From bfe79babf99e6b9435195178d1ea64687c60d161 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 17 Dec 2007 16:14:29 +0000 Subject: gallium: incorporate alpha state into depth_stencil state object. --- src/mesa/state_tracker/st_cb_clear.c | 35 +++++++++++++---------------------- 1 file changed, 13 insertions(+), 22 deletions(-) (limited to 'src/mesa/state_tracker/st_cb_clear.c') diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index b4b2429a2a..40319f4b4b 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -272,14 +272,6 @@ clear_with_quad(GLcontext *ctx, const GLfloat x1 = ctx->DrawBuffer->_Xmax; const GLfloat y1 = ctx->DrawBuffer->_Ymax; - /* alpha state: disabled */ - { - struct pipe_alpha_test_state alpha_test; - const struct cso_alpha_test *cso; - memset(&alpha_test, 0, sizeof(alpha_test)); - cso = st_cached_alpha_test_state(st, &alpha_test); - pipe->bind_alpha_test_state(pipe, cso->data); - } /* blend state: RGBA masking */ { @@ -304,8 +296,8 @@ clear_with_quad(GLcontext *ctx, /* depth_stencil state: always pass/set to ref value */ { - struct pipe_depth_stencil_state depth_stencil; - const struct cso_depth_stencil *cso; + struct pipe_depth_stencil_alpha_state depth_stencil; + const struct cso_depth_stencil_alpha *cso; memset(&depth_stencil, 0, sizeof(depth_stencil)); if (depth) { depth_stencil.depth.enabled = 1; @@ -314,17 +306,17 @@ clear_with_quad(GLcontext *ctx, } if (stencil) { - depth_stencil.stencil.front_enabled = 1; - depth_stencil.stencil.front_func = PIPE_FUNC_ALWAYS; - depth_stencil.stencil.front_fail_op = PIPE_STENCIL_OP_REPLACE; - depth_stencil.stencil.front_zpass_op = PIPE_STENCIL_OP_REPLACE; - depth_stencil.stencil.front_zfail_op = PIPE_STENCIL_OP_REPLACE; - depth_stencil.stencil.ref_value[0] = ctx->Stencil.Clear; - depth_stencil.stencil.value_mask[0] = 0xff; - depth_stencil.stencil.write_mask[0] = ctx->Stencil.WriteMask[0] & 0xff; + depth_stencil.stencil[0].enabled = 1; + depth_stencil.stencil[0].func = PIPE_FUNC_ALWAYS; + depth_stencil.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; + depth_stencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; + depth_stencil.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; + depth_stencil.stencil[0].ref_value = ctx->Stencil.Clear; + depth_stencil.stencil[0].value_mask = 0xff; + depth_stencil.stencil[0].write_mask = ctx->Stencil.WriteMask[0] & 0xff; } - cso = st_cached_depth_stencil_state(st, &depth_stencil); - pipe->bind_depth_stencil_state(pipe, cso->data); + cso = st_cached_depth_stencil_alpha_state(st, &depth_stencil); + pipe->bind_depth_stencil_alpha_state(pipe, cso->data); } /* rasterizer state: nothing */ @@ -381,9 +373,8 @@ clear_with_quad(GLcontext *ctx, draw_quad(ctx, x0, y0, x1, y1, ctx->Depth.Clear, ctx->Color.ClearColor); /* Restore pipe state */ - pipe->bind_alpha_test_state(pipe, st->state.alpha_test->data); pipe->bind_blend_state(pipe, st->state.blend->data); - pipe->bind_depth_stencil_state(pipe, st->state.depth_stencil->data); + pipe->bind_depth_stencil_alpha_state(pipe, st->state.depth_stencil->data); pipe->bind_fs_state(pipe, st->state.fs->data); pipe->bind_vs_state(pipe, st->state.vs->data); pipe->bind_rasterizer_state(pipe, st->state.rasterizer->data); -- cgit v1.2.3