From 50b86d35e9c8c9946746df5a2692d561ddacceaf Mon Sep 17 00:00:00 2001 From: Thomas White Date: Mon, 22 Jul 2013 22:30:49 +0200 Subject: Fix floating point types in swirlytron.frag --- data/shaders/swirlytron.frag | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/data/shaders/swirlytron.frag b/data/shaders/swirlytron.frag index 7d8aaec..c2d6700 100644 --- a/data/shaders/swirlytron.frag +++ b/data/shaders/swirlytron.frag @@ -21,7 +21,7 @@ void main() { colour.r = 0.0; colour.g = 0.0; - colour.b = 0.5*max(0.0, cos(2*3.141*coords.x-(time/250.0))) + 0.5*max(0.0, cos(2*3.141*coords.y-(time/250.0))); + colour.b = 0.5*max(0.0, cos(2.0*3.141*coords.x-(time/250.0))) + 0.5*max(0.0, cos(2.0*3.141*coords.y-(time/250.0))); if ( rechargeripple ) { @@ -30,8 +30,8 @@ void main() { r = pow(abs(incoords.x), 2.0) + pow(abs(incoords.y), 2.0); - colour.r += rrb * 0.8 * cos(2*f*3.141*r + (time/250.0) ); - colour.g += rrb * 0.3 * cos(2*f*3.141*r + (time/250.0) ); + colour.r += rrb * 0.8 * cos(2.0*f*3.141*r + (time/250.0) ); + colour.g += rrb * 0.3 * cos(2.0*f*3.141*r + (time/250.0) ); colour.b += rrb * 0.1; } -- cgit v1.2.3