptr4++ = pixel; - n--; - } while (n!=0); - - if ((xmesa->xm_draw_buffer->backimage->bytes_per_line * - xmesa->xm_draw_buffer->mesa_buffer.Height) & 0x2) + for (i = 0; i < n; i++) { + ptr4[i] = pixel; + } + ptr4 += n; + /* might be one last GLushort to set */ + if ((xrb->ximage->bytes_per_line * xrb->Base.Height) & 0x2) *(GLushort *)ptr4 = pixel & 0xffff; } } else { - register int i, j; + GLint i, j; for (j=0;jxm_draw_buffer, x, y+j ); + GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j); for (i=0;i */ static void -clear_24bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = xmesa->clearcolor[0]; const GLubyte g = xmesa->clearcolor[1]; const GLubyte b = xmesa->clearcolor[2]; -#if 0 /* See below */ - register GLuint clearPixel; - if (xmesa->swapbytes) { - clearPixel = (b << 16) | (g << 8) | r; - } - else { - clearPixel = (r << 16) | (g << 8) | b; - } -#endif if (all) { - if (r==g && g==b) { + if (r == g && g == b) { /* same value for all three components (gray) */ - const GLint w3 = xmesa->xm_draw_buffer->mesa_buffer.Width * 3; - const GLint h = xmesa->xm_draw_buffer->mesa_buffer.Height; + const GLint w3 = xrb->Base.Width * 3; + const GLint h = xrb->Base.Height; GLint i; for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXELADDR3(xmesa->xm_draw_buffer, 0, i); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); MEMSET(ptr3, r, w3); } } else { /* the usual case */ - const GLint w = xmesa->xm_draw_buffer->mesa_buffer.Width; - const GLint h = xmesa->xm_draw_buffer->mesa_buffer.Height; + const GLint w = xrb->Base.Width; + const GLint h = xrb->Base.Height; GLint i, j; for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXELADDR3(xmesa->xm_draw_buffer, 0, i); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); for (j = 0; j < w; j++) { ptr3->r = r; ptr3->g = g; @@ -487,83 +478,15 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all, ptr3++; } } -#if 0 /* this code doesn't work for all window widths */ - register GLuint *ptr4 = (GLuint *) ptr3; - register GLuint px; - GLuint pixel4[3]; - register GLuint *p = pixel4; - pixel4[0] = clearPixel | (clearPixel << 24); - pixel4[1] = (clearPixel << 16) | (clearPixel >> 8); - pixel4[2] = (clearPixel << 8) | (clearPixel >> 16); - switch (3 & (int)(ptr3 - (bgr_t*) ptr4)){ - case 0: - break; - case 1: - px = *ptr4 & 0x00ffffff; - px |= pixel4[0] & 0xff000000; - *ptr4++ = px; - px = *ptr4 & 0xffff0000; - px |= pixel4[2] & 0x0000ffff; - *ptr4 = px; - if (0 == --n) - break; - case 2: - px = *ptr4 & 0x0000fffff; - px |= pixel4[1] & 0xffff0000; - *ptr4++ = px; - px = *ptr4 & 0xffffff00; - px |= pixel4[2] & 0x000000ff; - *ptr4 = px; - if (0 == --n) - break; - case 3: - px = *ptr4 & 0x000000ff; - px |= pixel4[2] & 0xffffff00; - *ptr4++ = px; - --n; - break; - } - while (n > 3) { - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - *ptr4++ = *p++; - n -= 4; - } - switch (n) { - case 3: - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - px = *ptr4 & 0xffffff00; - px |= clearPixel & 0xff; - *ptr4 = px; - break; - case 2: - p = pixel4; - *ptr4++ = *p++; - px = *ptr4 & 0xffff0000; - px |= *p & 0xffff; - *ptr4 = px; - break; - case 1: - px = *ptr4 & 0xff000000; - px |= *p & 0xffffff; - *ptr4 = px; - break; - case 0: - break; - } -#endif } } else { /* only clear subrect of color buffer */ - if (r==g && g==b) { + if (r == g && g == b) { /* same value for all three components (gray) */ GLint j; for (j=0;jxm_draw_buffer, x, y+j ); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j); MEMSET(ptr3, r, 3 * width); } } @@ -571,7 +494,7 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all, /* non-gray clear color */ GLint i, j; for (j = 0; j < height; j++) { - bgr_t *ptr3 = PIXELADDR3( xmesa->xm_draw_buffer, x, y+j ); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j); for (i = 0; i < width; i++) { ptr3->r = r; ptr3->g = g; @@ -579,115 +502,43 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all, ptr3++; } } -#if 0 /* this code might not always (seems ptr3 always == ptr4) */ - GLint j; - GLuint pixel4[3]; - pixel4[0] = clearPixel | (clearPixel << 24); - pixel4[1] = (clearPixel << 16) | (clearPixel >> 8); - pixel4[2] = (clearPixel << 8) | (clearPixel >> 16); - for (j=0;jxm_draw_buffer, x, y+j ); - register GLuint *ptr4 = (GLuint *)ptr3; - register GLuint *p, px; - GLuint w = width; - switch (3 & (int)(ptr3 - (bgr_t*) ptr4)){ - case 0: - break; - case 1: - px = *ptr4 & 0x00ffffff; - px |= pixel4[0] & 0xff000000; - *ptr4++ = px; - px = *ptr4 & 0xffff0000; - px |= pixel4[2] & 0x0000ffff; - *ptr4 = px; - if (0 == --w) - break; - case 2: - px = *ptr4 & 0x0000fffff; - px |= pixel4[1] & 0xffff0000; - *ptr4++ = px; - px = *ptr4 & 0xffffff00; - px |= pixel4[2] & 0x000000ff; - *ptr4 = px; - if (0 == --w) - break; - case 3: - px = *ptr4 & 0x000000ff; - px |= pixel4[2] & 0xffffff00; - *ptr4++ = px; - --w; - break; - } - while (w > 3){ - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - *ptr4++ = *p++; - w -= 4; - } - switch (w) { - case 3: - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - px = *ptr4 & 0xffffff00; - px |= *p & 0xff; - *ptr4 = px; - break; - case 2: - p = pixel4; - *ptr4++ = *p++; - px = *ptr4 & 0xffff0000; - px |= *p & 0xffff; - *ptr4 = px; - break; - case 1: - px = *ptr4 & 0xff000000; - px |= pixel4[0] & 0xffffff; - *ptr4 = px; - break; - case 0: - break; - } - } -#endif } } } static void -clear_32bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint pixel = (GLuint) xmesa->clearpixel; + if (xmesa->swapbytes) { pixel = ((pixel >> 24) & 0x000000ff) | ((pixel >> 8) & 0x0000ff00) | ((pixel << 8) & 0x00ff0000) | ((pixel << 24) & 0xff000000); } + if (all) { - register GLint n = xmesa->xm_draw_buffer->mesa_buffer.Width - * xmesa->xm_draw_buffer->mesa_buffer.Height; - register GLuint *ptr4 = (GLuint *) xmesa->xm_draw_buffer->backimage->data; - if (pixel==0) { - MEMSET( ptr4, pixel, 4*n ); + const GLuint n = xrb->Base.Width * xrb->Base.Height; + GLuint *ptr4 = (GLuint *) xrb->ximage->data; + if (pixel == 0) { + _mesa_memset(ptr4, pixel, 4 * n); } else { - do { - *ptr4++ = pixel; - n--; - } while (n!=0); + GLuint i; + for (i = 0; i < n; i++) + ptr4[i] = pixel; } } else { - register int i, j; - for (j=0;jxm_draw_buffer, x, y+j ); - for (i=0;ixm_draw_buffer->backimage; - register int i, j; + XMesaImage *img = xrb->ximage; + GLint i, j; /* We can ignore 'all' here - x, y, width, height are always right */ (void) all; /* TODO: optimize this */ - y = FLIP(xmesa->xm_draw_buffer, y); + y = YFLIP(xrb, y); for (j = 0; j < height; j++) { for (i = 0; i < width; i++) { XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel); @@ -720,78 +571,62 @@ static void clear_buffers( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; - - if ((mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) && - xmesa->xm_draw_buffer->mesa_buffer.UseSoftwareAlphaBuffers && - ctx->Color.ColorMask[ACOMP]) { - _swrast_clear_alpha_buffers(ctx); - } - - /* we can't handle color or index masking */ - if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { - if (mask & DD_FRONT_LEFT_BIT) { - ASSERT(xmesa->xm_draw_buffer->front_clear_func); - (*xmesa->xm_draw_buffer->front_clear_func)( ctx, all, x, y, width, height ); - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - ASSERT(xmesa->xm_draw_buffer->back_clear_func); - (*xmesa->xm_draw_buffer->back_clear_func)( ctx, all, x, y, width, height ); - mask &= ~DD_BACK_LEFT_BIT; + if (ctx->DrawBuffer->Name == 0) { + /* this is a window system framebuffer */ + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + XMesaBuffer b = (XMesaBuffer) ctx->DrawBuffer; + + /* we can't handle color or index masking */ + if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { + if (mask & BUFFER_BIT_FRONT_LEFT) { + /* clear front color buffer */ + if (b->frontxrb == (struct xmesa_renderbuffer *) + ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer) { + /* renderbuffer is not wrapped - great! */ + b->frontxrb->clearFunc(ctx, b->frontxrb, all, x, y, + width, height); + mask &= ~BUFFER_BIT_FRONT_LEFT; + } + else { + /* we can't directly clear an alpha-wrapped color buffer */ + } + } + if (mask & BUFFER_BIT_BACK_LEFT) { + /* clear back color buffer */ + if (b->backxrb == (struct xmesa_renderbuffer *) + ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { + /* renderbuffer is not wrapped - great! */ + b->backxrb->clearFunc(ctx, b->backxrb, all, x, y, + width, height); + mask &= ~BUFFER_BIT_BACK_LEFT; + } + } } } - if (mask) _swrast_Clear( ctx, mask, all, x, y, width, height ); } -/* - * When we detect that the user has resized the window this function will - * get called. Here we'll reallocate the back buffer, depth buffer, - * stencil buffer etc. to match the new window size. - * The buffer->Width and buffer->Height values will indicate the new size. +/** + * Called by ctx->Driver.ResizeBuffers() + * Resize the front/back colorbuffers to match the latest window size. */ void -xmesa_resize_buffers( GLframebuffer *buffer ) +xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, + GLuint width, GLuint height) { - int height = (int) buffer->Height; /* We can do this cast because the first field in the XMesaBuffer * struct is a GLframebuffer struct. If this weren't true, we'd * need a pointer from the GLframebuffer to the XMesaBuffer. */ XMesaBuffer xmBuffer = (XMesaBuffer) buffer; - xmesa_alloc_back_buffer( xmBuffer ); - - /* Needed by FLIP macro */ - xmBuffer->bottom = height - 1; + xmesa_alloc_back_buffer(xmBuffer, width, height); - if (xmBuffer->backimage) { - /* Needed by PIXELADDR1 macro */ - xmBuffer->ximage_width1 = xmBuffer->backimage->bytes_per_line; - xmBuffer->ximage_origin1 = (GLubyte *) xmBuffer->backimage->data - + xmBuffer->ximage_width1 * (height-1); - - /* Needed by PIXELADDR2 macro */ - xmBuffer->ximage_width2 = xmBuffer->backimage->bytes_per_line / 2; - xmBuffer->ximage_origin2 = (GLushort *) xmBuffer->backimage->data - + xmBuffer->ximage_width2 * (height-1); - - /* Needed by PIXELADDR3 macro */ - xmBuffer->ximage_width3 = xmBuffer->backimage->bytes_per_line; - xmBuffer->ximage_origin3 = (GLubyte *) xmBuffer->backimage->data - + xmBuffer->ximage_width3 * (height-1); - - /* Needed by PIXELADDR4 macro */ - xmBuffer->ximage_width4 = xmBuffer->backimage->width; - xmBuffer->ximage_origin4 = (GLuint *) xmBuffer->backimage->data - + xmBuffer->ximage_width4 * (height-1); - } - - _swrast_alloc_buffers( buffer ); +#if NEW_RENDERBUFFER + _mesa_resize_framebuffer(ctx, buffer, width, height); +#endif } @@ -810,11 +645,14 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { + struct xmesa_renderbuffer *xrb + = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; + const XMesaContext xmesa = XMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT( ctx ); XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaDrawable buffer = xmesa->xm_draw_buffer->buffer; - const XMesaGC gc = xmesa->xm_draw_buffer->gc; + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + const XMesaGC gc = xmbuf->gc; ASSERT(dpy); ASSERT(gc); @@ -824,7 +662,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - if (buffer && /* buffer != 0 means it's a Window or Pixmap */ + if (xrb->pixmap && format == GL_BGRA && type == GL_UNSIGNED_BYTE && (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ @@ -882,8 +720,8 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, ximage.bits_per_pixel = 32; /* it seems we don't need to set the ximage.red/green/blue_mask fields */ /* flip Y axis for dest position */ - dstY = FLIP(xmesa->xm_draw_buffer, dstY) - h + 1; - XPutImage(dpy, buffer, gc, &ximage, 0, 0, dstX, dstY, w, h); + dstY = YFLIP(xrb, dstY) - h + 1; + XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); } if (unpack->BufferObj->Name) { @@ -913,11 +751,13 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { + struct xmesa_renderbuffer *xrb + = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT( ctx ); XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaDrawable buffer = xmesa->xm_draw_buffer->buffer; - const XMesaGC gc = xmesa->xm_draw_buffer->gc; + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + const XMesaGC gc = xmbuf->gc; ASSERT(dpy); ASSERT(gc); @@ -926,7 +766,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - if (buffer && /* buffer != 0 means it's a Window or Pixmap */ + if (xrb->pixmap && format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !ctx->Color.DitherFlag && /* no dithering */ @@ -985,8 +825,8 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, ximage.bits_per_pixel = 16; /* it seems we don't need to set the ximage.red/green/blue_mask fields */ /* flip Y axis for dest position */ - dstY = FLIP(xmesa->xm_draw_buffer, dstY) - h + 1; - XPutImage(dpy, buffer, gc, &ximage, 0, 0, dstX, dstY, w, h); + dstY = YFLIP(xrb, dstY) - h + 1; + XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); } if (unpack->BufferObj->Name) { @@ -1016,9 +856,11 @@ xmesa_CopyPixels( GLcontext *ctx, const XMesaContext xmesa = XMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT( ctx ); XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaDrawable drawBuffer = xmesa->xm_draw_buffer->buffer; - const XMesaDrawable readBuffer = xmesa->xm_read_buffer->buffer; - const XMesaGC gc = xmesa->xm_draw_buffer->gc; + const XMesaGC gc = ((XMesaBuffer) ctx->DrawBuffer)->gc; + struct xmesa_renderbuffer *srcXrb = (struct xmesa_renderbuffer *) + ctx->ReadBuffer->_ColorReadBuffer; + struct xmesa_renderbuffer *dstXrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]; ASSERT(dpy); ASSERT(gc); @@ -1028,8 +870,8 @@ xmesa_CopyPixels( GLcontext *ctx, if (ctx->Color.DrawBuffer[0] == GL_FRONT && ctx->Pixel.ReadBuffer == GL_FRONT && - drawBuffer && /* buffer != 0 means it's a Window or Pixmap */ - readBuffer && + srcXrb->pixmap && + dstXrb->pixmap && type == GL_COLOR && (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ @@ -1038,9 +880,9 @@ xmesa_CopyPixels( GLcontext *ctx, /* Note: we don't do any special clipping work here. We could, * but X will do it for us. */ - srcy = FLIP(xmesa->xm_read_buffer, srcy) - height + 1; - desty = FLIP(xmesa->xm_draw_buffer, desty) - height + 1; - XCopyArea(dpy, readBuffer, drawBuffer, gc, + srcy = YFLIP(srcXrb, srcy) - height + 1; + desty = YFLIP(dstXrb, desty) - height + 1; + XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc, srcx, srcy, width, height, destx, desty); } else { @@ -1100,9 +942,89 @@ enable( GLcontext *ctx, GLenum pname, GLboolean state ) } -void xmesa_update_state( GLcontext *ctx, GLuint new_state ) +static void +clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) +{ + int i; + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); + + if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { + /* black is black */ + MEMSET( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 , + sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern)); + } + else { + /* build clear pattern */ + for (i=0; i<16; i++) { + xmesa->xm_visual->hpcr_clear_ximage_pattern[0][i] = + DITHER_HPCR(i, 0, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2]); + xmesa->xm_visual->hpcr_clear_ximage_pattern[1][i] = + DITHER_HPCR(i, 1, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2]); + } + } +} + + +static void +clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] ) +{ + int i; + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); + + if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { + /* black is black */ + for (i=0; i<16; i++) { + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, 0); + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, 0); + } + } + else { + for (i=0; i<16; i++) { + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, + DITHER_HPCR(i, 0, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2])); + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, + DITHER_HPCR(i, 1, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2])); + } + } + /* change tile pixmap content */ + XMesaPutImage(xmesa->display, + (XMesaDrawable)xmesa->xm_visual->hpcr_clear_pixmap, + XMESA_BUFFER(ctx->DrawBuffer)->cleargc, + xmesa->xm_visual->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); +} + + +/** + * Called when the driver should update it's state, based on the new_state + * flags. + */ +void +xmesa_update_state( GLcontext *ctx, GLuint new_state ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *front_xrb, *back_xrb; /* Propagate statechange information to swrast and swrast_setup * modules. The X11 driver has no internal GL-dependent state. @@ -1112,40 +1034,76 @@ void xmesa_update_state( GLcontext *ctx, GLuint new_state ) _tnl_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state ); + if (ctx->DrawBuffer->Name != 0) + return; - /* setup pointers to front and back buffer clear functions */ - xmesa->xm_draw_buffer->front_clear_func = clear_front_pixmap; - if (xmesa->xm_draw_buffer->backpixmap != XIMAGE) { - xmesa->xm_draw_buffer->back_clear_func = clear_back_pixmap; + front_xrb = XMESA_BUFFER(ctx->DrawBuffer)->frontxrb; + if (front_xrb) { + /* XXX check for relevant new_state flags */ + xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat, + xmesa->xm_visual->BitsPerPixel); + /* setup pointers to front and back buffer clear functions */ + front_xrb->clearFunc = clear_pixmap; } - else { - switch (xmesa->xm_visual->BitsPerPixel) { - case 8: - if (xmesa->xm_visual->hpcr_clear_flag) { - xmesa->xm_draw_buffer->back_clear_func = clear_HPCR_ximage; - } - else { - xmesa->xm_draw_buffer->back_clear_func = clear_8bit_ximage; + + back_xrb = XMESA_BUFFER(ctx->DrawBuffer)->backxrb; + if (back_xrb) { + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + + /* XXX check for relevant new_state flags */ + xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat, + xmesa->xm_visual->BitsPerPixel); + + if (xmbuf->backxrb->pixmap) { + back_xrb->clearFunc = clear_pixmap; + } + else { + switch (xmesa->xm_visual->BitsPerPixel) { + case 8: + if (xmesa->xm_visual->hpcr_clear_flag) { + back_xrb->clearFunc = clear_HPCR_ximage; + } + else { + back_xrb->clearFunc = clear_8bit_ximage; + } + break; + case 16: + back_xrb->clearFunc = clear_16bit_ximage; + break; + case 24: + back_xrb->clearFunc = clear_24bit_ximage; + break; + case 32: + back_xrb->clearFunc = clear_32bit_ximage; + break; + default: + back_xrb->clearFunc = clear_nbit_ximage; + break; } - break; - case 16: - xmesa->xm_draw_buffer->back_clear_func = clear_16bit_ximage; - break; - case 24: - xmesa->xm_draw_buffer->back_clear_func = clear_24bit_ximage; - break; - case 32: - xmesa->xm_draw_buffer->back_clear_func = clear_32bit_ximage; - break; - default: - xmesa->xm_draw_buffer->back_clear_func = clear_nbit_ximage; - break; } } - if (ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) { +#if OLD_RENDERBUFFER && 0 + if (ctx->DrawBuffer->_ColorDrawBufferMask[0] & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { xmesa_update_span_funcs(ctx); } +#endif + + if (xmesa->xm_visual->hpcr_clear_flag) { + /* this depends on whether we're drawing to the front or back buffer */ + /* XXX FIX THIS! */ +#if 0 + if (pixmap) { + ctx->Driver.ClearColor = clear_color_HPCR_pixmap; + } + else { + ctx->Driver.ClearColor = clear_color_HPCR_ximage; + } +#else + (void) clear_color_HPCR_pixmap; + (void) clear_color_HPCR_ximage; +#endif + } } @@ -1208,17 +1166,36 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat, /** * Called by glViewport. * This is a good time for us to poll the current X window size and adjust - * our ancillary (back color, depth, stencil, etc) buffers to match the - * current window size. Remember, we have no opportunity to respond to - * conventional X Resize/StructureNotify events since the X driver has no - * event loop. Thus, we poll. + * our renderbuffers to match the current window size. + * Remember, we have no opportunity to respond to conventional + * X Resize/StructureNotify events since the X driver has no event loop. + * Thus, we poll. * Note that this trick isn't fool-proof. If the application never calls * glViewport, our notion of the current window size may be incorrect. */ static void xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { +#if 1 + struct gl_framebuffer *fb = ctx->WinSysDrawBuffer; + GLuint newWidth, newHeight; + + /* + printf("%s before %d x %d\n", __FUNCTION__, fb->Width, fb->Height); + */ + + get_buffer_size(fb, &newWidth, &newHeight); + if (newWidth != fb->Width || newHeight != fb->Height) { + xmesa_resize_buffers(ctx, fb, newWidth, newHeight); + ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ + } + /* + printf("%s after %d x %d\n", __FUNCTION__, fb->Width, fb->Height); + */ +#else + /* This also works: */ _mesa_ResizeBuffersMESA(); +#endif } diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c index 24e09ce344..43de9a98ab 100644 --- a/src/mesa/drivers/x11/xm_line.c +++ b/src/mesa/drivers/x11/xm_line.c @@ -70,7 +70,7 @@ static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert ) xmesa->pixelformat); XMesaSetForeground( dpy, gc, pixel ); x = (GLint) vert->win[0]; - y = FLIP( xmesa->xm_buffer, (GLint) vert->win[1] ); + y = YFLIP( xrb, (GLint) vert->win[1] ); XMesaDrawPoint( dpy, buffer, gc, x, y); } else { @@ -78,7 +78,7 @@ static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert ) register int x, y; XMesaSetForeground( dpy, gc, vert->index ); x = (GLint) vert->win[0]; - y = FLIP( xmesa->xm_buffer, (GLint) vert->win[1] ); + y = YFLIP( xrb, (GLint) vert->win[1] ); XMesaDrawPoint( dpy, buffer, gc, x, y); } } @@ -117,18 +117,22 @@ void xmesa_choose_point( GLcontext *ctx ) /**********************************************************************/ +#define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ + (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0] + + /* * Draw a flat-shaded, PF_TRUECOLOR line into an XImage. */ #define NAME flat_TRUECOLOR_line #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ unsigned long pixel; \ PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); #define CLIP_HACK 1 -#define PLOT(X,Y) XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); +#define PLOT(X,Y) XMesaPutPixel(xrb->ximage, X, YFLIP(xrb, Y), pixel ); #include "swrast/s_linetemp.h" @@ -138,12 +142,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8B8G8R_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -155,12 +159,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8R8G8B_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -172,12 +176,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -189,11 +193,11 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B24_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) { \ pixelPtr->r = color[RCOMP]; \ @@ -209,12 +213,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_5R6G5B_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -226,11 +230,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER_5R6G5B_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] ); #include "swrast/s_linetemp.h" @@ -243,13 +248,13 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER8_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; \ DITHER_SETUP; #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b); #include "swrast/s_linetemp.h" @@ -261,14 +266,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_LOOKUP8_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLubyte pixel; \ LOOKUP_SETUP; \ pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] ); #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -280,12 +285,13 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_HPCR_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = (GLubyte) DITHER_HPCR(X,Y,r,g,b); #include "swrast/s_linetemp.h" @@ -298,9 +304,9 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_TRUECOLOR_z_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ unsigned long pixel; \ PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); #define INTERP_Z 1 @@ -309,7 +315,7 @@ void xmesa_choose_point( GLcontext *ctx ) #define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ - XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); \ + XMesaPutPixel(xrb->ximage, X, YFLIP(xrb, Y), pixel); \ } #include "swrast/s_linetemp.h" @@ -320,14 +326,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8B8G8R_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -343,14 +349,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8R8G8B_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -366,14 +372,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -389,13 +395,13 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B24_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -413,14 +419,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_5R6G5B_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -436,13 +442,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER_5R6G5B_z_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -458,15 +465,15 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER8_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; \ DITHER_SETUP; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -482,7 +489,7 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_LOOKUP8_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLubyte pixel; \ LOOKUP_SETUP; \ @@ -490,8 +497,8 @@ void xmesa_choose_point( GLcontext *ctx ) #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -507,14 +514,15 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_HPCR_z_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -530,8 +538,11 @@ static swrast_line_func get_line_func( GLcontext *ctx ) XMesaContext xmesa = XMESA_CONTEXT(ctx); SWcontext *swrast = SWRAST_CONTEXT(ctx); int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - if ((ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) ==0) + if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] + & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) return (swrast_line_func) NULL; if (ctx->RenderMode != GL_RENDER) return (swrast_line_func) NULL; if (ctx->Line.SmoothFlag) return (swrast_line_func) NULL; @@ -540,7 +551,7 @@ static swrast_line_func get_line_func( GLcontext *ctx ) if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; - if (xmesa->xm_buffer->buffer==XIMAGE + if (xrb->ximage && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE @@ -571,7 +582,7 @@ static swrast_line_func get_line_func( GLcontext *ctx ) return (swrast_line_func)NULL; } } - if (xmesa->xm_buffer->buffer==XIMAGE + if (xrb->ximage && swrast->_RasterMask==0 && ctx->Line.Width==1.0F) { switch (xmesa->pixelformat) { diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c index b3b5970bdf..88dbb0d0b3 100644 --- a/src/mesa/drivers/x11/xm_span.c +++ b/src/mesa/drivers/x11/xm_span.c @@ -164,10 +164,12 @@ static unsigned long read_pixel( XMesaDisplay *dpy, #define RGBA_SPAN_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, \ CONST GLubyte rgba[][4], const GLubyte mask[] #define RGB_SPAN_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, \ CONST GLubyte rgb[][3], const GLubyte mask[] @@ -181,12 +183,13 @@ static unsigned long read_pixel( XMesaDisplay *dpy, static void write_span_TRUECOLOR_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { register GLuint i; for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { register GLuint i; for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; XDITHER_SETUP(y); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; XDITHER_SETUP(y); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = (GLubyte *) PIXEL_ADDR3(xrb, x, y ); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = (GLubyte *) PIXEL_ADDR3(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); - const GLint y2 = FLIP(xmesa->xm_buffer, y); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y); + const GLint y2 = YFLIP(xrb, y); + ASSERT(xrb->ximage); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y ); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); XDITHER_SETUP(yy); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); XDITHER_SETUP(yy); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); XDITHER_SETUP(y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); XDITHER_SETUP(y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); LOOKUP_SETUP; if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); LOOKUP_SETUP; if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;ixm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2155,7 +2205,7 @@ static void write_pixels_TRUECOLOR_pixmap( RGBA_PIXEL_ARGS ) unsigned long p; PACK_TRUECOLOR( p, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); XMesaSetForeground( dpy, gc, p ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2167,6 +2217,7 @@ static void write_pixels_TRUECOLOR_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_TRUEDITHER_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2176,7 +2227,7 @@ static void write_pixels_TRUEDITHER_pixmap( RGBA_PIXEL_ARGS ) unsigned long p; PACK_TRUEDITHER(p, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]); XMesaSetForeground( dpy, gc, p ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2188,6 +2239,7 @@ static void write_pixels_TRUEDITHER_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8A8B8G8R_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2196,7 +2248,7 @@ static void write_pixels_8A8B8G8R_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, PACK_8A8B8G8R( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2207,6 +2259,7 @@ static void write_pixels_8A8B8G8R_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8A8R8G8B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2215,7 +2268,7 @@ static void write_pixels_8A8R8G8B_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, PACK_8A8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2226,6 +2279,7 @@ static void write_pixels_8A8R8G8B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8R8G8B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2233,7 +2287,7 @@ static void write_pixels_8R8G8B_pixmap( RGBA_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2245,6 +2299,7 @@ static void write_pixels_8R8G8B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8R8G8B24_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2252,7 +2307,7 @@ static void write_pixels_8R8G8B24_pixmap( RGBA_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2264,6 +2319,7 @@ static void write_pixels_8R8G8B24_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2271,7 +2327,7 @@ static void