From 2dd27cfdd981b3b2c973066082b1168c4cb6f42c Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 17 Oct 2007 11:24:06 -0600 Subject: Fix viewport Z scale/bias to get the right Z values from drawing the quad. --- src/mesa/state_tracker/st_cb_drawpixels.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 97d4f41ed9..9031ef46df 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -570,11 +570,11 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, struct pipe_viewport_state vp; vp.scale[0] = 0.5 * width; vp.scale[1] = -0.5 * height; - vp.scale[2] = 0.5; + vp.scale[2] = 1.0; vp.scale[3] = 1.0; vp.translate[0] = 0.5 * width; vp.translate[1] = 0.5 * height; - vp.translate[2] = 0.5; + vp.translate[2] = 0.0; vp.translate[3] = 0.0; pipe->set_viewport_state(pipe, &vp); } -- cgit v1.2.3