#ifndef SKYBOX_H #define SKYBOX_H extern GLuint LoadSkyBoxCubeTexture(const char *filePosX, const char *fileNegX, const char *filePosY, const char *fileNegY, const char *filePosZ, const char *fileNegZ); extern void DrawSkyBoxCubeTexture(GLuint tex); #endif /* SKYBOX_H */