write_pixels_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2283,6 +2339,7 @@ static void write_pixels_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_DITHER_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2292,7 +2349,7 @@ static void write_pixels_DITHER_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) unsigned long p; PACK_TRUEDITHER(p, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); XMesaSetForeground( dpy, gc, p ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2304,6 +2361,7 @@ static void write_pixels_DITHER_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_DITHER_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2313,7 +2371,7 @@ static void write_pixels_DITHER_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER(x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2325,6 +2383,7 @@ static void write_pixels_DITHER_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_1BIT_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2334,7 +2393,7 @@ static void write_pixels_1BIT_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER_1BIT( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2346,6 +2405,7 @@ static void write_pixels_1BIT_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_HPCR_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2354,7 +2414,7 @@ static void write_pixels_HPCR_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER_HPCR( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2366,6 +2426,7 @@ static void write_pixels_HPCR_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_LOOKUP_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2374,7 +2435,7 @@ static void write_pixels_LOOKUP_pixmap( RGBA_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2386,6 +2447,7 @@ static void write_pixels_LOOKUP_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_GRAYSCALE_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2393,7 +2455,7 @@ static void write_pixels_GRAYSCALE_pixmap( RGBA_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2405,13 +2467,14 @@ static void write_pixels_GRAYSCALE_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_TRUECOLOR_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;ixm_buffer, y[i]), p ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), p ); } } } @@ -2423,13 +2486,14 @@ static void write_pixels_TRUECOLOR_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_TRUEDITHER_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;ixm_buffer, y[i]), p ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), p ); } } } @@ -2440,11 +2504,11 @@ static void write_pixels_TRUEDITHER_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8A8B8G8R_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = PACK_8A8B8G8R( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] ); } } @@ -2455,11 +2519,11 @@ static void write_pixels_8A8B8G8R_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8A8R8G8B_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i]); *ptr = PACK_8A8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] ); } } @@ -2471,11 +2535,11 @@ static void write_pixels_8A8R8G8B_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8R8G8B_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i]); *ptr = PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2487,11 +2551,11 @@ static void write_pixels_8R8G8B_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8R8G8B24_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + bgr_t *ptr = PIXEL_ADDR3(xrb, x[i], y[i] ); ptr->r = rgba[i][RCOMP]; ptr->g = rgba[i][GCOMP]; ptr->b = rgba[i][BCOMP]; @@ -2505,11 +2569,11 @@ static void write_pixels_8R8G8B24_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_5R6G5B_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLushort *ptr = PIXEL_ADDR2(xrb, x[i], y[i] ); *ptr = PACK_5R6G5B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2521,11 +2585,12 @@ static void write_pixels_5R6G5B_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_DITHER_5R6G5B_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLushort *ptr = PIXEL_ADDR2(xrb, x[i], y[i] ); PACK_TRUEDITHER( *ptr, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2538,12 +2603,13 @@ static void write_pixels_DITHER_5R6G5B_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_DITHER_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; DITHER_SETUP; for (i=0;ixm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); } } @@ -2555,12 +2621,13 @@ static void write_pixels_DITHER_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_DITHER8_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; DITHER_SETUP; for (i=0;ixm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) DITHER( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2573,12 +2640,13 @@ static void write_pixels_DITHER8_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_1BIT_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; for (i=0;ixm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER_1BIT( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] )); } } @@ -2590,11 +2658,12 @@ static void write_pixels_1BIT_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_HPCR_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; for (i=0;ixm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) DITHER_HPCR( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2607,12 +2676,13 @@ static void write_pixels_HPCR_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_LOOKUP_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; LOOKUP_SETUP; for (i=0;ixm_buffer, y[i]), LOOKUP(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]) ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), LOOKUP(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]) ); } } } @@ -2623,12 +2693,13 @@ static void write_pixels_LOOKUP_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_LOOKUP8_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; LOOKUP_SETUP; for (i=0;ixm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) LOOKUP( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2641,11 +2712,12 @@ static void write_pixels_LOOKUP8_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_GRAYSCALE_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;ixm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), GRAY_RGB( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); } } @@ -2657,11 +2729,12 @@ static void write_pixels_GRAYSCALE_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_GRAYSCALE8_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i] ); *ptr = (GLubyte) GRAY_RGB( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2675,6 +2748,7 @@ static void write_pixels_GRAYSCALE8_ximage( RGBA_PIXEL_ARGS ) /**********************************************************************/ #define MONO_SPAN_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, const GLchan color[4], \ const GLubyte mask[] @@ -2685,6 +2759,7 @@ static void write_pixels_GRAYSCALE8_ximage( RGBA_PIXEL_ARGS ) static void write_span_mono_pixmap( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2692,7 +2767,7 @@ static void write_span_mono_pixmap( MONO_SPAN_ARGS ) color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); register GLuint i; XMesaSetForeground( xmesa->display, gc, pixel ); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); /* New code contributed by Jeff Epler and cleaned up by Keith * Whitwell. @@ -2719,17 +2794,19 @@ static void write_span_mono_pixmap( MONO_SPAN_ARGS ) -static void write_span_mono_index_pixmap( const GLcontext *ctx, GLuint n, - GLint x, GLint y, GLuint colorIndex, - const GLubyte mask[] ) +static void +write_span_mono_index_pixmap( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint colorIndex, + const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; XMesaSetForeground( xmesa->display, gc, colorIndex ); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i = 0 ; i < n ;) { GLuint start = i; @@ -2759,12 +2836,13 @@ static void write_span_mono_index_pixmap( const GLcontext *ctx, GLuint n, static void write_span_mono_TRUEDITHER_pixmap( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); XDITHER_SETUP(yy); for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;ixm_buffer->backimage; register GLuint i; const unsigned long pixel = xmesa_color_to_pixel(xmesa, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;ixm_buffer->backimage; const GLint r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;ipixelformat); - ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + ptr = PIXEL_ADDR4(xrb, x, y ); for (i=0;ipixelformat); - ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + ptr = PIXEL_ADDR4(xrb, x, y ); for (i=0;ixm_buffer, x, y ); + GLuint *ptr = PIXEL_ADDR4(xrb, x, y ); GLuint i; for (i=0;ixm_buffer, x, y ); + bgr_t *ptr = PIXEL_ADDR3(xrb, x, y ); for (i=0;ixm_buffer->backimage; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); register GLuint i; XDITHER_SETUP(yy); for (i=0;ixm_buffer,x,y); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); register GLuint i; XDITHER_SETUP(y); for (i=0;ixm_buffer,x,y); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); GLubyte pixel; LOOKUP_SETUP; pixel = LOOKUP(color[RCOMP], color[GCOMP], color[BCOMP]); @@ -3011,11 +3099,12 @@ static void write_span_mono_LOOKUP8_ximage( MONO_SPAN_ARGS ) static void write_span_mono_1BIT_ximage( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;ixm_buffer,x,y); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); register GLuint i; for (i=0;ixm_buffer,x,y); + GLubyte *ptr = (GLubyte *) PIXEL_ADDR1(xrb, x, y); GLuint i; for (i=0;ixm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y ); const GLint r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3102,19 +3196,19 @@ static void write_pixels_mono_pixmap( MONO_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } -static void write_pixels_mono_index_pixmap(const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - GLuint colorIndex, - const GLubyte mask[] ) +static void +write_pixels_mono_index_pixmap(const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + GLuint colorIndex, const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3123,7 +3217,7 @@ static void write_pixels_mono_index_pixmap(const GLcontext *ctx, for (i=0;ixm_buffer, y[i]) ); + (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3135,6 +3229,7 @@ static void write_pixels_mono_index_pixmap(const GLcontext *ctx, static void write_pixels_mono_TRUEDITHER_pixmap( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3146,7 +3241,7 @@ static void write_pixels_mono_TRUEDITHER_pixmap( MONO_PIXEL_ARGS ) PACK_TRUEDITHER(p, x[i], y[i], r, g, b); XMesaSetForeground( dpy, gc, p ); XMesaDrawPoint( dpy, buffer, gc, - (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3158,6 +3253,7 @@ static void write_pixels_mono_TRUEDITHER_pixmap( MONO_PIXEL_ARGS ) static void write_pixels_mono_DITHER_pixmap( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3167,7 +3263,7 @@ static void write_pixels_mono_DITHER_pixmap( MONO_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3179,6 +3275,7 @@ static void write_pixels_mono_DITHER_pixmap( MONO_PIXEL_ARGS ) static void write_pixels_mono_1BIT_pixmap( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3188,7 +3285,7 @@ static void write_pixels_mono_1BIT_pixmap( MONO_PIXEL_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3200,29 +3297,32 @@ static void write_pixels_mono_1BIT_pixmap( MONO_PIXEL_ARGS ) static void write_pixels_mono_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; const unsigned long pixel = xmesa_color_to_pixel(xmesa, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); for (i=0;ixm_buffer, y[i]), pixel ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), pixel ); } } } -static void write_pixels_mono_index_ximage( const GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], - GLuint colorIndex, - const GLubyte mask[] ) +static void +write_pixels_mono_index_ximage(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + GLuint colorIndex, const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;ixm_buffer, y[i]), colorIndex ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), colorIndex ); } } } @@ -3234,14 +3334,15 @@ static void write_pixels_mono_index_ximage( const GLcontext *ctx, GLuint n, static void write_pixels_mono_TRUEDITHER_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; const int r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; for (i=0;ixm_buffer, y[i]), r, g, b); - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), p ); + PACK_TRUEDITHER(p, x[i], YFLIP(xrb, y[i]), r, g, b); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), p ); } } } @@ -3253,13 +3354,13 @@ static void write_pixels_mono_TRUEDITHER_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8A8B8G8R_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLuint p = PACK_8A8B8G8R(color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP]); register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = p; } } @@ -3270,13 +3371,13 @@ static void write_pixels_mono_8A8B8G8R_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8A8R8G8B_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLuint p = PACK_8A8R8G8B(color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP]); register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = p; } } @@ -3287,12 +3388,12 @@ static void write_pixels_mono_8A8R8G8B_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8R8G8B_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; const GLuint p = PACK_8R8G8B(color[RCOMP], color[GCOMP], color[BCOMP]); for (i=0;ixm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = p; } } @@ -3304,12 +3405,12 @@ static void write_pixels_mono_8R8G8B_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8R8G8B24_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + bgr_t *ptr = PIXEL_ADDR3(xrb, x[i], y[i] ); ptr->r = r; ptr->g = g; ptr->b = b; @@ -3324,13 +3425,14 @@ static void write_pixels_mono_8R8G8B24_ximage( MONO_PIXEL_ARGS ) static void write_pixels_mono_DITHER_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; DITHER_SETUP; for (i=0;ixm_buffer, y[i]), DITHER( x[i], y[i], r, g, b ) ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER( x[i], y[i], r, g, b ) ); } } } @@ -3341,13 +3443,14 @@ static void write_pixels_mono_DITHER_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_DITHER8_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; DITHER_SETUP; for (i=0;ixm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) DITHER( x[i], y[i], r, g, b ); } } @@ -3359,6 +3462,7 @@ static void write_pixels_mono_DITHER8_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_LOOKUP8_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; GLubyte pixel; @@ -3366,7 +3470,7 @@ static void write_pixels_mono_LOOKUP8_ximage( MONO_PIXEL_ARGS ) pixel = LOOKUP(color[RCOMP], color[GCOMP], color[BCOMP]); for (i=0;ixm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = pixel; } } @@ -3380,13 +3484,14 @@ static void write_pixels_mono_LOOKUP8_ximage( MONO_PIXEL_ARGS ) static void write_pixels_mono_1BIT_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; for (i=0;ixm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER_1BIT( x[i], y[i], r, g, b )); } } @@ -3398,12 +3503,13 @@ static void write_pixels_mono_1BIT_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_HPCR_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; for (i=0;ixm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = DITHER_HPCR( x[i], y[i], r, g, b ); } } @@ -3415,12 +3521,13 @@ static void write_pixels_mono_HPCR_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_GRAYSCALE8_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; register GLubyte p = GRAY_RGB(color[RCOMP], color[GCOMP], color[BCOMP]); for (i=0;ixm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = p; } } @@ -3432,12 +3539,13 @@ static void write_pixels_mono_GRAYSCALE8_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_DITHER_5R6G5B_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const int r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; for (i=0;ixm_buffer, x[i], y[i] ); + GLushort *ptr = PIXEL_ADDR2(xrb, x[i], y[i] ); PACK_TRUEDITHER(*ptr, x[i], y[i], r, g, b); } } @@ -3449,11 +3557,11 @@ static void write_pixels_mono_DITHER_5R6G5B_ximage( MONO_PIXEL_ARGS ) /*** Write INDEX SPAN functions ***/ /**********************************************************************/ -#define INDEX_SPAN_ARGS const GLcontext *ctx, \ +#define INDEX_SPAN_ARGS const GLcontext *ctx, struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, const GLuint index[], \ const GLubyte mask[] -#define INDEX8_SPAN_ARGS const GLcontext *ctx, \ +#define INDEX8_SPAN_ARGS const GLcontext *ctx, struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, const GLubyte index[], \ const GLubyte mask[] @@ -3464,11 +3572,12 @@ static void write_pixels_mono_DITHER_5R6G5B_ximage( MONO_PIXEL_ARGS ) static void write_span_index_pixmap( INDEX_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;ixm_buffer,x,y); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; + GLubyte *dst = PIXEL_ADDR1(xrb, x, y); if (mask) { GLuint i; for (i=0;ixm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3604,7 +3719,7 @@ static void write_pixels_index_pixmap( INDEX_PIXELS_ARGS ) for (i=0;ixm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3616,11 +3731,12 @@ static void write_pixels_index_pixmap( INDEX_PIXELS_ARGS ) static void write_pixels_index_ximage( INDEX_PIXELS_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;ixm_buffer, y[i]), (unsigned long) index[i] ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), (unsigned long) index[i] ); } } } @@ -3651,7 +3767,7 @@ clip_for_xgetimage(XMesaContext xmesa, GLuint *n, GLint *x, GLint *y) GLint dx, dy; if (source->type == PBUFFER || source->type == PIXMAP) return 0; - XTranslateCoordinates(xmesa->display, source->buffer, rootWin, + XTranslateCoordinates(xmesa->display, source->frontbuffer, rootWin, *x, *y, &dx, &dy, &child); if (dx >= screenWidth) { /* totally clipped on right */ @@ -3680,14 +3796,16 @@ clip_for_xgetimage(XMesaContext xmesa, GLuint *n, GLint *x, GLint *y) /* * Read a horizontal span of color-index pixels. */ -static void read_index_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLuint index[] ) +static void +read_index_span(const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint index[]) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaBuffer source = xmesa->xm_buffer; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); if (source->buffer) { #ifndef XFree86Server @@ -3735,11 +3853,12 @@ static void read_index_span( const GLcontext *ctx, /* * Read a horizontal span of color pixels. */ -static void read_color_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) +static void +read_color_span( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLubyte rgba[][4] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaBuffer source = xmesa->xm_buffer; if (source->buffer) { @@ -3751,11 +3870,11 @@ static void read_color_span( const GLcontext *ctx, span->data = (char *)MALLOC(span->height * span->bytes_per_line); error = (!span->data); (*xmesa->display->GetImage)(source->buffer, - x, FLIP(source, y), n, 1, ZPixmap, + x, YFLIP(xrb, y), n, 1, ZPixmap, ~0L, (pointer)span->data); #else int k; - y = FLIP(source, y); + y = YFLIP(xrb, y); k = clip_for_xgetimage(xmesa, &n, &x, &y); if (k < 0) return; @@ -3952,7 +4071,7 @@ static void read_color_span( const GLcontext *ctx, GLint bShift = xmesa->xm_visual->bshift; XMesaImage *img = source->backimage; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); for (i=0;ixm_visual->PixelToR; const GLubyte *pixelToG = xmesa->xm_visual->PixelToG; const GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - const GLushort *ptr2 = PIXELADDR2( source, x, y ); + const GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y); GLuint i; #if defined(__i386__) /* word stores don't have to be on 4-byte boundaries */ const GLuint *ptr4 = (const GLuint *) ptr2; @@ -4013,7 +4132,7 @@ static void read_color_span( const GLcontext *ctx, break; case PF_8A8B8G8R: { - const GLuint *ptr4 = PIXELADDR4( source, x, y ); + const GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y); GLuint i; for (i=0;ipixel_to_g; const GLubyte *bTable = source->pixel_to_b; if (GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { - GLubyte *ptr1 = PIXELADDR1( source, x, y ); + GLubyte *ptr1 = PIXEL_ADDR1(xrb, x, y); GLuint i; for (i=0;ibackimage; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); for (i=0;ibackimage; int bitFlip = xmesa->xm_visual->bitFlip; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); for (i=0;ixm_buffer; @@ -4148,7 +4269,7 @@ static void read_index_pixels( const GLcontext *ctx, if (mask[i]) { indx[i] = (GLuint) read_pixel( xmesa->display, source->buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); } } } @@ -4156,7 +4277,7 @@ static void read_index_pixels( const GLcontext *ctx, XMesaImage *img = source->backimage; for (i=0;ixm_visual->display; register GLuint i; @@ -4193,7 +4316,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i> rShift]; rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; @@ -4206,7 +4329,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ((p >> 16) & 0xff); @@ -4218,7 +4341,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ( p & 0xff); @@ -4230,7 +4353,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ( p & 0xff); @@ -4242,7 +4365,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ( p & 0xff); @@ -4255,7 +4378,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;ibackimage) { + /* Read from XImage back buffer */ switch (xmesa->pixelformat) { case PF_Truecolor: case PF_Dither_True: @@ -4323,7 +4447,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i> rShift]; rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; @@ -4335,7 +4459,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8A8B8G8R: for (i=0;i> 8) & 0xff); @@ -4347,7 +4471,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8A8R8G8B: for (i=0;i> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); @@ -4359,7 +4483,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8R8G8B: for (i=0;i> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); @@ -4371,7 +4495,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8R8G8B24: for (i=0;ir; rgba[i][GCOMP] = ptr3->g; rgba[i][BCOMP] = ptr3->b; @@ -4382,7 +4506,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_HPCR: for (i=0;ixm_visual); struct swrast_device_driver *dd = _swrast_GetDeviceDriverReference( ctx ); + if (ctx->DrawBuffer->Name != 0) { + /* drawing to user framebuffer */ + dd->WriteCI32Span = NULL; + dd->WriteCI8Span = NULL; + dd->WriteMonoCISpan = NULL; + dd->WriteCI32Pixels = NULL; + dd->WriteMonoCIPixels = NULL; + dd->WriteRGBASpan = NULL; + dd->WriteRGBSpan = NULL; + dd->WriteMonoRGBASpan = NULL; + dd->WriteRGBAPixels = NULL; + dd->WriteMonoRGBAPixels = NULL; + dd->ReadCI32Span = NULL; + dd->ReadRGBASpan = NULL; + dd->ReadCI32Pixels = NULL; + dd->ReadRGBAPixels = NULL; + return; + } + /* * These drawing functions depend on color buffer config: */ @@ -4624,7 +4767,7 @@ void xmesa_update_span_funcs( GLcontext *ctx ) dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; break; default: - _mesa_problem(NULL,"Bad pixel format in xmesa_update_state (1)"); + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (1)"); return; } } @@ -4764,7 +4907,7 @@ void xmesa_update_span_funcs( GLcontext *ctx ) } break; default: - _mesa_problem(NULL,"Bad pixel format in xmesa_update_state (2)"); + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (2)"); return; } } @@ -4775,3 +4918,380 @@ void xmesa_update_span_funcs( GLcontext *ctx ) dd->ReadCI32Pixels = read_index_pixels; dd->ReadRGBAPixels = read_color_pixels; } + + +#if 000 +/** + * Initialize the renderbuffer's PutRow, GetRow, etc. functions + */ +static void +xmesa_set_renderbuffer_funcs(GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean pixmap, enum pixel_format pixelformat) +{ +#if 0 + XMesaContext xmesa = XMESA_CONTEXT(ctx); + int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + +#endif + + switch (pixelformat) { + case PF_Index: + if (pixmap) { + /* + dd->WriteCI32Span = write_span_index_pixmap; + dd->WriteCI8Span = write_span_index8_pixmap; + dd->WriteMonoCISpan = write_span_mono_index_pixmap; + dd->WriteCI32Pixels = write_pixels_index_pixmap; + dd->WriteMonoCIPixels = write_pixels_mono_index_pixmap; + */ + } + else { + } + break; + case PF_Truecolor: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_TRUECOLOR_pixmap; + dd->WriteRGBSpan = write_span_rgb_TRUECOLOR_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_TRUECOLOR_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_Dither_True: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_TRUEDITHER_pixmap; + dd->WriteRGBSpan = write_span_rgb_TRUEDITHER_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_TRUEDITHER_pixmap; + dd->WriteRGBAPixels = write_pixels_TRUEDITHER_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_TRUEDITHER_pixmap; + */ + } + else { + } + break; + case PF_8A8B8G8R: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_8A8B8G8R_pixmap; + dd->WriteRGBSpan = write_span_rgb_8A8B8G8R_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8A8B8G8R_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_8A8R8G8B: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_8A8R8G8B_pixmap; + dd->WriteRGBSpan = write_span_rgb_8A8R8G8B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8A8R8G8B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_8R8G8B: + /* + dd->WriteRGBASpan = write_span_8R8G8B_pixmap; + dd->WriteRGBSpan = write_span_rgb_8R8G8B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8R8G8B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + if (pixmap) { + xrb->Base.PutRow = put_row_8R8G8B_pixmap; + xrb->Base.PutMonoRow = put_mono_row_pixmap; + xrb->Base.PutValues = put_values_8R8G8B_pixmap; + xrb->Base.PutMonoValues = put_mono_values_pixmap; + } + break; + case PF_8R8G8B24: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_8R8G8B24_pixmap; + dd->WriteRGBSpan = write_span_rgb_8R8G8B24_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8R8G8B24_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_5R6G5B: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_5R6G5B_pixmap; + dd->WriteRGBSpan = write_span_rgb_5R6G5B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_5R6G5B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_Dither_5R6G5B: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_DITHER_5R6G5B_pixmap; + dd->WriteRGBSpan = write_span_rgb_DITHER_5R6G5B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_TRUEDITHER_pixmap; + dd->WriteRGBAPixels = write_pixels_DITHER_5R6G5B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_TRUEDITHER_pixmap; + */ + } + else { + } + break; + case PF_Dither: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_DITHER_pixmap; + dd->WriteRGBSpan = write_span_rgb_DITHER_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_DITHER_pixmap; + dd->WriteRGBAPixels = write_pixels_DITHER_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER_pixmap; + */ + } + else { + } + break; + case PF_1Bit: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_1BIT_pixmap; + dd->WriteRGBSpan = write_span_rgb_1BIT_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_1BIT_pixmap; + dd->WriteRGBAPixels = write_pixels_1BIT_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_1BIT_pixmap; + */ + } + else { + } + break; + case PF_HPCR: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_HPCR_pixmap; + dd->WriteRGBSpan = write_span_rgb_HPCR_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_HPCR_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + ctx->Driver.ClearColor = clear_color_HPCR_pixmap; + } + break; + case PF_Lookup: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_LOOKUP_pixmap; + dd->WriteRGBSpan = write_span_rgb_LOOKUP_pixmap; + dd->WriteRGBAPixels = write_pixels_LOOKUP_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_Grayscale: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_GRAYSCALE_pixmap; + dd->WriteRGBSpan = write_span_rgb_GRAYSCALE_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_GRAYSCALE_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + default: + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (1)"); + return; + } + +#if 0000 +#if 0 + /* Generic RGB */ + dd->WriteRGBASpan = write_span_TRUECOLOR_ximage; + dd->WriteRGBSpan = write_span_rgb_TRUECOLOR_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_TRUECOLOR_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; +#endif + break; + case PF_Dither_True: +#if 0 + dd->WriteRGBASpan = write_span_TRUEDITHER_ximage; + dd->WriteRGBSpan = write_span_rgb_TRUEDITHER_ximage; + dd->WriteMonoRGBASpan = write_span_mono_TRUEDITHER_ximage; + dd->WriteRGBAPixels = write_pixels_TRUEDITHER_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_TRUEDITHER_ximage; +#endif + break; + case PF_8A8B8G8R: +#if 0 + dd->WriteRGBASpan = write_span_8A8B8G8R_ximage; + dd->WriteRGBSpan = write_span_rgb_8A8B8G8R_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8A8B8G8R_ximage; + dd->WriteRGBAPixels = write_pixels_8A8B8G8R_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8A8B8G8R_ximage; +#endif + break; + case PF_8A8R8G8B: +#if 0 + dd->WriteRGBASpan = write_span_8A8R8G8B_ximage; + dd->WriteRGBSpan = write_span_rgb_8A8R8G8B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8A8R8G8B_ximage; + dd->WriteRGBAPixels = write_pixels_8A8R8G8B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8A8R8G8B_ximage; +#endif + break; + case PF_8R8G8B: +#if 0 + dd->WriteRGBASpan = write_span_8R8G8B_ximage; + dd->WriteRGBSpan = write_span_rgb_8R8G8B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8R8G8B_ximage; + dd->WriteRGBAPixels = write_pixels_8R8G8B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8R8G8B_ximage; +#endif + break; + case PF_8R8G8B24: +#if 0 + dd->WriteRGBASpan = write_span_8R8G8B24_ximage; + dd->WriteRGBSpan = write_span_rgb_8R8G8B24_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8R8G8B24_ximage; + dd->WriteRGBAPixels = write_pixels_8R8G8B24_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8R8G8B24_ximage; +#endif + break; + case PF_5R6G5B: +#if 0 + dd->WriteRGBASpan = write_span_5R6G5B_ximage; + dd->WriteRGBSpan = write_span_rgb_5R6G5B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_5R6G5B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; +#endif + break; + case PF_Dither_5R6G5B: +#if 0 + dd->WriteRGBASpan = write_span_DITHER_5R6G5B_ximage; + dd->WriteRGBSpan = write_span_rgb_DITHER_5R6G5B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_DITHER_5R6G5B_ximage; + dd->WriteRGBAPixels = write_pixels_DITHER_5R6G5B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER_5R6G5B_ximage; +#endif + break; + case PF_Dither: +#if 0 + if (depth==8) { + dd->WriteRGBASpan = write_span_DITHER8_ximage; + dd->WriteRGBSpan = write_span_rgb_DITHER8_ximage; + dd->WriteMonoRGBASpan = write_span_mono_DITHER8_ximage; + dd->WriteRGBAPixels = write_pixels_DITHER8_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER8_ximage; + } + else { + dd->WriteRGBASpan = write_span_DITHER_ximage; + dd->WriteRGBSpan = write_span_rgb_DITHER_ximage; + dd->WriteMonoRGBASpan = write_span_mono_DITHER_ximage; + dd->WriteRGBAPixels = write_pixels_DITHER_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER_ximage; + } +#endif + break; + case PF_1Bit: +#if 0 + dd->WriteRGBASpan = write_span_1BIT_ximage; + dd->WriteRGBSpan = write_span_rgb_1BIT_ximage; + dd->WriteMonoRGBASpan = write_span_mono_1BIT_ximage; + dd->WriteRGBAPixels = write_pixels_1BIT_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_1BIT_ximage; +#endif + break; + case PF_HPCR: +#if 0 + dd->WriteRGBASpan = write_span_HPCR_ximage; + dd->WriteRGBSpan = write_span_rgb_HPCR_ximage; + dd->WriteMonoRGBASpan = write_span_mono_HPCR_ximage; + dd->WriteRGBAPixels = write_pixels_HPCR_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_HPCR_ximage; + if (xmesa->xm_visual->hpcr_clear_flag) { + ctx->Driver.ClearColor = clear_color_HPCR_ximage; + } +#endif + break; + case PF_Lookup: +#if 0 + if (depth==8) { + dd->WriteRGBASpan = write_span_LOOKUP8_ximage; + dd->WriteRGBSpan = write_rgb_LOOKUP8_ximage; + dd->WriteMonoRGBASpan = write_span_mono_LOOKUP8_ximage; + dd->WriteRGBAPixels = write_pixels_LOOKUP8_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_LOOKUP8_ximage; + } + else { + dd->WriteRGBASpan = write_span_LOOKUP_ximage; + dd->WriteRGBSpan = write_span_rgb_LOOKUP_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_LOOKUP_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; + } +#endif + break; + case PF_Grayscale: +#if 0 + if (depth==8) { + dd->WriteRGBASpan = write_span_GRAYSCALE8_ximage; + dd->WriteRGBSpan = write_span_rgb_GRAYSCALE8_ximage; + dd->WriteMonoRGBASpan = write_span_mono_GRAYSCALE8_ximage; + dd->WriteRGBAPixels = write_pixels_GRAYSCALE8_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_GRAYSCALE8_ximage; + } + else { + dd->WriteRGBASpan = write_span_GRAYSCALE_ximage; + dd->WriteRGBSpan = write_span_rgb_GRAYSCALE_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_GRAYSCALE_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; + } +#endif + break; + default: + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (2)"); + return; + } + } +#endif + + + /* Pixel/span reading functions: */ +#if 0 + rb->ReadCI32Span = read_index_span; + dd->ReadRGBASpan = read_color_span; + dd->ReadCI32Pixels = read_index_pixels; + dd->ReadRGBAPixels = read_color_pixels; +#else + rb->GetRow = get_row_color; + rb->GetValues = get_values_color; +#endif +} + +#endif + diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 8fd22ccf4e..8b5c39392a 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -44,6 +44,9 @@ #include "swrast/s_triangle.h" +#define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ + (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0] + /**********************************************************************/ /*** Triangle rendering ***/ @@ -59,10 +62,10 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); #define RENDER_SPAN( span ) \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ GLuint i; \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -70,7 +73,7 @@ unsigned long p; \ PACK_TRUECOLOR(p, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(img, x, y, p); \ + XMesaPutPixel(xrb->ximage, x, y, p); \ zRow[i] = z; \ } \ span.red += span.redStep; \ @@ -91,12 +94,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -123,11 +125,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ @@ -155,11 +157,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ @@ -187,11 +189,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -221,17 +223,17 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ unsigned long p; \ PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(img, x, y, p); \ + XMesaPutPixel(xrb->ximage, x, y, p); \ zRow[i] = z; \ } \ span.red += span.redStep; \ @@ -250,11 +252,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -280,14 +282,15 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -311,14 +314,14 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -344,11 +347,11 @@ #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -374,11 +377,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ LOOKUP_SETUP; \ @@ -405,14 +408,15 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -437,12 +441,13 @@ #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ unsigned long pixel; \ PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -461,13 +466,12 @@ #define NAME flat_8A8B8G8R_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_8B8G8R( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLuint p = PACK_8B8G8R( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -488,13 +492,12 @@ #define NAME flat_8A8R8G8B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_8R8G8B( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLuint p = PACK_8R8G8B( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -515,13 +518,12 @@ #define NAME flat_8R8G8B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_8R8G8B( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLuint p = PACK_8R8G8B( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -529,9 +531,12 @@ if (z < zRow[i]) { \ pRow[i] = (PIXEL_TYPE) p; \ zRow[i] = z; \ + if (span.y == 100) printf("pass\n");\ } \ + else if (span.y == 100) printf("fail\n");\ span.z += span.zStep; \ } + #include "swrast/s_tritemp.h" @@ -542,11 +547,11 @@ #define NAME flat_8R8G8B24_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ @@ -573,10 +578,11 @@ #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -598,13 +604,12 @@ #define NAME flat_5R6G5B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_5R6G5B( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLushort p = PACK_5R6G5B( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -625,15 +630,16 @@ #define NAME flat_DITHER_5R6G5B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -653,16 +659,16 @@ #define NAME flat_DITHER8_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ - FLAT_DITHER_ROW_SETUP(FLIP(xmesa->xm_buffer, y)); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ + FLAT_DITHER_ROW_SETUP(YFLIP(xrb, y)); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -682,12 +688,12 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ FLAT_DITHER_ROW_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -708,17 +714,18 @@ #define NAME flat_HPCR_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ GLubyte b = v2->color[2]; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -737,11 +744,11 @@ #define NAME flat_LOOKUP8_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ LOOKUP_SETUP; \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ @@ -768,10 +775,11 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p; \ PACK_TRUECOLOR(p, FixedToInt(span.red), \ @@ -790,11 +798,11 @@ */ #define NAME smooth_8A8B8G8R_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -813,11 +821,11 @@ */ #define NAME smooth_8A8R8G8B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -836,11 +844,11 @@ */ #define NAME smooth_8R8G8B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -859,11 +867,11 @@ */ #define NAME smooth_8R8G8B24_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ PIXEL_TYPE *pixel = pRow; \ @@ -886,10 +894,11 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p; \ PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ @@ -908,11 +917,11 @@ */ #define NAME smooth_5R6G5B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -931,14 +940,15 @@ */ #define NAME smooth_DITHER_5R6G5B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ PACK_TRUEDITHER(pRow[i], x, y, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ @@ -955,14 +965,14 @@ */ #define NAME smooth_DITHER8_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = (PIXEL_TYPE) XDITHER(x, FixedToInt(span.red), \ @@ -981,11 +991,11 @@ #define NAME smooth_DITHER_triangle #define INTERP_RGB 1 #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p = XDITHER(x, FixedToInt(span.red), \ @@ -1004,11 +1014,11 @@ */ #define NAME smooth_LOOKUP8_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ LOOKUP_SETUP; \ @@ -1028,14 +1038,15 @@ */ #define NAME smooth_HPCR_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = DITHER_HPCR(x, y, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ @@ -1053,12 +1064,13 @@ #define NAME flat_TRUECOLOR_triangle #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ unsigned long pixel; \ PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ XMesaPutPixel(img, x, y, pixel); \ } @@ -1070,11 +1082,11 @@ * XImage, flat, NON-depth-buffered, PF_8A8B8G8R triangle. */ #define NAME flat_8A8B8G8R_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_8B8G8R( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1090,11 +1102,11 @@ * XImage, flat, NON-depth-buffered, PF_8A8R8G8B triangle. */ #define NAME flat_8A8R8G8B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_8R8G8B( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1110,11 +1122,11 @@ * XImage, flat, NON-depth-buffered, PF_8R8G8B triangle. */ #define NAME flat_8R8G8B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_8R8G8B( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1130,11 +1142,11 @@ * XImage, flat, NON-depth-buffered, PF_8R8G8B24 triangle. */ #define NAME