/* * Mesa 3-D graphics library * Version: 6.3 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef FBOBJECT_H #define FBOBJECT_H extern GLboolean _mesa_IsRenderbufferEXT(GLuint renderbuffer); extern void _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); extern void _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); extern void _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); extern void _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); extern void _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); extern GLboolean _mesa_IsFramebufferEXT(GLuint framebuffer); extern void _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); extern void _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); extern void _mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers); extern GLenum _mesa_CheckFramebufferStatusEXT(GLenum target); extern void _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); extern void _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); extern void _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); extern void _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); extern void _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params); extern void _mesa_GenerateMipmapEXT(GLenum target); #endif /* FBOBJECT_H */