From 08015c67ed4922c49d6efbacad8fd4d1052c2b14 Mon Sep 17 00:00:00 2001 From: taw27 Date: Wed, 16 Jul 2008 20:14:38 +0000 Subject: Start at the top of the ventilation shaft - more interesting.. git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@136 84d2e878-0bd5-11dd-ad15-13eda11d74c5 --- src/game.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index ff757f4..16dcfd4 100644 --- a/src/game.c +++ b/src/game.c @@ -238,8 +238,8 @@ Game *game_new(int width, int height, GameOptions gameopts) { g->reverse = 0; g->tlast = 0; g->cur_room_x = 0; - g->cur_room_y = 0; - g->cur_room_z = 0; + g->cur_room_y = 2; + g->cur_room_z = 4; g->num_rooms = 0; g->view_angle = deg2rad(+20.0); g->view_dist = 5.0; @@ -283,7 +283,7 @@ Game *game_new(int width, int height, GameOptions gameopts) { g->lander->y = 0.0; g->lander->z = -4.93; g->lander->landed = 1; - g->lander->yaw = deg2rad(30.0); + g->lander->yaw = deg2rad(210.0); g->lander->attribs = OBJ_GRAVITY; return g; -- cgit v1.2.3