#include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "nv50_context.h" #include "nv50_state.h" #include "nouveau/nouveau_stateobj.h" static void * nv50_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { struct nouveau_stateobj *so = so_new(64, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj); unsigned cmask = 0, i; /*XXX ignored: * - dither */ if (cso->blend_enable == 0) { so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8); for (i = 0; i < 8; i++) so_data(so, 0); } else { so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8); for (i = 0; i < 8; i++) so_data(so, 1); so_method(so, tesla, NV50TCL_BLEND_EQUATION_RGB, 5); so_data (so, nvgl_blend_eqn(cso->rgb_func)); so_data (so, nvgl_blend_func(cso->rgb_src_factor)); so_data (so, nvgl_blend_func(cso->rgb_dst_factor)); so_data (so, nvgl_blend_eqn(cso->alpha_func)); so_data (so, nvgl_blend_func(cso->alpha_src_factor)); so_method(so, tesla, NV50TCL_BLEND_FUNC_DST_ALPHA, 1); so_data (so, nvgl_blend_func(cso->alpha_dst_factor)); } if (cso->logicop_enable == 0 ) { so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 1); so_data (so, 0); } else { so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 2); so_data (so, 1); so_data (so, nvgl_logicop_func(cso->logicop_func)); } if (cso->colormask & PIPE_MASK_R) cmask |= (1 << 0); if (cso->colormask & PIPE_MASK_G) cmask |= (1 << 4); if (cso->colormask & PIPE_MASK_B) cmask |= (1 << 8); if (cso->colormask & PIPE_MASK_A) cmask |= (1 << 12); so_method(so, tesla, NV50TCL_COLOR_MASK(0), 8); for (i = 0; i < 8; i++) so_data(so, cmask); bso->pipe = *cso; so_ref(so, &bso->so); return (void *)bso; } static void nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->blend = hwcso; nv50->dirty |= NV50_NEW_BLEND; } static void nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_blend_stateobj *bso = hwcso; so_ref(NULL, &bso->so); FREE(bso); } static void * nv50_sampler_state_create(struct pipe_context *pipe, const struct pipe_sampler_state *cso) { return NULL; } static void nv50_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) { } static void nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) { } static void nv50_set_sampler_texture(struct pipe_context *pipe, unsigned nr, struct pipe_texture **pt) { } static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { struct nouveau_stateobj *so = so_new(64, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_rasterizer_stateobj *rso = CALLOC_STRUCT(nv50_rasterizer_stateobj); /*XXX: ignored * - light_twosize * - point_smooth * - multisample * - point_sprite / sprite_coord_mode */ so_method(so, tesla, NV50TCL_SHADE_MODEL, 1); so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT : NV50TCL_SHADE_MODEL_SMOOTH); so_method(so, tesla, NV50TCL_LINE_WIDTH, 1); so_data (so, fui(cso->line_width)); so_method(so, tesla, NV50TCL_LINE_SMOOTH_ENABLE, 1); so_data (so, cso->line_smooth ? 1 : 0); if (cso->line_stipple_enable) { so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_LINE_STIPPLE_PATTERN, 1); so_data (so, (cso->line_stipple_pattern << 16) | cso->line_stipple_factor); } else { so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1); so_data (so, 0); } so_method(so, tesla, NV50TCL_POINT_SIZE, 1); so_data (so, fui(cso->point_size)); so_method(so, tesla, NV50TCL_POLYGON_MODE_FRONT, 3); if (cso->front_winding == PIPE_WINDING_CCW) { so_data(so, nvgl_polygon_mode(cso->fill_ccw)); so_data(so, nvgl_polygon_mode(cso->fill_cw)); } else { so_data(so, nvgl_polygon_mode(cso->fill_cw)); so_data(so, nvgl_polygon_mode(cso->fill_ccw)); } so_data(so, cso->poly_smooth ? 