flat_8R8G8B24_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ @@ -1154,10 +1166,11 @@ #define NAME flat_TRUEDITHER_triangle #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p; \ PACK_TRUEDITHER(p, x, y, v2->color[0], \ @@ -1172,11 +1185,11 @@ * XImage, flat, NON-depth-buffered, PF_5R6G5B triangle. */ #define NAME flat_5R6G5B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_5R6G5B( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1192,15 +1205,16 @@ * XImage, flat, NON-depth-buffered, PF_DITHER_5R6G5B triangle. */ #define NAME flat_DITHER_5R6G5B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ PACK_TRUEDITHER(pRow[i], x, y, color[RCOMP], \ color[GCOMP], color[BCOMP]); \ @@ -1213,16 +1227,16 @@ * XImage, flat, NON-depth-buffered, 8-bit PF_DITHER triangle. */ #define NAME flat_DITHER8_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ - FLAT_DITHER_ROW_SETUP(FLIP(xmesa->xm_buffer, y)); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ + FLAT_DITHER_ROW_SETUP(YFLIP(xrb, y)); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = (PIXEL_TYPE) FLAT_DITHER(x); \ } @@ -1235,12 +1249,12 @@ */ #define NAME flat_DITHER_triangle #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ FLAT_DITHER_ROW_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p = FLAT_DITHER(x); \ @@ -1254,17 +1268,18 @@ * XImage, flat, NON-depth-buffered, 8-bit PF_HPCR triangle. */ #define NAME flat_HPCR_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ GLubyte b = v2->color[2]; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = (PIXEL_TYPE) DITHER_HPCR(x, y, r, g, b); \ } @@ -1276,11 +1291,11 @@ * XImage, flat, NON-depth-buffered, 8-bit PF_LOOKUP triangle. */ #define NAME flat_LOOKUP8_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ LOOKUP_SETUP; \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ @@ -1417,12 +1432,16 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) SWcontext *swrast = SWRAST_CONTEXT(ctx); XMesaContext xmesa = XMESA_CONTEXT(ctx); int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]; + return NULL; #ifdef DEBUG triFuncName = NULL; #endif - if ((ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) ==0) + if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] + & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) return (swrast_tri_func) NULL; if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; @@ -1432,7 +1451,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) return (swrast_tri_func) NULL; - if (xmesa->xm_buffer->buffer==XIMAGE) { + if (xrb->ximage) { if ( ctx->Light.ShadeModel==GL_SMOOTH && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 43712ff21f..8e6c9dd48a 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -52,8 +52,11 @@ typedef struct { } bgr_t; +struct xmesa_renderbuffer; + + /* Function pointer for clearing color buffers */ -typedef void (*clear_func)( GLcontext *ctx, +typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLboolean all, GLint x, GLint y, GLint width, GLint height ); @@ -131,8 +134,6 @@ struct xmesa_visual { struct xmesa_context { GLcontext mesa; /* the core library context (containment) */ XMesaVisual xm_visual; /* Describes the buffers */ - XMesaBuffer xm_draw_buffer; /* current draw framebuffer */ - XMesaBuffer xm_read_buffer; /* current read framebuffer */ XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */ XMesaDisplay *display; /* == xm_visual->display */ @@ -155,6 +156,30 @@ typedef enum { } BufferType; +struct xmesa_renderbuffer +{ + struct gl_renderbuffer Base; /* Base class */ + + XMesaDrawable pixmap; /* Either an X Window ID (front color buf) */ + /* or X Pixmap ID (back color buf) */ + + XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ + + GLubyte *origin1; /* used for PIXEL_ADDR1 macro */ + GLint width1; + GLushort *origin2; /* used for PIXEL_ADDR2 macro */ + GLint width2; + GLubyte *origin3; /* used for PIXEL_ADDR3 macro */ + GLint width3; + GLuint *origin4; /* used for PIXEL_ADDR4 macro */ + GLint width4; + + GLint bottom; /* used for FLIP macro */ + + ClearFunc clearFunc; +}; + + /* * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable. */ @@ -166,12 +191,9 @@ struct xmesa_buffer { XMesaDisplay *display; BufferType type; /* window, pixmap, pbuffer or glxwindow */ - XMesaDrawable frontbuffer; /* either a window or pixmap */ - XMesaPixmap backpixmap; /* back buffer Pixmap */ - XMesaImage *backimage; /* back buffer simulated XImage */ - XMesaDrawable buffer; /* the current buffer, either equal to */ - /* frontbuffer, backpixmap or XIMAGE (None) */ + struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */ + struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */ XMesaColormap cmap; /* the X colormap */ @@ -192,17 +214,6 @@ struct xmesa_buffer { #endif XMesaImage *rowimage; /* Used for optimized span writing */ - - GLint bottom; /* used for FLIP macro below */ - GLubyte *ximage_origin1; /* used for PIXELADDR1 macro */ - GLint ximage_width1; - GLushort *ximage_origin2; /* used for PIXELADDR2 macro */ - GLint ximage_width2; - GLubyte *ximage_origin3; /* used for PIXELADDR3 macro */ - GLint ximage_width3; - GLuint *ximage_origin4; /* used for PIXELADDR4 macro */ - GLint ximage_width4; - XMesaPixmap stipple_pixmap; /* For polygon stippling */ XMesaGC stipple_gc; /* For polygon stippling */ @@ -237,23 +248,15 @@ struct xmesa_buffer { fxMesaContext FXctx; #endif - /* functions for clearing the front and back color buffers */ - clear_func front_clear_func; - clear_func back_clear_func; - struct xmesa_buffer *Next; /* Linked list pointer: */ }; - -/* Values for xmesa->dest: */ +/* Values for xmesa->db_state: */ #define FRONT_PIXMAP 1 #define BACK_PIXMAP 2 #define BACK_XIMAGE 4 -/* Special value for X Drawable variables to indicate use of XImage instead */ -#define XIMAGE None - /* * If pixelformat==PF_TRUECOLOR: @@ -341,7 +344,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; /* Dither for random X,Y */ #define DITHER_SETUP \ int __d; \ - unsigned long *ctable = xmesa->xm_buffer->color_table; + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; #define DITHER( X, Y, R, G, B ) \ (__d = xmesa_kernel8[(((Y)&3)<<2) | ((X)&3)], \ @@ -352,7 +355,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; /* Dither for random X, fixed Y */ #define XDITHER_SETUP(Y) \ int __d; \ - unsigned long *ctable = xmesa->xm_buffer->color_table; \ + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \ const int *kernel = &xmesa_kernel8[ ((Y)&3) << 2 ]; #define XDITHER( X, R, G, B ) \ @@ -370,7 +373,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; #define FLAT_DITHER_SETUP( R, G, B ) \ GLushort ditherValues[16]; \ { \ - unsigned long *ctable = xmesa->xm_buffer->color_table; \ + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \ int msdr = (DITH_N*((DITH_R)-1)+1) * (R); \ int msdg = (DITH_N*((DITH_G)-1)+1) * (G); \ int msdb = (DITH_N*((DITH_B)-1)+1) * (B); \ @@ -395,7 +398,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; #define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12) #define LOOKUP_SETUP \ - unsigned long *ctable = xmesa->xm_buffer->color_table + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table #define LOOKUP( R, G, B ) \ ctable[DITH_MIX(_dither_lookup(DITH_R, (R)), \ @@ -438,31 +441,31 @@ extern const int xmesa_kernel1[16]; /* * If pixelformat==PF_GRAYSCALE: */ -#define GRAY_RGB( R, G, B ) xmesa->xm_buffer->color_table[((R) + (G) + (B))/3] +#define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3] /* * Converts a GL window Y coord to an X window Y coord: */ -#define FLIP(BUFFER, Y) ((BUFFER)->bottom-(Y)) +#define YFLIP(XRB, Y) ((XRB)->bottom - (Y)) /* - * Return the address of a 1, 2 or 4-byte pixel in the back XImage: + * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage: * X==0 is left, Y==0 is bottom. */ -#define PIXELADDR1( BUFFER, X, Y ) \ - ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) ) +#define PIXEL_ADDR1(XRB, X, Y) \ + ( (XRB)->origin1 - (Y) * (XRB)->width1 + (X) ) -#define PIXELADDR2( BUFFER, X, Y ) \ - ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) ) +#define PIXEL_ADDR2(XRB, X, Y) \ + ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) ) -#define PIXELADDR3( BUFFER, X, Y ) \ - ( (bgr_t *) ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + 3 * (X) )) +#define PIXEL_ADDR3(XRB, X, Y) \ + ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) )) -#define PIXELADDR4( BUFFER, X, Y ) \ - ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) ) +#define PIXEL_ADDR4(XRB, X, Y) \ + ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) ) @@ -471,7 +474,13 @@ extern const int xmesa_kernel1[16]; * Return pointer to XMesaContext corresponding to a Mesa GLcontext. * Since we're using structure containment, it's just a cast!. */ -#define XMESA_CONTEXT(MESACTX) (XMesaContext) (MESACTX) +#define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX)) + +/* + * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer. + * Since we're using structure containment, it's just a cast!. + */ +#define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF)) @@ -479,21 +488,29 @@ extern const int xmesa_kernel1[16]; * External functions: */ +extern struct xmesa_renderbuffer * +xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode); + extern unsigned long -xmesa_color_to_pixel( XMesaContext xmesa, +xmesa_color_to_pixel( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLuint pixelFormat ); -extern void xmesa_alloc_back_buffer( XMesaBuffer b ); +extern void +xmesa_alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height); -extern void xmesa_resize_buffers( GLframebuffer *buffer ); +extern void xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, + GLuint width, GLuint height); extern void xmesa_init_driver_functions( XMesaVisual xmvisual, struct dd_function_table *driver ); extern void xmesa_update_state( GLcontext *ctx, GLuint new_state ); -extern void xmesa_update_span_funcs( GLcontext *ctx ); +extern void +xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb, + enum pixel_format pixelformat, GLint depth); + extern void xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ); -- cgit v1.2.3