/* * Copyright 2000-2001 VA Linux Systems, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Keith Whitwell */ #ifndef _MGA_INIT_H_ #define _MGA_INIT_H_ #include #include "dri_util.h" #include "mga_drm.h" #include "main/mtypes.h" #include "mgaregs.h" #include "xmlconfig.h" typedef struct mga_screen_private_s { /** * Chipset "family" of this card. Currently only \c MGA_CARD_TYPE_G200 and * \c MGA_CARD_TYPE_G400 are possible. */ int chipset; /** * Characters (bytes) per-pixel for both the front and back buffers. * * \note * This is also implicitly the bytes per-pixel for the depth-buffer. */ int cpp; GLint agpMode; unsigned int irq; /**< IRQ number (0 means none) */ unsigned int frontOffset; unsigned int frontPitch; unsigned int backOffset; unsigned int backPitch; unsigned int depthOffset; unsigned int depthPitch; unsigned int textureOffset[MGA_NR_TEX_HEAPS]; unsigned int textureSize[MGA_NR_TEX_HEAPS]; char *texVirtual[MGA_NR_TEX_HEAPS]; __DRIscreen *sPriv; drmBufMapPtr bufs; drmRegion mmio; drmRegion primary; unsigned int sarea_priv_offset; /** Configuration cache with default values for all contexts */ driOptionCache optionCache; } mgaScreenPrivate; /** * mgaRenderbuffer, derived from Mesa's gl_renderbuffer */ typedef struct { struct gl_renderbuffer Base; /* XXX per-window info should go here */ int foo, bar; } mgaRenderbuffer; #include "mgacontext.h" extern void mgaGetLock( mgaContextPtr mmesa, GLuint flags ); extern void mgaEmitHwStateLocked( mgaContextPtr mmesa ); extern void mgaEmitScissorValues( mgaContextPtr mmesa, int box_nr, int emit ); #define GET_DISPATCH_AGE( mmesa ) mmesa->sarea->last_dispatch /* Lock the hardware and validate our state. */ #define LOCK_HARDWARE( mmesa ) \ do { \ char __ret=0; \ DRM_CAS(mmesa->driHwLock, mmesa->hHWContext, \ (DRM_LOCK_HELD|mmesa->hHWContext), __ret); \ if (__ret) \ mgaGetLock( mmesa, 0 ); \ } while (0) /* */ #define LOCK_HARDWARE_QUIESCENT( mmesa ) do { \ LOCK_HARDWARE( mmesa ); \ UPDATE_LOCK( mmesa, DRM_LOCK_QUIESCENT | DRM_LOCK_FLUSH ); \ } while (0) /* Unlock the hardware using the global current context */ #define UNLOCK_HARDWARE(mmesa) \ DRM_UNLOCK(mmesa->driFd, mmesa->driHwLock, mmesa->hHWContext); /* Freshen our snapshot of the drawables */ #define REFRESH_DRAWABLE_INFO( mmesa ) \ do { \ LOCK_HARDWARE( mmesa ); \ mmesa->lastX = mmesa->drawX; \ mmesa->lastY = mmesa->drawY; \ UNLOCK_HARDWARE( mmesa ); \ } while (0) #define GET_DRAWABLE_LOCK( mmesa ) while(0) #define RELEASE_DRAWABLE_LOCK( mmesa ) while(0) /* The 2D driver macros are busted -- we can't use them here as they * rely on the 2D driver data structures rather than taking an explicit * base address. */ #define MGA_BASE( reg ) ((unsigned long)(mmesa->mgaScreen->mmio.map)) #define MGA_ADDR( reg ) (MGA_BASE(reg) + reg) #define MGA_DEREF( reg ) *(volatile uint32_t *)MGA_ADDR( reg ) #define MGA_READ( reg ) MGA_DEREF( reg ) #endif