1 : 0); so_method(so, tesla, NV50TCL_CULL_FACE_ENABLE, 3); so_data (so, cso->cull_mode != PIPE_WINDING_NONE); if (cso->front_winding == PIPE_WINDING_CCW) { so_data(so, NV50TCL_FRONT_FACE_CCW); switch (cso->cull_mode) { case PIPE_WINDING_CCW: so_data(so, NV50TCL_CULL_FACE_FRONT); break; case PIPE_WINDING_CW: so_data(so, NV50TCL_CULL_FACE_BACK); break; case PIPE_WINDING_BOTH: so_data(so, NV50TCL_CULL_FACE_FRONT_AND_BACK); break; default: so_data(so, NV50TCL_CULL_FACE_BACK); break; } } else { so_data(so, NV50TCL_FRONT_FACE_CW); switch (cso->cull_mode) { case PIPE_WINDING_CCW: so_data(so, NV50TCL_CULL_FACE_BACK); break; case PIPE_WINDING_CW: so_data(so, NV50TCL_CULL_FACE_FRONT); break; case PIPE_WINDING_BOTH: so_data(so, NV50TCL_CULL_FACE_FRONT_AND_BACK); break; default: so_data(so, NV50TCL_CULL_FACE_BACK); break; } } so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, cso->poly_stipple_enable ? 1 : 0); so_method(so, tesla, NV50TCL_POLYGON_OFFSET_POINT_ENABLE, 3); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) so_data(so, 1); else so_data(so, 0); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) so_data(so, 1); else so_data(so, 0); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) so_data(so, 1); else so_data(so, 0); if (cso->offset_cw || cso->offset_ccw) { so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1); so_data (so, fui(cso->offset_scale)); so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1); so_data (so, fui(cso->offset_units * 2)); } rso->pipe = *cso; so_ref(so, &rso->so); return (void *)rso; } static void nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->rasterizer = hwcso; nv50->dirty |= NV50_NEW_RASTERIZER; } static void nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_rasterizer_stateobj *rso = hwcso; so_ref(NULL, &rso->so); FREE(rso); } static void * nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *cso) { struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj); struct nouveau_stateobj *so = so_new(64, 0); so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1); so_data (so, 0); //cso->depth.writemask ? 1 : 0); if (0 && cso->depth.enabled) { so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_DEPTH_TEST_FUNC, 1); so_data (so, nvgl_comparison_op(cso->depth.func)); } else { so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1); so_data (so, 0); } if (cso->stencil[0].enabled) { so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 5); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[0].func)); so_method(so, tesla, NV50TCL_STENCIL_FRONT_FUNC_REF, 3); so_data (so, cso->stencil[0].ref_value); so_data (so, cso->stencil[0].write_mask); so_data (so, cso->stencil[0].value_mask); } else { so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1); so_data (so, 0); } if (cso->stencil[1].enabled) { so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 8); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[1].func)); so_data (so, cso->stencil[1].ref_value); so_data (so, cso->stencil[1].write_mask); so_data (so, cso->stencil[1].value_mask); } else { so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1); so_data (so, 0); } if (cso->alpha.enabled) { so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_ALPHA_TEST_REF, 2); so_data (so, fui(cso->alpha.ref)); so_data (so, nvgl_comparison_op(cso->alpha.func)); } else { so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1); so_data (so, 0); } zsa->pipe = *cso; so_ref(so, &zsa->so); return (void *)zsa; } static void nv50_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->zsa = hwcso; nv50->dirty |= NV50_NEW_ZSA; } static void nv50_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_zsa_stateobj *zsa = hwcso; so_ref(NULL, &zsa->so); FREE(zsa); } static void * nv50_vp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv50_program *p = CALLOC_STRUCT(nv50_program); p->pipe = *cso; tgsi_scan_shader(p->pipe.tokens, &p->info); return (void *)p; } static void nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->vertprog = hwcso; nv50->dirty |= NV50_NEW_VERTPROG; } static void nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50_program_destroy(nv50, hwcso); FREE(hwcso); } static void * nv50_fp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv50_program *p = CALLOC_STRUCT(nv50_program); p->pipe = *cso; tgsi_scan_shader(p->pipe.tokens, &p->info); return (void *)p; } static void nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->fragprog = hwcso; nv50->dirty |= NV50_NEW_FRAGPROG; } static void nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50_program_destroy(nv50, hwcso); FREE(hwcso); } static void nv50_set_blend_color(struct pipe_context *pipe, const struct pipe_blend_color *bcol) { struct nv50_context *nv50 = nv50_context(pipe); nv50->blend_colour = *bcol; nv50->dirty |= NV50_NEW_BLEND_COLOUR; } static void nv50_set_clip_state(struct pipe_context *pipe, const struct pipe_clip_state *clip) { } static void nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, const struct pipe_constant_buffer *buf ) { struct nv50_context *nv50 = nv50_context(pipe); if (shader == PIPE_SHADER_VERTEX) { nv50->constbuf[PIPE_SHADER_VERTEX] = buf->buffer; nv50->dirty |= NV50_NEW_VERTPROG_CB; } else if (shader == PIPE_SHADER_FRAGMENT) { nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer; nv50->dirty |= NV50_NEW_FRAGPROG_CB; } } static void nv50_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct nv50_context *nv50 = nv50_context(pipe); nv50->framebuffer = *fb; nv50->dirty |= NV50_NEW_FRAMEBUFFER; } static void nv50_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) { struct nv50_context *nv50 = nv50_context(pipe); nv50->stipple = *stipple; nv50->dirty |= NV50_NEW_STIPPLE; } static void nv50_set_scissor_state(struct pipe_context *pipe, const struct pipe_scissor_state *s) { struct nv50_context *nv50 = nv50_context(pipe); nv50->scissor = *s; nv50->dirty |= NV50_NEW_SCISSOR; } static void nv50_set_viewport_state(struct pipe_context *pipe, const struct pipe_viewport_state *vpt) { struct nv50_context *nv50 = nv50_context(pipe); nv50->viewport = *vpt; nv50->dirty |= NV50_NEW_VIEWPORT; } static void nv50_set_vertex_buffers(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_buffer *vb) { struct nv50_context *nv50 = nv50_context(pipe); memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count); nv50->vtxbuf_nr = count; nv50->dirty |= NV50_NEW_ARRAYS; } static void nv50_set_vertex_elements(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_element *ve) { struct nv50_context *nv50 = nv50_context(pipe); memcpy(nv50->vtxelt, ve, sizeof(*ve) * count); nv50->vtxelt_nr = count; nv50->dirty |= NV50_NEW_ARRAYS; } void nv50_init_state_functions(struct nv50_context *nv50) { nv50->pipe.create_blend_state = nv50_blend_state_create; nv50->pipe.bind_blend_state = nv50_blend_state_bind; nv50->pipe.delete_blend_state = nv50_blend_state_delete; nv50->pipe.create_sampler_state = nv50_sampler_state_create; nv50->pipe.bind_sampler_states = nv50_sampler_state_bind; nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; nv50->pipe.set_sampler_textures = nv50_set_sampler_texture; nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; nv50->pipe.delete_rasterizer_state = nv50_rasterizer_state_delete; nv50->pipe.create_depth_stencil_alpha_state = nv50_depth_stencil_alpha_state_create; nv50->pipe.bind_depth_stencil_alpha_state = nv50_depth_stencil_alpha_state_bind; nv50->pipe.delete_depth_stencil_alpha_state = nv50_depth_stencil_alpha_state_delete; nv50->pipe.create_vs_state = nv50_vp_state_create; nv50->pipe.bind_vs_state = nv50_vp_state_bind; nv50->pipe.delete_vs_state = nv50_vp_state_delete; nv50->pipe.create_fs_state = nv50_fp_state_create; nv50->pipe.bind_fs_state = nv50_fp_state_bind; nv50->pipe.delete_fs_state = nv50_fp_state_delete; nv50->pipe.set_blend_color = nv50_set_blend_color; nv50->pipe.set_clip_state = nv50_set_clip_state; nv50->pipe.set_constant_buffer = nv50_set_constant_buffer; nv50->pipe.set_framebuffer_state = nv50_set_framebuffer_state; nv50->pipe.set_polygon_stipple = nv50_set_polygon_stipple; nv50->pipe.set_scissor_state = nv50_set_scissor_state; nv50->pipe.set_viewport_state = nv50_set_viewport_state; nv50->pipe.set_vertex_buffers = nv50_set_vertex_buffers; nv50->pipe.set_vertex_elements = nv50_set_vertex_elements; }