From add2b58c8aac92f6ab1f9f3b134b0279faa2494c Mon Sep 17 00:00:00 2001 From: Thomas White Date: Fri, 2 Apr 2021 17:40:34 +0200 Subject: Update README.md --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 7154db8..451c481 100644 --- a/README.md +++ b/README.md @@ -14,21 +14,21 @@ With Starlet, a cue list looks like this: (cue-list (cue 1 - (cue-state (at dim1 '100)) - (at mh1 'pan 25)) + (lighting-state (at dim1 '100)) + (at mh1 'pan 25)) #:fade-up 3 #:fade-down 5) (cue 2 - (cue-state (at dim1 '50) - (at dim2 '100) - (at mh1 'pan 50)) + (lighting-state (at dim1 '50) + (at dim2 '100) + (at mh1 'pan 50)) #:fade-up 3 #:fade-down 1 #:down-delay 3) (cue 3 - (cue-state #f) ; blackout + (lighting-state #f) ; blackout #:fade-down 2 ``` @@ -60,8 +60,8 @@ You can use pre-prepared states in cues, even if some minor modifications are ne ``` (cue 57 - (cue-state (apply-state spooky-dungeon) - (at follow-spot 100)) + (lighting-state (apply-state spooky-dungeon) + (at follow-spot 100)) #:fade-up 3 #:fade-down 3) ``` @@ -70,7 +70,7 @@ Mult-part cues are supported. Simply specify the fade parameters and which fixt ``` (cue 64 - (cue-state (apply-state indoor-act1-general) + (lighting-state (apply-state indoor-act1-general) #:fade-up 3 #:fade-down 3 -- cgit v1.2.3