From fe69cb4b9bff800b6078ea7da5ea18bab05678d8 Mon Sep 17 00:00:00 2001 From: Gareth Hughes Date: Sat, 3 Feb 2001 08:41:03 +0000 Subject: Some more work on interal debugging, timing routines for things that will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on. --- src/mesa/math/m_xform.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa/math/m_xform.c') diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c index a51037741f..9c8fadf712 100644 --- a/src/mesa/math/m_xform.c +++ b/src/mesa/math/m_xform.c @@ -1,4 +1,4 @@ -/* $Id: m_xform.c,v 1.7 2001/01/13 05:48:25 keithw Exp $ */ +/* $Id: m_xform.c,v 1.8 2001/02/03 08:41:04 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -49,7 +49,7 @@ #ifdef DEBUG -#include "m_debug_xform.h" +#include "m_debug.h" #endif #ifdef USE_X86_ASM @@ -221,7 +221,7 @@ void gl_transform_point_sz( GLfloat Q[4], const GLfloat M[16], * to optimized transformation functions. This is where we can test for * AMD 3Dnow! capability, Intel Katmai, etc. and hook in the right code. */ -void +void _math_init_transformation( void ) { gl_transform_tab[0] = raw_transform_tab; @@ -238,8 +238,8 @@ _math_init_transformation( void ) init_dotprod_masked(); #ifdef DEBUG - gl_test_all_transform_functions( "default" ); - gl_test_all_normal_transform_functions( "default" ); + _math_test_all_transform_functions( "default" ); + _math_test_all_normal_transform_functions( "default" ); #endif #ifdef USE_X86_ASM -- cgit v1.2.3