Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-20 | Remove command line and attribute stuff from UI | Thomas White | |
It will come back, in some form, later... | |||
2020-02-18 | Add basic Guile stuff | Thomas White | |
2019-07-17 | Redraw the main window periodically anyway | Thomas White | |
2019-07-16 | Initial crossfade stuff | Thomas White | |
2019-07-16 | Put all attribute values in a struct | Thomas White | |
2019-07-03 | Change F-key attributes | Thomas White | |
2019-07-02 | Attribute bar at bottom of screen | Thomas White | |
2019-07-02 | Rename "struct nanolight" to "struct lightctx" | Thomas White | |
2019-06-30 | Tweak mouse sensitivity | Thomas White | |
2019-06-30 | Gobo selection and rotation | Thomas White | |
2019-06-28 | Fix direction of tilt movement on screen | Thomas White | |
2019-06-28 | Add more attributes, and add separate properties for RGB vs CMY colour | Thomas White | |
2019-06-27 | New way of doing attributes | Thomas White | |
The program now has its own view of what it wants ("this position", "this gobo" etc), and the fixture class contains instructions on how to turn that view into DMX values. | |||
2019-06-17 | Prevent auto-repeat on playback keys | Thomas White | |
2019-06-17 | Move UI stuff to a separate file | Thomas White | |