From 45224face0d942094cc4426d2c84d441661a4c62 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 7 Sep 1999 22:31:30 +0000 Subject: removed TexCoordUnit from GLcontext, use Array.ActiveTexture instead --- src/mesa/main/varray.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/main/varray.c') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index aab630ca23..fb8510ec24 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,4 +1,4 @@ -/* $Id: varray.c,v 1.2 1999/08/26 14:50:49 keithw Exp $ */ +/* $Id: varray.c,v 1.3 1999/09/07 22:31:30 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -285,7 +285,7 @@ void GLAPIENTRY glTexCoordPointer(CTX_ARG GLint size, GLenum type, CHECK_CONTEXT; ctx = CC; - texUnit = ctx->TexCoordUnit; + texUnit = ctx->Array.ActiveTexture; if (size<1 || size>4) { gl_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" ); @@ -1135,7 +1135,7 @@ void GLAPIENTRY glInterleavedArrays(CTX_ARG GLenum format, GLsizei stride, gl_DisableClientState( ctx, GL_INDEX_ARRAY ); /* Texcoords */ - coordUnitSave = ctx->TexCoordUnit; + coordUnitSave = ctx->Array.ActiveTexture; if (tflag) { GLint i; GLint factor = ctx->Array.TexCoordInterleaveFactor; -- cgit v1.2.3