/* * render.h * * Render the scene * * Copyright (c) 2008 Thomas White * * This file is part of Thrust3D - a silly game * * Thrust3D is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Thrust3D is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Thrust3D. If not, see . * */ #ifdef HAVE_CONFIG_H #include #endif #ifndef RENDER_H #define RENDER_H #include "types.h" extern RenderContext *render_setup(int width, int height, int disable_vbos, int disable_fbos, int disable_shaders); extern void render_shutdown(RenderContext *ctx); extern void render_draw(Game *game); extern void render_set_wireframe(int wireframe); #endif /* RENDER_H */